Ive been working in Blender for years and I swear animation and all its myriad of functions are a complete mystery to me. Thanks for helping me get into it a little bit.
Hey there! There are entire areas of Blender that I can not wrap my head around (like Geometry Nodes). We all help each other with what we can. Really happy you commented and that you found it useful. Thank you and take care!
I have watched so many Tutes on this, and yours is the only one that made sense. Thank you so much for your articulate and informative explanation. You're a bloody Legend mate.
Haha! I don’t know about “legend”. Really glad it helped and I made it because I did that exact same thing and had trouble figuring it out myself. Thank you for the kind words and take care!
100% the best animation tutorial for mixamo I have found thus far. I will say you cover Mixamo itself a little more than necessary, but you cover the NLA editor very well. Now I just need to figure out how to create my own animations in a similar way.
Well I am sorry you didn’t find it sooner, but glad you eventually did. That’s exactly how I was hoping it would help people. Thank you for watching and for the kind words!
Cette vidéo sur Maximo est un pur bonheur. J'ai télécharger ce matin un modèle... sans connaitre le quart de ce que tu nous explique en si peut de temps. Donc je vais regarder cette plateforme avec un regard différent. Encore une fois(ce n'est pas la première) MERCI!!! This video about Maximo is pure bliss. I downloaded a template this morning... without knowing a quarter of what you explain to us in a short time. So I'm going to look at this platform with a different look. Again(this is not the first) THANK YOU!!
OMG This tutorial made me see the light! Other tutorials were confusing - I could never get my character animations to seamlessly blend, but this tutorial made it so easy!!! Thanks!
Thanks for this very useful tutorial! I fully agree with the compliments already given: Clear & concise tutorial! Added to that you have a voice that is very easy to listen to, good sound settings (almost no noise) and clear intro and timestamps!
@@Brandon-3D I really like those videos where there's like a rig of basically a human that's dancing, and it's interacting with a particle simulation. I've wanted to do one of those for like a super long time, but I was never able to figure out how to find the motion information of a dancing animation with a rig to go along with it. and I know that those animators weren't creating those motion captions themselves. so I'm guessing they probably used the process described in this video. which is where I think it's quintessential
thank you soooo much for this amazing tutorial, your explanation way is so good and this is one of the few tutorials where you learn everything from the host. Please make some more tutorials with mixamo with blende. Waiting for more tutorials.
@@Brandon-3D Is there any way i can dm you for more tips if possible because im having issues doing one animation locked at a place and other one at moving placing and wanna learn blender more. I have also followed you on twitter.
@@GamingLegend-uq3on if other animation is moving location and other is not... then I would recommend either using an addon which makes the animation occurs in 1 location or you can do it yourself... there are some great videos which will explain that to you like C Bailey Films... that way you can blend in the animation easily
👍👍 Excellent tutorial Brandon! I know less than zero about animating but gotta learn to add 'life' to my MSFS custom scenery... so just subscribed. Regards from Thailand! 😁
Thanks for demystifying this for me. I'm a longtime Lightwave user (30+ years) learning Blender. This is just like a feature in LW called Motion Mixer. Thanks.
for me the next animation is using the arm distance from the last one making things get all crossed like arms and arms in to the body. it is not using the individual animations arm distances from mixamo. any idea how to fix this ?
@@nottogood415 Hi, Another user said this was the answer to that problem: Solved: Use the mixamo plugin to add your animation (source skeleton) and apply, afterwards click push down from NLA editor and repeat for the next animation!
@@nottogood415 Another user replied with this: i figured out the fix. it is with a custom 3d model. i had to download it with the model attached to the animation. like how ya pick with skin or no skin. without the skin it remaps the position of the arm distance to the first animation you imported.. so yer it needs the model downloaded as well. for all animations and it worked.
@@Brandon-3D yer i did all of that. only way it worked was downloading the animation with the skin attached each time as i wrote on me last comment :). i have been doing it with the skin attache dot the animation now every time and have had no problems. it is really the same thing as downloading just the skeleton just do the same steps and delete the skin and animation after you pushed them down.
OMG BRO THANK YOU SO MUCH I NEEDED THIS SO BADLY and here comes ur tutorial! It was very easy and it actually works THANK YOU SO MUCH FOR MAKING THIS TUTORIAL!
Thanks for the video Brandon, way to follow and understand which is extremely helpful for folks just starting out using Blender. Much appreciated brotha
@@Brandon-3D no, thank you sir! I'm crashing learning blender, have been for the past couple of years, my tutorial tab is chock full right now lol you've been added to the power mix my good sir
@@Brandon-3D Sure it's on their WEBSITE but probably Buried within a million word disclaimer. Thanks for your video. Alot of other people appreciate the content.
Thanks for this! I am having an issue with the baking together though, it’s not a deal breaker at all though. For real, this helped me so much. Opens a whole new door for my work.
Hey, glad to hear. I was too and when I finally figured it out, I wanted to make this to help others. Thanks for watching and for taking the time to comment!!
Great tutorial. I really enjoyed it. FYI I'm using Blender 3.5 and I got a Python error when I tried to use Mixamo to bake the animation. I'm not sure if you are aware of it but I was able to find the bug fix on Blender today site. Here is the error : Python: Traceback (most recent call last): File "C:\Users\micha\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\mixamo_rig\mixamo_rig.py", line 260, in execute _bake_anim(self) File "C:\Users\micha\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\mixamo_rig\mixamo_rig.py", line 2106, in _bake_anim scn.frame_set(fs) TypeError: Scene.frame_set(): error with argument 1, "frame" - Function.frame expected an int type, not float Here is the Bug fix as suggested by Blender Today: Go to C:\Users\USERNAME\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\mixamo_rig Open mixamo_rig.py , and just before line 2106 paste this (Use notepad++ to see line numbers): fs = floor(fs) fe = floor(fe) Save and it should works I had to restart Blender for it to work.
Bro your solution works, but I can't get to enter edit mode with more than one animation, so if I bake it only bakes on animation strip Please help me bro
@@chinonsopromise4962 I remember having that same problem and to resolve it hit the "N" key on the keyboard on Nonlinear Animation and I had to change the properties under the Strip tab, and the Blending attribute from "Replace" to "Combine"
Thank you so much for sharing! I love this tutorial, very straight forward. I had a little problem where the Mixamo plugin didn't work. For anyone else having this issue, there's a problem with some characters in mixamo that when you are importing it to blender, the bones are not properly aligned. To fix this, just choose another character in blender and download the animation again. For me, the default bot had some problems, so I just went with the character called Cypher. I suscribed btw, ily.
how did you spread them out so that they play from where you placed them? I can move them, but when I press play they all resort back to how they were at import, stacked atop each other.
When I add a new action, for some reason, the animation does not continue from the same place as I see in every tutorial. Instead, the armature and model teleport to a far location. Does anyone have an idea why this may happen?
Thanks heaps mate. Really clear and concise. I'm very new to this. My next aim is to upload daz 3d figures(using Facegen or Face Transfer) from daz bridge to blender then as OBJ. to mixamo. Import FBX back into blender then re-target to original clothed, haired, facially animated figure. I tried uploading FBX files to mixamo with no luck. With OBJ I end up with a workable armature Yet to sort out teeth, eyes and decent hair. Will look into Human Generator. Cheers
Combining Mixamo mocap animations like this is really powerful. I haven't used the NLA editor yet, so I'm looking forward to using it. Thank you for taking the time to create this video. I'm looking forward to checking it out! 😃
@@Brandon-3D. Thank you! This is a great tutorial. I'm looking forward to trying things out very soon so I really appreciate your content. I hope you and you family have a great 2022! 😃
16:54 I keep getting the error "AttributeError: 'NoneType' object has no attribute 'frame_range'" when trying to bake animation. I did it the wya you instructed. Edit mode, selected all the animations. What is causing this issue?
Hi Brandon ! Absolutely clear and simple ... Thank you ! Just one problem : when I combine animation A and animation B and want to repeat animation B 3 or 4 times times animation B will restart each time from its origin point ... I certainly missed something in your tuto but I can't find where ... Thanks for helping
Hey Brandon! Really amazing tutorial! there's only one problem and I'm not sure if it's on your end or due to newer blender updates or something, but I can't get baking to work. I follow your steps exactly word for word and I've read your image disclaimer still, I'm unable to bake two layers of animation into one for exporting...
I agree with everyone great tutorial I can't wait to go through all of your tuts. Question my problem is when I change the repeat to a higher number for the walk cycle all it does is repeat over and over it does not go continuously