This looks nice but one of the elements of generals was the ability to build buildings anywhere on the map. This looks like building is restricted...unless I'm missing something.
I actually played an RTS once where the artillery had about a half-map range. It made its use a lot more flexible and not just "this is here for outranging base defenses". I really wish more games did that.
This mod is fucking awesome. Tue sad thing is, after a while in skirmish it crashes. Did the excact way to install it in the description. Played GLA and yesterday when i was going for a bigger attack it crashes. 3 time in a row...frustrating. But mod is fucking nice, keep on working on it (if the mod guy reads this) hoping for the missing units (Mob) the gla sniper, the suicide troops etc, more maps and coop / pve.
I remember I have been Myanmar in 2001 or 2003 (can't really remember the exact year). People in the net cafe just playing two game only, one is counter strike and another is C&C general. Imagine how popular this game reaches worldwide. EA just ruined and terminated their best game.
the attack move command on your unit here destroying all enemy building not just the defense building? also if the frame droping when the game is a lot of units?
If you set the units to "aggressive stance" by select your units and click Alt+A or open the little menu down and select the "4 arrows" button, they will attack everything they can on thier way. If not (and by defult) they will attack only defese buildings and units, as you said.
@@zoom3000 woow nice. does the frame dropping when a lot of units in game?? because in C&G generals zero hours its dropping when its a alot of units build by AI ally and enemy
@@johnlouielureca8079 No, this game running on Red Alert 3 engine, more modern engine, and it have 4GB ram use fix insted of original 2GB. Better performance
Hi i heard this mod is not complete? As in some units are missing? Is this true? How does this mod compare to rise of the reds? (of all the generals mods I like ROTR the most, the ai is very competent)
Yes, the mod is incomplete. Only General Townes (Laser General) have his unique unit, the rest will play like standard USA, China and GLA faction. There is still a little bit of issue with a map since sometime they're so small to build large building like Airfield or SCUD Storm. AI is a little wonky since they would stop attacking after a while and stay on defence with mass army they trained, some kind of programming problem.
its a Fan based modding. There will always be something lacking here and there until enough volunteer experts comes together www.moddb.com/mods/command-and-conquer-generals-evolution/
does the mod also support lan games? We were looking for a game thats generals without it crashing 99% of the time when playing on lan with some mates of mine. If its lan as well, we might have found the best rts langame to play.
1 - skin pack is STILL a mod. anything that modifies the original, its a MOD. 2 - others who are interested, see here www.moddb.com/mods/command-and-conquer-generals-evolution/