I like how in RA the Soviets and Allies each had their own theme. Act on Instinct is very much GDI’s theme as it speaks to their ideology whereas I think of the track Deception as Nod and Kane’s theme.
Nah I still think Face the Enemy is a better track overall, and is a better fit for the "iconic" track that you remember the game for (it was in the trailer, after all)
I usually lay down the barracks first - gotta ensure that I have access to infantry early on (especially as the Allies - rocket troops do very well against vehicles and aircraft and medics can keep them healed almost indefinitely) just in case the enemy decides to launch an early rush.
Sometimes when I do programming homework this track will pop up from my spotify playlist. I immediately get energized to work better and efficiently. Long live Westwood Studios!!!
when I work at the factory, I’m on hydraulic press and I put a speaker and bigfoot. With the sounds of the factory behind this create a special atmosphere. My colleagues will soon know command and conquer ost by heart ! My boss told me I could keep the music as long as I stayed productive
Did you know that when you play the campaign, that you only get certain tracks shared between the factions? So, if you play Soviets, you get a bunch of "common" tracks to both factions. But this, among a few others, was Soviet specific. I believe "Crush", for instance, was Allied specific.
Back when I first got RA1 for my dinosaur computer, there was something that made it literally run at 0.5 frames per second (aka 1 frame every 2 seconds). While it may have taken 10 minutes to get Tanya down far enough to shoot the first guy in that first mission, the consolation was that this song and Crush were just playing on loop. Memories! (as for the frame rate issue, I found that running it through MS-DOS prompt from windows solved it somehow)
yeah. u can actually see a rifle infantry switching its legs stance for every burst and infantry for a half a second stuck in mid air while getting blown off by a grenade by a grenadier
Just been clearing out some old tape cassettes and I found this treat on one of them. I must have recorded it off my friends computer to take home with me. Quality is SOMEWHAT different to this. What a tune:D
Explosive charge placed! reinforcements have arrived Timer started Only 3 minutes remaining Only 2 minutes remaining Only One minute remaining First objective met Mission Accomplished
well.... maybe your first game and definitely my 2nd one(at the same time as warcraft2) but the best one.... nah i consider starcraft/brood war the absolute best RTS game to this day still
I started with the original Command and Conquer in '95. Fell in love with rts games right off the bat! This game is one that totally improved on what it's predecessor created. RIP Westwood Studios :'(
Yes, although I would say Jeremy Soule's soundtrack for Total Annihilation comes close. Funny how a soundtrack for a game set in an alternative historic past sounds futuristic, while the soundtrack for a game set far in the future sounds like classical music from the past!
Command & Conquer Red Alert does bring up a good *what if* scenario. What if the Weimar Republic had not collapsed and Hitler not created Nazi Germany in 1933? Would Stalin have continued to expand the USSR until a war between the Allies and the Soviets became inevitable? Or would the Allies and Soviets have left each other alone?
By 1933 the Weimar Republic was doomed to either fall under the far right or the KPD. Stalin was a profoundly cautious person in terms of foreign policy and so only a Communist Germany may have convinced him to stop waiting for a revolution elsewhere. And even then it'd be Germany dragging the USSR behind it into a world war. The way Red Alert portray's Stalin's foreign policy is probably closer to Trotsky.
Considering that the Soviet Union already became more expansionist under the sole control of Stalin and his go-to strategy for years had already been to "export" communism to the neighborhood bloc and crush his enemies, (Lithuania, Latvia, Estonia, Poland, Ukraine, Georgia, etc.) it is entirely possible such a scenario could have come about. Remember, Europe was divided and weakened by the aftermath of WW1 and the Versailles Treaty, and the whole world was in an economic depression. Who knows if the Western powers would have been willing to step up and say no more until Germany or even France was on the verge of communist takeover. And Stalin didn't die until nearly 30 years after Hitler came to power. That's three times the amount of time that Hitler ruled unopposed.
If you look very carefully, the Tesla Coil isn't actually hitting the Longbow. It's striking the other Tesla Coil as if they were charging each other in tandem
Your right, more than likely preparing to attack ground targets and the longbow are just peppering the target, if I remember only took 2 longbows to down a tesla
Probably The Best Red Alert Soundtrack Of All Time I Remember This Soundtrack I Need To Build Chronoshpere Nuclear Missile Silo Advance Power Plant Barracks War Factory Naval Yard Tech Center Ore Refinery And Mostly The AA Guns Westwood Studios Will Never Die
Ah yes - the first mission of the campaign: it finishes with a cut scene of a Soviet fighter strafing a town and a bullet-riddled teddy bear hitting the ground in the aftermath - that mission pulled no punches in establishing your faction as a group of genocidal maniacs...
I went back to look, so big foot plays in several allied missions. Is it just that it plays more often in soviet missions that we attribute it to soviet?