pretty obvious sonce they were making a new tower, a new gamemode rework and a new event at the same time, plus i like the concept of already being given certain towers and having to get the best out of them and combine them, would love for a challenge gamemode like that being added
Hey egg, theres a recent change that didnt go on the update log, on polluted wastelands "tanks" enemies on wave 7 to X were replacecd with hazards, each one with 150 hp, makes it almost impossible to go out of wave 7 on solo, hope you see this and review it
@sus_noob428 Wdym? Blade ball added 1x1x1x1 as an actual boss to fight. Pretty sure there isn't any limitation to what the devs could do with 1x1x1x1 in their games.
I would have liked to fight 1x1x1x1 and have some new classic enemies like guests and noobs. Also I think it would've been cool for there to be a modifier where enemies had R6 animations.
Honestly the event isn't that great imo but it's not like i was expecting anything huge or flashy considering this was supposed to be a "mini-event" so with all of that i'd say this was a great mini-event.
i mean we can understand why they didn't add new special enemies since they didn't had much time to do it when they are working on pvp mode and fallen rework
Mission 5 Wave 15 Idea: For the regular enemies, it’s going to be the usual enemy spam. For mini bosses, there’d be two 30k hp Korblox Deathwalkers & two 28k hp grave diggers to spawn enemies & stun towers. As for the final boss, it’s definitely going to be 1x1x1x1. So, with 150k health, he’d be able to summon a korblox deathwalker or a grave digger, use lightning, summon enemies, & shoot rockets.
@glitchon7151 Okay, let’s break things down. There are 2 mini bosses that can stun, but they don’t do the best job at it & can be baited. Another 2 mini bosses that only stun at the start (which only punishes players for placing towers in a bad spot), and will summon for the rest of the time. And all 4 mini bosses will get absolutely annihilated in less than a minute with all the DPS you have. As for 1x1x1x1, again, 150k health bosses aren’t going to be hard to deal with if you have 3 DPS towers obliterating it. And by the time it does summon another mini boss, the rest are dead.
the event was awesome, but the final boss was so anticlimatic. like a weaker fallen king against probably maxed out engis, rangers and accelerators is kinda LAME
This event, (for anyone that plays the game on a daily basis with all towers) was very underwhelming. Literally nothing new. The only interesting thing happens on mission 5 where you can skip the waves and have 3 bosses at once. It's a good event, but nothing for the concurrent players. I liked it but it didn't change anything for experienced players like me. 💯👍
Me When I get the last wave 1 max G soldier 1 max warden and 1 level 2 warden 3 max pursuit and 1 level 4 pursuit 3 max mini 1 max commander and 2 level 2 commander And ofc i win
Boss in the event Grave digger Korblox Stronger grave digger Stronger korblox Stronger stronger grave digger Stronger stronger korblox Final boss Fallen, but weak