@@nursestoyland yeah, that does complicate the aiming process, but if you have muscle memory, or if you are one of the first people out you should be fine.
These are okay advices Well mostly the amount of tips will rarely ever happen since like.. 1# Your teammates will likely to rush down before you check for bombers. 2# People will learn to climb up and down ropes, not only that, the strat to getting a fastest way to get down is to climb on the middle part of the rope and let go. 3# There is a high chance likely stabbing bombers will somehow explode in your face. 4# On mobile, the highlights are gonna show right away, but it doesn’t have the highlight button as you know by now. Genuinely, the lock tip and taking out the zombies before the boat slowly gets to the objective are good. #5 Taking out the brits on the ship will do help your mates in despair of life, and I say most likely a situation where you take aim will get you killed in the process. But really this is a tips and trick to beat copehen. It’s a good video btw.
Fun fact: The recoil of the nock gun is powerful enough to send you flying over the bridge part where you have to shoot the barrel. However, it is risky. The recoil of the nock gun is pretty unpredictable, but what I do is when you get to the bridge, aim down (I usually load all the barrels), fire and quickly swing my camera around to catch the nets on the other side of the bridge. Again, this is unpredictable. The recoil could send you absolutely flying or just like 2 feet. Do at your own risk.
Theres a rifle strat where you snipe the snipers in the british brig sloop inside one of the buildings in the wooden board part but you would need max graphics to see the ship from afar
Copenhagen is really only challenging because people can't stick together as easily, hence a lot of losses typically occur at the bucket part. (Some survivors stay at the top for some reason, and only a few go down to do the actual objective.) And for a tryhard like me, I can independently defend one side, but not 2, so that's what's really frustrating too. Now, assuming my team made it through that part, you reach the manor for a respawn. Hooray, but, there's a catch. Like every f*** person dies here at the hold off part. People rush to the doors taking on the offensive instead of defensively holding them back and shooting the bombers, and split up and die as a result. Furthermore, a lot of sappers have no idea you can utilize the planks in the room to the right, and not many folks go in there anyway. As a consequence of losing people here, it can affect the whole match going forward, and I think here is where they really messed up the map's balancing. If you make it past the mansion part, you're not getting past the barrel one. Shot the barrel 15 seconds late? Your team is most likely cornered up, getting picked off by zappers and bombers crawling up their ass. And there will almost always be people dying here, so any folks left from the holdout part will most likely die before they can jump on the boat. And even if they DO, they have to do the whole boat part with a sh** ton of shamblers, zappers and runners climbing up and jumping on from the boat or water, provided someone didn't clear them out first. I get that these new maps are meant to be challenging, but bearing all of this in mind. Around 90% of matches in Copenhagen never make it past the 3rd respawn. And this is just how it'll be in most cases with inexperienced players. If I was to balance it, I'd reduce the bombers quite a lot, as they put an end to teammates swiftly and combined with how they spawn, it's just a huge pain in the ass overall and rematching Copenhagen over and over because people want the badge is NOT fun knowing we'll die. About the video, I think the tips are fantastic, but the one about meleeing bombers can usually backfire, and they get you anyway, and shooting the lock with such firepower is only really necessary if your team can't break it down fast enough. Otherwise, I'd conserve it for the room up ahead that is in almost every single match filled with 1-3 bombers.
i dont think its a bad idea for some people to stay up, zombies do come out from up there and could potentially kill someone carrying a bucket, thing is when there is too many people above
When at the barrel rolling part you can shoot at the british from the window and both Marines count for the same HP as 1 cannon so you only need 4 cannon shots
Fun fact: when your on the edge of the boat heading towards the brig loop runners will get you while in the water then you will see Animation that and yes you can still the help the player
Actually, jumping down early on mansion is better because you'll have time to run from the bombers you trigger, and most of the shamblers/runners should be inactive until you get close. It's the same logic as soviet snipers preferring to cross first rather than second because the first is a surprise while the second gets shot.
this mystic guy must be really good at the game huh also on the far right or the rope near the stairs you can jump down earlier, to where all you need to do is grab on the rope and then immediately jump after, maybe climb down a little bit to ensure that you dont break your leg
Thanks for the tips despite I actually know all of these except that the Rope skip part since I just jump in the bottom last window instead in the middle since I don't like the RNG base would get me breaking legs.