it amazes me that more primitive engines can give off a more eerie and creepy vibe more than most modern ones, think its because they had to work with the technical limitation but that just made them able to craft such an amazing map, thank you for covering these maps
it's not really all about devs innovating due to tech. limitations and more about limitations forced the devs to make maps less detailed, which makes the player's imagination finish what the devs wanted to show, and we know how crazy one's imagination can get
@@firefail105 This is the right answer. Something similar happens when comparing Half-Life's Nihilanth and Black Mesa's Nihilanth. The first one was way less detailed, which makes your braing have to figure out what it's looking at, and that with the expectation of something scary, makes your brain come up with the scariest possible thing to each individual person. That's also why the noodle incident trope works and why horror films which imply rather than show are usually the best.
Man, i remember how back then i used to play a lot of counter strike 1.6. some maps were unsettling for me to the point that i would refrain playing it alone at night.
Really commend you for taking your time to not only record the footage but also make these short creepy intros for each map. Huge thanks for listing every map in the description, too. The narration is, sadly, the weakest part - it just doesn't add much. But you'll get there, it simply takes practice. Love when lesser-known CS maps get shined some light on, keep it up!
Hey bud you put a lot of hard work into this video and I appreciate that. cs_woodz was created by 3-D Mike back in 2001. 3-D Mike made popular maps like cs_bikini and de_deadlock. Very prolific level designer. Woodz isn't a creepy map, it's a comical stealth map. I mean there's the A-Team's GMC vandura on the bridge in T spawn lol. Mr. T drives that thing haha. Also the climbable trees in CT spawn is ridiculously funny. 3-D Mike went on to make a better version of cs_woodz called de_predator (no immediate relation to the 1980's movie). Anyhow, I grew up playing this game and love the gold source engine. It doesn't generally creep me out unless the game or map is horror specific. I sometimes load maps up on a whim because it's comforting. I see how lots of people find this engine creepy though. It's like how black and white movies kinda scared me as a kid. Just a different generation.
Awesome video, the only criticism i would have is that your voice is a bit too quiet you should either bump up the volume of your voice or just speak louder, and the background music is also quite loud, these two elements make it harder to understand what you are saying But besides that, the video is really cool keep up the good work
the creepiest map i have ever experienced in CS history is de_aztec from 1.6 in Terrorist spawn, there a perfectly intact human skeleton you would probably think : oh it just ancient aztec people skeleton, but if that were the case, should the bone be in the process of decomposing and spread out everywhere
I’d also add de_atlantis to this list. This map takes place at the archeological site inside of an underwater cave. The sound ambiance of this map is rather spooky P.S.: props for using the Silent Hill soundtrack in the video👍
*Think about it: still these days people making GoldSource Maps in Counter-Strike, Half-Life & Team Fortress. What a insane Engine ever created From Quake Engine!*
Really enjoyed the topic, big fan of valve games. Always happy to see valve game related icebergs. Going to try some of these maps in the bottom tiers. Awesome stuff 🔥🔥
What a great video! Fantastic editing and I would love to see more videos reviewing obscure CS and CS:S maps: the community made so many! There are almost no RU-vid channels making content like this about 1.6 and CSS, so thank you very much for making these videos, I love them! The last maps were totally demented. You had to go through a lot to make this video
Yeah, the last maps were the real nightmare. The funny part is that I have never played horror games. It was really hard to force myself to play zm_silent_hill and ze_sanatorium2. After playing all scary maps I lost this feeling of being afraid of playing horror games. I'm glad these forgotten, obscure maps are getting at least some recognition thanks to this video. zm_silent_hill is just a masterpiece in my opinion. Literally a silent hill, but from the first person. I have already picked 30 maps for cs source but they are not that scary, nothing for 6 tier yet. Its like the scariest map from cs source has 6/10 scariness rating and cs 1.6 has 9/10 scariness rating. But I will try my best to find hidden gems. Thank you.
@@bay6_ Yes, the silent hill map is super creepy. At least CS:S maps will have stronger atmosphere because the game engine is more powerful: the maps can be more realistic and detailed.
Aside from the official maps, I did play maps like cs_cinema, zm_silent_hill and fy_cemetary but yeah, it's incredible on how unsettling and nightmare fuel some maps can actually in the GoldSrc engine. The take away from this video is the map recommendations. Imma download them all and try them out by myself in local games. Thanks man and excellent iceberg. 👍
Only criticism I got is that your voice is very quiet and ambient music is too loud, but other than that, I like that you taken ambience of maps into the account and gave us a whirl by walking around the map. I was hoping I'd see a specific map that called something along of "zm_skybox_???_", question marks being more words I don't remember. That map lowkey traumatized me as a kid cus it had a screamer trap when you attempted to reach machinegun encampment up the stairs. If you or anyone else has any clues about this map, I'd love to hear it.
although i did not experience all these map myself but i find ur video quite interesting and informative due to the backstory of the map. Great video man !
This iceberg was the best video I have ever seen and the horror maps were great, I think tier 5 to 6 gave me a few small scares, but I would put the maps to play in a Zombie Plague with the bots xD. I would love to see an iceberg like this with Gmod or CS Source maps.
Great video, I personally like this, but it turns out, the moment the creepiness going from subtle to obvious, that I don't really seemed to be interested with. Also, I think you forgot to add more official maps which are; as_oilrig, de_storm, de_aztec. Those are great maps which gave me chills when I used to play. I hope you make these 'iceberg' videos again, you were doing well. Then again, I'm impressed.
this is great! I havent played most of the maps but i fondly remember blahhh, so that activated some core memories in me. I think it had some elaborate secret as well? But that might be a different but similar map...
Man awesome work you did here, I admire your bravery on those amazing map showcases you really knew how to set the horror atmosphere with your comments, keep it up!
Bro said scary while I feel nostalgic when seeing it..I hope I can find more cs old player in my place so that I can have community because right now I just only have my 2 best friends who also nostalgic with me with this game💕
For me, It's missing de_stockholm. A really dark, beautiful and claustrophobic map featuring themes of suicide and depression, with eerie atmosphere and children crying. Overall a great iceberg, I would love to see you make a new video on most aesthetically pleasing cs 1.6 maps!
Как же хорошо что рекомендации Ютюб мне предложили тебя) Не пожалел об этом, подача хорошая, превьюшки на уровне, монтаж тоже хороший, только вот голос тихим вышел но ничего) Отдельное спасибо за титры на русском, и в принципе уважуха что постарался и для Англ. Комьюнити. Подписываюсь на тебя и желаю тебе успехов в твоём творчестве, не сдавайся❤
Broooo( You forgot about the maps: - deathrun_hospital - deathrun_jigsaw(1) - deathrun_compact_v2 - deathrun_scary_beta Those maps are also creepy and a little scary 🥶
Just got this video recommended - I see its a year old and you have problably learned to mix your voice. Here, you should flatten everything before 200 Hz and bump a bit somehwere between 500-650 Hz and then compress it "brickwall" style. That would make it much easier to hear you!
there was a silent normal but slightly creepy cs 1.6 map. the developer of that map killed himself for unknown reasons but his map remained online and haunted, some players claim to hear footsteps and even while opening the server for max 2 players the server claims to be full when no players (other than you) are even in it. go make a video about that one it was a cs_ map hostage rescue kind
@@irgifahrezirahmad1894 I think hes talking about the OG "N0TH1NG". (Justin DeJong) he died after taking some drugs and committing suicide. Although I don't think I ever heard this "theory" he made cs_siege and cs_docks AND I THINK there was a trigger on siege where you would hear footsteps in the garage when someone was walking next to that room with one sided glass. Soo maybe hes talking about this? idk tbh just guessing.
Ooooh nostalgia i fucking love cs 1.6 maps , it would be great to see something like that in cs go( It's a shame that they all are so bright and shiny now
U should chceck Hazardous course 2. Has every mechanic what source engine offer in it include in game. Best map ever created by comunity amazing piece of work
There is another map cs_they hunger hospital it's something like that, the atmosphere is sooo creepy. thank you for this video in fact i have most of these maps in my counter strike 1.6
i remember playing all of ths maps in the first layer and some of the ones in the second layer when i was little, tbh its not that scary when its nostalgic.