MLG Fox I can see it now... purple strobelights elites sitting at the bar drinking, grunts dancing like no tomorrow, brutes in a booth arm wrestling, jackals around back doing crack meth or something all whilst this song plays. (hunters were at the chiropractor something wrong with there back)
It was meant to depict a "dance" (=combat) with the Covenant, the name being further amplified in meaning by the fluid nature of the gameplay in the game. I feel like it romanticised combat, but not in a "war is so great way". The game did a good jov at depicting the horrors of fighting a war where the other side is hellbent on your genocide (not as much as I'd like to, the books were stellar in that regard but hey ho). This song makes me think of fighting the Covenant on their own ground, but winning by "dancing" better. It's not just about firepower.
After all these years, I'm still able to get competitive matches. Check my channel, first Tourny match already uploaded. If you love the OG original halo check it out. When a game is great, it's great. I don't see anyone putting chess down.
Yup, I never get bored replaying halo ce's campaign. I replay it with different difficulties which makes it more fun. Something that I still do till now
i figured that out on the silent cartographer when i was playing on legendary and got an achievement for discovering that it. i was like wow OP halo 1 Magnums for the win XD
This inception of Halo, when you actually were given an assignment and had to travel there and explore yourself. When you were told to go into the library and find the index and you actually explored your way to where you thought it'd be and it was. Where covenant and flood actually would ambush you, where you'd run across the snow plains to help marines and find out where to go from there. Where you'd scan the snow and distance and search for enemy scouts, pick them off one by one. Where ammo and weapon choice made a big difference and you had to pay attention to your ammo. CE where exploration was heading in a good direction. Where it felt like an Open world game even though it wasn't. Where traveling to destinations and planning things out and observing were a big deal. Those big deals right there should have been nourished not compromised. Where there were time limits on the last mission, Time limits! Where the story was strongly engraved into what you were seeing before your eyes and it felt more rich in ""color"". You, the gamer was compelled to dream, to dream of what Halo CE could mature into. A game where the marines helped you out more and were more capable. Where you traveled to more human built and alien built places. A human space ship shipyard for example. travel onto more and more covenant ships to blow them up. To assault and take command of more covenant ships. To get witty in your exploration of forerunner devices and tech. To be able to take access ammo and put it somewhere, like to be able to take access ammo and store it in your warthog or something. To have the ability to take helmet recordings and dog tags. To be able to use those devices that open forerunner doors. Imagine if all these things were standard for every halo game since? Essentially, these standards remained permanent additions to the halo game universe instead of removed and left in the past.
+Dylan Begazo Holy Crap.... Read that while listening to this song.... Read it in the Chief's voice in your head.... It's Incredible !!!!! Well done... I'm only here listening to this while my Halo-VR Update video renders out in Vegas...
Nimso Ny Good job for exercising your creativity there. I read it in Chiefs voice myself and your onto something there. Reminded me of Chief's narrative in one of the Halo 5 trailers.
Dylan Begazo Uploading another update right now... Check it out if you want, I only made it to see what Halo would actually feel like in VR (not just a virtual cinema)... it's amazing how scary a Ghost looks when it's 1:1 scale in front of you! (EDIT: lol, the upload will take approx 20 mins... it's 02:10 in the morning right now and I'm sitting here programming! :P )
Nimso Ny I'll take a look at it when I get the chance yea. Of course. Here's the thing. Halo is a story yes that is still moving forward and here's my thing, to make a good story you got to be able to delve into the nature of good stories and try to understand why. I've been doing that for a long time and Here's my list of animated inspiration: List of some of my personally favorite anime: Use Kissanime website Mermaid Forest, Sword Art Online (All seasons) Grimgar of Fantasy and Ash (All anime episodes) The Girl who leapt through time, Bokura Wa Minna Kawaisou, Angel Beats, Arashi no Yoru Ni (Biblically analogous anime series), Tokyo Ravens, Ergo Proxy (anime series) (Love 1st corinthians 13 changes story in Eps 16) Spirited Away (2003), Howls Moving Castle (1999), Basilisk (24 episode anime series), My Neighbor Totoro (1993), Monster (Many many episode anime series), Ponyo (2009), Paprika (2006), Utawarerumono, Zegapain, Boku dake ga Inai Machi, Wolf’s Rain (Many episode Anime series) Castle in the Sky (1989), Elfen Lied Bakumatsu Kikansestu irohanihoheto, The Secret World of Arriety, Tales from Earthsea (2010), A Lull in the Sea. (Nagi Asu. Or Nagi no Asukara), Kaze No Stigma, Hammer of Eden, Gosick, The Place Promised In Our Early Days, Dan Machi, Mayoiga, Btooom, Hitsugi No Chaika, Jubei Chan the Ninja Girl 1 and 2 (both anime series), Journey to Agartha, Death Note, Sword of The Stranger (anime movie) Princess Mononoke (1997), Zegapain, Utawarerumono, Samurai 7 (anime series) Oregairu, Kiki's Delivery Service (1998), The Disappearence of Haruhi Suzumiya, Patema inverted or Sakasama no Patema (2013), Aesthetica of a Rogue Hero. Noragami, Berserk: Golden Age Arcs 1 2 and 3. Noragami Aragoto, Jin-Rou Detective Conan (anime series and movies) Lupin the 3rd (anime series and movies) Hakuouki (anime series and movies) Avatar the Last Airbender (anime series) Tokyo Ghoul (Best example of soul being made of power, love & self control) Tokyo Ghoul A root (Continuation) Must see: Pandora Hearts Chihayafuru Samurai X If you like food and shojo- Kawachi wa Maid Sama or like shojo in general special A and ouran high school host club is good A bunch of others I can't think of the names of but are good- mangas tend to be a bit better
Martin O'Donnell and Alexander Seropian should make a track together because I can't help but feel Martin was inspired by the track "Leela" when he composed "Covenant Dance".
If it will come out on PC, then i will agree with you. Until then... Nah, i am not buying crappy console. And don't forget, in Halo Anniversary they've fucked up this phenominal theme and made it less memoriable.
Whenever I listen to the soundtrack from one of the Halo games I think "Ok this Halo game had the best soundtrack", but then I listen to the soundtrack from another Halo game and think "actually, this one is the best." Point is, I can't choose.
Just walking in through the door... Hearing gun shots from the room ahead, walking into the room and seeing combat forms flying through the air as grunts and elites try their best to fight off the parasite. One of the best feelings ever, i'd often just stand there and watch the parasite and covenant battle it out.
To me I enjoyed that most of all the diversity of planning how and when to attack or not at all was the best feeling as war happens right in front of your eyes
I noticed it plays for as long as you're in that particular part of the level. So if you're garbage at the game like me and it takes forever to get past 1 set of enemies, this song plays for a while XD
Remember hearing this and combining it with Plasma Grenades... and those HUGE chain explosions. You feel like a ninja every time you do that. That was overkill, yet it happened so often it made the game pyro-simulator to me. Easy mode was hilarious. But on Legendary,... man I enjoyed dying, but grenades would bounce everywhere; a plasma grenade would explode shooting another plasma grenade out of 3-5 towards you and then see it stick to you; it was adrenaline-laced insanity! ...the heart attacks... ... breathe** ... WORTH IT.
Everytime I hear it I always think of that section where you and the squad are heading down that big corridor to the locked door on the truth and reconciliation
Give it a break, how many years has it been? Give 343 a chance to find a door. Name me a company that took on a new franchise previously made by a more reputable company and got it right the first time.
I think this song is the most genius song on the whole game series. Keep in mind all im saying here, is strictly interpretation, and opinions This song, in every other level in CE, is only ever played when there is a battle going on between the Flood and the Covenant (there are other pieces that play instead when there is a flood covenant battle) except for the ending of Mission 5 Assault on the Control Room. Why i find that very interesting is that they use this song to foreshadow the Flood. The Mission 5 end cutscene, where Cortana is all Frantic, is because of the song. Now I believe, that the Covenant knew about the Flood on the ring way before Chief and Cortana did. It's why i believe there was such a dense presence of covenant forces just before the Control room. I believe, that the covenant expected the flood to show up at the control room area, and i believe there defences would have worked if Chief didn't pummel his way through. I believe the covenant at the end of mission 5, were in a way battleing the Flood, in a preventive way, rather than simply a battlefield style of battle, thus i believe why they put the song right there at the end. I think the way the covenant was set up through the entirety of mission 5 was to defend against the flood, more so than the Unsc. As the Unsc were getting trampled in that area. With the exception of chief. Possible could have defeated chief if it weren't for the aireal assault, from underground (still my favorite moment in the game) But keep in mind this nothing more than me speculating more than anything. The devs could have simply thought "this song would be fun here"
We can so still reminisce on the past as a individual and still enjoy the game as it was before, but as a societal whole of counting on the general culture aspect of others to replicate from that time period is what fails to bring the experience full circle.
IDK if Halo CE is objectively the best Halo, but for those of us who were the OG players when it was released will forever love it more than the others because of the nostalgia of it, and the music was just as much a part of that experience than the gameplay.
When I talk about Halo, people always tell me to forget about the past and hope for the future. I then reply with "Eat shit. Halo 5 is the biggest bicockdigroil piece of bloatfly larva I've ever played." >:(
But I've learned to respect other people's opinions, fortunately. Kudos to you if you actually enjoy playing that crock-o'-shit you call a Halo game. I don't see any way that would even be possible for one like me. :/
weird how history repeats itself. i remember how reach was 'the worst halo ever', and now people are begging for another game like it and drowning in nostalgia for how much of an awesome game it was. exactly the same is happening for halo 4 with people reforming their opinion on its storyline; even though a couple of years ago it was given the title of 'worst halo game' as per every new title. nostalgia always blinds players' perspective on a title.
That's true, but as someone who liked 4 and didn't feel Reach did bad on it's multiplayer as people claim, Halo 5 still feels like absolute shit in its single player component and is only slightly redeemed in its multiplayer aspect.
Every Halo game has incredible music. It’s one of the defining things about the series. I’ll never forget hearing that Gregorian chanting for the first time on the Halo 3 menu. I’m 28 now and I’m still a huge fan of Halo, always will be. It’s the series alone that has kept me with Microsoft. I absolutely can not wait for Halo Infinite!
@@atvbass10 yeah bro I can agree. I thought the campaign was beautiful. Maybe it’s just me but i definitely had some halo vibes from the previous games.
I only remember this song from one moment. Round a corner after fighting covenant in a narrow corridor heading to the control room, you're about to head up the ramp and suddenly you hear assault rifle fire, then a shotgun, then the elite ahead is attacked and the Flood forms attacking him pounce on screen as well and likely push him back. Either at that point you just slowly backed up and let the fight happen, or you reloaded your assault rifle and rushed in to make sure nobody stole your kills. XD
When you come out onto the two platforms between doors in Two Betrayals and this is playing... The covenant and flood at each other's throats and you have to make it through. A very memorable moment for me.
I feel sorry for anyone that has never played the OG Halo games. I bugged my brother about it for years to play and back in 2020, he sent me a random text message that read "Halo is pretty good." I've only told you that for the last TEN YEARS.
Competitive multiplayer is what the masses care about these days. Good story art characters and setting is just a back seat side game mode for us old heads. Even tho that’s what made games like halo truly stand on its feet and break the mainstream before social media was even a thing. True art that everyone couldn’t help but notice
It brings me very good memories when I arrived from elementary school, I ran up the stairs of my house and quickly turned on the console to play Halo CE
The small glimpse of a combat form elite, the warm orange/yellow light flickering inviting you in, followed by the sound of the assault rifle getting deflected by an elites energy shield. Those were simpler times.
The nostalgia is real . I really miss the old days playing halo for hours.I'm really happy that I had the chance to grow up with this game,the old gen !