I'm convinced that Capcom weren't bothered with what Punk said about Myers or Valle - It's because he said "Fuck the netcode" at the end of his apology to Myers. xD
It was from bringing awareness to the issue on a global stage. Seems they felt that not giving Punk an opportunity to qualify for CC would delegitimize their 2020 champion.
@@30yovegan34 tbh I wouldn't be surprised. I've got 2nd hand experience of Japanese companies and it's definitely possible. Not gonna go into anything personal but just remember that Andrew Garfield was fired as Spiderman because he didn't turn up to a dinner event with Kaz Hirai (head of Sony at the time)
Maybe, but it could have just been slow deliberation on Capcom's part. I'm willing to suspect that that insulting the game might have been taken into consideration for the punishment, but I still believe this is mostly about how he acted towards Valle and Myers.
Why are companies with trash netcode even trying to hold online tournaments? DBFZ thinks they can run nationals without rollback. Seems crazy to me. Even with good netcode MK/Inj players still get salty about lag when enough money is on the line.
@@KTSamurai1 How do they make money showing off how broken and unplayable their game is? Does anyone see laggy ass matches and think this game is worth buying while offline play isn't possible for the vast majority of people.
@@kinginthenorth1437 fees, sponsorship deals, advertising, staff/players insisting that the game is good despite the bad netcode things dont operate at a logical level when you're a company, you have profit margins to meet and ads to run we see through it, yeah. but most consumers don't, most don't know what the fuck netcode even is
@@kinginthenorth1437 when I spectate thru certain streams (read "official"), the quality APPEARS good, until you start watching the players' streams. My guess is there are more people watching official streams
Participants should know what they are getting themselves into. Don't like it, don't join, it's that simple. Basing your livelihood and fame on it is your own choice, you can take responsibility for whatever reactions you get from it.
This punishment would look far less incompetent if Capcom didn’t actively avoid punishing Chris T when demonstrable proof was found that he was threatening other players. This company is garbage.
Calling a company garbage because they did something questionable is a little bit much don't you think? Sure if a company does something questionable it should be called in question even more so when they do something afterwards that seems to be a direct contradiction and how they handled something previously or did not handle it at all. With that being said, calling a company garbage where a lot of people work and put massive amounts of time and passion into the projects they are working on is just wrong. Not only is it wrong is also does not help the current situation. If there is something to be questioned then do so but do it in a polite and respectful manner, because at the end of the day you want to treat people the same way as you want to be treated.
@@hyyyp3rbreak629 Companies aren't people. Companies are ideas with power, the people that are employed there come and go - willingly or forcefully - but the idea remains long after they've gone. There is no face to Capcom, Capcom exists as long it makes money, *it* I assume you aren't aware of the controversies of late involving crunch, harassment, etc. in the workplace of many video game publishers and developers. This is an industry consistently treating its people poorly, so if you are worried about people then you shouldn't be on the side of an idea.
@@PathBeyondTheDark I am very aware of the controversies as of late to and add to that topic that just isn't a "gaming industry" problem this is a worldwide problem for several "industries" With that out of the way i don't know how you assume that im on a specific side when i advocate to not be a douche bag. And wherever you gonna believe it or not with your whole company definition. All these swears and insults that are thrown towards said entities there is somebody on the lower end of said entity that has to read that crap.Ironically behavior like this treats those people poorly so by advocating being polite and respectful i am very well for them and not against them. At the end of the day negativity will only produce more negativity.
It always blows my mind when players will blame other players instead of the developers or publishing company for issues the players didn't have a fault in.
@@Snax000 Exactly. They ain't tryna fuck up the bag & get blackballed. Unless you pull a Mike Ross, change your name to Waxl or some shit like that, and go play some GG or some hyper fighters, shit ain't gonna work out great.
The idea that people who live in the same city and have good connections and the game is unplayable is absolutely insane. How do we give these companies Money?
I stopped after I bought a couple broken games. I don't buy new fighting games without functional netcode, don't buy dlc for the broken games I already own. Unfortunately too many people are either uninformed, stubborn, don't care because 'you should just go to your local' and these companies continue to make money.
Pretty tangential statement, but I always laugh when streamers say everyone else's connection is the issue. Unless you have a dedicated connection just for gaming (idk if Punk does), it's pretty unreasonable to think that streaming won't have some impact on your network. Especially in a tournament setting, these guys should be doing everything they can to optimize their connections.
Man I’m so disappointed with everything. It must’ve hurt for you especially, I always see you in the comments for skullgirls content explaining stuff to interested people, you’re a real one. Hang in there dude
@@mimipeahes5848 Yeah honestly it's a double whammy, recent death in the family and this. Despite leaving the community months prior, i always enjoyed helping out others to try out the game. I still might do that, but it's gonna be tough and I'd have to wait to make sure that the game has moved past Mike before suggesting it to new players again. Thanks for the kind words.
I remember Punk criticizing Idom for disqualifying himself because Idom (politely) refused to play such a laggy matchup, now Punk's doing things far worse. How ironic.
I have smooth, nearly perfect games from WA State to Malaysia in Skullgirls against my friend. Absolutely embarrassing that companies like Capcom and Bandai can't do the same.
Wow the game optimized for a non obsolete system like the gamecube with an external team that took years to add in and refine the added netplay works fine? Wowzers!
Melee has rollback because the fans made it themselves, but the thing is, sf had the same thing happen where the netcode got fixed by the fans and Capcom took it down lmao
Maybe I don't understand how Streaming + Playing Online at the same time works, but wouldn't streaming while playing online increase the lag? Or does it not make a difference?
It depends on where the connection bottleneck lies. Internet speeds are usually measured with two separate values: upload speed and download speed. When it comes to a user's experience playing a game, download speed is going to be most important. Since a streamer is mainly sending data to a server to be sent to stream viewers, upload speed is most important for that. Streaming while playing online shouldn't affect a streamer's download speed and thus gaming experience, but because the player's inputs have to be uploaded to the main server/opposing player along with the streaming data, the two could be competing on upload if the upload speed is too low, which means with delay based netcode or terrible rollback netcode the opposing player has to wait longer for the inputs which slows the whole game down for both players while they try to catch up to each other.
Punk didn't have any issues from his end. He streams all the time. Never lags. Then Myers playing Chunli (what a surprise) gets laggy for every single of his matches. Nobody says shit about this?
My biggest problem with Capcom's statement is that, regardless of the validity of the punishment, they decided that they DON'T NEED TO release a statement regarding their netcode first. They have fucked up priorities. It's like screaming at a wall, just extremely frustrating. PS: Honzo is too good at posting
There are modern fighting games with old school delay-based netcode that are still better at providing a functional experience for players across unexpectedly long distances than SFV's online can do for people in the same state. Thank about that for a second.
People really downplay how poor Punks reaction to his loss was. This wasn't just him calling Alex Myers a bitch on twitter. This was him attacking the organizers/myers. Streaming himself openly disrespecting the organization. Openly admitting he should be given special treatment and not be treated as an equal competitor. In the real world you can't make a complete ass out of yourself and say "lol sorry". His punishment was too light. They should have simply banned him from the second one put ended his 2020 run.
You can 'clog the pipe' by mashing? That's wild. I wasn't aware of that. Edit: Sajam are you the dude who plays sphinxes in mtg that make you guess cards or separates them into piles facedown
As someone who played Melee netplay both before and after the Rollback version, can confirm I can comfortably play with people in the Midwest (I'm Northeast) now. And Ohio used to be too far west to play before rollback. (For the smash hate people out there I also play GG Xrd, Skullgirls, and played SF4.)
Playing professionally on bad netcode is akin to playing professional baseball in a storm. There's a reason they stop the game if the weather gets too bad. But here's capcom, expecting pros to play under such circumstances anyways, and if people are unhappy about it, get fucking punished. Thanks for creating this problem by being stubborn instead of just using ggpo. Thanks capcom.
I did not know mashing buttons in SFV fucked with the netcode. So now I get why it lags in SFV when you stun someone! And now I know why Ken players lag!
Their needs to be proper rules in place with set punishments for these kinda situations for example personal attacks 1 strike and when you get three strikes ban from a few cpt events, physical assault 1 year ban and grievous intentional actions that not only jeopardize the reputation of capcom but also puts the health and safety of other players at risk lifetime ban something like that
saw this coming from Capcom a mile away. I knew they were gonna do that. To be fair, Punk has gotten away with it quite a few times, it was only a matter of time before they broke out the rule book. Punk went a little too extra on this one.
My take is that if Punk had just trash talked Myers he would have been fine. Telling the TO to suck his d**k however, no matter how close of a relationship he might have with Valle, is much harder for Capcom to ignore because of the precedent it would set.
>Punk was punished for acting like an asshole >The FGC: * surprised Pikachu face * For some reason, people don't realize that Capcom still has to punish this stuff in an official capacity, even if he apologized after the fact, because if they don't, then that sends the message that they tolerate awful behavior. Not exactly a sphinx's riddle, people.
Not all devs learn all skills and fields of knowledge equally. I think Capcom just genuinely has devs that don't know how rollback works and are like, no there's no such thing as good rollback and if there is that shit is mad hard and not worth it because it's not in their team body of knowledge and they disbelieve in the cost benefit of learning to code it.
@@vibecorrector they just don't see netcode as a priority. Characters/outfits provide them directly with money. While spending time and resources to improve netcode doesn't in their eyes.
I think CPT had to have some sort of punishment for Punk. Even if everyone forgave him and was cool after he calmed down, you can't just let people blow up at organizers and other players and let that be considered okay.
You must not play street fighter 😂 this game is literally unplayable online, punk is completely justified cuz its been 5+ years & its still not fixed yet
I know this is old, but I'll attest to how much better a good rollback experience can make. So I have a shitty and inconstant wifi connection, and rarely play games online because of it, (well that and my general aversion to human interaction lol). I often have awful connections to people in the same city as me, and sometimes I can't even play online at all. But when I was playing SNES online (has rollback) on my switch with a friend, everything ran incredibly well, minus one or two noticable rewinds. Hell, it ran better than our voice call over discord. But when playing Smash or NES online (no rollback) with said friend, it could be nearly unplayable In short: rollback make game play good
I just don't understand way Capcom doesn't just hire someone from the US to fix the net code. I saw a Brain F Video talking about Core A Gaming video recently and it seems like using GGPO which is free to use BTW is a simple fix for it. It really doesn't any make sense at all. I don't know of its Pride or just sheer stupidity that Capcom has to try to find the solution themselves when there are people and resources out there to solve this problem? I see why Pride is considered one of the 7 Deadly SIns now, thanks Capcom for making me understand.
The way Punk and others were talking about the punishment handed down, it's pretty obvious that pro players don't want to bite the hand that feeds them. Because Punk or other top players rely on this as their livelihood, they have to tow the line and not have Capcom pull the nuclear option on them. Just like authoritarian government shuts up dissendents, Capcom can't tolerate too much bad press about their netcode... they crack down especially when it's true. Obviously, Capcom COULD do something about it but they aren't. The community has to continue to apply pressure even if the pros have to tow the line and bow to Capcom.
It's weird how many people act like Punk was unjustly punished just because netcode IS trash. That doesn't give him a free pass to be a bitch to other people so he brought this upon himself.
Yea like ive been thinking for awhile you shouldnt do things if you're going to do them poorly. These online events were always going to be bad and there was always going to be drama. Im not even watching. The quality of all the games being played will be lower and at somepoint its not worth having them played.
At this point I can only be pissed off with the excuses for Capcom's netcode issues at this point because they're all undeniably false "It takes money to do it correctly" if they had money problems they would not be able to sell their CE kit at a lower price nor would they be able to put out the base game for free on PS plus. Sales for their costumes alone would be able to cover any problems they have with it. "It takes time" Indie studios have made fighting games with rollback already implemented with the budget of a shoe string and they've come out in the 4 years it took for them to "fix" their netcode. And it's still trash. "It works fine in Japan and that's the only demographic they're worrying about" if it was the only demographic they cared about they wouldn't currently run tournaments in NA online and there is verifiable proof that the netcode sucks overseas. "The pandemic..." They are still able to develop models for and introduce characters into the game months after the quarantine started. "They don't have the team to do it." They aren't a small company with 8 people they're Capcom's own *Fighting* *Game* *Division* they have the people to do it. And that's the thing those are excuses for implementing it. They've already implemented it, all we are asking them to do is FIX IT. For 4 years now people have shown them what the problem is and have been asking them to fix it. But because Capcom has a farm of fanboys they'll never listen to us asking for a fix because they're going to make excuses for them. Not Capcom, those fans. Fuck that group.
I'm glad punk apologized and I'm definitely not upset at him, but it sucks that his fans are all a bunch of mindless drones who are gonna be mad at Alex Myers until the end of time for doing nothing wrong.
Punk may be smart, but that was a stupid thing to do. He deserves worse, but I'm glad he's getting (somewhat) of a second chance. Hopefully he learns from it.
He deserves worse for what, making fun of how clownish Capcom's organizers are? The people who lick the C-Boot so we all suffer? The people who ensure "top players" get special treatment? Fuck em.
@@ExCrushter yes. There are better ways to call attention to something you don't like than throwing a temper tantrum. There are issues, and Capcom does need to fix their mess. That's no excuse to go after Alex or Alex (wait...). I get that he was angry, but it was unprofessional.
@@itol2201 I mean it was unprofessional for idom to ragequit and tweet that MetroM was unplayable garbage but nothing happened lol. What's the threshold exactly
@@ensanesane true, but that was player to player. It happens at actual tournaments fairly frequently, and while it's not exactly sportsmanlike, it's common enough. This was Punk being a jerk towards the higher ups as well. It might have been overlooked had he kept it aimed at Myers, as it's been passed over before in your example.
If only apologies fixed everything. Dont be extra salty on social media in the first place. I can understand being salty at a person but like getting everyone involved on a salt binge isnt generally looked well upon.
Netcode in Australia is garbage, i play ppl from my own town, horrible, makes u think they lag switching but its just garbage netcode, plz capcom plz plz plz fix netcode!