Warp room 5 100%, the "secret" ending and double credits.
Nothing too terrible here, because it's not warp room 4. Piston It Away and Spaced Out are the trickiest here, Piston It Away because of the death route and that one box near the end of the level forcing you to double back through some annoying bits. What you can do to play it safe is ride the death route platform and then suicide immediately to return back to the level, the death route platform stays there once it's been activated.
In Rock It, make sure to see the TNT blow up the box, I often forget it and what happens if it's off screen is that it doesn't break the other box. Other than that Rock It and Pack Attack are only tricky because of the different controls. And invisible walls you get hung up on, odd hitboxes and difficulty of telling where Crash is in relation to the surroundings, but those are problems Crash games suffer from regularly.
Night Fight's a bit tougher than Totally Fly, but still breeze.
4 сен 2015