2:51 this happened to me. i got the gem, exited the level but the bats killed me. i was happy, because i got a level completed... but it crashed... damn
I love how people are talking about these glitches like there is no effort to get them. You just go and suddenly fall through the floor like in Bethesda games. And yeah. There are NO games without glitches.
Depends on your definition of a "game" and a "glitch". I'm sure some of the simpler games out there (think along the lines of Minesweeper and Solitaire) will be glitch-free.
Ahh, glitches. Where would the game be without them? Also, quite an appropriate name for the video considering the mega out of bounds glitches that occurred in Makin' Waves and Future Frenzy.
CrashFan95 well it just looks like this game has more glitches than the original one Even though this suppose to be the perfect version of it But instead they just ruined the perfect game by cloning it in one of the worst ways possible They even fucked with the beautiful soundtracks the game always has too
Polaris Castillo i encountered ine glitch which BetaM hasnt found believe it or not, it has Aku Aku in the game over screen spinning around while his brother waits for you to choose yes or no
DUUUUUDE these are fantastic! I was trying to figure out a way to get out of bounds in the jet-ski levels. They do a pretty good job of giving the illusion that its an endless sea, I wasn't expecting the water to be cut off so shortly. XD Keep up the good work!
The bomb glitch to get out of bounds in the jet ski levels could be discovered through normal gameplay. Dying and finishing at the same time could be done through an honest mistake. Neither of those are particularly likely, but enough people are playing that it will happen.
Mr. Excellent and from what people say, only a few happen in casual/normal gameplay. Its not a Sonic '06 in any case that is unplayable; N Sane Trilogy is by far one of the most selling games since its release, and darn fun to play.
You try to exploit glitches by being careful with certain details. The level transition glitch even happens in normal gameplay if you decide to restart the level
I agree with N.Sane Trilogy having many glitches but honestly the originals had many glitches too. Falling trough the floor, out of bonds in some bonus rounds, out of bonds in bike levels, 200%, spinning cortex head on warp room, polar level without polar, the classic glitch jump, slide netrual spin, bouncing on Nitro and bounce-spin TNT, out of bonds on N sanity beach, get boxes early on jungle rollers (without gem), yellow gem skip crash 3, out of bonds heavy machiney, infinite wumpa glitch, floating in the air in a bonus round (before fall into it), out of bonds in boss fight, dying on warp room + corrupted textures, the classic playable "demo" in crash 3 to get powers early, and the beautiful red gem skip in crash 2 And i cant remember the others
*@вєηנαмιℓℓιση* It doesn't work that way, once a game is finished and ready to be put on the market, that's it. Besides, all video games will inevitably have glitches one way or another.
For most of these glitches, you have to really try to pull them off. Basically not playing the game the way its intended or pulling them off after watching BetaM work his glitching magic.
Say all you want about this game and its glitches, but at least there's nothing like Paradox err from the Ratchet and Clank HD Collection (Up Your Arsenal specifically) where the glitch activates through no fault of the player and makes your game nearly impossible to beat, or corrupts your save file.
Nostalgia Works this, and Skylanders 1 with the Magic level. I don’t remember exactly what happened with it, but you couldn’t enter it therefore never being able to finish the game
You literally have to go out of your way for these to happen, it's definitely nothing worth crying about. Hopefully a patch'll fix them and this'll be a fun memory to remember some years down the road.
I honestly don't believe that it will happen, i sure want it to but its unrealistic and it has a VERY small chance to happen at best, for a company theres no point in remastering a game that sold mediocre and im saying that even though i love twinsanity.
ItsASquid I have completed all three games 100% and only ever encountered one glitch....the games seem to be pretty solid in design and the glitches are only really done if you try hard enough to do them it seems....I mean what did you expect? Name a glitchless game....none....so get over it
It doesn't work for me specially the fruit bazoka againts pura and T-rex why ? I saw coco in midnight run aim for pura with bazoka and then coco can complete the level without pura but when I try it it doesn't show work with me
PelozoF i dont think so. Unlike Twinsanity, you REALLY need to intentionally make most of this glitches to actually happen. The stage transition, the canonballs in Tell no Tales, etc. I dont think It was cut abruptly like happened in Twinsanity either, since all the content is within the game (which that caused the Big amount of glitches)
Thanks for the info tho. But even so, it still hold up of what i said; N-Sane Trilogy bugs most likely are of lack of attention to bug fixing parts (it's Activision anyway); unlike Twinsanity, that for cutting the game's development abruptly, although most of them can be done through non-casual-gameplay methods, some of them do appear in normal gameplay. Even with that, both this games aren't a Sonic '06 that is unplayable by the big amount of bugs within the game, and both, Twinsanity and NST are really good parts of this Bandicoot's story
In all honesty, there is an orange gem in remade CB2's 100% cutscene. While it is my favourite out of the bunch, I still cannot deny that it has the wrong model.
How the hell do you guys encounter all these glitches!? Mine works just fine and whenever I've tried to do these same glitches in your video I end up dying because shit is actually WORKING JUST FINE.
BETA M CAN FIND GLITCHES IN ALL GAMES! YOU ALL GUYS NEED TO CHILL ITS NOT THE GLITCHIEST GAME!!! DID YOU EXPERIENCE ANY MAJOR GLITCHES THAT PREVENTED YOU FROM PROGRESSING DURING YOU PLAYTHROUGH?! I DON'T THINK SO! SO YOU NEED TO STOP DISSING AT THAT GAME!!!!
If glitches/exploits are left in N.Sane, they're likely intentional as they were likely in the original trilogy as well, such as the bridge rope walk exploit
JubJub444 I've 100% all three games and never had a problem, people just need to stop complaining that it's slightly different and play the game and stop blaming their struggles on that to make themselves feel better
TheSchnitzelCrew I've gotten every trophy (including Lost Treasures,) and yes, the jumping is terrible at least for Crash 1 considering they used level geometry designed around completely different physics (it really shows in levels like The High Road.) N. Sane Crash 2 is a bit better although it's still wonky in places. Obviously, N. Sane Crash 3 works the best since NST's physics engine is based on the original Warped's physics.
you just have to get used to it its the best jumping in the crash series except twinsanity (but twinsanity can't be compared because it is an open world game
Crazy Crash from all the interviews i managed to find, the started on crash 1 late 2015 crash 2 late 2016 and I can only assume crash 3 started 4 or 5 months ago
Crazy Crash Ok in the games defence most of the glitches you had to make the game do in order to happen ( Yes I made the game "Create" a wall of Aku Aku masks in one of the bike levels) . Only glitch I had was in Bone yard in which the triceratops randomly phased through a pit of Lava allowing me to take my time and explore the chase part of the level. But not to say the originals had it's fair share of glitches as well