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Crazy KSP2 Re-Entry Heat Effects Revealed! Missions Sneak Peak! And more... 

ShadowZone
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29 сен 2024

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Комментарии : 238   
@JonathanHarvell
@JonathanHarvell Год назад
Well, burning lithium is pinkish.. But perhaps Xenon- or Neon-dominant atmospheres might make a different color of plasma?
@Charles-7
@Charles-7 Год назад
with the plasma being purple, it's highly likely that eve will have this effect.
@JonathanHarvell
@JonathanHarvell Год назад
@@Charles-7 I mean yeah that makes perfect sense in universe.
@chaoscrafterps2365
@chaoscrafterps2365 Год назад
Could be argon with krypton too
@JonathanHarvell
@JonathanHarvell Год назад
@@chaoscrafterps2365 yeah, I was just making a quick post, couldn't think of the other noble gases anyway at the time.
@dum9944
@dum9944 Год назад
what about potassium?@@Charles-7
@MarcusHouse
@MarcusHouse Год назад
Nice updates coming. I hope this isn't too far away.
@airwaffle
@airwaffle Год назад
around 10 minutes and 20 seconds in the video you say that the skeleton in something brand new, but i once remember watching a Matt Lowne video about a whale skeleton on laythe. So idk if you knew🤷
@fast-toast
@fast-toast 7 месяцев назад
An atmosphere of iodine could burn a purplish colour.
@Seeraphyn
@Seeraphyn Год назад
Oh so they've started working on the first item they wanted to add before the start of their roadmap? Great news!
@JohnM5583
@JohnM5583 Год назад
I also begun with "graphics" of powerful machines like C64 and Amiga 600 but... 10 years ago we had some really great looking titles... Even i 2008 we had... Crysis which maxed out still looks better than most of the AAA titles... That was a long tangent but to the point - I rly do not play KSP for graphics so I do not mind the look :).
@ShadowZone
@ShadowZone Год назад
Friend of mine had an Amiga 2000. We spent a lot of time together in front of that machine. I think a lot of the "graphics not moving forward" problem is that game developers focus on consoles first nowadays - because of the larger player base. Consoles lock in graphics capabilities for a couple of years since you can't just swap a PS4 or Xbox GPU.
@GreenBlueWalkthrough
@GreenBlueWalkthrough Год назад
They do need to add materials to the game so you can make normal resestent to fiction heating, impact and tempiter change... Like imainge a scale of going from blankets to super matrails that would make titanium and Kevlar blush on bars that changes the mass and propties of the part. As why should Kerbals build with aluminum only?
@dynamic.staccatto8241
@dynamic.staccatto8241 Год назад
I have to say I really like the centrifuge. If it is like the centrifuges in Chris Adderley's other mods, then it has a weighted flywheel that spins in the opposite direction to cancel out torque. You can see it below the red and white sections on the center of the centrifuge.
@ShadowZone
@ShadowZone Год назад
Ah, a flywheel would of course make sense. Thanks for providing this context!
@sciencecompliance235
@sciencecompliance235 Год назад
A weighted flywheel seems like such a terrible waste of precious mass instead of just having a functional ring spinning the opposite way.
@dynamic.staccatto8241
@dynamic.staccatto8241 Год назад
@@sciencecompliance235 I suppose if the habitats were inflatable then the mass of the flywheel would be much less. I imagine in real life that type of consideration 'weighs' a lot more, lol. What do I know, I'm not a scientist.
@dovaskarr
@dovaskarr Год назад
They need to make them modular, so we can have different modules on every single ring. And of course, different sizes, for adding even more modules.
@cf453
@cf453 Год назад
KSP could render in ASCII for all I care, as long as the physics was reliably correct. When the 'physics sandbox' can't physics, we have a problem.
@sciencecompliance235
@sciencecompliance235 Год назад
I mean, I think it's funny that they show these visuals of the plasma without actually getting into the heating physics, which is arguably more important and should have been there at launch to make it an actual space launch sim game.
@Arguswastaken
@Arguswastaken Год назад
I hate to say it but I don't like the new wings either, I can't have both flaps and ailerons on the same wing anymore. Now it's just one giant control surface that does everything
@Atlessa
@Atlessa Год назад
@@Arguswastaken Of course you can have flaps and ailerons separately! You just need to have two 'parts' per wing. Which is still fewer parts than you needed for the same thing in KSP1.
@az-kalaak6215
@az-kalaak6215 Год назад
tbh while it is true ksp2 have physics issues, ksp1 does have too
@cf453
@cf453 Год назад
@@az-kalaak6215 I have 6000 hrs in KSP 1. Please stay off the internet until you're a less shallow argumentarian.
@LuizMoratelli
@LuizMoratelli Год назад
I really want to play KSP2, but the lack of science/missions keep me waiting, and ~6 months after release of EA we are still waiting. I know that developing is hard and slow, but I really hope for science update before the 1 year milestone.
@chazchoo99
@chazchoo99 Год назад
Same. I want to love it, but until science and thermals are added (mostly science), I just can't bring myself to play it.
@Wallbank888
@Wallbank888 Год назад
@@chazchoo99 I cant bring myself to play it since it is horribly broken and runs at 12 FPS
@chazchoo99
@chazchoo99 Год назад
@@Wallbank888 I've heard the latest patch really helped with FPS, but I haven't tested it myself. When was the last time you tried playing?
@Wallbank888
@Wallbank888 Год назад
@chazchoo99 I tried after this last patch dropped. Started a new campaign, used a stock vessel. I turned down graphics. I didnt see a change at any point.
@chazchoo99
@chazchoo99 Год назад
@@Wallbank888 well that sucks to hear.
@robertb7293
@robertb7293 Год назад
Sorry to burst the pink bubble, because it does look cool, but no atmosphere is likely to generate that plasma colour. Scientifically accurate re-entry heating is going to just be the familiar orange most of the time. A plasma bow shock is not combusting in the same way as a chemically fuelled fire. It's being compressed so hard that its temperature raises to visibly glowing through black body radiation. So it's largely irrelevant what colour any given chemical burns at.
@FruitLoops_
@FruitLoops_ Год назад
That type of energy would ionise the atmosphere around it, which *would* produce plasma in different colours depending on the composition of said atmosphere, no?
@malachy7986
@malachy7986 Год назад
@@FruitLoops_the ions are still going to radiate their thermal energy back as a black body spectrum, the difference in colours would mainly come from the temperature of the plasma, reddish when it’s cooler and blue/white when it’s very hot. like how stars have different colours defined by a blackbody spectrum. so they could maybe implement a system where the colour changes with the kinetic energy of your craft or something as faster reentry = more heat, but you wouldn’t ever get whacky green plasma for example.
@robertb7293
@robertb7293 Год назад
@@FruitLoops_ I'm only roughly familiar with electrically powered ionisation, but know its not electricity that's heating the air here. Would compression ionisation produce similar absorption lines to electrically induced ionisation? If so, that may actually work after all.
@CACgaming007
@CACgaming007 Год назад
​@@robertb7293well somebody In the comments said if the atmosphere was all hydrogen then it would be purple. But here's the thing, hydrogen is what was used to make zeppelins fly and is highly flammable. So if you were re-entering a planet of hydrogen gas, the moment your ship bursts to flames the planet will react like it got globally nuked.
@HalNordmann
@HalNordmann Год назад
​@@CACgaming007It needs oxygen to burn with. As such, it would be mostly like reentering on Earth
@FruitLoops_
@FruitLoops_ Год назад
For those flames to be that purple, you would likely need an atmosphere very rich in Hydrogen (by very rich, I mean essentially 100%). Technically, if there's something like cesium or potassium in the atmosphere, it might do that too, but that doesn't really makes too much sense, really. Edit: typo
@Mctrrt1
@Mctrrt1 Год назад
we need to boost this comment
@ConnorAustin
@ConnorAustin Год назад
That was my thought as well
@RAFMnBgaming
@RAFMnBgaming Год назад
wounld that mean you'd briefly burn that colour in the sun before becoming plasma yourself?
@Mctrrt1
@Mctrrt1 Год назад
@@RAFMnBgaming the sun is 91% hydrogen (70% hydrogen in weight), i dont think that would produce a purple plasma also isnt the sun already made of plasma?
@FruitLoops_
@FruitLoops_ Год назад
@@RAFMnBgaming you would very likely not have time to burn in *any colour*, you'd nearly instantly vaporise. Also, as I said, for the plasma to be that purple, you need virtually nothing to interfere with the flames but hydrogen.
@MinerBat
@MinerBat Год назад
Actually, u think the centrifuge part itself is just the structural frame (and maybe the crew tube), and all the modules inside are individual parts (like crew cabins, labs, storages, etc) that neatly fit inside the ring so you can assemble your own gravity ring based on your mission needs
@joshuasims5421
@joshuasims5421 Год назад
Graphics & features are nice, but they really need to fix performance and stability first. AGAIN!
@RobotGuy76
@RobotGuy76 Год назад
Could the crane be for launching things to the boat docks?
@CoreyKearney
@CoreyKearney Год назад
I hate that the low hanging fruit/Qol issues are taking so long to identify let alone fix. Action groups only being a suggestion and having no consistency, control surface symmetry etc. At the same time more fundamental issues like the horrible shader pipeline or physics rendering for crafts way to far away to matter. ie: like when you are in the VAB. But hey we got new colours for the navball. I don't understand the priorities. Like heat is really late and not done. Chis designed an entire heating system for ksp 1. What do they have him doing? White box models for parts we wont see for a year at least. Guys this is a shipping product. Framerates should be the only priority until it's at a reasonable level. Regressions of Qol issues long solved in the first instalment are simply embarrassing.
@wizardpajamas6405
@wizardpajamas6405 Год назад
Totally different develeoper, but Coffee Stain Studios made a nice video a while back explaining a bit behind the scenes on priorities, especially for an Early Access title (*Satisfactory* in their case). The description has sections you can jump to. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_IHY_1L3pBY.htmlsi=ujRtqeRNojOYSgB6 TL;DW - Core systems and stability are almost certainly going to keep taking precedence over performance and QoL throughout the EA period. "Fun" isn't the goal right now, but rather building a reliable platform for future mechanics. Optimizations and convenience are "polish" that will mostly come closer to launch. There are some exceptions that are "safe, quick, and easy" like the navball colors you mention, but for the most part the project planning of the game won't focus much on player experience until all the major systems are in place.
@CoreyKearney
@CoreyKearney Год назад
@@wizardpajamas6405 It's fine to do that for a closed dev. But this isn't that. marketing issues aside. How are they going to get meaningful bug reports if people can't semi-reliably play the game? How much more work is to sift through the hate posts? I would agree on the Qol problems if this were a first time outing, like satisfactory. But it isn't and these aren't just Qol, they are regressions. Solved problems. They don't affect the core, they aren't performance problems. It's a play-ability issue that also needlessly shrinks the testing base. That is the point of EA, public testing. The least you could do is not waste you customers volunteer time with sloppy coding and forgetful design.
@Corvus.2606
@Corvus.2606 Год назад
@@CoreyKearney you need to consider that there are also different teams for different things, the guys doing the navball colours are almost certainly not doing that instead of fixing symmetry, a UX team member wouldn't be dealing with that stuff. You would also be surprised by how much can be broken and cause a regression by changing something completely unrelated. I am not fond of the state of the game given what they charged for EA, but let's not criticise them for running multiple development pipelines at once if you ever want the game finished.
@CoreyKearney
@CoreyKearney Год назад
@@Corvus.2606 Art guys aside, they are coders are they not? If the director were to say dedicate bug fix time every week, let people do what is low hanging fruit to them, maybe nudge them to pressing issues. What difference does it make what pipline it's in? Why is there even a pipeline for things that far out when the foundation isn't ready? To use a car analogy they are doing the paint before the bodywork, and the engine hasn't even been on the dyno. Every industry I've ever worked in, you do what you are able to move the product along in crunch times. regardless of if it's your department.
@robojunkie7169
@robojunkie7169 Год назад
@@CoreyKearneyyou generally don’t want people from other departments making fixes for another department’s bugs. Most systems in games like KSP2 are connected in some way and the more new hands you have on the codebase it can cause problems in the future for when new issues arise from either new systems or some kind of conflict from old code.
@fendluster
@fendluster Год назад
10:00 isn’t that the whale/petunia Easter egg like in ksp1
@sobakabaskersanya5619
@sobakabaskersanya5619 Год назад
I bet it is. I don't think we will see any kind of explanation what are those remains because they're just Easter eggs
@thorbjrnaaen3426
@thorbjrnaaen3426 Год назад
At 3:38 you say we don't know when reentry heating is going to be added, but at 41:30 in "Kerbal Space Program 2 AMA with Senior Mechanical Concept Designer Chris "Nertea" Adderley" it is stated that it will come out with the science update
@wdkpwr6586
@wdkpwr6586 Год назад
so propably like 1+ year..
@maxv9464
@maxv9464 Год назад
​@@wdkpwr6586Science is significantly closer than a year away. It was "several months" like 5 months ago
@TaterRaider
@TaterRaider Год назад
So... when's the science update coming out?
@CitySeventeen17
@CitySeventeen17 Год назад
@@TaterRaider next year probably with the pace they are going
@Darkangel9036
@Darkangel9036 Год назад
Okay tell me. When is the science update coming out? Oh you don't know? Then we don't know when it is.
@gamerboy7224
@gamerboy7224 Год назад
Hey shadowzone, give me life
@ShadowZone
@ShadowZone Год назад
Sure. Enjoy it!
@gamerboy7224
@gamerboy7224 Год назад
@@ShadowZone :D omg
@SuprSBG
@SuprSBG Год назад
Lol
@RexKerman
@RexKerman Год назад
I think the Skelton is a reference or remaster of the whale Skelton on laythe in ksp 1
@joekalipso
@joekalipso Год назад
Which itself was a reference to the whale that fell out of the sky in Hitchhiker's Guide to the Galaxy lol
@babyboijeremy
@babyboijeremy Год назад
At this point, no more big stuff, STOP WORKING ON THE BIG STUFF. At the very least bring ksp 2 to the standard of ksp1.
@techienate
@techienate Год назад
Every dev went absolutely nuts with reflections a couple of years ago when ray tracing was prompted so much... now game worlds are all wet and shiny and it's disgusting...
@ThatKSPGuy
@ThatKSPGuy Год назад
I think the colored plasma is going to be SO cool in game
@Bourinos02
@Bourinos02 Год назад
6 months in and most critical bugs aren't fixed yet and 0 features have been added...
@DeltaV64
@DeltaV64 Год назад
This is cool and all but I hope they are all hands about the orbit decay/degradation issue. The game is completely unplayable because of it 😢
@AHHHHHHHH21
@AHHHHHHHH21 Год назад
Realism
@TlalocTemporal
@TlalocTemporal Год назад
​@@AHHHHHHHH21-- The decay rate is far above realism, especially around airless bodies.
@AHHHHHHHH21
@AHHHHHHHH21 Год назад
@@TlalocTemporal yeah, I was just making a joke. It's not a bug, it's a feature
@ShadowZone
@ShadowZone Год назад
I have it on good authority that the orbital decay bug will be gone soon. It turned out to be a couple of bugs on top of each other.
@only1thatmakessense
@only1thatmakessense Год назад
They should have told us about this, instead of letting us waste hours building stuff that just fall from orbit when we load in
@Z.O.M.G
@Z.O.M.G Год назад
Ok these effects are pretty cool
@Angus_McDonald
@Angus_McDonald Год назад
Nice to see ya ZOMG It’s me Angus McDonald btw
@Z.O.M.G
@Z.O.M.G Год назад
@@Angus_McDonald nice to see you too
@zefnoly9147
@zefnoly9147 Год назад
As a stockalike stationparts lover I love the fact centrifugal modules will be part of the basegame... They are more dependable between gamesaves and not prone to the same physics bugs and performance issues self made ones have. Although I do enjoy making them myself, but only in sandbox and such... The centrifugal parts from stockalike stationparts mod would stil always generally look better tho and far more suitable when you design crafts in career mode.
@eekee6034
@eekee6034 Год назад
8:00 There's a hole in the Moon which might look like that from inside. But the sun in that image looks just like it does from Eeloo. 11:50 I got excited about that even though I've seen better models and terrain textures nearly 20 years ago. :) What I don't think we could have back then was the delicate sky shading over a planet above. Erf... I'm out of money for the first time in 9 r 10 years. It should be sorted fairly soon, and then I'll be happy to join. I shall go and complain on Reddit forthwith! 🤣🤣🤣🤣🤣 (I never complain about lack of info any more.)
@CaryTheEagle
@CaryTheEagle Год назад
I can't wait to aerobrake into a red giant at relativistic speeds.
@wdkpwr6586
@wdkpwr6586 Год назад
it really took them more than half year to make some procedural shader... WTF
@bjornseine2342
@bjornseine2342 Год назад
I love the Laythe shot as well.
@MitchCyan
@MitchCyan Год назад
Real pretty
@marywiza
@marywiza Год назад
❤ Also, I enjoyed the new way KSP2 devlog turned out. :)
@frogmasto
@frogmasto Год назад
YES WE GONNA LOSE ANOTHER 5 FRAMES WOOOOOO🔥🔥🔥
@mitchellplays1223
@mitchellplays1223 Год назад
True
@Pi_Maaster
@Pi_Maaster Год назад
i guess that the missions can be better doing something like rp1 2.0 you sellect the type of missions you whant to apear not that eve comes first in interplanetary exploration, you decide if you whant to go to eve or duna
@riscaper1598
@riscaper1598 Год назад
is it only me that thinks KSP2 looks like "toy graphics"
@ZMattStudio
@ZMattStudio Год назад
Regarding the crane part, it reminds me a lot of the device that was used to lift the space shuttle and place it on the Boeing 747 for testing and transportation (except a bit more mobile). My guess is that it is going to be for something more along those purposes.
@flar4282
@flar4282 Год назад
I'm reaching back a bit for this - and showing my age a bit - but if you were to look back at Lucasart's _X-Wing_ and _TIE Fighter_ games, you got a mini-brief for a mission where you would click into a detailed mission brief before accepting the mission. KSP2 may work in a similar manner.
@ShadowZone
@ShadowZone Год назад
I loved all the X-Wing and TIE Fighter games. Still think TIE Fighter and the TIE Defender expansion were the best parts of the series.
@codebulletin
@codebulletin Год назад
I challenge you to create a reaction wheel thats doesn't use inbuilt reaction wheel(i wanna see it)
@thespacepeacock
@thespacepeacock Год назад
I really liked that video, it felt good to see them directly show of their work instead of just talking about it. And there’s 3 more to come; one on Thermals, one on Wobbly Rockets and Orbital Decay, and one about Sound. And those sneak peeks were a nice treat!
@AnnaCentauri
@AnnaCentauri Год назад
Science and Missions is what gives the game purpose when Exxploring
@hitekkaifighter1825
@hitekkaifighter1825 Год назад
When are you gonna address Intercept Games’ aka Uber Entertainment’s abysmal track record of hyping up all their projects, under delivering all of them, saying that they’ll fix the problems, and never delivering the product they said they would?????
@yooper5638
@yooper5638 Год назад
After patch 4, I can now get a craft to Duna, land it, and return it back to Kerbin safely, with minimal bugs, which I mostly know about and can work around them. And without docking. Still don't quite trust those docking ports... I do have to use aerobraking at both Duna and Kerbin, we'll see how that goes once atmospheric heating comes into play.. The game is getting better. I'm hoping for a hotfix or two, and a major patch 5 within a couple months.
@mikehaxell
@mikehaxell Год назад
Please can you create some "Again!" T-shirts with "Again!" in multiple fonts and orientations! They would sell well among your fans!
@Steve211Ucdhihifvshi
@Steve211Ucdhihifvshi Год назад
At this stage im calling the "devchat" complete and utter slimy used car sales man snake oil BULLSHIT....Its been so long and the game is entirely un playable and garbage on a decent system.
@mbmurphy777
@mbmurphy777 Год назад
I’m thinking “explodium vapor” for the purple atmospheric reentry effect
@1988DanielJ
@1988DanielJ Год назад
Waiting over a year and a half for consoles to get Final Approach update news for KSP 1 Enhanced Edition.
@TCT100
@TCT100 Год назад
They should stop working on shitty effects. Better fix all main functions. Pure scam
@kapytanhook
@kapytanhook Год назад
5 more years at this rate and we got ourselves a game!
@doge151.
@doge151. Год назад
: 💀
@GP22855
@GP22855 Год назад
Bruh no
@Jowanoofy_ZO
@Jowanoofy_ZO Год назад
A ksp2 they fixed alot in the game
@MMM_MADness
@MMM_MADness Год назад
Wait, no money? Sounds like no career mode as I understand it then, aka no unlocking individual parts, but only science mode, unlocking a node full of parts. hmm, I guess time will tell how they do things with getting acess to parts in the techtree but it sounds a bit like another nail in the coffin for me personally.
@Ph33NIXx
@Ph33NIXx Год назад
I am just curious how well it handles vehicles breaking a part. I mean its smart that they build a shape around the vehicle before it need to re-enter and use that for figuring out the plasma. but if a vehicle breaks a part... they have to recalculate that. The ring part looks awesome.. but I can see what you mean that it takes a way freedom for the players creativity. Its like having the lego set and being able to build something yourself without looking at the instruction on the box :)
@morganhensley8259
@morganhensley8259 Год назад
10:00 “DUDE!” Indeed, this is so’m straight out of subnautica!
@leosspace1630
@leosspace1630 Год назад
I think the crater thing is on a asteroid of some sort
@leosspace1630
@leosspace1630 Год назад
And it can be shiny because of a Metal into the rock
@mephisto8101
@mephisto8101 Год назад
I must say, the Heating FX are looking pretty. More important to me is the physics of thermals. I just noticed, that I have turned off heating FX in KSP1 completely for several years. I like to observe my SSTOs on their way to orbit closely without FX interfering.
@paulkepshire5056
@paulkepshire5056 Год назад
Those surface reflections are probably so intense because the planet or moon lacks an atmosphere, and subsequently atmospheric scattering.
@soleenzo893
@soleenzo893 Год назад
but the atmosphere isn't undergoing cumbustion because of the reentry, only heating up and becoming olasma as a result. therefore i'm pretty sure the colour of the olasma only depends on it's temperature?
@sgmvideos5175
@sgmvideos5175 Год назад
Looks better than in 1, that's for sure... but what about... bugs? how many will there be?
@BinaryKiller_Recoded
@BinaryKiller_Recoded Год назад
I do in fact say "AGAIN!" everytime with the bit, cause it is funny haha
@mjbranch2109
@mjbranch2109 Год назад
For half a year They neglected to add the best part from every mission 😂 I waited to buy for this reason
@therealdefoma
@therealdefoma Год назад
10:01 I think that might be the Layth Whale Skeleton that Matt Lowne did a video on... idk. Looks cool though!
@Ctaehko
@Ctaehko Год назад
8:00 is attempting to show off that they can have underground features now... not the reflections.
@paulkepshire5056
@paulkepshire5056 Год назад
Argon plasma glows a deep purple, but that's just one of the few elements that can do so...
@magictoffee7066
@magictoffee7066 Год назад
Hi.
@Geometrys
@Geometrys Год назад
I wish I didn’t buy this on launch. I wish I waited until they will put out a huge discount inevitably
@datengineer2174
@datengineer2174 Год назад
You know the funny thing about that arch is that I only noticed the janky textures on the arches *after* attention was called to it.
@MrHichammohsen1
@MrHichammohsen1 Год назад
Still saying AGAIN every time you say it LMAO
@kylietravers3466
@kylietravers3466 11 месяцев назад
I Think There Is A Mountain Banshee Analog On Laythe
@mrmaverick007
@mrmaverick007 Год назад
As an avid mission lover im so hyped to play it. I eill play ksp2 again when science comes out
@jean-marieduriez5046
@jean-marieduriez5046 Год назад
The video could be 3mn shorter if there wasn’t as many calls for subscribe/patreon/etc, as bugs left in KSP2. Don’t beg that much, dude :)
@ShadowZone
@ShadowZone Год назад
Real talk? I hate doing self promotion. I have to put a reminder into every video template to ask users to like, subscribe etc because I usually forget. This time I tried doing it like the "successful" RU-vidrs and do shameless plugging. And you know what? It works. You would think people would consider subscribing on their own when they see content they enjoy. But it appears you have to actively remind them all the time.
@MeSoTrashed
@MeSoTrashed Год назад
"I think paying for a blue checkmark is stupid", also "join members to get emojis". Lol
@ShadowZone
@ShadowZone Год назад
Becoming a member of a RU-vid channel gives viewers something extra on top. If this were Twitter Blue, your comment would be hidden under droves of paying users. You would no longer be allowed to participate in polls. And the channel creator would completely ignore you because he thinks you're a pleb for not bowing to his every whim. So no, this is not the zinger you think it is. It's more an indication that you don't recognize how detrimental to free discourse Twitter Blue has been and will be even more so in the future. As I said: "or don't join". Unlike Twitter, I welcome every user here, paying or not. And I will not stop interacting with them. Hope you could still enjoy the video despite my shameless plugging 😁
@itsjuger
@itsjuger Год назад
Glad to see more progress and sneak peaks!
@Demontoastslayer
@Demontoastslayer Год назад
I just wanna land on new planets and moons on deb deb :(
@pricelessppp
@pricelessppp Год назад
I saw reentry real last night!
@FullOilBarrel
@FullOilBarrel Год назад
lol why are they so go damn slow
@monostripeexplosiveexplora2374
I love the reentry stuff
@icaleinns6233
@icaleinns6233 Год назад
if you're gonna talk graphics, you can NOT fail to mention Pitfall! on the Atari 2600. That was an eye-popper at the time!!!
@ShadowZone
@ShadowZone Год назад
I am ashamed to admit I never played it. Was too young to educate myself about video games and just got what my parents bought or what looked shiny in the store shelves. But I was really good at Centipede after a while!
@icaleinns6233
@icaleinns6233 Год назад
@@ShadowZone Tempest. With the arcade spinner wheel. You'll never go back!😂
@theRPGmaster
@theRPGmaster Год назад
I most likely won't play it, but your enthusiasm makes it entertaining. And the game development details are very interresting (the re-entry effects, for example), as well as your opinions and hopes as a player. I have nothing to do with KSP, but I enjoy computer graphics and space themes.
@kornaros96
@kornaros96 Год назад
Daaaaaaamn they are on fire!!!
@cheddartastesgood4336
@cheddartastesgood4336 Год назад
8:54 it looks like wet mud
@quoniam426
@quoniam426 Год назад
Remember that they want to reduce the number of parts for interstellar ships. The way to do that is to make bigger parts to have a lower part count. As dear ElonMusk would say, "Best part is no part". The hole is likely the cave on Tylo? Would fit the image of the sun and they offer other pictures of surface features on Laythe... The mountain could also be the KSP2 equivalent to Mount Everest which there is an equivalent of far to North of KSC in the first game. About when, I guess that at this pace, the game won't be offering much more than the first (stock) game before two to three years. Relax, you have the time to save money for new computer parts...
@Azyraasr
@Azyraasr Год назад
Overhangs? 8:44
@rraaiin
@rraaiin Год назад
11:09 cbt system 💀
@hey_how_are_ya
@hey_how_are_ya Год назад
If you read eachother mission the objective is like a tutorial "explore the KSC" I hope they don't make the first missions actually do that
@adaptablerubenvideos3097
@adaptablerubenvideos3097 Год назад
I say that if they are competent developers it would be next update if they want to add it as soon as possible
@sudantarescosmonautics9422
@sudantarescosmonautics9422 Год назад
You should build a hanging base on that arch in the future. With Jool in the background, it would be awesome as hell.
@chilledburrito
@chilledburrito Год назад
The habitation ring loks pretty cool. It will probably have a self contained spin mode, if that makes sense.
@danzstuff
@danzstuff Год назад
nice
@matejivi
@matejivi Год назад
thahaanks
@GimbleOnDew
@GimbleOnDew Год назад
Thank you for the "again" montage
@ShadowZone
@ShadowZone Год назад
There's a neverending supply of that, don't worry. I once thought about doing an "every AGAIN! ever" video. Then I realized I would probably have to sift through months, years of video material to even extract all sequences... Maybe I can get some AI to do it for me LOL
@ATeaGod
@ATeaGod Год назад
O:
@Zibbercly
@Zibbercly Год назад
I noticed that the re-entry effects clipping through the poodle engine so definitely work in progress.
@stavrosmilos165
@stavrosmilos165 Год назад
noch mal wieder!
@NoSTs123
@NoSTs123 Год назад
When Microtransactions?
@interbard
@interbard Год назад
Never
@vilegutts
@vilegutts Год назад
somebodys gotta mod the new reentry FX into ksp 1
@Thetankracer
@Thetankracer Год назад
I don't care about everyone's opinion, ksp 2 is fire
@atomskate4882
@atomskate4882 Год назад
I like fax machines
@GustavoCebo
@GustavoCebo Год назад
purple haze atmosphere
@sebastian4209
@sebastian4209 Год назад
preety empty here
@hectorino5479
@hectorino5479 Год назад
it would have to be a hydrogen atmosphere
@mikekopack6441
@mikekopack6441 Год назад
Eh, keep in mind you've seen that in caves with earth's atmosphere which naturally refracts and softens reflections like that... Without an atmosphere you will get a very different effect...
@TlalocTemporal
@TlalocTemporal Год назад
That could be an argument for bloom, but these are reflections. It gives a very slick feeling, like mud or glass. Non-crystalline non-mettalic minerals will be far more matte and diffuse, especially in a low atmosphere environment which can't support most surface liquids.
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