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Create a Realistic Car Paint Material - Blender Tutorial 

Reality Fakers
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8 сен 2024

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Комментарии : 16   
@Thebluebananas100
@Thebluebananas100 Год назад
on a side note, the 0.85 value on the metallic input looks good, but it breaks the PBR rules for materials. metallic value should be either 0 or 1 with few exceptions for things like rust. you could achieve the same effect working with the roughness and specular... great material other than this small detail though ;)
@realfaker
@realfaker Год назад
Great note.. totally agree, I admit sometimes I get lazy
@destructyo
@destructyo Год назад
Looks incredible. Thank you!
@realfaker
@realfaker Год назад
My pleasure :)
@lioneldelmas1814
@lioneldelmas1814 7 месяцев назад
Great video! How many hours of work to do this? Thanks.
@kraphik3d
@kraphik3d Год назад
very good shader
@eymenakan6681
@eymenakan6681 8 месяцев назад
Hi there i like your video but i have one question how to make a paint like midnight purple I was looking for doing it but I can't find any tutorial I will be glad if you do video like that
@enriquesaltos5549
@enriquesaltos5549 5 месяцев назад
On the color ramp node change the black to whatever color you want the main color to be.
@MrKezives
@MrKezives Год назад
Amazing!
@realfaker
@realfaker Год назад
Thanks Robert :)
@Morgan-iv4ye
@Morgan-iv4ye 9 месяцев назад
Nothing happens when I attach Texture coordinates to mapping unfortunately. Blender 4.0
@doom662
@doom662 6 месяцев назад
same problem, any fix?
@user-bu4ox7sj4d
@user-bu4ox7sj4d 4 месяца назад
@@doom662 same problem
@ghosteclipz7007
@ghosteclipz7007 8 дней назад
@@user-bu4ox7sj4d What worked for me was to just use the scale in the mapping node and bump it up to something like 1000 (keeping object - vector connection)
@mhchannel486
@mhchannel486 Год назад
Plz improve voice quality
@realfaker
@realfaker Год назад
Will do, thanks for your feedback
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