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Create Natural Unique Environment In Unity - Critter Environment Asset Review 

Game Dev Box
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Hi, Welcome to another Asset review. Critter Environment is Instancing and shader tools to create natural and stylistic environments. Watch the video to learn more about this asset.
🚀Critter Environment: assetstore.uni...
💡Critter Environment RU-vid:
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💡Critter Environment Discord:
/ discord
🔥Make Your 3D Game Pixlate - Critter 3D Pixel Camera - Unity: • Make Your 3D Game Pixl...
🔥Extensive 4-Hour Game development with Unity Engine -Beginner + 70 Tools Features and Tips 2024 FREE: • Extensive 4-Hour Game ...
🔥Simple Read-Only Attribute In Inspector - Unity Editor: • Simple Read-Only Attri...
🔥Custom LOD Cross Fade Dithering Unity3D All Pipelines - Shader Graph And Amplify Shader + Speed Tree: • Custom LOD Cross Fade ...
🔥Setup Local Volumetric Fog In Unity HDRP: • Setup Local Volumetric...
🔥Use Depth Mask to Hide Objects in Unity - URP & Built-in:
• Use Depth Mask to Hide...
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1 окт 2024

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Комментарии : 8   
@GameDevBox
@GameDevBox 2 месяца назад
I hope the Review was helpful to you! Check other tips and tutorials: 🔥Simulating Rope Physics in Unity - Verlet Rope: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dhnuSf6aycQ.html 🔥Extensive 4-Hour Game development with Unity Engine -Beginner + 70 Tools Features and Tips 2024 FREE: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-yEjwUSQb0YA.html 🔥Simple Trajectory Prediction 3D/2D Unity - Without LineRenderer - Perspective and Orthographic: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-sDFCHTIdSIw.html 🔥Setup Local Volumetric Fog In Unity HDRP: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-gfzExrNySrw.html
@LettuceBunnies
@LettuceBunnies 2 месяца назад
Are you from the middle-east?
@GameDevBox
@GameDevBox 2 месяца назад
@@LettuceBunnies Yes
@LettuceBunnies
@LettuceBunnies 2 месяца назад
@@GameDevBox Iran?
@23BEKKNQW
@23BEKKNQW 2 месяца назад
nice job :D
@AntonQvarfordt
@AntonQvarfordt 2 месяца назад
Here's what I'd like to see from a channel independently reviewing assets: Have them break down how the asset was made and what techniques it utilises. Giving me a rundown of what the asset contains and how to use it ought to be a pre-requisite for the asset creator themselves to provide. I'm never interested in any assets that I can't 100% reverse engineer: pick completely apart and build it back up again. If you can't do that then the only people who can legitimately utilize it for production are people making that exact game with that exact style. I guess maybe I'd buy it just to pick it apart and see how it was made.
@GameDevBox
@GameDevBox 2 месяца назад
it's really a good idea, although it's going to be time-consuming to make such reviewing. your statement is cool, I like it. will try to do that if it is possible. Thank you for your detailed response!
@AntonQvarfordt
@AntonQvarfordt 2 месяца назад
@@GameDevBox I think 1 video with genuine viewer value will net you more traffic than 50 000 videos that doesn't really have any.
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