Thanks for all your hard work on these videos I started binge watching yesterday. I have just started with F360, I have used blender for years now, but now I want to actual do real CAD work for my wood working hobby. Sort of used blender for this for a long time but is not a CAD/CAM package. That cut list is a God send, along with the draft sheets. I have seen a couple of bad tutorials using the spreadsheet method in the future could you cover that as well? They were not very good at explaining things. BTW your pace is excellent not to fast and not to slow just on point, at least for me. Your diction is clear and no "hmm" or "ah" problems that many tutorials have. "ahhhh mmmm you know what I mean".There one thing I have seen on a couple of tutorials is a pointer highlight like a circle around the pointer. This helps for us with large HD displays as the mouse is very very small. Just a note. Oh and wiggling the point does not really help on this problem. Its not really a bigger just an observation, I just zoom in on my video but would be nice if I didn't have to :D.
Aaaaaahhh! FINALLY! I have seen this animation a lot of times before but don't know what it's called. Googling animations with 3d objects brings a lot of crap out of internet. finally found how to do it. Thank you so so much for making it. Have seen your other videos too. You are an awesome teacher.
One thing to NOTE: This only works at the Component level. Only Components explode. Bodies within Components do not explode. So if you've got a Components that consists of a whole slew of Bodies and you're expecting (hoping) that all the Bodies will move apart, well, sorry that's not going to happen. All the Bodies move together with their parent Component. It would be SOOO nice if Fusion 360 Animation included an option to Explode down to the Body level.