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CREATING, HOSTING AND ADDING JSON FILES INTO YOUR UE4 PROJECTS USING VAREST PLUGIN (ALL FREE) 

GDXR
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► Description
INtegrating JSON files into your UE4 project can be extremely powerful. So in this video, I show you how to create your own JSON files and host them online so you can pull the information into UE4 in real-time using the VaRest plugin.
github.com/ufn...
Writen blog post = www.jonathanba...
If you're new to VR and want to get started with Oculus Quest development, I recommend watching these videos first.
1. Installing UE4 from Source code (contains more up to date Quest features)
• Installing UE4 4.25 fr...
2. Installing Android Studio (Required to create Oculus Quest projects in UE4.25+)
• Installing Android Stu...
3. My Oculus Quest 1 Settings (These are different to the Quest 2)
• My Oculus Quest 4.25 B...
4. My Oculus Quest 2 Settings
• Quest 2 Settings You S...
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16 сен 2024

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Комментарии : 32   
@ricardovega1407
@ricardovega1407 3 года назад
This is gold, would love to see more of this. Great work!
@GDXR
@GDXR 3 года назад
Thank you, Im currently looking into pushing/editing data in the JSON from within UE4 so once i figure that out. I'll make a part 2.
@boldganbaatar7023
@boldganbaatar7023 2 года назад
How to do "POST" ? Any video tutorial for POST?
3 года назад
Finaly!!! My quest is over!!! Thanks!!!
@llYuki0okami
@llYuki0okami Год назад
In case we just want to get plain text without breaking it into brackets etc. in this example from JsonRequest Event node, use Get Response Content As String node - its return value is a whole Json file content in the form of text
@jabourq
@jabourq 3 года назад
Thank you for this, mate!
@AP-fu3bj
@AP-fu3bj 2 года назад
Great video!! Thank you!! Subscribed!!
@GDXR
@GDXR 2 года назад
Thanks for the sub!
@leogillff
@leogillff Год назад
Great tutorial Thank You so much 😊😊🙃
@CanaDan
@CanaDan 3 года назад
this tutorial is great, but im not sure how to load in a json file from your local storage. it should be pretty straight forwards, considering there is that [load json] blueprint, but i cant seem to make it work at all. is there are good reading or information on this topic specifically? Edit; turns out i was over complicating it for myself. VaRest Subsystem -> Load Json from File -> Encode Json -> Print Json does the trick. much simpler than your tutorial provided. good tutorial tho. i would not have been able to figure this out with your well sorted instructions.
@GDXR
@GDXR 3 года назад
I'm pleased you were able to get it working. And loading from loacal storage is a greate way to use this, especialy for local settings and score boars ect. The reason for showing the git hub stuff is that this gives people the ability to change data remotely but as it is. There are specifc situations where dioffrent setups are required.
@karthigamoorthy8701
@karthigamoorthy8701 2 года назад
🙏
@arengnightcore5201
@arengnightcore5201 2 года назад
Thank you for thw tutorial very informative , i have a question concerning how to get a video played using data from json inside the editor and also image url data to be displayed inside ueditor
@RickMorty0921
@RickMorty0921 2 года назад
Why do AsObject and SetText get an error after I Play
@Julianoz224
@Julianoz224 2 года назад
Thanks for the great tutorial! Is there any way we can get a variable from a json and then update it? For example a player's highscore?
@gonzalomartinez-sanjuansan9308
@gonzalomartinez-sanjuansan9308 2 года назад
I already got all what you teached us about using VaREST and get information. How can I get a line (your player id and your score) and update your score or insert your id and score if you are new?? How can I add lines to a JSON in my server as a global score/leader board.
@user-pt1qf3ur4k
@user-pt1qf3ur4k Год назад
Can I call Location or udp? not url. because When i work into this BP, i would to create web server having URL. Any advice? "Load json from file" doesn't work.
@KuyruksuzSatyr
@KuyruksuzSatyr 2 года назад
Can we use this the other way? I want players to write an ingame letter that will be sent to my server, so I can read them later.
@GDXR
@GDXR 2 года назад
Short answer, yes. You can use Varest to push data to a server or site and then store it externally. Ive just been pushed for time on creating a video about it. Hoping to do one soon though.
@MrrPancake
@MrrPancake Год назад
How you would do it if there was not an Array of an Array ?
@TheKickass1988
@TheKickass1988 2 года назад
Hello GDXR, wonderful tutorial there ! I have a question about the section where you get promote the PlayerID to a variable and then manually update this value in the editor. Suppose that you created one widget and you would like to spawn other widgets and cast to them other users info ? How would you do that ?
@GDXR
@GDXR 2 года назад
Hey, So the difficulty would be accessing the references. But you can create a dynamic widget for example you could get a reference to a horizontal box inside the widget and actually create a widget and add it to the box. From there you would just need to store the spawned widget and you could use that reference to cast to it.
@TheKickass1988
@TheKickass1988 2 года назад
@@GDXR Thank you very much for your answer. I'll try that out ! Are you planning to make a part 2 to this video ? If so, that would be helpful.
@demsz
@demsz 3 года назад
helloaa, I have a question, is there a way to capture a variable but that contains a url to an image and it shows it as an image?
@momomadi2
@momomadi2 3 года назад
thank uuuuuuuuuuuuuuuuuuu
@GDXR
@GDXR 3 года назад
Your welcome.
@adam4designss
@adam4designss 2 года назад
@GDXR HOW WHEN I call my API Whether, the picture and message to appear change with each time the temperature changes.
@GDXR
@GDXR 2 года назад
Of the top of my head you would need to do a check to see if the information has changed. If it is diffrent then update it. Rather than pulling the data on begin play, you would need a timer.
@adam4designss
@adam4designss 3 года назад
@GDXRView first i biggner i try almost 12 month to do like this so you don't know how i pray for you thankyouuuuuuuuuuu, but how we create options for image like weather if it is cold he put image1 if it is hot but image 2 thank youuuuuuu
@GDXR
@GDXR 3 года назад
so i would start by adding a temprature variable to the json which unreal could read as a number. From the recived value you could then say if float value is less than x ammount set the image to cold. if x is greater than x amount set the image to hot. Thats probably the easieast way of doing it tbh.
@adam4designss
@adam4designss 3 года назад
​@@GDXR can you make a small tutorial & add the image sorry iam biggner in this sorry
@adam4designss
@adam4designss 3 года назад
@@GDXR can you make small tutorial I get variable but it is in different category and JSON work with one object how i do it
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