Now THIS is the kind of stuff I'm looking for: an advanced user helping us step by step without quick clicks and rapid vague dialogue that assumes we know everything already.
A very good tutorial. I think I will be able to use this for my chests, putting the treasure from the chest in the chat, or the damage if they set that off. Awesome work.
This is AWESOME!!!! Keep it coming, please.. I followed these instructions and was having trouble with the image not loading in chat, then remembered from another one of your videos to add #.png Thank you so much!
Man you got me at 6:51. I was seriously wondering why not just hardcode the text into the token actions and then you went and answered that exact thing. Thank you for this very helpful video!
First off Love the video and it is about the 3rd time I have watched it. I was trying the notes token thing and I can't get any of the new abilities to pop up like yours does for buttons on the top of the screen. I don't have any idea of what I am doing wrong either. The actual ability works when I go into the character sheet and click on it and I do have Show as Token Action active...I have clicked on and off the token as well to see if it pops up, even tried refreshing but it just doesn't. Any suggestions? EDIT: The token wasn't registered to the character sheet XD
Glad you found it helpful, Barrie! And good luck with the campaign - I read Kingmaker and it looked like a lot of fun. The Patreon just went up a couple of days ago. Thanks again for your support! :)
Hey Nick , Great video!!! I am having a problem with displaying a Pic from bar 3 like you did in the video? has something changed since the video was made ? any help would be great thank you.
Very cool idea and good explaned! But I think you have an error in your video description concerning the menu - it should be (~AbilityName) not [~AbilityName], shouldn't it?
This is 99% of what I was looking for and 150% what i didnt know I needed. Thank you so much for the easy and in depth guides! My only question, Is there a way to utilize this so that players can do this themselves? I.e. they walk up to a bookcase and can read the book titles. Or click on a statue and it states "This is a statue of man holding a kite shield with the Royal family crest" etc.. I know I can add permissions to the players to control the tokens, however that also means they can move it. Which is a no no.. Any links or videos that show this already made?
If you have access to the Roll20 API, I think this script will do what you're looking for. app.roll20.net/forum/post/7506126/script-check-it-out/?pageforid=7506126#post-7506126
I just found your channel and have to say it is such a great help! Thank you very much! I have a question though. Is there a way to display the Skills of a NPC/Monster in the chat window? For example Stealth +5, Arcana +2... Because right now i'm able to display all other traits, abilities and actions, but not the Skills. Thanks in advance.
Hi Phillip - I haven't tried this myself, but this might help - app.roll20.net/forum/post/6322540/script-gmsheet-a-simple-gm-cheatsheet-to-display-your-partys-most-important-stats-at-a-glance
Hey Nick, thanks for all the awesome videos you put out there! They are all extremely helpful! However, I cannot seem to get the picture showing in my chat... only the link is showing. I have tried a few different syntaxes for the command: [Image](URLtoImage@{selected|bar3}) or [Image]URLtoImage(@{selected|bar3}) or [Image](@{selected|bar3}) .... none of these seem to work for me. Any advice? :-)
Thanks for the kind words! To your question, assuming you have the URL to the image stored in bar 3, you'd want the following: [Image](@{selected|bar3})
@@NickOlivo I'm probably a little late mentioning this, but I think you wrote the macro "display image to the party" inaccurate in your video description notes. but I use the code out of your video and it worked perfectly. I really love your videos please keep them coming.
Great Video. I'm starting to dive down the rabbit hole now. Is this what you would suggest doing for a treasure chest icon? Wanting treasure to display to characters. Ideally somewhere down the road it would be interesting to add an item to character's inventory.
You could use it like that, sure. Your players find a chest and then you click on the macro to display what they found in the chat. As for adding an item to their inventory, it's a neat idea, but you can't add/modify journal entries or character sheets via regular macro commands - that would require the API.
I think chatSetAttr would be what you're looking for. I haven't used it much myself, but it looks like it'll do what you want. github.com/joesinghaus/roll20-api-scripts/blob/ChatSetAttr/ChatSetAttr/README.md
The same method you use to display a picture to your players could you display a GIF? Again thank you for the really awesome tips. I hope your channel does well.
Really enjoying your videos. Very well done. I have a question, that maybe someone here can answer. I'm brand new to Roll20, and d&d on the whole. I want a token, that when clicked, whispers a compendium entry. In the chat is fine. Is this possible? I'd lock the tokens in place. Reason: I made a "map" that acts as a storefront for a shop. I created tokens for the various items for sale, and I want the players to be able to click on them, and get the compendium entry, or handout for the item in question. IE: Shortsword. The price is already on the item. Ideally, this would whisper the person clicking on it. I wasn't able to do this, but I thought of a work around inspired by this, and it might be better. I can RP as the shop keeper, and it forces them to ask about the items, and then I just run the token action, and it sends the compendium entry with the attributes to the chat, but I can only get it to send a link.
I find the same problem, the info i entered in the bars is empty when i log back in & go to run the adventure (I also put attack info in the monsters bars which doesnt vanish (copy & paste monsters) & have an attack macro) I am not new to this method, I use many macros, and have tried trouble shooting to no avail all i can do is have a separately named sheet for each info token, surely not! please help us
Might a stupid question covered in a different Video but if you are using bar1 and 2 for the players as AC and HPs can you set up three different color options for the DM use? Or do it conflict with what you are doing in this video?
Nick, what layer do you put this token? You have it on the token layer but when I place it on the board my players can see it. Token, GM and map are all the same. Is this due to the dynamic lighting update?
Hi Joel - the token's on the Token layer in this example, but it should work on any layer. If you put a token on the GM layer, your players shouldn't be able to see it. Are they saying they can see it, or is it appearing when you click the "Rejoin as Player" button - I've noticed that button often lets you still see things that are on the GM layer.
I've used your macro that let's you create a button that calls a particular ability from a character sheet, but can it also call a macro made in the collections tab? I have a macro called health check... &{template:default} {{name=**Medicine Check**}}{{You roll a [[1d20+@{Name|medicine_bonus}]] on a roll of 10, click the [Health-Check](~Health-Check)}}
Am currently using the token, but I want to try and do a whisper command on some of them. My current set up is having bar1 have /desc ?{Whisper|Name1|Name2|Name3} @{selected|bar1} But it doesn't really whisper. All of it comes to the description. I tried putting the whisper before the /desc but still didn't whisper. I get the drop down menu for the names, but it is still visable as a description. Even if remove the /desc tag, it won't whisper. Any idea what I am doing wrong? Edit. I sorted it out by actually update the macro by pressing the tick box. And also remove the /desc from the macro. So now it comes in as a whisper. Is there a way to have it show up as a description, but only for the player that is there?
I can't get this token to be invisible for my players. Has anything changed since the Dynamic lighting update? I've tried to put the token on both GM layer and Token layer, no luck.
the info i entered in the bars is empty when i log back in & go to run the adventure (I also put attack info in the monsters bars which doesnt vanish (copy & paste monsters) & have an attack macro) Ive tried like the monsters to drag Transparent.png onto map & fill it out but it loses its aura & info too I moved info token to GM Layer & it kept the small amount of info in only 1 of my info tokens, when i tried to change that info & reload it reverted back to the old info... I am trying on a new roll20 account now... GOT IT = when i add it to the tokens 3 colored circles it saves it, when i go into token settings and add it to the 6 bars & save settings it doesnt save
I don't know of a way to do that directly, sorry - I'd probably create the attack or roll as a token action on the character sheet and then call that. I did a video on token actions here - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jNFosWO7HKI.html
Do you need a pro account to use the Menu or does it only work pulling info from bars? I cannot get it to work with a base account trying to pull info from other abilities I wrote.
@@NickOlivo I made a variety of attack options pulling info from the selected token (single attack, full attack, attacking with power attack for example) that display in the default template as character sheet abilities. They each work individually however when I try the inline chat nested macro [single attack](~single attack) the pink button called single attack shows up but will not function when clicked. I cannot figure out what I'm doing incorrectly.
@@NickOlivo This is a long macro, and honestly it might be faster to just fill out the character sheets but I do not think my players would be willing to do so. So, instead I made a list of only a few attributes they need to fill in and the universal macro's can pull the information. Maybe this is my problem. &{template:default} {{name= @{selected|token_name}’s Thrown Touch Attack}} {{attack= [[1d20cs>@{selected|CritRange}+@{selected|AB12}+4]]}} {{damage= [[@{selected|WeaponDMG}]]}} {{?{Sneak Attack|No,No Sneak Attack[[0]] |Full,Full Sneak Attack [[@{selected|Sneak}]] |Full Sacred,Full Sacred Sneak Attack [[@{selected|Sneak|Max}]] |Half,Half Sneak Attack [[(@{selected|Sneak})/2]] |Half Sacred, Half Sacred Sneak Attack [[(@{selected|Sneak|Max})/2]]}}} {{Miss Chance= [[1d100]]}}
@@itgivesyoudemonwings Hmm. I was able to make that work. Let's try to narrow it down. If you change your macro to something simple, like this, does it work - &{template:default} {{name=Thrown Touch Attack}}{{Hello=World}}
Admin can open images and use /desc, other players when hitting token button, see: Unrecognized command: /desc" ; also they can't see images by themselves when they hitting button((((
@@shernv5231 Anyone should be able to post an image to chat by using the [Image](urlToImage) syntax. Ex - [image](allpetnews.com/wp-content/uploads/2011/07/Puppy-300x232.jpg)
@@NickOlivo When I put in the image URL and try to bring it up no matter what it just prints [IMAGE] in the chat and only appears if you hover over the word [IMAGE]
I've got another video that might do what you're looking for - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-sjbgkCDCW88.html - it's at about timestamp 6:04