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Creating the Characters and Machines of Horizon Forbidden West -Guerrilla Games- 2023 ZBrush Summit 

Maxon ZBrush
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Creating the Characters and Machines of Horizon Forbidden West
Guerrilla Games featuring Arno Schmitz and Lennart Franken
2023 ZBrush Summit
2023 ZBrush Summit Day 3: • The 2023 ZBrush Summit...
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5 сен 2024

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Комментарии : 36   
@ArnoReels
@ArnoReels 10 месяцев назад
Thanks for having us over. Definitely ZBrush Summit is one of the best events in the business.
@Shinjo_Ms
@Shinjo_Ms 10 месяцев назад
Amazing workflow. Congrats on all your hard work! The results are so superior to anything else.
@danskizz7272
@danskizz7272 9 месяцев назад
Thank you so much for sharing your knowledge, Zbrush Summit is aways a treasure trove and I can not express how helpful talks like yours are!
@phantommenace7857
@phantommenace7857 10 месяцев назад
The amount of detail ZBrush is capable of is more earth-shaking than a Tremor-Tusk
@wallacesousuke1433
@wallacesousuke1433 26 дней назад
Too bad its UI is pure garbage and it costs way too much compared to Maya/3ds/Houdini Indie 😑😑
@jeanpierrepolnareff9919
@jeanpierrepolnareff9919 13 дней назад
​@@wallacesousuke1433too bad you're too lazy to customize it. I'm not defending them but it's a choice you make.
@muhammadfiazanahmad1831
@muhammadfiazanahmad1831 10 месяцев назад
this video is a treasure of great tips and tricks used by pro devs
@Zeffyras
@Zeffyras 10 месяцев назад
Amazing presentation! I am really glad they gave respect to Mike Nash! RIP.
@lanceuppercut8220
@lanceuppercut8220 10 месяцев назад
LOL, I love dudes enthusiasm and I understand. I instantly became a fan of these guys from the first time I played Horizon, I immediately went out and tried to figure out who was responsible for all these amazing models and clothes, they are so beautiful, intricate, and technical.
@wallacesousuke1433
@wallacesousuke1433 26 дней назад
Too bad Horizon games are meh af (especially the sequel), typical of Sony's first party "games"
@NotLanny
@NotLanny 9 месяцев назад
The guy at 11:13 is so right, this truly is a masterclass in creativity!
@animarch3D
@animarch3D 10 месяцев назад
This is making me rethink my entire workflow.
@trzarector
@trzarector 8 месяцев назад
The whole re-topology process is such a drag and total creativity killer. I’m still amazed that this step hasn’t moved on from being so manual. You can see it’s a resource killer as they have to outsource the rebuilding of the artwork. Upto 30 people to clean up a model is crazy! Why do we still have to leave ZBrush to go to another package and then return! So counterintuitive. Dunno maybe it’s me but reptopo needs a revolution. Imagine how much more could get done if you could just stay within ZBrush start to absolute finish in terms of modelling. Maybe ai will yield some solutions…? Great talent and insight all the same.
@R0undbrush
@R0undbrush 5 месяцев назад
they are doing retopo so they can build clean shapes. There are ways to do it in zbrush using z rememsher.
@jeanpierrepolnareff9919
@jeanpierrepolnareff9919 13 дней назад
Yeah this is a real thing, the more complex and moving parts the object has,the more insane the retopology is.
@Swdgame
@Swdgame 10 месяцев назад
OMG, the manual work it takes to create a dinosour is nuts. I was here trying to pick up some techniques to speed up my hard surface workflow. But instead I'm just gonna enjoy the show.
@ShinGidora
@ShinGidora 10 месяцев назад
This was absolutely fantastic! So many nuggets of gold with both hard surface and organics in one presentation. Love the host's energy too. Super good show!
@Gbtx6
@Gbtx6 9 месяцев назад
Thank you so much Pixologic for having such an amazingly skilled team talk about this gorgeous game. Great presentation, super inspiring and breath taking work! Thank you to the Horizon team! You guys are the best!
@subba19
@subba19 Месяц назад
The Art is a Masterpiece. !!
@pandajfry
@pandajfry 9 месяцев назад
This video was meant to be background while i work. Learned a bunch.
@buffwarriors
@buffwarriors 10 месяцев назад
This is amazing how they share their knowledge and experience. Much appreciated...
@AshishKumar-ry3lu
@AshishKumar-ry3lu 4 месяца назад
I have just watched the first 20 minutes and completely agree with Louie that this is phenomenal🙌.
@jeanpierrepolnareff9919
@jeanpierrepolnareff9919 13 дней назад
7:08 me when macdonal burger
@chongchaoliu574
@chongchaoliu574 7 месяцев назад
Can I turn off zbrush by left and right clicking scroll document,it's so bad
@user-mi3sb2el7q
@user-mi3sb2el7q 8 месяцев назад
1:20:50 its group loop not edgeloop he misspoke
@mohanad10010
@mohanad10010 10 месяцев назад
Amazing presentation, Please add time stamps.
@RappinAcoustic
@RappinAcoustic 10 месяцев назад
Their work looks amazing but does anybody know of a faster workflow within ZBrush to model the dinosaur machine? It seems like it was way too manual to have to individually clean up all those plates. Maybe I'm just in denial.....
@avsetikon7409
@avsetikon7409 10 месяцев назад
I would like to know this before I sent portfolio for internship.. literally 1 week ago...
@jeanpierrepolnareff9919
@jeanpierrepolnareff9919 13 дней назад
Yeah these type of videos come right after you do your final assignment😅
@nottoday8272
@nottoday8272 8 месяцев назад
im not zbrush user, but watching this im quickly buying zbrush right away, what an amazing thing!
@memnok9980
@memnok9980 6 месяцев назад
I’m sorry honey, but I’ve chosen Zbrush.
@Wizardmole
@Wizardmole 7 месяцев назад
No one z brush nerds watching😂😂😂 me
@3Defacil
@3Defacil 3 месяца назад
Que gente rara no? TODOS, menos el conductor, todos tan timidos, tan introvertidos, mamadera que generacion
@wallacesousuke1433
@wallacesousuke1433 26 дней назад
Talvez porque eles sejam artistas e desenvolvedores, não apresentadores de TV xD no mames
@danebrennand
@danebrennand 6 месяцев назад
I mean the modeling techniques are cool enough, but the actual art and designs of Horizon are just hideous looking. The mix of halo plates and tribal stuff just looks stupid. Everything is too clean and looks like a weird cosplay outfit. I feel part of this is also a failure of the games textures and materials, nothing feels lived in and grimey and natural. It looks like a bucket of trash dumped on every character. It's the literal definition to me of confused and busy art. It's just kind of bothersome to look at to me. To many different shapes, colours and materials on one asset, and then standing next to another. It's a good example of just because you can doesn't mean you should.
@michaeltran875
@michaeltran875 8 месяцев назад
OMG, so boring.
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