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Top 10 Tips ALL Zbrush Artists Should Know 

J Hill
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Zbrush is awesome but a bit weird. Hopefully some of these tips help you with your projects.
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CHAPTERS
00:00 Intro
00:20 Tip 1
03:40 Tip 2
05:00 Tip 3
06:18 Tip 4
08:22 Tip 5
09:33 Tip 6
10:45 Tip 7
13:23 Tip 8
18:04 Tip 9
25:31 Tip 10

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17 май 2024

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Комментарии : 297   
@2bit8bytes
@2bit8bytes Год назад
00:20 Projecting 03:40 Scale 05:00 Keep it Low 06:18 Reconstruct 08:22 Backface Mask 09:33 Smooth Brush 10:45 Smooth Groups Brush 13:23 Dynamic Subdiv 18:04 ZRemesher 25:31 Reference Images
@Ben-rz9cf
@Ben-rz9cf Год назад
My tip would be ZAppLink. A lot of people don't know that you can actually do almost all your texture painting directly in Photoshop. Just couple clicks to bang out your character sheet to photoshop and then a quick paintover makes concepting even on low resolution characters a breeze.
@artofjhill
@artofjhill Год назад
Yea Zapp link can be super powerful
@sss28765431
@sss28765431 6 месяцев назад
I just try Zapp link , and yes it is a very cool function. Thank you for your recommendation.
@rhettmason6800
@rhettmason6800 Год назад
This is the kind of video I would have wished for when I first got into Zbrush. Every tip is crucial and helpful!
@CallofDutySucks
@CallofDutySucks Год назад
12:34 the smooth group brush just became my go-to brush
@michelleh1464
@michelleh1464 11 месяцев назад
So happy you shared these tips, dynamic subdivision, is so amazing to let us see how the mesh looks like with subdivision levels and also seeing what the mesh looks like with thicknes, as a preview~~
@travotravo6190
@travotravo6190 Год назад
Reconstruct is a nice thing, that I haven't really thought about before. It is worth mentioning with reconstruct, things that change the setup too much like adding new polygons will break it, and if you've got any triangles (which are actually nice for a few modeling cases, even in zbrush) doesn't work with those either.
@rjrondonleon
@rjrondonleon 2 месяца назад
Worth the time to watch. Excellent video. The last tip for reference images is brilliant.
@vomitbag12
@vomitbag12 2 месяца назад
When ZRemeshing, I like the ZRemesher Guides brush. Much easier than creasing, polygroups, slicing, all that. I learned this from Marcus Whinney.
@tomoyaogawa4485
@tomoyaogawa4485 Год назад
Thank you so much for sharing your knowledge with the community as always! You’re amazing! 👏🏼
@artofjhill
@artofjhill Год назад
@davegonzales8217
@davegonzales8217 Год назад
straight to the point and no bs! thank you so much for sharing this. big big help!
@slewiscurious
@slewiscurious Год назад
This is fantastic. These were all the pitfalls i hit when i self-taught myself this program. You do a fantastic job explaining.
@Rodgzart
@Rodgzart Год назад
Really I’ve never seen this use of the Draw option for the reference images, I’ve used other ways to use references but this looks like it’s far more efficient!
@hylgariss
@hylgariss Год назад
For Tip9, instead of using polygroup, you can use retopology curve and use the curve slider to guide the remeshing process.
@MFMArt
@MFMArt 10 месяцев назад
Thanks for this J, the last 2 tips are just awesome and something I have been needing recently!
@rosenormand2059
@rosenormand2059 2 месяца назад
Thank you so much Jhill this Zremesher part save made my life so much easier!!!
@peps3dtutorials699
@peps3dtutorials699 Год назад
J thank you so much for your knowledge , ive been a 3D instructor for 8 years and you are by far the first reference i encourage all my students to watch . Keep up the amazing work
@artofjhill
@artofjhill Год назад
Awesome, thank you!
@CallofDutySucks
@CallofDutySucks Год назад
Here’s a couple tips for you as a video editor, first, the text need to be white and not dark gray on the ZBrush UI. Second, I suggest to add labels and what tool you are using, for this you can get a mouse highlight label plugin. Your videos are awesome and you’ve helped me a lot throughout the years of learning ZBrush. I also bought your course on Game Character, you do a great job teaching. Thank you for sharing.
@artofjhill
@artofjhill Год назад
Thank you 🙏
@d100763
@d100763 Год назад
smooth group brush.....my mind is blow
@krzysztofwolski9156
@krzysztofwolski9156 8 месяцев назад
There is even quicker way than smooth group brush. If you want to create a smooth polygroup from mask press SHIFT+CTRL+E. Zbrush will automatically cut polygons to make boundary buttery smooth. This is a real gem.
@artofjhill
@artofjhill 8 месяцев назад
🤯
@krzysztofwolski9156
@krzysztofwolski9156 8 месяцев назад
Yup, my mind also exploded when I learned that :)
@afshinsabouki809
@afshinsabouki809 Год назад
great tips! Thank you
@Han3D
@Han3D Год назад
Characters you make are amazing as always! Maybe I should learn Zbrush. Thanks a lot!!
@newnengates3764
@newnengates3764 Год назад
Tip number 3 speaks volumes to me as someone who used ZBrush for the past year. Michael Cauchi told me the same thing about low resolution it plays a role in making easier deformations in one of his life streams. And now you’re saying the same thing. He also did tip number 10 a lot in his likeness videos. I wish I could send you some of my ZBrush projects for feedback and advice. Plan to do more soon so that I can mess with game engines. Big big fan. Your videos help me get through my last 2 semesters in college. My latest biggest obstacle is creativity and consistency and completion. J Hill if you read this humble comment you have my gratitude and thanks in all the world. I’m a very humble beginner of ZBrush looking to connect to others that use it.
@matthewdartford9501
@matthewdartford9501 10 месяцев назад
the reference image tip is gold! Im suprised ive not seen or heard about this before
@IshamPadron
@IshamPadron Год назад
It took me a while to get a handle on the way scale works in zbrush. This is the most important thing when it comes to going to other programs or to a 3d printer.
@yuipham2607
@yuipham2607 Год назад
Thank you for the useful tips!
@claudiumanea5337
@claudiumanea5337 10 месяцев назад
Thank you, Jay. Very very useful tips.
@3dimentii
@3dimentii Год назад
Thank you for amazing tutorial!
@PrashanSubasinghe
@PrashanSubasinghe Год назад
These tips are crucial for dealing with Zbrush! Excellent video!
@RobinMikalsenVFX
@RobinMikalsenVFX Год назад
the last tip blew my mind, I had no idea I could do that, could you make a dedicated video on likeness sculpts. Thanks for the tips!
@gioteya
@gioteya Год назад
Awesome tips. Thanks for sharing :)
@jessesandifer
@jessesandifer Год назад
Great tips dude. I also enjoyed the relaxed nature of the delivery and the humor sprinkled in
@artofjhill
@artofjhill Год назад
Thanks dude, glad you liked it
@tamic7583
@tamic7583 Год назад
This video is a treasure! ♥ tysm
@makentoarts986
@makentoarts986 11 месяцев назад
Very helpful amazing tips! Thank you!
@artofjhill
@artofjhill 11 месяцев назад
You got it!
@PKGirpadeGroupOfIndustries
@PKGirpadeGroupOfIndustries Год назад
Tip 6 is real deal, Thanks.
@Alexander_S_K
@Alexander_S_K Год назад
Had no idea smooth groups existed, what a great tip!
@Alander787
@Alander787 Год назад
Another useful tip, when using smooth brush, keep sculpting but let go off SHIFT key, it changes its mode and preserves the form I think. Great video though, those are some really useful tips I didnt know about!
@orpheus81k
@orpheus81k Год назад
very helpful thank you
@igorbittencourt
@igorbittencourt Год назад
Thank you for this!
@artofjhill
@artofjhill Год назад
Np!
@bifium2177
@bifium2177 Год назад
Smoothing polygroups omg!! That 12:13 was so satisfying to watch. Thanks for the tips!
@akhileshmandloi6195
@akhileshmandloi6195 Год назад
Tip 10 ! is supper useful. thanks man.
@nyverdaletabletop1674
@nyverdaletabletop1674 7 месяцев назад
Great tips!
@chrismolina-personal5077
@chrismolina-personal5077 11 месяцев назад
This is one of your best videos yet. Valuable, very helpful for zbrush owners who have put the software aside years ago. Thanks! :)
@artofjhill
@artofjhill 11 месяцев назад
Happy you think so and I hope it helps
@zpastudios
@zpastudios Год назад
Awesome video. So helpful!!
@Shoryukenrox
@Shoryukenrox Год назад
Omg last tip its da bomb !
@tzartrex
@tzartrex Год назад
Thanks for the insight again J! That final tip is GOATed for likeness studies!? So much easier than pureref behind and making the Zbrush window see through.
@artofjhill
@artofjhill Год назад
glad you liked it!
@animarch3D
@animarch3D Год назад
I'm glad you ended the Smooth all even edges with "this took me years to find" because I needed to hear that haha. Legit helpful vid man, Cheers J!
@ulolphtoxic402
@ulolphtoxic402 Год назад
thanks man,it's been a while, please upload more vids
@joelwesterveltaia2196
@joelwesterveltaia2196 2 месяца назад
Good stuff, thanks.
@Texelion3Dprints
@Texelion3Dprints Год назад
Damn I need to add that Smooth Groups brush to my palette. I've been using "Polish by features" to do the same after extracting, after creasing the polygroups, works well. Another tip is to use Freeze Subdivision Levels to do operations that can't be done when the mesh is subdivided. Like when you deleted the area for the shirt and reconstructed the subdivs, instead you can Freeze Subdiv Levels and separate/delete the parts you don't need, then Unfreeze and it'll recalculate your subdivs. For some reason Reconstruct Subdiv tends to fail a lot for me, even with only quads. Zbrush can do so many things, but it's generally buried in menus and sub menus...
@iced34ler73
@iced34ler73 29 дней назад
The fact that he remembers the exact year in which he saw the magic of the Smooth Brush tells you how important it is :D
@amirhosseinfarahani7424
@amirhosseinfarahani7424 Год назад
These are extremely useful tips!!!!!! Thanks!!!!!!
@danielyu597
@danielyu597 Год назад
13:50, that's the real gem of this video, the secrete tip into the industry
@artofjhill
@artofjhill Год назад
💯
@ahmedabid3808
@ahmedabid3808 9 месяцев назад
ty so much for making this video its veryy helpfull specially about how to use Zremesher (polygroups) and Project now my vision to modeling characters is better 😁💥
@Infamouss2k
@Infamouss2k Год назад
This Video really helped me as a beginner Thank you for creating this video!!
@artofjhill
@artofjhill Год назад
Happy to hear it, good luck and have fun!
@lucasbertazzo
@lucasbertazzo 5 месяцев назад
Amazing !!! Make more videos like this 😀
@cattani2007
@cattani2007 Год назад
Group Mask = Ctrl +W! All the best!
@omardirani9959
@omardirani9959 Год назад
Welcome back, and as usual, you are always creative and innovative
@artofjhill
@artofjhill Год назад
🙏
@omardirani9959
@omardirani9959 Год назад
@@artofjhill 💗
@Daniels2l
@Daniels2l Год назад
Ive been doing this for 10 years and this was by far the most helpfull video ive seen on this platform, thank you so much
@artofjhill
@artofjhill Год назад
Wow glad you think so and I hope it helps you out
@fernando9452
@fernando9452 11 месяцев назад
U R A GENIUS!
@tokillafly
@tokillafly 7 месяцев назад
Hi thanks for the helpfull tips Some I didn't know at all.
@artofjhill
@artofjhill 7 месяцев назад
Glad it was helpful. glhf
@alexflorica6082
@alexflorica6082 Год назад
AMAIZIIIIINNNNNGGGG stuff as usual, Thanks for sharing all this tips, I like your stile and way to give you knowledge, thanks thanks and again thanks!
@artofjhill
@artofjhill 11 месяцев назад
Glad you liked it, hope it helps
@funchidor
@funchidor Год назад
Very good Tips. most of them i didt know. thank you.
@artofjhill
@artofjhill Год назад
Happy to hear that
@shkolniktv3017
@shkolniktv3017 7 месяцев назад
Very cool video! Thank you!
@artofjhill
@artofjhill 7 месяцев назад
Glad you liked it!
@royeshusni5915
@royeshusni5915 Год назад
i like your tutorials, so details!
@samudraroy1208
@samudraroy1208 Год назад
Thank you Sir.. You Tips and Guide helps a lot to making my works better. THANK YOU SO MUCH
@artofjhill
@artofjhill Год назад
you got it!
@nhsubhash
@nhsubhash Год назад
Thanks dear for sharing this video 👍
@JohntheNX
@JohntheNX Год назад
So much value, thank u
@artofjhill
@artofjhill Год назад
@spacerayb
@spacerayb Год назад
Thanks so much for this. I’ll be rewatching this fir a very VERY LONG time
@artofjhill
@artofjhill Год назад
@coverfaker8341
@coverfaker8341 11 месяцев назад
Thanks J!
@artofjhill
@artofjhill 11 месяцев назад
@Wenedi
@Wenedi Год назад
"Video game characters are just belts, pouches and shoulder pads" lmao The secret of cool characters was in the palm of our hands this entire time... :O
@artofjhill
@artofjhill Год назад
💯
@user-rh2wg5pj4y
@user-rh2wg5pj4y Год назад
Bro, a BIG THANKS to you !
@artofjhill
@artofjhill Год назад
Np, Hope it helps!
@pelakalion
@pelakalion Год назад
Thank you J Hill, your channel its one of the best to learn 3D from all youtube :)
@Zacarion
@Zacarion Год назад
pure gold
@estikenal3078
@estikenal3078 Год назад
Where have you been man! Missed ya!!!❤️
@anasalamanca3444
@anasalamanca3444 10 месяцев назад
i love when you talkin spanish perfecto!
@JoshFryer
@JoshFryer 6 месяцев назад
Tip 7 changed my life when I discovered it! Over night it made me better at hard surface hahah
@fcschiavon
@fcschiavon 5 месяцев назад
Amazing as always J! Thank you! I have a question: my uploaded image always appears too large. How do I resize it?
@ernestoggg4873
@ernestoggg4873 Год назад
Hidden treasures in plain sight, Thank you so much!!!
@jelloserve1993
@jelloserve1993 8 месяцев назад
The smooth group will litterally change my life haha ! Thanks a lot for theses tips !
@artofjhill
@artofjhill 8 месяцев назад
You got it
@starkstefen3D
@starkstefen3D Год назад
thank you for the great video
@artofjhill
@artofjhill Год назад
@daxmiller2670
@daxmiller2670 Год назад
tip 7 blow my mind damn
@jabir790
@jabir790 Год назад
Great Video, Thank you for sharing your knowledge to the community, Your content helped me a lot, I learned a lot and you also inspiring a lot, Hope for more contents and tips in future, Good luck and Love you J hill. ❤👍
@artofjhill
@artofjhill Год назад
Thank you! ❤️
@karthiksai6736
@karthiksai6736 Год назад
hey love your tutorials, I'm a beginner in zbrush so I was wondering how do you do your topology ?? do you use zremesher or export the model into other software for that???
@reviewstand9953
@reviewstand9953 Год назад
You are Zbrush god 😱🫣
@nikblue22
@nikblue22 Год назад
Thanks!
@artofjhill
@artofjhill Год назад
Thank YOU! I hope it helps
@Giga3D811
@Giga3D811 Год назад
so valuable. oh my god that smooth group brush @>@ xd
@sidshoyong
@sidshoyong 11 месяцев назад
Tip 10 was it for me ❤❤
@artofjhill
@artofjhill 11 месяцев назад
@elizap3034
@elizap3034 Год назад
15 minutes in and you blew my mind multiple times
@artofjhill
@artofjhill Год назад
Happy to hear that! I hope it helps
@lanceuppercut8220
@lanceuppercut8220 5 месяцев назад
The reaction to the audience to the smooth groups brush was similar to when Capcom was doing their talk on Street Fighter 6 this year and when they used the cloth transpose brush. They are both amazing tools and I use them pretty frequently now. There are so many hidden gems in the lightbox it's unreal, I guess Pixel Logic doesn't want to overwhelm people who are still learning. I would suggest that everyone learn what's already there very well and if there's ever something really specific that you can't achieve with the default brushes, guarantee it's in the lightbox.
@artofjhill
@artofjhill 5 месяцев назад
Haha yea I felt this way seeing that too
@salsa101
@salsa101 Год назад
i wish i would have known about that morph target trick with projection a long time ago. probably would have saved me my job...
@akzcole7460
@akzcole7460 Год назад
Honestly had thought I’d hit a wall until I saw this video, appreciate the knowledge you’ve laid out perfectly.
@artofjhill
@artofjhill Год назад
love to hear it, you got it. get back at it!
@Sihbus
@Sihbus Год назад
on tip no.1 you can also not use 2 subtools. Remesh or retopo your dynamesh mesh and then mark a point in history where your details were (ctrl click on the undo point you wish) and then go back to the latest undo (the clean topo mesh) and click project history . that way you can keep retopologizing and projecting without worrying if both meshes are the correct distance and if something is off in your topology you can work on it as you project the details. also allows you to project meshes with a HUGE polycount, since you don't need to have a duplicate of the subtool eating up your polycount. :)
@artofjhill
@artofjhill Год назад
Wow nice
@wardyoussef3472
@wardyoussef3472 4 месяца назад
hey @Sihbus can u please elaborate more i didn't really get how to preserve the history , thanks in advance
@geraltrivia2950
@geraltrivia2950 Год назад
so helpfull jay, thank you so much. been watching since 4 years ago until now that im already a 3d artist :)
@artofjhill
@artofjhill Год назад
@carlcastelino8314
@carlcastelino8314 Год назад
Amazing Tips, always learing something new from your clips. Great job man. I donno if you've covered this in the past, 2 tips i have really found helpful - 1) splitting your model into patches with overlap if you want to go crazy hi when detailing huge full body characters. and 2) Using UVs to transfer shape information in maya even if the vertex count has changed. If you have UVs then you have a way.
@artofjhill
@artofjhill Год назад
Nice tips!
@chiuhua0322
@chiuhua0322 Год назад
Man, this is the most usful zbrush video I watch in few weeks, thank you very much!
@shreyasgalande2872
@shreyasgalande2872 Год назад
Hello sir.. Your video tutorials very helpful... Plz crate tutorials on character art zbrush
@CallofDutySucks
@CallofDutySucks Год назад
25:40 great video JHill, much love homie.
@artofjhill
@artofjhill Год назад
Thank you dude
@danielgroenewald3006
@danielgroenewald3006 Год назад
Bruh... some of these tips are helping me so much, I wouldn't even have known what to google to address them
@artofjhill
@artofjhill Год назад
Happy to hear that!
@pawpotsRS
@pawpotsRS Год назад
Tip1 - out of laziness I always bypass this process and just keep working on my high poly without duplicating for ZRemesh and project all, I think I will embrace this method starting now. ^_^ Tip7 - what I do is edgeloop masked border, but this is better as I only need to use smooth groups brush, problem in edgeloop was you have additional polygon which sometimes I don't like. Tip8 - I'm stupid I didn't know that Thickness, after I create a belt from planes I directly use extrude in zmodeler, ouch Tip9 - I'm not gonna be lazy of not doing zremesh by group promise ;) thanks for the tip man, thanks! super!
@gregoriocarreno
@gregoriocarreno 11 месяцев назад
Nice Bro Thanks
@artofjhill
@artofjhill 11 месяцев назад
Np. I hope it helps
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