Thank you for the video, it is an awesome walkthrough and I learned a lot about sketchup! Small but important thing to note using this method: Using the divide by function to copy the radial lines means the distance between the points on the surface of the sphere is equal, not the distance between the points on the icosahedron edge (the edge of the triangle). Although this will generate a geodesic dome, the geometry is slightly different from dome calculators like domerama. I wasn't quite sure how to use the divide or multiply copy functionality to split the icosahedron edges, so I just divided the edges into five parts and copied the radial length each time to the endpoint of the divided icosahedron edge. It was a bit more work, but resulted in the same geometry as domerama.
Thanks for an interesting video. I think there's an easier way to do this though. The most complicated part in the video by far is projecting the points (vertices) from the divided triangle onto the surface of the sphere. So another way to do this part would be as follows. Divide a triangle into smaller triangles (as shown in the video), then for each new point just draw a line from the sphere's centre to that point, then type in the radius length! The point should now be on the sphere's surface. Then repeat this for the other points, and once all the points are on the surface of the sphere just connect them with lines.
Initially when creating the first geodesic sphere shape, he creates the first two triangles and then presses x4 to create the rest on that side. When I do this it doesn't work, do I need to press something else at the same time?
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Mve-P4hlkjI.html this video has the shortest way to create icosahedron, but his method to create 6v with plugin not quite accurate because it doesn't have equal radius on each vertice, yours is accurate..thanks