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Creating YOUR CRAZY Programming Ideas! 

CodeCraftedPhysics
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I have recreated some of your ideas! What simulation would you like to see in the next video?
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0:00 1st Simulation
0:46 2nd Simulation
1:55 3rd Simulation
3:07 4th Simulation
4:17 5th Simulation
5:28 6th Simulation
6:18 7th Simulation
6:57 8th Simulation
#programming #pc #computer #games #simulation #satisfying #interesting #cool #math #viral #physics #mathematics #melody #sound #asmr #soothing #relax #relaxing

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25 июл 2024

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Комментарии : 634   
@CodeCraftedPhysics
@CodeCraftedPhysics 27 дней назад
So what is your programming idea for the next episode? 😄
@herrhartmann3036
@herrhartmann3036 27 дней назад
A ball bouncing inside a circle, with the point of gravity rotating around it. Every time the ball bounces, the gravity point gets a little faster. I wonder if this system will eventually reach a point where the ball hovers in the middle, because gravity is moving so quickly that the ball can never fall all the way to the rim.
@meereeeeerreereerr
@meereeeeerreereerr 27 дней назад
Ten balls bouncing at once
@ВГТРК_Телевидение_и_радио
The idea for the video: one ball randomly turns a square when falling: 50% to the left, 50% to the right. When the square is completely rotated, the ball(s) doubles (are doubled). Please accept the idea.
@Air_Epic_Wubbox32
@Air_Epic_Wubbox32 27 дней назад
2 balls bouncing. 1 big and 1 small. Each time the big one bounces, the circle gets bigger. When the small ball bounces, the circle gets smaller. And when they collide, the big one gets smaller and the small one gets bigger
@mmlndjdjrj
@mmlndjdjrj 27 дней назад
the 2 balls are trapped in a circle inside of 3 other circles and every bounce there is a 10% chance to make a gap that is 1.4x pixels bigger than the ball in the circle and the circles are rotating so it will be harder for them to get out and the next circle is a little bit bigger and ball who wins their size gets increased by 1000% and speed by 500% and spawns 10 clones per bounce and the simulation ends when it crashes
@tesseract7586
@tesseract7586 27 дней назад
make one where the ball gets faster every bounce and spawns a new one, but every bounce the gravity point is randomised.
@Eljeirobloxgames
@Eljeirobloxgames 22 дня назад
cool
@creativity66699
@creativity66699 27 дней назад
The outline is a box, with a ◘ shape, and the ◘ grows bigger every time it bounces. Once the ◘ fills up the box, the circle in ◘ gets bigger and then the square in ◘ gets smaller, and so on.
@FeWi-YT
@FeWi-YT 22 дня назад
So basically what I understood is: The outside is: „that shape“ Everything the ball inside bounces the „shape“ gets bigger until it fills itself???
@FeWi-YT
@FeWi-YT 22 дня назад
Once the „Shape“ fills up the box? „The shape“ is literally the box it can’t fill up itself
@evanmorales8243
@evanmorales8243 21 день назад
.
@cryyl7223
@cryyl7223 16 дней назад
I love you❤
@jaozindeboas
@jaozindeboas 23 дня назад
5:30 my anxiety really had gone 📈📉📈📉📈📉📈📉📈📉📈📉
@zodour
@zodour 19 дней назад
🤖
@jaozindeboas
@jaozindeboas 19 дней назад
@@zodour ?
@zodour
@zodour 19 дней назад
@@jaozindeboas bot ass comment
@jaozindeboas
@jaozindeboas 19 дней назад
@@zodour:(
@mischiefthedegenerateratto7464
@mischiefthedegenerateratto7464 18 дней назад
Mine is still 📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈📈
@XseriezisaG
@XseriezisaG 27 дней назад
Suggetion: we start with 4 small balls but everytime they hit a wall, it spawns another. and when a ball hits another ball, it merges into a bigger one. to the point that a ball size takes up the whole ring.
@Gob-j9g
@Gob-j9g 21 день назад
So basically, it’s just cannibalism, but you get bigger each time you eat
@catbirdlover8858
@catbirdlover8858 18 дней назад
​@@Gob-j9garen't you literally a bomb
@DaRealMilkocioused
@DaRealMilkocioused 2 дня назад
5:12 IT DREW A STAR LOL
@180rotator
@180rotator 27 дней назад
Suggestion: 2 triangles (rotation isn't static) bouncing from it's trail which gets longer but everytime the 2 triangles collide, another one appears. The border being a constantly rotating square. (5°/s)
@TheProfessor-TB
@TheProfessor-TB 5 дней назад
A box, with a square, there is a line, that if the square touches it, it will double. The process continues until the squares fill the box, as if it were a grid.
@IkeFanBoy64
@IkeFanBoy64 18 дней назад
Suggestion: How about one where the shape needs to fill the border, but every time it goes completely over a part of its trail, the trail disappears and the shape gets smaller.
@PAPAGEORGEVR
@PAPAGEORGEVR 27 дней назад
Why does this have so few views? This is amazing!
@firesuperior3189
@firesuperior3189 18 дней назад
A triangle bounces around inside of a circle. Whenever it collides with the circle, it has a 60% chance to gain one side (turning into a square) or a 40% chance to lose one side. The shape can also grow every bounce. The simulation stops once it is too big to bounce inside the circle.
@Jengjengggg
@Jengjengggg 19 дней назад
1:36 box starts to go CRAZY
@PlankingPancake
@PlankingPancake 22 дня назад
The outline is a square. The ball starts in the middle. Every bounce on the bottom half of the box decreases gravity and spawns two balls but if it hits the top half of the box three balls get deleted and gravity increases
@The_Mandela_Alternate_YT
@The_Mandela_Alternate_YT 26 дней назад
love your calming vids for someone with adhd it helps me a lot
@sonicwaveinfinitymiddwelle8555
@sonicwaveinfinitymiddwelle8555 14 дней назад
> circle arena > 2 balls > upon collision both balls velocity and gravity gets halved > when balls collide with ground there's 0.5% chance to triple velocity and double gravity > the chance of the rule above is multiplied by amount of total collisions > run the program until you reach 200 total collisions or the balls fill the whole circle
@wasperfly
@wasperfly 27 дней назад
A ball is spawned that explodes into multiple smaller balls that color the circle and despawn after bouncing once or twice. Maybe for the big balls they explode randomly after 1-5 seconds, while the smaller balls have a 50% chance if despawning on the first bounce and 100% on the second. Repeat until the circle is fully colored (or once you get tired of waiting if it goes on too long lol)
@BonesYouTube
@BonesYouTube 19 дней назад
A ball starts with a 0% chance of spawning a new one, every bounce increases the probability by 0.1%. The probability value is unique for all balls, and when a ball duplicates, its probability resets to 0%, but increases its own probability incrementation by 0.1%. Which means after a ball duplicates for the first time it will increase by 0.2% instead.
@novapulse_music_
@novapulse_music_ 22 дня назад
ball bouncing in a circle, but when it hits around exactly the sides of the circle, it switches to slide phisics if its bouncing, or to bounce physics if its already sliding.
@Trebord_
@Trebord_ 21 день назад
Suggestion: Start with two balls, one becoming the center of mass, and whenever a ball collides with the center of mass, it becomes the new center of mass and duplicates the other ball it stole from
@Lukasek_Grubasek
@Lukasek_Grubasek 21 час назад
Watching this at 2AM instead of sleeping goes crazy
@user-fc2pi1kc1l
@user-fc2pi1kc1l 21 день назад
make a simulation of a ball but 1)there is 25% chance of increasing speed by 20% 2)25% chance of adding another ball with same parameters 3)25% chance of shinking the area 4)25% chance of changing the gravity )
@psycat_P57C4T
@psycat_P57C4T 19 дней назад
5:23 ball makin stars
@Dalcor12roblox
@Dalcor12roblox 15 дней назад
I like how the 7th simulation ball just went nuts
@ariaelidove
@ariaelidove 21 день назад
6:25 what TAS snake wishes it could be.
@ripXgojo
@ripXgojo 27 дней назад
Love these videos, pls make more
@lunchannelhiv709
@lunchannelhiv709 15 дней назад
Idea: The outline is a triangle. There is an ball and a blackhole. If the ball hits the top, 2 new balls spawn, and vice-versa. (1) When the black hole sucks the ball, it has an 50% chance to rotate right or left. (2) Every time the black hole sucks the balls, or any spawn, will make the triangle bigger and thicker. (3) There is an ball rotating outside of the circle, and it decides the gravity of the black hole. (4) All this until the black hole fills the screen. (5)
@user-fk4pz3sc6i
@user-fk4pz3sc6i 26 дней назад
1:49 digit spinner
@VisionaryGD
@VisionaryGD 4 дня назад
Video idea: a ball has to fill the screen but the point of gravity is moving around the circle it’s in, AND with every bounce the point of gravity SPEEDS UP
@armywalaby
@armywalaby 20 дней назад
A ring that grows bigger every second, every time the ball it’s the ring, it shrinks
@aaronjimbo2497
@aaronjimbo2497 21 день назад
Every time the ball bounces. A random meme sound effect plays untill the circle is filled
@ntb-nauan
@ntb-nauan 20 дней назад
ME TOO :( 1. When the simulate start, a black hole will created and move toward with degrees = 45 and the speed 10px/f and zero-gravity. 2. If the black hole touching the egde, it will bounce and create a new black hole in random location. 3. All black hole will have the gravity (G = 0.4). 4. If an black hole touching another black hole, they will bounce and the border will wider. 5. Border will start with the radius wide (R = 325.75px).
@_Dearex_
@_Dearex_ 16 дней назад
Squares bouncing in a circle. If two shapes touch, one loses a corner and the other gains one (random on equal, else the lower count loses). A triangle losing one gets deleted and spawns two new squares. Maybe color per corner count?
@Mandelbrot777
@Mandelbrot777 11 дней назад
The outline is a ring. There is a gravity ball looping around the ring. There is a ball inside the ring. Every bounce increases the speed of the ball and the looping gravity ball. Sim stops when the gravity ball becomes a particle accelerator. Trackers: speed of gravity ball, rotation of gravity ball.
@Hunter-tl4hq
@Hunter-tl4hq 22 дня назад
A ball with zero gravity in a ring, and when the ball hits the ring, it adds one speed and another ball
@Catkid
@Catkid 26 дней назад
A ball is bouncing around in a ring, and every time the ball hits the ring, the ring's shape shifts closer to being a square. Once the ring is fully a square (or like one is unable to visually tell the difference between it and a regular square), the ball slowly gets larger and more square-like every bounce, until it fills the square
@LaserMob.
@LaserMob. 23 дня назад
a little wheel that run in a direction (left/right) when that touch the center change direction 5% speed up 5% less gravity 15% enlarge the wheel until is stuck
@ABITDANTON
@ABITDANTON 15 дней назад
inside the ball there is a square jumping without gravity, but there is also a triangle with high gravity there. If the triangle touches the walls of the circle, then the gravity of the square decreases, and that of the triangle increases, and vice versa.
@FLonYT326
@FLonYT326 21 день назад
Suggestion: The outline is a circle, and the ball starts in the middle. It bounces and gets bigger until it fills up the circle, however, the twist is that the bounces are synced to a song’s original rhythm.
@Kittlespak
@Kittlespak 20 дней назад
A triangle, everytime it bounces, gravity changes direction and the triangle multiplies
@lemmymachine1060
@lemmymachine1060 26 дней назад
how people thinking of this shi 😭😭🙏
@matthewkendrick8280
@matthewkendrick8280 21 день назад
We like them when the simulation completely glitches out and crashes
@adriandidotherthings
@adriandidotherthings 24 дня назад
Idea 1: A triangle. A ball will bounce inside the triangle. The ball is given 3 bounces at the start, then turns into a solid, floating block in its place. A new ball will spawn, this time smaller and with 4. Then 5, 6...all the way up until there is either no room left, or until the ball is too small (by that i mean idk how small). If a ball spawns with a bounce counter equal to any multiple of 10, a new ball spawns. Idea 2: subscribe to CodeCraftedPhysics
@44Hd22
@44Hd22 26 дней назад
Can you make an algorithm that lets any number of balls play a song with correct pauses and note lengths? This will probably require a lot of processing power with more balls so you could just do one or two. You would need to add areas in which a longer note is played while the ball is overlapping it and the algorithm should work with different physics so you can tweak them. Some other cool elements could be moving parts, areas that exert a force on the ball (it can be a different shape if you want), gravity areas so just force areas but shaped differently (circle or maybe hexagons or any shape), bounce pads or something, mid environment physics changes, logic gates or interactive parts that change something in the level and maybe visuals but visuals could be a separate algorithm. The algorithm could use the level or you could do (some parts) manually to emphasise changes in he music. If you have more ideas, you can add them if you want to. You can do this by making each element have a specific sound or you could just predetermine the sounds and let the main object travel through the level that way. Maybe you need to isolate the sounds you want to be synced but I don’t have any real coding experience. I might know very simple surface level stuff but I can’t really know *List of Elements* Main object Collision areas Extra bounce collision areas Passable sound areas for longer sounds Environment changes Buttons or triggers for movements (the buttons aren’t really required for movements because it’s a simulation and not a game) Physics changes (gravity fields or changing direction of gravity or making it be one gravity point; time speed, shape change (number and/or shape) Visuals (can be just some text or colourful and pretty animations)
@olif146
@olif146 20 дней назад
make the ball finally escape the simulation and go home to see their family again
@breakerboy365
@breakerboy365 21 день назад
Idea: 1. Spawn a random number of balls near each other. 2. Each newly spawned ball will rotate around the previously spawned ball a random but constant amount. 3. The last spawned ball leaves behind a thin trail
@marco-si5uy
@marco-si5uy 21 день назад
Idea: there are 4 circles and 4 squares in a big box with a bunch of platforms preaded across the box. theres a triangle on the top on a platform. The triangle can be put on the head of whoever touches it. Each team has to collaborate to grab the triangle (that is the only shape who can't bounce) and bring it to their spawn. The triangle can be stolen from the opposite shape if they touch
@shelster374
@shelster374 18 дней назад
5:30 DRIFTER ICON YOOO
@Huskiewr12
@Huskiewr12 20 дней назад
4:04 the meanest groove in this whole vid
@jmanbenoit3812
@jmanbenoit3812 17 дней назад
A cube bounces around inside a box. There are 2 points in which the box is shot up with great force. When this happens, it changes gravity, and there is 1 force point on the roof in the middle. Everytime it changes gravity, another box spawns, the identical size of the cube. The original cube is white, and the others are red. The white cube will absorb the other cubes. As it absorbs cubes, it gets bigger. The simulation ends when the white square gets too big to fit in the square. Side note, all squares play a piano note whenever bouncing.
@user-xe6yh7zy2v
@user-xe6yh7zy2v 27 дней назад
Make a cereal but every time it bounces the gravity.
@shelinaashlock1046
@shelinaashlock1046 27 дней назад
😂what are you saying
@Objectfood
@Objectfood 27 дней назад
I cant even stop laughing at the 2nd one
@Jar.Headed
@Jar.Headed 22 дня назад
A DVD logo bouncing inside itself
@gneu1527
@gneu1527 20 дней назад
A ball bounces around and every bounce there's a 25% chance it spawns another ball, 25% chance its speed increases, 25% chance the gravity changes in a random direction, and a 25% chance the ring size decreases. Repeat until ring gets small.
@user-mb1rv4if9l
@user-mb1rv4if9l 18 дней назад
The 2nd one, the 3rd one,4th one and 5th one sounds calm
@ASP4wesome
@ASP4wesome 21 день назад
* thumbnail * Me : "Hey, Vsauce"
@_personwhoplaysalot_336
@_personwhoplaysalot_336 21 день назад
1:39 the map when i clone the characters too much:
@JoelPeldys-jt6xn
@JoelPeldys-jt6xn 21 день назад
Idea for video: The outline is a square and there is a square inside bouncing around, 1) every time the square hits the border another square spawns, 2) whenever the square hits another square the border expands
@SiarnaqGD
@SiarnaqGD 11 дней назад
Idea: Let a circle rest in the center of a square. Let the square revolve around this circle. And with each round, the frame speeds up and grows by 4 pixels in all directions. and when it grows by 16 pixels in total, another circle is formed inside the square and comes next to the main center. And let the square become smaller when it stops. Let the video end when both centers are stuck.
@pizzainc.1465
@pizzainc.1465 21 день назад
Red ball that attracts all balls, blue ball that repels all balls, yellow ball that attracts yellow balls, and green ball that attracts yellow ball. 50% chance of mutual destruction and 12.5% chance of each color spawning when two balls of the same color collide. Start with two of each color
@G0NNG_official1360
@G0NNG_official1360 21 день назад
6:19 snake but instead of eating an apple, you need to eat yourself
@EngiesParadise
@EngiesParadise 18 дней назад
6:16 doomed to an eternity of isolation
@alesio2946
@alesio2946 18 дней назад
Idea: when a ball bounces it has 30% chances of getting bigger, 30% chances of getting smaller and 30% chances of getting faster
@Sox_ate_socks
@Sox_ate_socks 21 день назад
Simulation is my new favorite instrument
@masteroftheinternetverse1296
@masteroftheinternetverse1296 20 дней назад
Spawn 2 balls and 2 antiballs. The balls have standard gravity and the antiballs have upside down gravity. When the two normal balls collide or the two antiballs collide, spawn another ball and another antiball. When a ball and an antiball collide, both get deleted and every other ball has its speed increased by 10%.
@mochiidabrochii
@mochiidabrochii 24 дня назад
idea: the outline is a hexagon, and there is a circle inside of the hexagon. like this: _ / \ \_/ when the ball touches the top/bottom side, it makes another circle. if it’s the bottom right/left, then makes a triangle. if it’s the top right/left, it makes a square. every shape can interact with the side, and make another shape. doesn’t have to only be the ball. same shapes interact with eachother, while different ones don’t. every bounce increases speed by 5%. 10% chance the shape gets deleted when it touches a side.
@88carp8it
@88carp8it 26 дней назад
The ball is floating in the ring with a trail and another ball too but the other ball gets bigger every time it hits something
@satzukaze
@satzukaze 21 день назад
Ball in a box with 25% chance to invert gravity when it touches the edge. When it hits the bottom, the box will get another side, but when it hits the top, the box will lose a side. If the box loses all its sides, start over with 1 more ball than last time.
@Xmascon1
@Xmascon1 21 день назад
Idea: make a circle border for the ball, make the first ball white, it tries to fill up the circle with white trail but while thats happening a white ball OR a black ball might spawn every 2 second, White: 60% chance Black: 40% chance (or just make it half to half if cannot) White balls: helps the other white balls fill up the circle with white Black balls: it sort of erase the color white and instead, does not help the white balls (Context): its not a racing to see what ball fills up the circle first, its just the white ball that has to fill the circle with the white trail, and yes the balls THAT spawned will despawn after 7 secs so that it does not fill the circle with balls instead of white, and also if it lasted too long, just end it in like 1 min or so
@avrinpozer
@avrinpozer 25 дней назад
suggestion: two balls in a ring. if one ball bounces it will grow. only with falling physics!
@yolomationanimation9784
@yolomationanimation9784 21 день назад
A ball that when it hits a border it dents that area slightly until either the border goes offscreen or the ball gets trapped somehow
@TeaTimeee
@TeaTimeee 20 дней назад
Here's a whacky and funny one: there are 1024 squares in random positions and a ball visits each square in the shortest possible path!
@jenriesgamingworld8041
@jenriesgamingworld8041 24 дня назад
a circle in a box but everytime it hits the box it multiplies but if it hits the top or bottom it has a 50% chance "or 100% if you cant have a randomizer" to delete the ball it hitted. "plus a 25% chance to spontaniusly combust/explode"
@Aaronelxd1234
@Aaronelxd1234 20 дней назад
Square shaped box, a ball the left corner, if the ball touches another corner the shape changes and another ball gets created, but if it touches a side, the square moves 1 inch to that side.
@HiveEntity001
@HiveEntity001 23 дня назад
make a ball on a flat surface that bounces higher with each bounce and also theres a ceiling so it bounces to infinity
@NoodleVids
@NoodleVids 23 дня назад
Video Idea: A ball bouncing inside a square. Every bounce switches gravity to left, right, up, or down. (randomized) Every bounce has a 25% chance to spawn a new ball. The balls can collide. Every bounce has a 45% chance of growing or shrinking (randomized) all other balls. Ends when square is full.
@naamikas
@naamikas 6 дней назад
OMG, I would watch this for hours
@bred4ev3r
@bred4ev3r 24 дня назад
These are separate btw A ball bounces in a circle, but the gravity point changes to where the last bounce was, until it fills the screen Every bounce, there is a: 25% chance of ball growing 25%chance of ball shrinking 15% chance border grows 15% chance border shrinks 10% chance nothing 5% chance new ball spawns 4% chance ball deletes 1% chance end
@theflyingfudgeman9118
@theflyingfudgeman9118 19 дней назад
Idea: A triangle, a circle and a square. Every time one of the objects bounces, the border and the object trade shapes (aka if the square bounces off of the circular border, the border becomes a square and the object becomes a circle). Objects that are outside of the border's new shape are deleted, and anytime the object with the same shape as the border bounces, a new object with that shape spawns.
@codetoil
@codetoil 13 дней назад
Suggestion: Make a simulation where (given λ is a small positive number) 3 particles can merge into 1 particle when they collide with probability 1/4*λ, or just ignore each other otherwise. 2 particles can collide with each other with probability 1/3*λ, or just ignore each other otherwise. 1 particle can spontaneously combust into 3 particles with probability 1/4*λ, or just ignore each other otherwise. (This is based on the Quartic Interaction)
@user-di4hu8gs9u
@user-di4hu8gs9u 20 дней назад
1 circle will spawn. It has 30% chance to double the circles every bounce. 5% chance to remove 1 circle every bounce. Each bounce will make the ring grow. Every second, the ring shrinks.
@EnderSand2486
@EnderSand2486 19 дней назад
The border has a ball which is a border for a ball. when the big ball hits the border it grows bigger and when the small ball hits the border they both get faster.
@PhamHaiHoang-td5qm
@PhamHaiHoang-td5qm 20 дней назад
Idea: a ball and a polygon with 20 sides, when the ball touches the polygon, it loses a side, when the polygon bounce on the ring, it has a 5% of getting another side.
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 22 дня назад
Two balls bouncing in a ring, when one of them bounces, the other one reverses velocity
@Etwe0828
@Etwe0828 19 дней назад
Square in a circle, every bounce (including other squares) 50% Duplicate, 25% destroy itself, 25% bigger circle
@kwekker
@kwekker 21 день назад
A red circle and green square in a square box, the square can move up, down, left or right, depending on player input. When the square touches the circle, its tail gets larger and the circle disappears, respawning at a random different location
@senter_armstong
@senter_armstong 26 дней назад
the dvd logo but it hits the corrner of a box every time
@katerisorsa5641
@katerisorsa5641 27 дней назад
When the ball hits the circle it grows and has a 20%chance of duplicating another ball 1/2 the size of the last one and a 30%chance of shrinking the ball by50%
@sarahclark319
@sarahclark319 23 дня назад
Make a ring with a circle that has a trail everytime the ball bounces it has a 50% chance the trail and circle will get bigger and another 50% chance the ring will get smaller. It also changes gravity every bounce. Hit like if you would love this idea plz🥺... Please add my idea I like your videos!!
@KeiganBailey
@KeiganBailey 27 дней назад
I never thought I would watch the channel again, but here I am😊
@copeharder69420
@copeharder69420 21 день назад
in the square box, there is a black hole and 100 or 200 squares bouncing, every bounce makes a square dissapear if the square goes in the black hole, 2 squares are added (like a hydra type of crap)
@shirinpatel9339
@shirinpatel9339 27 дней назад
When the ball bounces a revolving orb going round the circle changes the gravity to there and makes it faster
@Gamingdogmochi234
@Gamingdogmochi234 22 дня назад
Make 2 balls and if the balls touch each other, a random event happens - another ball or any shape from a triangle to a 50-gon spawns (and if the shape is spawned it takes an amount of hits to get to a triangle where on that it it destroys itself.) - both balls grow or shrink in size - one shrinks and one grows - the sides go wider or thinner - the top and bottom go taller or shorter - The square rotates - A ring spawns? Yeah I’m basically saying go crazy with every idea you have in a short and create chaos. LMAO
@Kingten2K24
@Kingten2K24 24 дня назад
idea: make 2 triangles bounce in a square and when the triangles collide it changes the shape of the triangle and the square into randomized shapes while also spawning another triangle
@theawakeneddoughfruit
@theawakeneddoughfruit 23 дня назад
Idea: Make a circle bounce around a square and the circle is really slow, and when the circle makes a trail, the trail becomes another circle. The circle also when the circle bouncee on the wall, it becomes 1.1x faster
@user-iq5rz1ws1f
@user-iq5rz1ws1f 22 дня назад
So this involves three circles. If circle 1 wants to talk to circle 2 but circle 2 doesn’t want to they can stop talking then circle 2 will talk to circle 3 and if talks back they’ll form circle 4 then circle 1 will talk to circle 4 and so on NOW this can happen at random @CodeCraftedPhysics.
@swixylol
@swixylol 24 дня назад
Suggestion: change the shape when a tiny ball hits a wall inside the circle: start 2: the ball will be the last shape it formed when the wall is hit 3: the ball will multiply 4: when the circle turns into a shape with 1k sides, the shape gets eaten by caseoh (light snack)
@anno_nym
@anno_nym 23 дня назад
I kinda liked the star appearin g out of nowhere at 5:02
@justanothergamer64
@justanothergamer64 6 дней назад
Take someone else's idea but add this twist: There are two simulations (or it's cut in half), one with higher gravity and one with equally higher speed, and see which one will end the simulation first.
@Cool_Bungle
@Cool_Bungle 25 дней назад
Everytime a ball spawns: It has a random color that it is attracted to by gravity A random color that if touched will make a new ball spawn A random color that if touched will make it disappear
@Hamter936
@Hamter936 4 дня назад
A ball bouncing on the inside of a circle inside of a square, when the ball hits the border of the circle, the gravity of the circle shifts 90°, and every time the circle hits the square, another ball spawns inside the circle and the square gets smaller.
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