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Critical hits are the only way to enjoy a game. | Inkbound 

Haelian
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Inkbound playlist! • Inkbound
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/ haelian2
Join the House of Haelian here on RU-vid and get badges, emotes, and priority reply to your comments!
/ @haelian
Chill in our discord community for the game discussions when I'm off line. / discord
#haelian #roguelike #gaming #inkbound #tacticalgaming

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25 авг 2024

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Комментарии : 14   
@HadesEnvoy
@HadesEnvoy 3 месяца назад
Woo! More Inkbound!
@fatehl884
@fatehl884 3 месяца назад
Please upload more! I enjoy it because of it being complex and having more options to do builds and stuff!
@matthewbeard7841
@matthewbeard7841 3 месяца назад
Oh this game is insanely fun to watch *because* of the complexity I feel! Would love to see vids on the new classes if possible.
@Harps0ng
@Harps0ng 3 месяца назад
Having an absolute blast with this game
@HadesEnvoy
@HadesEnvoy 3 месяца назад
Just finished the ep. Great run, cant wait for more!
@marioman51
@marioman51 3 месяца назад
45:35 omni dmg gotten from prey persists through all combata
@sudokucoach
@sudokucoach 3 месяца назад
I enjoyed the Inkbound videos! Thanks
@Kasaaz
@Kasaaz 3 месяца назад
I know it's all about Hades 2 right now (For good reason!) but I do hope you'll come back to this game eventually too.
@marioman51
@marioman51 3 месяца назад
11:20 that triangle is indicating an augment or binding you haven’t used before
@elver2218
@elver2218 3 месяца назад
Critical hits my bemloved,,,,,,,,,
@eSTe__B
@eSTe__B 3 месяца назад
Moving on up! Rank 14, things are getting spicy 🔥
@frail77
@frail77 3 месяца назад
I wish the trinkets are better or more useful. Most of them does nothing all game, the rest had negative effect or just completely niche. It is a rougelite so you just cant force a build. I think trinkets are the weakest point in the game
@Raindrop511
@Raindrop511 Месяц назад
yeah they are honestly a bit niche, but most of the power in this game comes from the vestiges and binding augments so i think it's fine, otherwise you'd be too strong.
@Londronable
@Londronable Месяц назад
I mean, they're more to give some direction rather than to give power which imo they do well. There are some behind the scene modifiers that make lining up builds more likely as well. Based on what you destroy and such those things are more likely to appear. Always remember games lie to you. If you play xcom and it says 95% change to hit the enemy, probably more like 98% because people would just get too frustrated by missing 1/20.
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