Who could ask for anything more? This is sort of a mutation and further exploration of a few concepts from my previous video. All of the spacey noises are coming from the Crush delay, going through a filter and being fed into the Dub delay. Crush time is modulated; Dub time is steady and synced to the tempo of the drum loop. The two delays are fed back into each other. I was enjoying this psychedelic groove but it needed something more than the occasional bell tone from Rings, so I set up Threshold to play with Hermod, where I am up to my old tricks: Interlacing short sequences of different lengths and 50% chance per note. That technique yields unpredictable interactions between short segments of sequenced material, a "predetermined randomness" if you will.
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16 окт 2024