@@KerosceneHvH cuz i dont get it how can u do clips if u re playing on cheats like u dont even need aim gamesense snd things like it all u need to do is have better cheat know when u can shoot somebody
@@adryyen_ that's not the case, you should understand that hvh in cs isnt too related to normal cs you replace aiming and reaction time with wallbang knowledge, knowing every grenade lineup to perfection with instantly improvising nade lineups based off knowing how the game physics and bounces work, replacing holding angles with knowing when to peek, replacing normal gamesense with hvh gamesense of knowing where to smoke yourself off while countering their molotov to a instant, how to peek a awp vs scout vs auto vs a deagle vs a revolver replacing timings with revolver rev timings and peeking on perfect peek replacing regular util lineups with hvh ones knowing your opponents playstyle to knowing your opponent's cheat, how the cheat works and how to counter it, not just peeking like a retard or holding w, what you dont see in clips and highlights vs full games is countering utility, peeking with utility to throw so they cant move in time to hit you or your backtrack, or fakelag backtrack, how to peek lag, how to peek with lag what you also don't see is people counting nospread shots, if they use doubletap, guessing cheat, guessing ideal tick, guessing cheat spread and if your autostop breaks, knowing how to cfg, cfging on the spot, what you don't see is stuff you dont see because you are used to normal cs, what you don't understand is the difference between wingman hvh and community hvh, the differences, why some people that do wingman hvh are global and some are mge despite the mge player playing more and having a better cheat and cfg what you don't see is that hvh isnt normal cs, in much the same way that heatseeker rocket league isnt regular rocket league, in the same way that hvh rocket league isnt even remotely close to regular one and as a p.s i use a top 4 cheat, if the top 1 cheat holds w against me, despite having a much much faster autofire and forward track, i still beat them. Normally a mediocre config on the top 1 cheat beats the other cheat's best cfgs simply because it's top 1(and has backtrack) and the top 4 cheat doesnt even come close to top 1
it's against other cheaters only The way i'd describe it is like heatseeker in rocket league, it's a different mode of play where you replace one part of the mechanics with a entirely different one In this case you replace aiming and reaction time with wallbang knowledge, knowing every grenade lineup to perfection with instantly improvising nade lineups based off knowing how the game physics and bounces work, replacing holding angles with knowing when to peek, replacing normal gamesense with hvh gamesense of knowing where to smoke yourself off while countering their molotov, how to peek a awp vs scout vs auto replacing timings with revolver rev timings and peeking on perfect peek replacing regular util lineups with hvh ones knowing your opponents playstyle to knowing your opponent's cheat, how the cheat works and how to counter it - eg. they use midnight, go behind a wall and try to shoot them fast peeking a wall as your autowall is faster on nixware, they use enigma quickpeek angles with antiaim so they cant lock onto head, predator systems peek fast and close to corners, primodial just can be beaten easily, plaguecheat just walk out with a knife autostrafing because he cant resolve, gamesense vip you just beat, skeet you close to corner peek, aimware you just beat easily, compkiller you play very smart so he cant autofire you faster getting peekers advantage exploiting the opponent's playstyle with exploiting the opponent's reaction times and for the group of hvh i play - matchmaking hvh(global elite red trust), you need to know when to/if to doubletap for 1 shot, when to use your 2 nospread shots, when to manual antiaim, when to use the cheat's antiaim, when to use ahk antiaim for server based hvh, nospread rapid fire, it's not skill based whatsoever that's quite litterally subtick exploit autostrafing every jump with antiaim and fakeduck while jumping, with the only skill being knowing when to reload for server based hvh, nospread is a lot more skill based as you cant just jumppeek every angle max velocity as people can fastpeek you and kill you faster than you can for server based hvh, spread and rapidfire is luck based, same as nospread rapidfire almost, just that you dont jumpeek angles, you simply fakeduck them for server based hvh, spread no rapid fire is the most skill based requiring knowledge of all cheat features on both your and opponent's cheat, their hvh skill, your cheat and all the features, wallbangs are very important and overall is matchmaking hvh with even more features to worry about the major difference between mm hvh and spread community hvh is the cheats used in mm hvh, people use midnight nixware and memesense with a ton more diversity, cheats come and go very fast and you have to keep up with the meta very fast or you can get banned or left behind in community dedicated hvh, people use neverlose and fatality with skeet coming at a VERY VERY FAR third, and sometimes compkiller and nixware which come so far that they get tapped instantly by any user of a better cheat