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CS2 vs CSGO Map Comparison 

3kliksphilip
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There are pictures of unreleased Counter Strike 2 maps here - developer.valvesoftware.com/w...
In this video, I line them up against CS:GO versions of those same maps and see what's changed. And what hasn't
0:00 - Intro
0:16 - Shoots
1:31 - Office
3:57 - Lake
5:01 - Canals
6:45 - Short Dust
7:29 - Baggage

Игры

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3 май 2024

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Комментарии : 1 тыс.   
@waste4245
@waste4245 Год назад
Can't help but agree about the all maps being sunny part. The different weather in some of the maps is a huge factor for atmosphere.
@TippyHippy
@TippyHippy Год назад
l put my hamster in a sock and sIammed it against the furniture
@Jandr02222
@Jandr02222 Год назад
​@@TippyHippy does this hurt the hamster????
@balaclipa
@balaclipa Год назад
CS2 shattered my hopes and dreams of playing on a rainy cs map.
@popjam7744
@popjam7744 Год назад
@@balaclipa It could still happen, it would just be sunny as well
@aydo6721
@aydo6721 Год назад
@@Jandr02222 no, idiot
@EnigmaticGentleman
@EnigmaticGentleman Год назад
Is it just me, or does Office looks better in CSGO? The gloomy overcast really was a defining feature of it
@d0m574
@d0m574 Год назад
Canals as well, better in csgo lol
@jayslex
@jayslex Год назад
yeah i agree
@smile4cs
@smile4cs Год назад
yeah people keep saying the lighting is “better” but it almost looks like no shading at all
@lIllIlllIlIllIlllIlIllIlllIl
All CSGO maps look better.
@renerebbase7050
@renerebbase7050 Год назад
Sad they are making Office worse - A guy who only queues Office in MM.
@mschulmeister6519
@mschulmeister6519 Год назад
Oh i haven't liked the sun change on Office, it had kinda of a gritty urban feel, now its just yet another Dust2 sunny day
@Terrown
@Terrown Год назад
totally agree. Some maps should stay more gritty and dark - i dont like that every CS2 map seems exactly the same: blue sky, sunny day. Looking forward to Map Making Tools
@BonJoviBeatlesLedZep
@BonJoviBeatlesLedZep Год назад
They should make it green so you can pretend to be Neo escaping his office
@spimpsmacker6422
@spimpsmacker6422 Год назад
@@BonJoviBeatlesLedZep Fr. I once made a map in CSGO and added a green hue to the sunlight. Me and my friends would pick deagles or duals and fought like we were in the Matrix.
@paoloposo
@paoloposo Год назад
Fun fact: In the CS2 version of Baggage, the labels for the conveyor belts now correctly read "FLIEẞBAND", where in CS:GO it is "FLIESSBAND". The German-language ligature ß, the so-called "sharp s", has not had an uppercase variant until 2008 and wasn't officially adopted until 2017. In all-caps writing, as is the case in this map, you had to use "SS" instead.
@laka1469
@laka1469 Год назад
You can write ß as ss, that's not incorrect. It's more of a stylistic choice, both versions are correct spellings. But you are correct on the missing uppercase ß. It's so new that holding shift and pressing the ß key on German keyboards does not get you an uppercase ẞ.
@ivan_valerian
@ivan_valerian Год назад
Now this is interesting
@emilianozamora399
@emilianozamora399 Год назад
New German update dropped
@paoloposo
@paoloposo Год назад
@@laka1469 Yes, in situations where the type face or the styling of the text is important (like when it's written in all-caps) or when your keyboard doesn't have the letter (applies to umlauts as well, e.g. ä becomes ae), you can write ss in place of ß and everybody knows what is meant. But as far as I'm aware, strictly adhering to orthography rules, there are no two ways to correctly spell any given word. In a letter, writing Strasse instead of Straße would not be correct, for example.
@blancomation
@blancomation Год назад
g-german SS?
@berkaykaan34
@berkaykaan34 Год назад
The new maps look less artistic somehow. Even though it will be better for gameplay it feels like the maps lost most of their charm. Or rather it's just nostalgia for the older ones.
@iminumst7827
@iminumst7827 Год назад
Yeah basically, the old office looks like an indie movie with it's intense contrast, blue filter, and low saturation. New office is more realistic AND more visible, so understandable why they changed it. But it invokes less emotion too.
@bombboy3427
@bombboy3427 Год назад
​@@iminumst7827 Ye, it went from a stylized doomsday "Us, or them" to a realistic but badly styled CG render.
@vik1ng313
@vik1ng313 Год назад
Expected when you hire a VALORANT mapper.
@Aelfraed26
@Aelfraed26 Год назад
I'm not 100% sure what you mean with "artistic", but I personally prefer the higher saturation of CS2. Takes me back to CSS. Gone are the days of the maps looking gray/dull. I certainly won't miss them. Office is a toss-up, though. The less saturated look does match winter better, but the sharp shadows of the buildings indicate that the sun isn't actually behind the clouds (despite the weather being snowy), so the map looks gray not because it was intentional but rather because CS;GO in general has less saturation.
@ebyam9479
@ebyam9479 Год назад
@@iminumst7827 New office is not anymore realistic than the old one. They just totally changed the time of day, weather and atmosphere for some reason
@cyrx-glg-1675
@cyrx-glg-1675 Год назад
Am I the only one who feels like the "better lit" versions in cs2 just make it so much more bland removing almost all contrast and richness of color? 1:36 as an example
@shortinos
@shortinos Год назад
Yeah kinda washed out and bland. I look forward to seeing completely new maps being made by the community though.
@shrimpspaghetti
@shrimpspaghetti Год назад
i agree
@b1rds_arent_real
@b1rds_arent_real Год назад
As someone partially colorblind, for my eyes, the visibility has somewhat improved. I don't know how annoying/bland it is for people with better color vision, but I appreciate the change.
@11energize
@11energize Год назад
Agree, it looks all washed out and more like a cartoon, not really like CS game
@beenguy5887
@beenguy5887 Год назад
Because there's very little ambient occlusion in cs2
@slendydie1267
@slendydie1267 Год назад
I'm still mad that Assault and Dust were removed. Assault was so fun when you wanted a casual experience on competitive matchmaking such a fun map.
@Appolo15966
@Appolo15966 Год назад
People treat assault as the worst HR map, but Agency is more t sided than assault is..
@german_patriot
@german_patriot Год назад
@@Appolo15966 no
@weevil_bob
@weevil_bob Год назад
Window camping ftw
@Scrum_Master_Revolution
@Scrum_Master_Revolution Год назад
Assault was never removed, its still in there. Which you would know if you actually ever wanted to play assault.
@Hostile2430
@Hostile2430 Год назад
Do u mean Aztec was removed? Assualt is still there but barely anyone plays it Office Italy Agency are more popular Hostage group maps
@bripbrap
@bripbrap Год назад
The fact you went frame by frame for the office comparison to ensure the flag was in the same animation frame is just a testament to your dedication to detail. thanks
@youbaouahdi4358
@youbaouahdi4358 Год назад
Looking at the old 2012 maps (Shoots and Lake and Bank) gives me a warm feeling. The maps made back then have a Left 4 Dead 2 vibe to them where even the sunny maps have this energy vibrating from them which I always liked, coupled with the photorealistic textures of the player models I find it unique, I'll miss it.
@shrimpspaghetti
@shrimpspaghetti Год назад
i love cs2 for the most part but im really, really hoping that lake and office wont look like this in the full release. the brighter lighting just looks kind of ugly to me, and kind of ruins the original vibe of the map. office definitely needs a remake, but the weather shouldnt change. lake is just not great looking but, judging by the water, most likely is just unfinished. most of the remakes are great, but there are definitely a lot of things that look different for the sake of being different.
@shrimpspaghetti
@shrimpspaghetti Год назад
im hoping that brightening everything for the sake of visibility wont be a theme here
@dubl33_27
@dubl33_27 Год назад
good think I don't like playing lake, this is just one more reason not to do so. Shoots is much more fun and I can't wait to be able to play in this overhauled version
@Polarzz
@Polarzz Год назад
feedback is a large part of cs2 right now and many maps will have some changes to detail and texturing. when valve releases more beta and features… such as more maps more players can respond to the feel and look. right now new dust 2 is great so there isn’t a need to fix or complain.
@Auriee_
@Auriee_ Год назад
There is absolutely no way that lighting is how office is supposed to look like, they must have just ported over the map with close to no changes and called it a day
@lonestaar5710
@lonestaar5710 Год назад
What an amazing video man. You truly are a vital pilar to the cs community. I would be happy if you made a part 2.
@MegaChicharitto
@MegaChicharitto Год назад
100%
@arthurg8515
@arthurg8515 Год назад
99%
@kuratse205
@kuratse205 Год назад
97%
@lotfiouldadda2138
@lotfiouldadda2138 Год назад
96%
@TheSpecificOcean.
@TheSpecificOcean. Год назад
congrats on 1mil, much deserved after years of being the goat of CS:GO patch notes
@21A_
@21A_ Год назад
he was at 1 mil like 2 years ago
@duudiiss
@duudiiss Год назад
@@21A_ LMAO
@duudiiss
@duudiiss Год назад
@@21A_ quite concerning
@ParvTV
@ParvTV Год назад
@@duudiiss but his views are pretty consistent
@lukkkasz323
@lukkkasz323 Год назад
subs on youtube don't matter anymore, everything is so up to algorithm I wouldn't be surprised if they just changed subs to "Receive all notifications".
@stahby
@stahby Год назад
this is definitely a map comparison
@aperson4953
@aperson4953 Год назад
And it also one of the ones of all time
@TheSquirrelProductions
@TheSquirrelProductions Год назад
Source?
@SirKartoshka
@SirKartoshka Год назад
My source is that it's a map comparison
@skinnyman9340
@skinnyman9340 Год назад
@@TheSquirrelProductions 2
@Sujay95
@Sujay95 Год назад
@@TheSquirrelProductions no, source 2.
@giantenemycrab5596
@giantenemycrab5596 Год назад
Can’t wait to see how they remaster 2fort for new CSGO, it was my favourite map back in the day, even if never made it into comp rotation, and I’d love to see it with source 2 lighting
@SnrubSource
@SnrubSource Год назад
@@turmspitzewerk source 2 roblox*
@tariqrahim223
@tariqrahim223 Год назад
@@SnrubSource Eh, it's way more advanced than roblox, it's more of a mashup of Unity and Gmod, especially gmod now that it has addons
@namesfred
@namesfred Год назад
​@@tariqrahim223 its a matchup of source 2 and Gmod*
@terroristcbum
@terroristcbum Год назад
Philip, you’re such a lifesaver for me, I hardly see any news about cs2, and all your hard work recently is very appreciated.
@user-qp4mf8ib3y
@user-qp4mf8ib3y Год назад
As someone who likes overcast weather, I can't help but feel the atmosphere and uniqueness of some maps such as cs_office is lost. Every map has it's vibe so to say. My favorite map from cs.1.6 was de_survivor, really cool map.
@salvulcano9061
@salvulcano9061 8 месяцев назад
New office is still overcast just… not as much… Also I hate that they removed the snow particle effect. I know they did it for the sake of “gameplay” but I mean who tf has problems playing on that map because of minor snow flake particles outside like seriously. Office lost its charm and it’s not because of nostalgia. The gist of every cs2 map is - make it brighter, and make it less detailed.
@supdude4292
@supdude4292 Год назад
3:35 that Tetris line just made me realize how young games as we know it really are and how far theve came in a short amount of time
@dewe6037
@dewe6037 Год назад
i love office, im so thankful they barely touched it. but i really hope they bring back the overcast and snow, thats part of what made it so special to me
@J04262
@J04262 Год назад
cs_office is gonna be interesting with the new smokes. Since the current meta is to smoke off entrances and wait until the last minute of the match for the cts to push.
@arsalali69
@arsalali69 Год назад
😂
@OmnipotentZORG
@OmnipotentZORG Год назад
Office is gonna be a bit more fun I think. It's always been fun but now it's less of a waiting game
@Choochinc
@Choochinc Год назад
Office is going to be madness. I can't wait. Being able to clear smokes is going to buff CT side pretty heavily. Pushing against full util will actually be possible without having to wait for 5 smokes to clear.
@JJ-xt2dq
@JJ-xt2dq Год назад
No way😱😱 office got buffed!! It might actually be fun to play now
@drd1449
@drd1449 Год назад
That extra 3 seconds will stack pretty nastily. Blowing smoke with a he will probably not help as negev spam will keep you from pushing during that small window. Getting 3-4 rounds ct side could be considered a “won” half
@Mazorok
@Mazorok Год назад
I kinda liked how shortdust kept the old style of dust, even though it is objectively worse I liked how it differentiated the 2 maps
@comradestinger
@comradestinger Год назад
I might have a guess as to what's going on with the aerial at 2:50 Source 1 does not apply Anti Aliasing to $alphatest cutout materials. Maybe they fixed this in source 2? So what you are seeing in the screenshot it just $alphatest cutout material but with AA applied to it. (4k with 8xAA means the AA buffer is 17280x30720. Pretty huge.) Ben Golus has a fantastic article on the topic called "Anti-aliased Alpha Test: The Esoteric Alpha To Coverage"
@jynxx8954
@jynxx8954 Год назад
me and my brothers used to watch you a lot together, i wasn't old enough to have a PC back then but i liked watching them play and watch you, i'm 20 this year and your voice still hasn't changed, your one of the csgo channels i actually enjoy watching
@martinmystery4610
@martinmystery4610 Год назад
5:11 have to say i really like this bit of music, it always fits so well with your videos and it's beautiful little details going on behind the melody.
@nwbark7089
@nwbark7089 Год назад
What I'm really disappointed about is that in the name of multiplayer competitiveness/visibility, Valve totally butchered map's baked indirect shadows(AO), making everything feels like floating in the air. Half-life Alyx showed us that Source 2's GI solution is perfectly fine dealing with these large scale indirect shadows, it's a shame of seeing it got tuned way down to barely existing in CS2.
@existentialselkath1264
@existentialselkath1264 Год назад
The shiny floors really give away the lack of ssr or RT. Ssr might look messy without TAA (which would be a bad fit for cs anyway) and RT would allow players with good pc's to see round corners which can't happen. It would be nice if valve used planar reflections more freely for areas with large flat floors though
@RSFArocks
@RSFArocks Год назад
"would allow players with good pc's to see round corners" Well, the solution to that would be to only calculate reflections for static props and level geometry. In fact Source /ONE/ already does this *for it's lighting, not reflections. It just does all the ray tracing at the time of level generation instead of in real time. It allows the lighting to look way better than a 20 year old game engine has any right to, but it also makes it take like 4 hours to properly compile a single map. Real time ray tracing would make map generation way faster and make the game look a lot better, but of course it would tank performance, so I doubt many people would prefer it to the pre-generated ray tracing from the original Source.
@Hyperus
@Hyperus Год назад
@@RSFArocks VRAD is radiosity only. You won't get proper reflections from it. Also: I don't see a problem with shiny floors as of now. For most areas where there would be shiny floors(indoors), you can use parallax corrected cubemaps perfectly fine.
@existentialselkath1264
@existentialselkath1264 Год назад
@@RSFArocks many games use pre rendered raytracing for global illumination, it's why so many games moved away from dynamic environments and towards static worlds. The less that moves, the more you can rely on pre baked RT. There are a few limitations of pre baked RT besides being static: - It has to be saved in textures which can't be tiled and are low resolution - long build times for maps as you mentioned - it doesn't work for reflections AT ALL. Reflections change based on camera position so have to be calculated on the fly. Hence the existence of cubemaps. You do make a good point though. Players, smokes, any dynamic elements could be removed from the bvh structure and not be rendered in an RT reflection
@Thelango99
@Thelango99 Год назад
@@epoch151 Planar can look really nice too. You can also do it via render to texture (like some Gamecube and Wii games do).
@existentialselkath1264
@existentialselkath1264 Год назад
@@dfghertyasdf here, let me help. ssr = screen space reflections RT = ray tracing TAA = temporal anti aliasing cs = counter strike I apologize for not having the will to write a 100 word comment
@b4ttlemast0r
@b4ttlemast0r Год назад
Source 1: everything is blue-greyish Source 2: everything is bright
@LeafMaltieze
@LeafMaltieze Год назад
Please cover more of the images we've been given. I can't get enough of these analysis.
@jauchi5078
@jauchi5078 Год назад
please never ever change your style. your voice nerding about cs with your dads music in the background gives me strangely nostalgic and cozy feelings, super strange but I love it
@CharlesVanNoland
@CharlesVanNoland Год назад
@7:45 That's not blue and orange! It's blue and yellow! Simple test: does it look more like the color of a banana, or an orange? Granted, there's a little rust on there that adds a little reddish/brown but it's definitely lellow, as the small children say. I can't imagine what *yellow* must look like to you!
@datingsim
@datingsim Год назад
thought i was going crazy when he said that was orange. Or maybe.. we are crazy??
@watermelon5159
@watermelon5159 Год назад
Most of the maps have completely lost their charm, and I while I understand improving lighting for gameplay, it's gone too far in some cases (Lake, Office, Shoots). I'm hoping this is a result of the game still being in a beta phase, with general art and atmosphere improvements coming later. Some CS:GO maps look considerably better than their Source 2 counterpart, which absolutely shouldn't be happening imho. Awesome map overview, Phillip.
@danielstevensbob
@danielstevensbob Год назад
Congrats on a mill! I genuinely would not gib two craps if you just talked about differences between the old and c2 maps. Thanks you king.
@TheLegoJungle
@TheLegoJungle Год назад
I love juicy and nitpicky comparisons. Can’t wait for your future CS2 vids.
@SimplyDad
@SimplyDad Год назад
Ancient bein the last map added is crazy to me bc it feels like it’s been there for forever
@UndrcoverCactus
@UndrcoverCactus Год назад
Could it be possible that some of these maps, like Office for example, might still be getting further changes? Cause in the reveal video they showed what looked like a completely remade inferno, but then the image of inferno going around along with these other ones just looks like a direct port, implying that maybe it's still subject to change. Of course it could alternatively just be that different parts of Inferno will get more changes than others, so we'll see, but it's exciting to think maybe some of the ones that just look like they're directly ported could maybe change more in the future.
@ububububububububub1667
@ububububububububub1667 Год назад
yeah I was thinking that
@HollowCats
@HollowCats Год назад
What's most likely is the Inferno overhaul is still in the works, and will not be available with the launch of the game. Expect it to drop near the end of this year. Valve only showed a single shot of the overhaul of Inferno in their preview videos. Back when the overhauls of Nuke and Train were in the works, they were given sneak previews of just one section of the maps on update pages in a similar manner.
@Diie89
@Diie89 Год назад
Very interesting analysis, definitely interested in another one of these !
@Rickdegraaf
@Rickdegraaf Год назад
This was loads of fun, didn't release they were going to be changing so many maps. Keep it up!
@mschulmeister6519
@mschulmeister6519 Год назад
5:48 i dont think that it was a mistake, in Mirage during the trailer it's noticeable too that the crates now have a smooth low resolution texture... maybe they forgot to add the Detail Textures
@DiversionDude
@DiversionDude Год назад
Could be because Source 2 has this thing with textures where they load at lower resolutions for better performance it's very evident if you first boot up HLA's S2FM
@streetkiller009
@streetkiller009 Год назад
Valorant influence maybe?
@bruschetta7711
@bruschetta7711 Год назад
You can get away with a lot by simply improving a lower resolution texture instead of simply increase the resolution hoping it to make it stand out better Hopefully that's their kind of approach
@acrain7
@acrain7 Год назад
I’d love to hear more!!! What are your thoughts on the less gritty and more vibrant art style for cs2, especially on maps like overpass?
@chevrogers
@chevrogers Год назад
Philip when you said 'if you are interested in this kind of content' I wanted to reach through the screen and grab you by your collar! 😂 this is exactly the content I love you to do and it seems like you like it too so - yes - please more of this! 💪🏼
@CatsT.M
@CatsT.M Год назад
As you posted this I was watching a video by a guy called 2KliksPhilip about making Valve's maps editable, was good.
@thesilverw0lf
@thesilverw0lf Год назад
CS:S office brings back so many fun memories, it wasn't even remotely balanced but I loved the tension of that map, checking every corner for lurking threats as you crept closer and closer to that hostage room.
@lardass197
@lardass197 Год назад
Philip changes our life, our perspective, the way we feel about Counter Stirik. His knowledge only empowers us to keep playing and pushing, even if its B. Thank you God
@MaximTsyba
@MaximTsyba Год назад
Yes, I also love to play this Counter Stirik game
@TheOnlyNDV
@TheOnlyNDV Год назад
I couldn't believe that picture of the Shoots rework when I first saw it, didn't even recognise it. Can't wait to see more maps added to the beta
@lopzaao
@lopzaao Год назад
WOW! you are making so much videos apreciate your effort!
@liamkoehler8820
@liamkoehler8820 Год назад
Thanks for the comparisons. Is it just me, or does the CS:GO version of office look much, much better? The CS2 version just looks sloppy and washed out.
@bitronic6706
@bitronic6706 Год назад
tbf, office was made for csgo, valve just ported it over for cs2 instead of remaking it for source 2 like shoots.
@Whatthellisthisthing
@Whatthellisthisthing Год назад
@@bitronic6706 isn’t CS2 just an update to CSGO? If I’m correct you won’t be able to play on both.
@liamkoehler8820
@liamkoehler8820 Год назад
@@bitronic6706 No doubt! I just find the new lighting pretty blehh
@RichiPete
@RichiPete Год назад
Please do more of this I really wanna see your thoughts on Nuke and Inferno, they seemed to have changed a lot! Or at least Inferno has
@Sputnik1
@Sputnik1 Год назад
If not for you, we would only have loud and click(sphilip)bait videos about CS2. Thanks for your work, I'd love to see more map comparisons
@tylerh2399
@tylerh2399 Год назад
Banger video phill, do another!
@TheInfamousCloaker
@TheInfamousCloaker Год назад
Real question is, do we still have the anarchists in CS2 as they have basically ONLY ever been used for Office in terms of official maps for CS:GO
@aidarosullivan5269
@aidarosullivan5269 Год назад
I'd love to see a female anarchist skin
@512TheWolf512
@512TheWolf512 Год назад
@@aidarosullivan5269 why? What do you expect from it?
@aidarosullivan5269
@aidarosullivan5269 Год назад
@@512TheWolf512 Visual pleasure
@ilyesmk2
@ilyesmk2 Год назад
@@aidarosullivan5269 xD
@spimpsmacker6422
@spimpsmacker6422 Год назад
Because it's better than having Phoenix Connexion or L33t crew in every single map.
@andirest
@andirest Год назад
I recently had a job interview and I was very nervous, even after the interview. Man, your videos totally bright my day haha, can't wait to see what Valve's gonna do next! Hope you can do a full map comparison when CS2 gets officially released!
@ZKtheMAN
@ZKtheMAN Год назад
Here's hoping you get the job bud
@CharlesVanNoland
@CharlesVanNoland Год назад
Dang, just going crazy with the vids lately! :D
@nic8353
@nic8353 Год назад
this is what I’m excited for phillip to discuss when CS2 came out coz when I saw overpass on the trailer, I thought nothing has changed but when I compared it when I was playing, a lot has been different.
@christopher_p98
@christopher_p98 Год назад
Are we sure every screenshot is really showing the version of the map we will be getting at the release of CS2? There are also screenshots of the current Inferno ported to CS2 and it looks the same as in CSGO, but a new and reworked version was hinted at in the CS2 trailers (hidden in the Italy footage). So maybe they have been working on reworks of older maps like Office as well and the screenshots are just left overs in the gamefiles from older CS2 versions?
@Dwexy
@Dwexy Год назад
philip really called the yellow color scheme orange in baggage
@peterbjorkli
@peterbjorkli Год назад
I appreciate these kind of videos, thank you!!
@justinb723
@justinb723 Год назад
At 6:10 this is the new vis3(if I remember correctly) they were adding to s2, this was mentioned in the game s&box's development blog using s2 (in case anyone was curious as to how it's working)
@LaskyLabs
@LaskyLabs Год назад
Please keep campaigning for an Office remake. I love Office so much!
@isaakfaulk8067
@isaakfaulk8067 Год назад
Hopefully they’re just bad screenshots and the worse textures weren’t a design choice. Also I agree the lighting is a little more boring now.
@somuchfail6184
@somuchfail6184 Год назад
you should cover more of the images we've been given, this video had me enthralled
@GerRapInstrumentals
@GerRapInstrumentals Год назад
cannot give phil enough
@BrandonSinclair.
@BrandonSinclair. Год назад
I watched the whole video Philip great work!
@slendydie1267
@slendydie1267 Год назад
They done ruined Shoots, Lake and Office bro aint no way
@ProtectorOfTheWall
@ProtectorOfTheWall Год назад
I admire the time u spend making these videos with all these details
@Rickdegraaf
@Rickdegraaf Год назад
Philip on the youtube grind, respect man.
@Glassgate
@Glassgate Год назад
fill me with more cs2 while I wait ❤
@Zippy_Zolton
@Zippy_Zolton Год назад
that's not orange, that's yellow!
@drowsy4400
@drowsy4400 Год назад
Your eye for details make me believe that you’re on the spectrum and i love it😂
@InsaneSaintGamer
@InsaneSaintGamer Год назад
3:30 Facepunch made their own Office remake in S&box and it looks amazing
@pawelos4rpg2
@pawelos4rpg2 Год назад
I'm really interested how the achievements transfer to cs2. Will they be revamped? Or will they be just even more unachievable without some serious file switching?
@heavenresearch2332
@heavenresearch2332 6 месяцев назад
They didn't LOL
@drduck3722
@drduck3722 Год назад
As a Lake main I can tell you that the new lake lukes beuatiful. The dark corners in basement are brightened up and you can see through the windows much easier from the outside.
@Emanuel_N
@Emanuel_N Год назад
fuck lake, all my homies vote baggage
@joeykeilholz925
@joeykeilholz925 Год назад
Most of the maps would look better with a straight port of the new lighting systems but they need to figure out how to align this with the mood of a given map more specifically
@arnekristian5704
@arnekristian5704 Год назад
Love the quality content! Gj!
@TarlukLegion
@TarlukLegion Год назад
Honestly the S2 lighting of Office outdoors looks much worse than the old CS:GO engine. Looks too...stock-UE4 like. And Baggage looks straight out of Half-Life: Alyx (though you certainly won't see me complaining).
@ububububububububub1667
@ububububububububub1667 Год назад
I really like how the new baggage looks
@andreeeee517
@andreeeee517 Год назад
7:38 that's yellow not orange tho....
@GreasyGranny08
@GreasyGranny08 Год назад
3:45 you know when this song starts playing the video instantly gets better
@nade5557
@nade5557 Год назад
I would definitely like to see more of this
@m4rt_
@m4rt_ Год назад
7:45 ... that's Yellow, not Orange
@0xZ0F
@0xZ0F Год назад
Oof, Canals got a big downgrade. Sad since it was such a good looking map.
@innesgibson6181
@innesgibson6181 Год назад
The cable going straight into the building is a real and intentional thing. Quite a few houses near where I live have that, and its for power
@oancemr
@oancemr Год назад
its amazing how you matched the map screenshot at a pixel level
@JackNormalMemes
@JackNormalMemes Год назад
Honestly the majority of them look worse. What were valve thinking, actual mappers will be able to make some great looking stuff though
@bombboy3427
@bombboy3427 Год назад
Ooough, wow. A lot of the CS2 maps are just not looking good with this cookie cutter, over brightened look Valve is slapping everywhere... I'm not one for dark and gritty, but man, the more solemn look of CSGO just looks better. I really hope they broaden the weather/time of day on maps, cause a lot of these just look HORRID.
@Nexist
@Nexist Год назад
I am surprised you didn't cover the spawn area from baggage. It looked super real to me and i had to pause the video during my reaction just to take it all in.
@Summer-xu8qu
@Summer-xu8qu Год назад
Gotta agree with your take on lake, I want the light to be more orange-y/yelllowish like the old one, kinda like dusk or dawn sunlight
@ububububububububub1667
@ububububububububub1667 Год назад
i liked it
@TheAdamena
@TheAdamena Год назад
Where is Cobble? Is it safe, is it alright?
@damnsonalabanca420
@damnsonalabanca420 Год назад
Bring back Rialto!!!
@MerolaC
@MerolaC Год назад
Yes, please, do all the videos!
@Dzonnyg
@Dzonnyg Год назад
I hope Valve watches this because you had some very very good points about the lighting being all the same etc
@TheaVanherst
@TheaVanherst Год назад
baggage is yellow and blue, not orange and blue.
@literallyvergil1686
@literallyvergil1686 Год назад
They really overdid it by making everything really sunny and bright, I get its for "visibility" but I've never seen visibility as problem in any of the maps shown and it really sacrifices the atmosphere in them especially with lake and office And it really makes the textures look washed out and flat
@robber_6019
@robber_6019 Год назад
In the CS2 trailers (iirc the one about porting the maps) there is a shot of ancient t-spawn if anyone is desperate to know if the water in motion looks like.
@ZachHonest
@ZachHonest Год назад
Fun Fact: The Lake map is actually a flip on Left 4 Dead's Death Toll Map 5 (The Boathouse). Plenty of maps in CSGO are flips on L4D1/2 maps!
@eduonkhl
@eduonkhl Год назад
This is probably going to be controversial but I can't be the only one who HATES the new artstyle? We don't need another valorant, fortnite, overwatch and so on. Why upgrade the engine if you are going to ruin it with a cartoon artstyle? Already hated it when cs go started to go in this direction with the character models. And it's not the only thing I'm taking issue with. Everything looks like I set the brightness to max and beyond. There is no contrast between anything. Everything just looks grey and washed out. There has to be a limit on how far you are willing to go for visibility and this is far beyond that point. Might as well just make every texture black or white and the character models whatever is the opposite of the previous choice with disabled shadows and low poly models at this point to go the full way. I really don't understand why every modern somewhat popular shooter has to go the cartoon route nowadays and I'm sick and tired of that.
@_P2M_
@_P2M_ Год назад
Why did they think this color scheme and lighting looked good? Seems so "artificial" now, not sure how else to describe it.
@wainoxkatz1195
@wainoxkatz1195 11 месяцев назад
I am really looking forward to the Community maps thought, it is really exciting for me
@b1zzler
@b1zzler Год назад
The wood downgrade at 5:48 is a little worrying. It does seem like they are making the game look less photorealistic and more cartoony.
@renatocfrancisco
@renatocfrancisco Год назад
WOAH 2 videos? Very nice :)
@stare4539
@stare4539 Год назад
WOah dude this is absolutely radical!!
@bernardyn
@bernardyn Год назад
Good video Philip, thank you and good night
@notalostnumber8660
@notalostnumber8660 Год назад
It would be great to see more map screenshot comparisons, but I think it's more important for you to release the quality comparison one first
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