Good to know, but right now I mostly use free software. I hope you sell a lot of courses. There really isn't anyone covering this, it should be a real asset to a lot of people! @@JonCG
hey.. thank you for the tutorial.. i just have one question.. if i understand you use zbrush for retopo but zWrap is a plugin for zbrush that has to be brought also am i right?
ohh so if i have a custom mesh which have a different number of verticles and overall a different topo.. it not gonna work with this tutorial? I thought you use zWrap to copy the topography .. @@JonCG
Not jet.. i need this info before buy.. because that would be the only reason to purchase. Can you please confirm before i buy if its work with a custom mesh that already been made and has different poly count and topo.??? @@JonCG
Its wierd that no retopo is happening i spoke with the guy who made metapipe.. and in order for that to work the custom mesh has to have an identical topo with the same poly count to make it work.. and he suggested to me to use zWraper to achieve that.. but unfortunately i couldnt made it work, thats why i got interested in your tutorial.. But if you say that all of your custom mesh is shaped from a metahuman, than it wont work for me .. since i have to use it on meshes that been already maded..@@JonCG