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CUTSCENES in Unity using Timeline 

BMo
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If you ever wondered how to create Cutscenes in Unity, you can get started right away using Unity's built in Timeline tool.
Similar to video editing or animation timelines, you can basically add a variety of different clips, from audio, to GameObject animations, and then place them along a Timeline to play in an organized sequence.
It's really easy.
Learn the basics of how to set one up in minutes!
#unity #cutscene #tutorial

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7 окт 2024

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Комментарии : 38   
@lucasfisher3d
@lucasfisher3d Год назад
For the issue at 12:06 with the activation clip remaining on after the timeline has played, if you click on the track itself (not the activation clip) there is an option for "Post-playback state" change that to "inactive" and it will turn off. I think you have "Leave As Is Selected" which will leave the clip as active as per your scene. Thanks for the video! You're by far my favorite Unity instructor!
@d0c_dev
@d0c_dev Год назад
love u
@lucasfisher3d
@lucasfisher3d Год назад
@@d0c_dev happy to help
@personalgamedevyt9830
@personalgamedevyt9830 Год назад
I plan to watch this in the future when I try to implement my own version; but I really enjoy your quick examples on how you would go about implementing certain features. It's great learning opportunities seeing different way developers can solve problems.
@FyresGames
@FyresGames Год назад
Not bad at all. What I would like to see is a interactive cutscene involving dialogue you can press a button to continue or it continue by itself after a amount of time.
@Luluskuy
@Luluskuy Год назад
Maybe u can achieve that using timeline signal.
@lapisthehuman
@lapisthehuman 5 месяцев назад
Skyrim
@florinoxas
@florinoxas 5 месяцев назад
That is exactly what I am looking for. Have you found something helpful already?
@sephaniya4416
@sephaniya4416 12 дней назад
@@florinoxas im trying to find the same..
@boltcry9349
@boltcry9349 8 дней назад
The way I am doing this right now is by creating a CutsceneManager which runs a cutscene class made up of steps, and each step has a coroutine for what happens in it. And there can be different steps like a dialogue step with the functionality you described as well as steps using the timeline, or steps that wait for a certain input
@crimsoncathaker
@crimsoncathaker Год назад
I love your videos!! You should do a video about making a door that needs a key to interact with the door or puzzles like pulling levers for a sequence to open a passage way. But honestly I want to see more of your ideas
@WatThaDeuce
@WatThaDeuce Год назад
Great introduction to timeline, exactly what I was looking for, thanks!
@AyokunleOlaniyi-ii2rd
@AyokunleOlaniyi-ii2rd Месяц назад
This is actually just simple enough, thanks man
@acejustin3438
@acejustin3438 Год назад
Quick support tip for the ending issue/glitch -- Activation tracks have a 'post-playback state' if you click on them and look at the inspector window. You can set that red fight text to be 'inactive' post-playback as an alternative to messing with the length.
@wmetz1869
@wmetz1869 Год назад
I use timeline all the time. This is a good feature for those familiar with video editing.
@taahaalbari
@taahaalbari Год назад
Woah this is great! Love these tutorial videos 😃😃
@ryanheath9974
@ryanheath9974 Год назад
Not all heroes wear capes. Thanks a bunch dude.
@revmatch6r
@revmatch6r Год назад
This is perfect for my Cars 2 (the movie) dating sim!!! 🚗💦
@Stompin40
@Stompin40 Год назад
This is so helpful!
@user-16.l914
@user-16.l914 11 месяцев назад
thats a really cool "FIGHT" audio.
@nikz000
@nikz000 2 месяца назад
Thanks Really Helpful
@Rabbit-b8d
@Rabbit-b8d 4 месяца назад
Very helpful. thank you.
@halivudestevez2
@halivudestevez2 9 месяцев назад
I've just ruined your like-count from the round 700 to 701.
@eileeng2492
@eileeng2492 Год назад
So good BMo Love to see your work
@ThisisOula
@ThisisOula 7 месяцев назад
underrated video
@bigp0y
@bigp0y Год назад
Don't worry about the jank, bmo. You can do no wrong.
@iliachakarov7285
@iliachakarov7285 10 месяцев назад
Awesome
@astrokattt
@astrokattt 4 месяца назад
This helped me a ton, thank you. How do I control when the Timeline starts though? My scene is loaded from a main menu (which I also made following your video for that), and when it loads the playable scene, it works fine the first time, but if I go back to the main menu and start again, the objects aren't animated anymore.
@jianlu5983
@jianlu5983 5 месяцев назад
Hi, could you share the source code of your timeline example ? It'll be great appreciated!
@weckar
@weckar 3 месяца назад
Can this animate other component's properties other than transform?
@Ziplock9000
@Ziplock9000 Год назад
What happens when an object needs to be used in different timelines? Because the Playable Director that is put on the object can only point to one timeline at a time and you can't have multiple of the same component on an object?
@NeoLoveCookie
@NeoLoveCookie 3 месяца назад
How Unity knows that I can't control the player during Timeline playing? Even enemies doesn't follow the player. Is the value of Time.deltaTime 0 while Timeline is running?
@Johan-rm6ec
@Johan-rm6ec 3 месяца назад
Quite a confusing video regarding recording the movement between 2 points and fiddle with the record button.
@mandamoon9149
@mandamoon9149 Год назад
Bmo can I hire you to voice act the word FIGHT! in my Kung Fu Panda (the movie) online role play game?!! 🐼💥
@marbleswrholder2724
@marbleswrholder2724 Год назад
who found this channel by searching bmo
@BigGrinOverlord
@BigGrinOverlord 5 месяцев назад
Nice clickbait😂
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