Lol sadly my own brother who is a Christian, but also kind of an idiot, feels this way as well. I've tried to set him straight, but he seemed to skip the verse that states, "a wise man loves correction, while a foolish man scorns correction." Lol
@@Tigermanprevatt4498 the consensus of the Christian church through the past two millennia would disagree: en.m.wikipedia.org/wiki/Athanasian_Creed It's a long read but it covers about every heresy about Christ.
@@Tigermanprevatt4498 it's literally the hardest thing to explain about God. That Jesus is both one with God and yet is apart, that he was fully man yet fully God. Pretty sure our 1 dimensional mortal states will not be able to define His 3 dimensional state until we are in His Presence (although we may not even fully comprehend it then either). Lol
As a DM still in his first year, I can't express enough how much these kinds of summarized videos help with my worldbuilding. Thanks for another good video
Don't keep yourself to DnD lore, it's pretty bad because it's so overly generic. It's much more fun to either make your own lore or take it from other fantasy genres that do a better job at it.
I wish D&D religion was a little more like historical polytheism. You average Greek would have prayed to Zeus when hoping for rain, to Demeter when harvesting, to the local nymphai when strolling in the country, and to Ares if he got conscripted during a war, rather than just picking one singular God to worship.
that's a good point, I've always had an interest in the Greek pantheon, but never really questioned the D&D way of worshipping until I just saw that comment. Now I really want to make a character with that in mind.
The way I see it is that most people do that and can pray to any god or gods they wish while clerics get their powers from a god in exchange for only worshiping that one deity
Choosing a single deity is mostly for paladins, their champions, and clerics, their priests. If you're not one of those you can pray to the rain God for rain and the sun God for sunny days. If you want rain powers you are a cleric of the rain God and pray only for rain every day and try to get everyone else to pray to the rain God... Basically.
I would like to point out, the Seed did not become the Infinite Abyss, but it simply created the Infinite Abyss around it, as it was the original Seed of Darkness. The Infinite Abyss still contains the Seed which created it, and has even consumed a few Gods which went after it. Should any Divine manage to acquire the Seed of Darkness, they could either choose to spread the Darkness as the Seed of Darkness sustains them and grows in power with the expansion of the Darkness, or they could uproot the Seed and return the world to it's originally intended form, as Evil would quickly become a legend.
@@gingermcgingin1733 No... they make it pretty damned clear in those games that in the universe they have set up, darkness is an objectively evil force
Mr Freddo Renton Deities are more of a Cleric feature. Oaths are the more characteristic guideline for Paladins but deities can help as well, just not to a great extent as a Cleric.
I particularly enjoyed the basic breakdown of the major deities of alignment...it draws a clear line across the broader aspects of who a character might worship. Kord seems a favorite to barbarians, for instance...they "rage", yes, but they have the potential to do some good. Likewise, Avandra may appeal to risk-takers like rogues & bards. There are many lesser deities, as well...I find Lliira, for instance, to be somewhat amusing, as her followers, known as "Joydancers", tend to be bards & clerics that express their worship through festivals and dances...I formed an entire backstory based around a hardened, weary warrior who had grown sick of bloodshed, found Lliira, and embraced love & happiness as his truth...but when threatened, he implemented the "dance" of her followers into his swordsmanship to protect the innocent. Sometimes, you can build a whole backstory around these gods.
I made a warlock whose village was burned by a boneclaw leading other undead, he caught smoke on the wind thanks to the traveler and rushed home as fast as possible. He died trying to save his family, but the Raven Queen made a deal: just this once she would return him and his giant lizard thing to life in unaging bodies, they hit their physical prime and stay there. In return he would hunt undead and conduct humble funerals and such, acting as her hand in the physical world and as soon as they die their souls go to the shadowfell to be sentries in her palace. He left what was once his home with new magic, and a couple of special items and now prays to the traveler for good fortune and the raven queen for power and guidance.
Liira is best girl. I actually played a bard/paladin Asamir of her once. My ultimate goal was to elevate her to the major pantheon by spreading her worship far and wide. Campaign got cut short unfortunately
@@sanguiniusse434 I honestly enjoy the concept of Llirra...enjoy life, forego violence, cheer people up. What's not to like? Shame about your campaign. Working on a Hexblade Tome Warlock / Lore Bard...he's accidentally uncovered a tome that has a direct connection to Vecna...though he's unaware of that. He has a peculiar fixation with uncovering magic and secrets and scribbling them into his tome...the tome hungers for knowledge, you see, and it's one of many that feeds Vecna's power. In exchange, he becomes more powerful, and perhaps a bit more cold and ruthless...not your typical happy-go-lucky bard! Mechanically, this involves writing down ritual spells as a warlock, as well as general quest notes (weirdly meta, because my own notes are considered "known" to Vecna). In addition, as a Lore Bard mainly, I tend to seek out knowledge already, and my "Magical Secrets" are gifts bestowed to me by my patron...and they are quite sinister. "Hunger of Hadar"..."Soul Trap"..."Harm"..."Finger of Death"... ...eventually, if I ever get to a high level with this particular character, the chief reward is the necromancy spell, "Clone"...so he can spend an eternity dying, being reborn, and continue seeking knowledge.
I'm trying to get into DnD, and I'm making an Aasimar Paladin. I've been wondering how to do religion and the angelic guide and stuff, and I'm watching this to try and figure out my character. So far, this was pretty helpful!
My DM home brewed all the gods based off of the dnd pantheon and historical ones ( Celtic, Roman, and Egyptian) and it worked really well. It keeps close to the dnd pantheon but it expands on it way farther.
Talos the mighty! Talos the unering! Talos the unassailable! To you we give praise! We are but maggots, writhing in the filth of our own corruption! While you have ascended from the dung of mortality, and now walk amongs the stars! -Heimskr , 4E 201
"Gross incandescence"...Don't think you can just slip that Solaire reference in there all nonchalantly and expect me not to notice. I see you. I saw what you did there...and I both love and hate you for it. Lol.
Thanks for the fantastic video, Logan! As always, your passion for the subject really shows! I'm working on creating a setting in which the theology, cosmology, astrology, and magic system are all closely intertwined, and your video has greatly helped me realize what I need to edit or redefine, as well as what is working so far. There are multiple tiers of gods in my setting. Most deities are represented as a loose pantheon of wild gods, created through a form of animism that is also the source of the magic in this world. Meanwhile, the more powerful deities represent a combination of a tight pantheon and dualism, with gods representing pairs of directly opposing concepts or ideals, such as light/dark, life/death, existence/void, etc. Though I have left room for the possibility to include all sorts of deities in my setting, I'm realizing that I have yet to really flesh out the loose pantheon I mentioned. The lesser deities will have a drastic effect on the rest of the worldbuilding, including historical conflicts, mythology, and culture. To further work toward the goal of creating an expansive and believable world, I still need to create lesser deities to represent a wider range of domains. You included a great list of potential domains in your video, and I am very grateful for that! That said, the domains you listed do not all have direct counterparts in the game mechanics of D&D. Do you have any recommendations for how best to represent the domains other than the eight physical domains you mentioned? For example, how might one run a Cleric of Delirium in a game of 5th edition? I'm trying to cover as much ground as possible with my worldbuilding efforts, but I'm trying not to homebrew too many rules for when I run a game in this setting. Sorry for the long message, I just wanted to hear what else you might have to say to expand on that particular topic!
If you use different domain types, you'll have to re-imagine some cleric paths. For a cleric of delirium, you could easily use the trickery domain and modify it where you see fit. Check the DMs workshop in the back of the DMs guide for tips on balancing, but try to keep the mentality of connecting dots. Likely each endless domain shares similarities to one or two other domains. This video was made mostly to get your creative juices flowing, but what you do with the presented ideas will be affected by your own unique style.
@@Runesmith The video certainly did get my creative juices flowing! Thanks for the reply, I'll check the DMG again and see what I can come up with to make these domains work mechanically. I appreciate the inspiration and support!
I love the god Kord as Kord is one of the most basic gods to please, and as long as your beating the crap out of something with either a weapon, lightning, or thunder your making him happy so I often play paladins and clerics of Kord due to his lack of care when it comes to morals which allows my characters to express their morality much more without angering or disappointing their god
thats a lot to keep track of .____.''' D&D, from a full perspective, gives me vibes of a Monotheism, seeing as the DM has power over all and the Gods are their underlings as such.
Dnd hierarchy is demigods lesser gods intermittent gods greater gods overdeities who are the gods of the multiverse you start in ( there can be different multiverse with different over deities) Ao is the most known Over deity. Then they have deities above that and so on and so fourth until you reach dm (God of dungeons and dragons at your table) dm friends who are chilling with him/her then there is WotC who is lord and creator of all
Great video! I use the Dawn War pantheon for most of my campaigns, and I think this is a good explanation! I'm going to send this to my new players if they have questions. I do edit the pantheon a little, with Kord being Chaotic Good, Ioun being Lawful Neutral, and Bane no longer being evil, but neutral. Because the gods are the ones who hold the line against the primordials and demon lords in the world, I decided to shift the balance a little closer to good.
I enjoyed the presentation of this video. I also like the more whimsical style some of your other videos. I have always admired people who can work in different styles. It seems to keep things fresher from my point of view. Keep up the good work.
Great overview of how the gods work! The Dawn War pantheon is more now due to Forgotten Realms but I like that you’ve mentioned there are indeed other ones out there on different worlds and settings. After all Toril is most certainly not the only place in the multiverse. Best of luck as well to this new channel!
Thank you for letting me learn about all these gods, i wanted to play a cleric and was thinking what god would best fit for my character, and i think i will definitely go with sun bro.
I mean no offense, I love your videos, they're all great help to me when I have questions about dnd. This one in particular helped a great deal. It was just bothering me so much that you misspelled 'tempest' as 'tempist'. It just bothered me a bit, but I completely understand a simple error. Keep up the good work!
Is not everything within reach of Thalmor influence? They may not be as familiar with all the lands, as they are with their rectal cavities. But, much like their own illustrious craniums- they will push through any obstacle. B]
This video was so peaceful and quiet. Very weird after watching your "Basically - - - " series, I had assumed there would be jokes. Honestly it was a very nice difference, even if I am a fan of silliness.
I love how the good gods of the good elves look on drow and orcs as animals to kill on sight an nobody in-universe brings up this patently evil attitude.
That's because their actions in the setting have earned them that reputation. And before you bring up how it's possible for there to be good Drow and Orcs, I want to point out that they are exceedingly RARE. Meeting a good Drow or a good Orc is in all likelihood going to be a once in a life time experience. So you're better off just ignoring the warning shots and going straight for the kill.
@@michaelorr7608 WE do, but not the world of fantasy. And as I said, the vast, overwhelming majority of Drow in the setting are unapologetically evil. It is extremely difficult for any Drow to escape the tyranny of Lolth, with those who try to do so often being hunted down and killed before they make it anywhere close to the surface. And just because a Drow is on the surface, doesn't mean they're an escapee. Drow come to the surface regularly to capture slaves, and they even have a maturity ritual, where they have to go to the surface and murder an intelligent creature to be fully accepted among their people.
@@Nyrufa okay but you don't see any potential flaws in most DnD world's containing Lawful Good god's that are less moral than your average real life human?
@@michaelorr7608 No, I don't. If anything, I love that kind of setting. The idea that there are intelligent races which are fundamentally different from our own is something which I find fascinating. I don't want to explore a fantasy setting where everything with the capacity of sapience is just "humans wearing a cosmetic skin." That setting sounds boring. Why would you even bother making a bunch of different races, if the only differences between them are superficial?
I cannot tell you how helpful 4:49 is to this day 👌 understanding deities and organising them based on plane and alignment can REALLY help homebrewed worldbuilding by understanding how the world interacts with itself
So basically anyone who read the crossover books then or actually just anyone who read any of his books there are at least one instance of faded gods in each of his series hell theres a whole building of em in the Kane chronicles
So I tend to mix animism with polytheism with multiple gods having domain over the same stuff which effectively allows for any number of gods with scholars actively studying the gods themselves which also made way for me to add a home brewed cleric wizards who looks at the clerics and says I don't need a god to cast a healing spell
A couple things I do to create a pantheon. When making a pantheon of wild gods, I usually make a set of rules akin to physical laws to decide how gods and religous stories are created. For instance, a God could become a God once the number of followers and believers is greater than or equal to three. When dealing with wild Gods, incorporate culture into the pantheon. When designing a polytheistic religion, decide upon an ordered religion or an disordered religion. A disordered religion is a religion with no rigid connections between the main Gods. An ordered religion has exactly n Gods in the order, with a connection between all of their domains. Some examples of orders: n=2 Two gods represent the opposite of each other, either in harmony or havoc. Like yin and yang. n=3 Either two extremes and one middle or three sides of a triangle. Like the triforce or Zeus, Poseidon, and Hades. n=4 Choose 2 qualities, the first becomes the x axis and the second becomes y. Either graph the extreme corners or the extreme sides. For example, the classical elements. n=5 You probably saw the other comment in this section first, but choose one quality for the first God, choose its antonym for the second God, give a similar word to the second God, give its antonym to the third, and so on until it loops back. I could keep going, but we'd be here all day. Ordered systems can have inordered subsets, and inordered subsets can have ordered subsets.
Good video Logan! I only have one complaint. The ending was a repeat of your DnD guide series on XP to lvl 3. Aside from that though, great work. I do enjoy your style and wish to see you grow as a youtuber.
Great video! I hate to sound nitpicky, but in Christianity, Jesus isn't less powerful than God the Father. In a sense He has a different role, but they're both (along with the Holy Spirit) God. Obviously I still get the point you were making with that example though, and good video overall. Just wanted to clear that potential misunderstanding.
Ah the trinity theory taken from india. It is true both Yaweh and Jesús are gods but they're not both the same god. One is the architect and the other is the builder while the holy spirit is the power use. If they were the same then the greek Christian scriptures would make no sense for who does Jesus pray to before being taken by the Romans?
Jesus is a deity in the definition of the word Deity: he who has power over someone's life Yet many times Jesus said that all praising should go to the creator (Yahweh/Jehovah, god of the jews and old testament), not him
I'm playing a single player campaign right now in which my character ascended to divinity when a dying god, who was lost for a very long time, gave him his portfolio to take his place. My DM made an entire system for the outer planes, for goodhood and the powers, the ranking system of divinity, how to interact with followers etc. And now i, a tiny demi-god, have to deal with all the weird views and expectations of other deities. It's quite fun^^
Zehir gets special mention in that he's SO good at trickery, multiple civilizations have worshipped him under different names, and different *alignments*
Wizards of the Coast writers clearly care about their world and lore so much that I've never even heard of most of these after reading several adventures.
i love the Dawnwar pantheon...and Bahamut is my favorite among them,in my headcannon and some of my own settings,bahamut is father to the Eladragon, or "Dragon elves" as also refer to them as. ........ pantheons ake for fun capeigns,ive only Dm'd one capeign where there was no pantheon for my players to worship,because in this setting my players WERE the pantheon of gods,at least what was left of them.
Hello! I've been looking for some kind of map or explanation of the Realmspace, and where exactly can you find the Forgotten Realms and dragonlance settings in it. I want to DM a crossover between the two, but I can't find anything related to their relation with the overall universe/plsnr of existence.
One pantheon design choice you missed is what 4th Ed started and the Kobold Press Midgard Campaign Setting uses now for PF, 5th, and others. Single alignment gods. Like True Neutral, these are gods of just "Law" "Chaos" "Good" and "Evil." They accept any worshipers that align with that single aspect, regardless of the other component of their worshiper's alignments. This leads to religions full of diverse opinions, active schisms, and lots of lulz for Deities and DMs alike.