From interrogation of captured Sleepers and other Sixth House cultists, from study of manuscripts written by cultists and victims of dream-induced mania, from interviews with Lord Vivec concerning historical campaigns against Red Mountain, and from broad conjectures and inferences made upon these materials, this is our best estimate of Dagoth Ur's motivations and objectives in this most recent phase of his war upon Morrowind.
Basic Objectives
1. Establish a theocracy in Morrowind based on the worship of the new-born god Akulakhan [Second Numidium] to be created by Dagoth Ur from the heart of Lorkhan and a body constructed according to the principles and rituals pioneered by the Dwemer Kagrenac. Establish the ancient heirs of House Dagoth as the god-priests of Akulakhan, and the Sixth House of Dagoth Ur as the dominant political power in Morrowind. Through charismatic conversion, unite the Dunmer under the guidance of Dagoth Ur to battle against the foreign animals who hold Morrowind in subjection. [Note: Dagoth Ur has apparently adopted the views and motivations of the Dwemer High Craftlord Kagrenac. In effect, he recapitulates the ancient blasphemous folly of the Dwemer.]
2. Expose the false worship of the Tribunal and destroy the ecclesiastical authority and political power of the Temple. [How much the Dissident Priests or the Cult of the Nerevarine may be controlled or influenced by the Sixth House in this regard is open to speculation.]
3. Extirpate all remaining individuals of inferior and mongrel races from Morrowind.
4. Drive the Empire from Morrowind.
5. Recover ancient territories stolen by Skyrim and Argonia.
6. Extend the worship of Akulakhan to all nations of Tamriel through subversion and conquest.
Plans to Establish and Expand the Sixth House
Phase 1: Secure Red Mountain against Tribunal intruders. Deny Tribunal access to the Heart, weakening the Temple while securing Red Mountain for the creation of Akulakhan. Keep the construction of Second Numidium a secret.
Phase 2: Create passive servants in ever-widening circles around Red Mountain by broadcasting compulsions couched in dream imagery to susceptible subjects in their sleep. Establish a major operational base at Kogoruhn for further operations in the ash wastes. Establish smaller bases near small port villages and in lower-class waterfront districts in Vivec. Infiltrate and subvert smuggling syndicates. Recruit willing followers from disaffected populations, including the underworld, the poor, and rabid anti-Imperial activists.
Phase 3: Expand from smaller bases to other towns and villages, and recruit and indoctrinate subjects made susceptible by dream sendings. Occupy abandoned towers and ruins, and train corrupted cultists as raiders and irregular troops. Identify, discredit, and decimate possible sources of political resistance.
Phase 4: Use assassination and terror to weaken, distract, and disrupt the Legions and the Imperial bureaucracy, along with their Hlaalu sympathizers. Inspire popular uprisings of the native poor against the foreign rich and powerful. Summon Sleepers and Dreamers to Dagoth Ur to work on Second Numidium.
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7 окт 2024