For example in one Novel they burned a Father in Front of his Wife and children and laughed at it. And in the Space Marine game a Guardsman mentions how He saw that orks were hunting Dock workers(including children) for Sport.
The Space Marine game should have had Gorgutz as the Warboss instead of Grimskull.. but of course, defeating Gorgutz would just have him escaping again.
Captain Titus is a damn good space marine, but I doubt even he has what it takes to stop gorgutz, after all, Gorgutz is on par with angelos, chapter master of the blood ravens
Ha Ha thanks! Finally after all this time I now know what the narrator said! Seriously it sounded like "The warlord had raped himself in the cruel glory of yorks" but I knew that couldn't be right but still was unsure what he actually said :D
@Henners1991 It's not surprising Soulstorm does have excellent endings and I have to agree. Soulstorm's stronghold cutscenes were a bit silly but the endings were just as good as Dark Crusades, if not better.
@ThSeriousGuy Rage Screama - Tau (he flies into a rage after his boyz fail to recover the Ethereal's head for his pointy stik) Blood Spilla - Space Marines (I'm guessing because they're 'Blood' Ravens) Ghost Killa - Eldar Deff Killa - Necrons Daemon Killa - Chaos Gun Smasha - Imperial Guard (because of the Titan cannon)
For me, it was definitely the Eldar. They were just so fucking fragile it was ridiculous. I gave up after the second or third conquest out of sheer frustration. The Necrons were probably the easiest to beat the campaign with, followed by the Orks.
Humans who cooperated with the Tau, they're used as Auxilliaries, they tend to equip themselves with their old Imperial equipment or equivalents, but a trusted few are given pulse rifles.
@thedarklordx Head hunta - Had the name already before the campaign begun Rage Streama - Tau Blood Spilla - Space Marine Death Killa - Necron Daemon Killa - Chaos Space Marines Gun Smasha - Imperial Guard Ghost Killa - Eldar
i think the ork resource of waaagh is glitched the game talks as if it regenerates or builds up constantly to a certain value based on the population cap exept that in dark crusade once you spend it, it is gone. is there a patch for this or am i not understanding the resource?
I'm a bit late but I think this is how it works. Basically, your waaagh resource is your pop cap. If you've got 100 pop cap and no soldiers, your waaagh resource can reach 100. But if you have orkz, then the waaagh resource will be 100 minus the pop cap of the orkz in total. Once the orkz die, it can regenerate again. The reason why you have to build waaagh banners is because you want to increase the maximum pop cap. For example if you have very few waaagh banners then your maximum pop cap would be around 10 and minus the pop cap of orkz that you have. Build more and it will be >10 minus pop cap of orkz you have.
I think it's mostly there because without it the orks will be much more spammable. Think about it: in DoW when your orks die, the Waaagh ressource regenerate after 5-7secondes, which means you have to wait that amounts of seconds to recreate new orks. If the waaagh ressource was going up none-stop, you could just order new ork units and let them stuck in the recruitement queue. That way the second an unit die, another pop to replace it, which could be pretty scary, especially if you are fighting near an ork recruitement building
a waagh is actually a group of orks whos ppsychic energy has pooled together the more orks the stronger the waagh the stronger the waagh the stronger the orks its basically a snowball effect that sometimes can lead to entire systems being smoked
@HandfulofComments its for every army he pwned daemon killa - chaos space marines gun smasha - space marines death killa - necron ghost killa - eldar or tau i forget
@MEGATRYANT head hunta - rage streama - blood spilla - space marine death killa - necron daemon killa - chaos marines gun smasha - imperial guard ghost killa - tau or eldar fill in the blanks
@MEGATRYANT forgot to say you earn this name for eliminating everthing in the universe in the parallel universe and in the parallel universe of the parallel universe of the universe
Some say that the imperial guard won, but if they really won gorgutz would be dead, and as we khow, on dawn of war 3 gorgutz is still alive, so da biggest ork reckted everyone on kaurava
@TheJeclark How do you even know? Apart from Daemon Killer none of them are clear at all... And Tau are notorious for their powerful guns and there are lots of humans so lots of blood, duh.
Ok! quick, activate the failsafe detonator! O'Kais:Then run to the nearest extraction point! Fire warrior:Er....Kais? O'Kais:what? Fire warrior:our ships got owned. Ork:WWAAAAGHHH! O'Kais:Crap.
I agree with you on the Eldar (they are ridiculously fragile and require annoyingly high micro-management), but disagree completely on the Orks and Necrons. The Orks are the ultimate swarming race; once you get the free Slugga boys, you just put them on overwatch and swamp the enemy with them. Works every time. The Necrons, meanwhile, kick the shit out of their opponents tenfold as far as toughness is concerned; they even beat the Space Marines in that area.
This ere is a proper WWWWWWWWWWWWWWWWWWWWWWWWWWWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!
mine favourite races 1)Tau(for the greather good) 2ORKSSS!!!! ORKSSS!!!(DA WAAAAAAAAG!! IS DA BEST!!!) the orks are tghe coooolest races in all dawn of war 3)Dark eldar( they are cool to) 4)...chaos
i agree eldar are hard to play but when a pro is playing them they are wery hard to stop especally with fleet of foot which i used well can get you out of almost any situaton im not a pro but ifinished evry race on normal and only have necarons and eldar on hard but i find necarons annoying because the are so slow very few of their units can keep up with other races
no one sticks up 4 teh necrons- who have BETTER weapons and ships than any other race, not to mention tough as hell troops that can ressurect. necrons and guard FTW!!!!!!!!!