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Dark Souls 3 Cut Content - Unseen Alpha Enemies - Baby Ocelotte - Hollow Filled Slugs 

Lance McDonald
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Another look at some cut content from the Dark Souls 3 alpha. A whole bunch of unused enemies. Some newly discovered, and further revisited enemies that didn't make it into the final game, or at least got changed dramatically before release. Oceiros smashing Ocelotte into the ground, Vordt covered in babies, hostile Pilgrims of Londor, and a bunch more. I hope you find something interesting to enjoy!

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27 май 2024

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Комментарии : 2,5 тыс.   
@mortified0
@mortified0 3 года назад
I imagine the board room meeting went like this: "Look Miyazaki-san, we respect your artistic freedom, but if you put a baby getting repeatedly smashed into the ground in this game, it will not release. Please tone it down." "What if I make it an INVISIBLE baby?" "Okay fine"
@Mound_Maker
@Mound_Maker 3 года назад
LMAO
@destinyup1710
@destinyup1710 2 года назад
Miyazaki-san 😂😂😂
@tuulenkoti
@tuulenkoti 2 года назад
'Oh you wait motherfuckers...vomiting centipede girl is a-coming in my next game'
@KrookedKookie
@KrookedKookie 2 года назад
@@tuulenkoti That's hot, crushing baby is not 💀
@Eshiay
@Eshiay 2 года назад
Modern problems require modern solutions
@gatla4695
@gatla4695 5 лет назад
Okay that crunching sound whenever Ocerios takes a step is BRUTAL
@dominickbolieau9328
@dominickbolieau9328 5 лет назад
Exactly dude so much work in the trash 😭
@iNonEntity
@iNonEntity 5 лет назад
They probably removed it because they thought it was too much. People nowadays are too soft
@cthulhuhoops
@cthulhuhoops 5 лет назад
It's especially gruesome, even for this series.
@dominickbolieau9328
@dominickbolieau9328 5 лет назад
@@thatmotivatedchristianorop6749 not really that's just your opinion. It's all an opinion. I'm just saying the original story was alot more violent clearly and alot more climactic. This is something the souls community i would say would agree on. I like this because it's just something I prefer. That's why I really like Bloodborne and am really liking the look of sekiro and it's not like the souls serious is not new to dark topics. Honestly I think it's okay that these odd things exist because they offer great juxtaposition from other enemies. A new area to compliment them would have helped and the old story as well if it was in better structure. That's all I'm saying so I don't get your narrow mind, that it doesn't fit. It does. It really does fit into the lore, though maybe it's textures or it's design don't exactly fit the aesthetic of the game as we know it but it could have as i see. I've been a souls fan since 1 was released and I've played all them a throughout except dark souls 3 so by claiming this is the souls community consensus doesn't really say much to me. So if you wanna talk about the design of the monster not fitting the final format of the game fine, but I'm saying in the original format it would have been great, and the original format would have been superior due to it's climactic nature. That's so far as I've noticed anyway, and there's alot of cool speculation that can come from the enemy, like the various others.
@dominickbolieau9328
@dominickbolieau9328 5 лет назад
@@thatmotivatedchristianorop6749 oh whoops thought this was about the slug monster dude, on the dragon you're definitely completely wrong and they totally just censored the child because they had to due to the publishers you don't do that much work animation and sound design for nothing. There are far worse things in Berserk and that's the inspiration so fuck off lmao. Okay not fuck off but still dude I dont think that's consensus
@Tabootrinket
@Tabootrinket 5 лет назад
internal discussions before validating those features : " too much ? " " too much "
@nayyarrashid4661
@nayyarrashid4661 4 года назад
It would have been too much in an already unsettling game... It's a work of art its brutal... The sense of desolation misery and futility I have never felt more in any other media movie or drama... May be Stephen King's Storm of the Century comes a close second but then there is also Shadow of the Colossus...
@16m49x3
@16m49x3 3 года назад
Dead baby jokes are the best kind of jokes.
@randomnolife4399
@randomnolife4399 3 года назад
@@16m49x3 because they never get old.
@dapplewhiterabbit9986
@dapplewhiterabbit9986 3 года назад
@@randomnolife4399 and are easy to make
@Yotrymp
@Yotrymp 3 года назад
@@nayyarrashid4661 Agreed. The experience was incredible on my first playthrough.
@SwitchFeathers
@SwitchFeathers 5 лет назад
"From here we discover the next enemy that was cut from the game" _slow, pathetic animation of a pilgrim falling over_
@dibdap2373
@dibdap2373 2 года назад
@AnjayYT "help, I've fallen and I can't get up!"
@TimedRevolver
@TimedRevolver 2 года назад
@@dibdap2373 "Help me up so I can kick your ass!"
@craigynos7147
@craigynos7147 2 года назад
Help me step ashen one, I'm stuck 😅
@unpunkmugroso1056
@unpunkmugroso1056 2 месяца назад
If you only knew his story, you would be speechless
@oivatank
@oivatank 5 лет назад
It always felt like something integral was missing from Dark Souls, and then it hit me: Dead babies.
@WFoong98
@WFoong98 5 лет назад
What, did ya forget about Skeleton babies in the Catacombs?
@Randowannabe
@Randowannabe 5 лет назад
I know what we need. Plague Babies.
@oivatank
@oivatank 5 лет назад
WFoong98 oh shit you’re so right! Can’t believe I forgot! But at the same time, it’s pretty different from straight up 5 foot tall babies that still have flesh and stuff.
@danielijust8776
@danielijust8776 5 лет назад
@@WFoong98 or the fucking babies in demons souls. From the end boss in area 5-3. This shit was terrifying
@SangiNET
@SangiNET 5 лет назад
I thought I was at the point where nothing in horror or shock genre affected me, but then I realized that I never saw something like an undead child or even an undead/dead baby in any media, and I'm simply not used to the idea. Seeing this video of it, along with the eerie soundtrack in the background really disturbed the hell out of me. I mean damn, stuff like this would bring another level of despair/depression to the already bleak world of Souls series. Almost feels like when I saw Ridley Scott's Alien for the first time as a child.
@Kacza42
@Kacza42 5 лет назад
"You see Vordt, when you stick some babies to your body nobody will try to hit you because of fear of hurting babies"
@-v0n-
@-v0n- 5 лет назад
That's false, because anyway everybody is just hitting his butt and there's no baby on his butt.
@thunderborn3231
@thunderborn3231 5 лет назад
are they his and dancers children? or is it a hint that they are the parents of one of the linkers of flame
@igugigu4952
@igugigu4952 5 лет назад
This might be Sulyvahn's quote.
@1ztype343
@1ztype343 4 года назад
*Laughs in Ocerios*
@perryshelton378
@perryshelton378 4 года назад
thunderborn 32 in the creation menu it says that some children are fated to be taken to the boreal valley. Maybe Vordt takes them there.
@Raelycta
@Raelycta 4 года назад
The development team looked at oceiros and said: “What the fuck have we done?”
@KILLD0ZER
@KILLD0ZER 5 лет назад
"When killed, their coprse glitches out and slides around in a clearly unfinished manner." Bethesda, take notes.
@Boss-_
@Boss-_ 4 года назад
"Unfurnished?" said Bethesda. "What do you mean? Our studio has plenty of furniture!"
@wesleygaray2666
@wesleygaray2666 4 года назад
"did he say finished or unfinished, well either way it just works"
@pandemoniousivy4651
@pandemoniousivy4651 4 года назад
I think the glitch indicated some purposeful design. I think it was a prototype Pus of Man/Pilgrim Butterfly emergence, if you notice the part above the corpse seemed to turn into an Abyssal tree of sorts. I mean, glitches can glitch, but also Ringed City angels exist so...
@RosieJonesRules
@RosieJonesRules 3 года назад
CDprojektred, take note
@DarkChibiWeebie
@DarkChibiWeebie 2 года назад
@@RosieJonesRules disagree there tbh
@TheDamnBeast
@TheDamnBeast 5 лет назад
Man, I would've loved bosses to stay dead on the floor after you kill them.
@aledg25
@aledg25 5 лет назад
Then they decay in time, until they’re nothing but bones and dust. Would be perfect
@DustWar1
@DustWar1 5 лет назад
And be replayable like in SotC
@GARGANTUANMASKEDFISH
@GARGANTUANMASKEDFISH 5 лет назад
That only ever seems to happen when bosses have a second form/stage which seems likely given the fight. Probably something Ocelotte-related.
@tactical_slime4608
@tactical_slime4608 5 лет назад
it would be cool if they "decayed" like in shadow of the colossus
@hexapud5955
@hexapud5955 5 лет назад
There is at least one boss who lingers in their arena. The leader of the deacons.
@danksouls6034
@danksouls6034 5 лет назад
Someone was tasked with modeling a mangled baby, god damn
@sircinabun5478
@sircinabun5478 5 лет назад
huh....
@hkazu63
@hkazu63 5 лет назад
Hope it wasn’t a parent.
@amelilim
@amelilim 5 лет назад
The mangled baby department of FromSoft
@oivatank
@oivatank 5 лет назад
frana they would definitely have that
@agonycity1754
@agonycity1754 5 лет назад
And the only thing that made it was his annoying cries.
@snaildad193
@snaildad193 4 года назад
"They have few attacks, and sometimes seem to fall down and struggle to get back up." Ah I see, they use a Faith build.
@belland_dog8235
@belland_dog8235 4 года назад
That's what people always say until they get hit with a sunlight spear to the face and lose a quarter of their health
@gman8D1
@gman8D1 4 года назад
@@belland_dog8235 just a quarter? Lul
@belland_dog8235
@belland_dog8235 4 года назад
@@gman8D1 That's what you lose when you get hit by a Two handed Ledo hammer with 66 strength, it's pretty good damage.
@D_us_T
@D_us_T 3 года назад
Pure faith sometimes oneshots its pretty insane
@gu3z185
@gu3z185 3 года назад
700 AR sunlight straightsword btw.
@ocelotte9590
@ocelotte9590 4 года назад
He said that the oceiros walking animation wasn’t used but it was, if you die, he will do it when he loses agro.
@ocelotte9590
@ocelotte9590 3 года назад
Ren 1 8 3 they might but I’m usually cheesing them on either the barrier or ladder and they mostly run... but the few times I’ve seen them walk I think they might
@death.mcgrip
@death.mcgrip 2 года назад
good catch!!
@Amitlu
@Amitlu 2 года назад
Yeah I caught that in the Super Best Friends playthrough ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE--Ms9x3pZlGg.html I guess its okay there because the other sounds drown out anything the baby could do... if the sounds are even still there.
@Knight_Of_Eleum_Loyce
@Knight_Of_Eleum_Loyce Год назад
loses* not looses 🤦‍♂
@ocelotte9590
@ocelotte9590 Год назад
@@Knight_Of_Eleum_Loyce oops 💀
@themaddingusk3056
@themaddingusk3056 5 лет назад
"These ones are timid and hostile" if I were wandering around and someone stabbed me in the back I'd be pretty hostile too
@blipblopblopblip1057
@blipblopblopblip1057 2 года назад
underrated comment man
@ThatRipOff
@ThatRipOff 5 лет назад
Fun Fact: People think the full audio of Ocelott being crushed was cut down in-game. But you can actually still hear all the cries and gurgling mangle sounds. They’re just covered up by Ocieros screaming and other noise. And let’s be honest, the only reason they took out the baby model was to tame back the game a bit lol.
@lucasnadamas9317
@lucasnadamas9317 5 лет назад
I dont think so, they never cared about that, I think its more about leaving it up to imagination, I thought the baby was a dragon
@jakespacepiratee3740
@jakespacepiratee3740 5 лет назад
@@lucasnadamas9317 Uh, Ocereos literally says that he's a "child of Dragons" He has Dragon blood, obviously...maybe he just grows things like a tail later in life?
@PunkZombie1300
@PunkZombie1300 5 лет назад
@@lucasnadamas9317 It's more likely that they had to censor it. Like how they had to make Mergo invisible and you don't actually kill it, and how in Skyrim the kids are all set to be invincible. There's laws in place that prevent letting players kill kids in videogames, and restrict showing them being harmed or killed.
@cor.tenebrarum
@cor.tenebrarum 5 лет назад
really hope somebody will make mod that will restore all the alpha things without glitching.
@TheGamingSpartanA113
@TheGamingSpartanA113 5 лет назад
Also it's far more interesting to imagine Ocieros being senile and delusional.
@tovea.3704
@tovea.3704 5 лет назад
5:40 "These ones are timid and hostile". I mean, you smacked the poor bastard out of nowhere, I'm sure he just got pissed and hit u back.
@themoth4467
@themoth4467 2 года назад
Schools vs everyone else
@vibey4649
@vibey4649 4 года назад
:you may noticed something different about vordt me: he's leaving alot more frost everywhere? : *burned babies* me: *oh*
@mt2r-music
@mt2r-music 3 года назад
Lmao
@wesleyscott1633
@wesleyscott1633 3 года назад
@Mercury they must’ve still been on their bloodborne high of making everything look as fucked up as possible and assuming it’ll fit
@Sukaiba69
@Sukaiba69 3 года назад
@@wesleyscott1633 Yeah I do think Ocelotte was a justified use, but the one on Vordt is just shock factor
@xalener
@xalener 2 года назад
@@wesleyscott1633 I get the feeling dark souls story just kinda falls together over the course of development and there's not much of a plan going in. Maybe there was a plot involving babies that didn't go anywhere and they just removed all the references to it
@tigerfestivals5137
@tigerfestivals5137 2 года назад
@@xalener it was more likely cut due to some game ratings policy imo. That's the only thing i can think of for the Ocelot fight anyway
@dadaindahaus2669
@dadaindahaus2669 5 лет назад
That early build of Oceiros is almost a horror boss, I love how much unease it creates with the walking animation and music
@junichiroyamashita
@junichiroyamashita 5 лет назад
Yeah,all of it makes it scary. His original name "Angel of Dragons" resonate with his sickly and skeltrical appareance,giving him the feeling of something ethereal, that shouldn't be brought on the same level of humans. His lair, a an empty hall,remains of what once was his kingdom,something that once was a king retreats himself in an empty flooded hallway,because he feels he needs to protect "something". It is a desperate creature that fight aggressively to defend his infant son his hand,actively rertracting him , but is at the same time a creature consumed by madness,that loses control at a certain point,smashing his son,the same thing he struggled to protect until that point, in the ground ,and start to act in a more animalesque and erratic way,sometimes flailing his arms while running at you,screaming without a sembiance of human intelligence anymore,starting to use a fire breath ,impossible to humans,symbol of his regression to instinct, making him capable of using the innate abilities of his form ,the mind finally starting to fit the body. He crawls towards , at the same time looking like a beast and the mind of a beast in a still humanoid body, his empty eyesockets and implicit grin of his skull as show of his loss of personality,smashing the son still clenched in his claw with every step,moving with an eerie calm that can change in a psychotic rage at any instant,with an appropriate music. You feel like fighting a beast, a dragon,the shadow of a man and a raving maniac at the same time.
@hammer768
@hammer768 3 года назад
@@junichiroyamashita cringe
@junichiroyamashita
@junichiroyamashita 3 года назад
@@hammer768 ?
@ahmedvennizeandaloussi2702
@ahmedvennizeandaloussi2702 3 года назад
@@hammer768 Don't be a douche
@bigpoppa2778
@bigpoppa2778 3 года назад
@@hammer768 Why define yourself in a single word? Doesn't make sense.
@LimitBreakers
@LimitBreakers 5 лет назад
It makes me so sad they relegated the Pilgrims to just be dead or a NPC. Would of been great to see them throughout the game during their pilgrimage... ᴀɴᴅ sᴏʟᴀɪʀᴇ ᴜɴʟᴏᴄᴋs ɪɴ sᴍᴀsʜ ʙʀᴏs ɪғ ʏᴏᴜ ᴇsᴄᴏʀᴛ ᴛʜᴇ ғɪʀsᴛ ᴏɴᴇ ᴛᴏ ᴛʜᴇ ᴇɴᴅ ɢᴀᴍᴇ.
@victorsanchez2112
@victorsanchez2112 5 лет назад
Umm I love you but.. It's "would have" not "would of". Didn't your grandpa teach you anything?
@junoglrr9119
@junoglrr9119 5 лет назад
how dare you @@victorsanchez2112
@alessandrobaggi6129
@alessandrobaggi6129 5 лет назад
+Victor Sanchez Cut him some slack. He's just an old grandpa XD
@FusionComet
@FusionComet 5 лет назад
Victor Sanchez shut your mouth son that's Limit
@emilefg9774
@emilefg9774 5 лет назад
Old Man? Is that you?
@lycaonvollmond8856
@lycaonvollmond8856 5 лет назад
8:30 Parking Lot of Oolacile
@miningpieeater9342
@miningpieeater9342 3 года назад
LMAO
@Huarshi
@Huarshi 2 года назад
omfg
@tatersalad76
@tatersalad76 4 года назад
2:19 yep, that's me. You're probably wondering how I ended up here
@arooon1488
@arooon1488 3 года назад
Best fucking comment I’ve read in a while lmao
@justanotherblackwhitemicke7817
@justanotherblackwhitemicke7817 3 года назад
It all started...
@darkwolf7969
@darkwolf7969 2 года назад
What reference was that, I forgot
@Wilson-kt8or
@Wilson-kt8or 2 года назад
@@darkwolf7969 sounds like cartoon spiderman whenever the paused scenes parts
@teukufarhan2434
@teukufarhan2434 Год назад
@@darkwolf7969 pretty sure it's from megamind
@ChrisPerrault
@ChrisPerrault 5 лет назад
The transformed slugs remind me of the Cramped Coffins from Bloodborne. Would've been interesting to see these enemies in the Farron Swamp.
@jpcsdutra
@jpcsdutra 5 лет назад
I had the exact same impression.
@IronBahamut
@IronBahamut 5 лет назад
Looks almost the exact same. Probably uses the same animations
@TheoCynical
@TheoCynical 5 лет назад
Same.
@WarHawk215
@WarHawk215 5 лет назад
It being too similar is probably why it got cut, they wanted to show that they were inspired by bloodborne not completely rip it off though.
@RD-uf6gw
@RD-uf6gw 5 лет назад
Dark Souls 3 seems to reuse a lot of BB assets if you look for them. Recently I've found that the Pontiff Crocodog reminds me a lot of the Watchdog of the Old Lords.
@Gbraga
@Gbraga 5 лет назад
Not sure if this was already mentioned, but seeing those babies on Vordt's body instantly reminded me of the Irithyllian face preset, that comes with the following description: "The features of the old gods, as if from legend. They say children born like this are fated to be taken to the Boreal Valley." I wonder if this is what these children are supposed to represent, with Vordt taking them to the Boreal Valley due to being related in some ways to the old gods of Lordran.
@icetiger-4760
@icetiger-4760 2 года назад
Interesting fact, that walking animation is actually used in game. It’s EXTREMELY rare since he almost always uses a ranged or closing attack but he can walk. It was startling when I first saw him do it after killing me.
@franzyr
@franzyr 2 года назад
Yeah but it was a bit different than the one showcased in the Alpha Ver, i guess they polished it at the last minute?
@ManoredRed
@ManoredRed 3 года назад
That mound of corpses enemy looks amazing. Its too bad its was cut, that was some top notch artistry wasted.
@suppeccnole6787
@suppeccnole6787 2 года назад
To be fair they basically just copy pasted it into bloodborne
@ManoredRed
@ManoredRed 2 года назад
@@suppeccnole6787 Dark souls 3 came later.
@suppeccnole6787
@suppeccnole6787 2 года назад
@@ManoredRed they could’ve had the idea before bloodborne or maybe they cut it because it was too similar to the enemies in bloodborne
@TheStraightestWhitest
@TheStraightestWhitest 2 года назад
@@ManoredRed You mean it was released later. Production went side by side. That's why DS2 was handled by the B team. Miyazaki and his team handled DS3 and Bloodborne with Tanimura, while Shibuya handled DS2. Only once Shibuya basically fucked it up a few months before release did Tanimura step in to salvage it. There's literal folders from the other game inside the game files of both games. With simple ini tweaks you can literally roll like DS3 in Bloodborne and dash like Bloodborne in DS3. The only reason DS3 was released later was because they'd obviously hurt their sales by releasing them simultaneously, and because Miyazaki also wanted to upgrade the engine for DS3's graphics and performance, which ended up being a great call because that really was noticeable.
@TheStraightestWhitest
@TheStraightestWhitest 2 года назад
@@suppeccnole6787 Your assessment is correct. 90% Of Bloodborne's cut content looks like DS3, and 90% of DS3's cut content looks like Bloodborne. Ideas are thrown around and experimented with during a creative process. They likely created this enemy for DS3, then figured it fit better in Bloodborne and instead based the design of the chest weirdos in Yahargul off these things and essentially copy & pasted it into Bloodborne instead.
@CrazyPangolinLady
@CrazyPangolinLady 5 лет назад
I can imagine the devs thinking “maybe we’ve gone too far” with the part with Ocelotte. It’s pretty gross.
@sofija1996
@sofija1996 4 года назад
On one hand, Plague Babies from Demon's Souls are a thing. On the other, DaS3 had much more media exposure than DeS did, so violence towards children in any form would be far more controversial. Either Namco pushed for Ocelotte's removal or FromSoft themselves chose to cut her from the final version to not get themselves in trouble.
@MALKton
@MALKton 4 года назад
@@sofija1996 "on one hand" indeed xD
@MistaSexHaver
@MistaSexHaver 4 года назад
@@salahad-din9168 cringe
@ephraimawesome4447
@ephraimawesome4447 4 года назад
The plague babies were way worse, I think it was just a design choice and not censorship
@Multiyuppp
@Multiyuppp 4 года назад
Should play bloodborne. You literally have to kill mutated orphans by the dozens outside of a church
@Shakenmike117
@Shakenmike117 5 лет назад
Dark Souls 3: Dead Babies Edition
@meowmaximum2838
@meowmaximum2838 4 года назад
"Oceiros was going to have the baby" Me: Cool! *proceeds to crush baby and continue to crush it as it cries in pain* Me: Are you sure this ain't Berserk?
@nicolasvaldebenito968
@nicolasvaldebenito968 4 года назад
I mean. Dark Souls is just Berserk the videogame
@LoZTwilight
@LoZTwilight 4 года назад
dark souls is the berserk game/storytelling we never got in anime form
@ihateflags1
@ihateflags1 3 года назад
Berserk never killed a baby to my knowledge. This is some next level shit.
@yourewallsareveryconvenien8292
@yourewallsareveryconvenien8292 3 года назад
@@ihateflags1 *Ahem* Apostle egg swallows the demon child.
@faceless_man566
@faceless_man566 3 года назад
the constant mention of the eclipse in these enemy names would definitely suggest relation to berserk, holy hell what was the original concept for this game
@are3287
@are3287 4 года назад
"These ones are timid and hostile" *shows footage of enemy not attacking despite player being on his face and trying to flee instead*
@keeganstormblade5456
@keeganstormblade5456 4 года назад
"These ones are timid and hostile" *Proceeds to attack enemy so that it'll fight back* Yup, seems pretty hostile to me lol
@PintsofGuinness
@PintsofGuinness 5 лет назад
those flying dragon jawns are insanely detailed considering how far from the player they would have been
@1r0zz
@1r0zz 5 лет назад
@@mnvmngom1901 No, they didn't change into a detailed lod when near, so i sincerely doubt you've seen that model close. If they supposedly showed one of those serpent near it would have been an nero asset specifically made for that. The detail was probably added because they could spare the rendering power and looked better. After all the ps4\pc isn't as limited as older platforms.
@pumpy2728
@pumpy2728 5 лет назад
They remind me of the Drakewing Ultra Greatsword from DS2.
@1r0zz
@1r0zz 5 лет назад
@@mnvmngom1901 Than you are 100% right. The geometrical complexity allows them to be used more close to the camera, but still flying up in the sky.
@PunkZombie1300
@PunkZombie1300 5 лет назад
This is the same company that will fully render a city you can barely see (along with the parts you can't see) off in the distance.
@ESintu3
@ESintu3 5 лет назад
There are dead ones in Ringed City that you can see up close
@PerfectlyLostMySanity
@PerfectlyLostMySanity 5 лет назад
That creature at 8 minutes is amazing. I wish they had kept it in
@NegaSyrus5000
@NegaSyrus5000 5 лет назад
It's just the chest monster from bloodborne.
@SomeGuy-qd3li
@SomeGuy-qd3li 5 лет назад
I would've fucking pissed my pants if I came across that, no thanks
@n.g5855
@n.g5855 5 лет назад
I think so too, just more polished and probably having those floating black Mark's replaces with etchings of some sort as the slug passively slides around before it sees you, it would stop and wait for you to approach but would probably get agro'd if you hit it from afar.
@relixdemon7448
@relixdemon7448 5 лет назад
Lost my sanity huge fan of you and fighter and hi not ainsley tell fits I said hi as well but those slug creatures are in bloodborne so if you dont play it it'll spare your dreams from torture
@sgt.kanxkix9945
@sgt.kanxkix9945 5 лет назад
Lost My Sanity my favorite troll
@phantommaster7965
@phantommaster7965 4 года назад
7:50 looks like the enemies from Yahar'gul in Bloodborne
@Jormungandr2000
@Jormungandr2000 4 года назад
The cramped caskets! Exactly!
@mister9mm58
@mister9mm58 4 года назад
I know exactly what what you mean, I fucking hate those guys
@hentaiprotag7122
@hentaiprotag7122 4 года назад
Yes
@bewarereaper6522
@bewarereaper6522 4 года назад
Try a no hit run you will hate them more I lost 287 no hit run to those things
@brandonwestbrook6003
@brandonwestbrook6003 4 года назад
Hell yea. I hollered BLOODBORNE when I saw it
@Metalhed1300p
@Metalhed1300p 3 года назад
7:22 "Oh wow that's really cool" 7:42 "oh my god... that's so BADASS"
@3bodYking99
@3bodYking99 3 года назад
Yeah, I would have liked them in the game, they kinda made them to some degree in bloodborne tho
@justhenry4549
@justhenry4549 5 лет назад
I fucking love how yiu still pulls content out of this games, its simply magic
@Mitchery
@Mitchery 5 лет назад
yiu?
@morningcoffee9429
@morningcoffee9429 5 лет назад
*you*
@alexcalo4619
@alexcalo4619 5 лет назад
I feel like ds3 originally had something to do with eclipses happening rather than relinking an almost ded flame again
@Stalutes64
@Stalutes64 4 года назад
Pigeon McCoo the eclipse was likely a thematic element that wound up getting renamed at some point. Symbolically the eclipse represents a mixing of light and darkness which alludes to to the painting ending as well as the ashen one having both fire and humanity inside it as well as the lord of hollows ending. It can also mean to surpass something which is also thematically relevant to the end of dark souls and the world moving on from the cycle. More practically its another obvious berserk reference.
@bighouse581
@bighouse581 4 года назад
Solaire- *visable concern*
@chrismanuel9768
@chrismanuel9768 4 года назад
The Eclipse happens when you kill all 4 Lords anyhow. You see it near the end of the game
@yusukeelric
@yusukeelric 2 года назад
Still relevant because one of the endings is creating an age of eclipse instead of Flame or Dark.
@almostalways
@almostalways 2 года назад
The eclipse is just supposed to represent the Darksign IMO
@cosmos429
@cosmos429 4 года назад
That walking animation IS used. I have seen it. If you die in his second phase, he starts walking around normally for brief moments, and it uses that animation.
@lincolnlog5977
@lincolnlog5977 2 года назад
True!
@potato-js6bz
@potato-js6bz 3 года назад
Bruh ocellote was T posing before he got smashed to the ground. Major respect man.
@VERGILGASM
@VERGILGASM 2 года назад
You just made me laugh, fuck you
@CThyran
@CThyran 5 лет назад
That slug enemy that causes the game to crash clearly uses the animations of the Cramped Caskets from Bloodborne. I've played the game over 20 times so I am 100% certain that's the animation.
@luisantoniojaramillobenite8531
Yup they are from blodborne
@RossetaStoned91
@RossetaStoned91 5 лет назад
Played or beat over 20 times?
@CThyran
@CThyran 5 лет назад
@@RossetaStoned91 I was bored so I just kept going to NG+ over and over again. I also convinced a few of my friends to play the game so I could co-op with them.
@DecoyBlackMage
@DecoyBlackMage 5 лет назад
Colonel Thyran Enemy ideas and designs show up in most of From Softwares portfolio, but yes this is very clearly based on the cramped casket model and idea from Bloodborne, it looks quite cool overall, but it does not really fit in this game. The other slug though, that design I do feel fits and it is a pity it did not make it into the game.
@flacidfrank8410
@flacidfrank8410 5 лет назад
They let you play games on kreig?
@mitchl6896
@mitchl6896 5 лет назад
Despite the gruesome nature of these, they should have been kept. Adds a LOT to these areas.
@chroniclej2439
@chroniclej2439 5 лет назад
Way too bloodborney tho
@goomber1284
@goomber1284 5 лет назад
i guess they wanted to keep pg 16+
@vermillion6159
@vermillion6159 5 лет назад
True, but visible Ocelotte would have caused a huge controversy, so it's understandable why it has been cut. It's an interesting detail regardless. But I think the flying serpents would have fit perfectly in the sky of the Undead Settlement as shown in the video, somehow they add a bit more to the atmosphere in my opinion.
@android19willpwn
@android19willpwn 5 лет назад
I disagree. It's a bit much. The first two at least, and slugs secretly being hollow amalgams is just... it's weird. It seems like a weird place to put a hollow amalgam.
@bl_nderscore
@bl_nderscore 5 лет назад
the baby being visible is nice, but having it be visible and a lot more audible when Oceiros crushes it really doesn't sit well with me. I'm not too squeamish so I can't imagine how poorly this would be recieved by the general public. I can only imagine there would be a ridiculous backlash
@icedragon769
@icedragon769 4 года назад
"When killed, their corpse glitches out and slides around in an unfinished manner". I don't think that's a glitch! The Pilgrim pretty clearly sprouted wings. I bet they were supposed to transform into the pilgrim butterflies that are present later in the game and fly away after killed.
@icedragon769
@icedragon769 4 года назад
@d parts of the model being stretched out in preparation for being swapped with a butterfly model. Distorting one model before swapping it with another is a classic way to animate transformations.
@drygon9324
@drygon9324 4 года назад
@@icedragon769 I experienced something similar in another game when I changed the animation of an npc. The textures got stretched in funny ways. Here, either the mesh changed (which would imply the butterfly model) or the interaction with the environment of the dead model was not finished. Maybe the former but I'm just guessing.
@metalmonster9536
@metalmonster9536 4 года назад
I'm pretty sure the model was just glitched out, but on the other hand it would have been cool if the butterfly morphed out from pilgrim's body as a surprise and then later showed up in the Castle.
@icedragon769
@icedragon769 4 года назад
@@metalmonster9536 models don't "just glitch out" and have two huge wing-shaped protrusions jump out of their backs when their hit points reach zero for no reason. That kind of thing doesn't happen accidentally. That behavior must have been scripted.
@lucasarmas9198
@lucasarmas9198 4 года назад
@@icedragon769 from my experience in games, they glitch out a lot of times. But in this case there is another possibility and a very cool one.
@deovolente4622
@deovolente4622 5 лет назад
My theory was always that Ocelotte was never born or was stillborn and this was the final push of Oceiros over the edge into insanity, acting as if his son was truly born as a way of coping with the death of his son.
@yusukeelric
@yusukeelric 2 года назад
I think his Lore wasn't yet made at that point, Remeber he wasn't even Oceiros back in the Alpha. I think that when From decided to tone down some concepts, they removed the baby , but in order NOT to modify the entire boss, they turned the dragon angel in what is Oceiros now by creating that Lore.
@mihailis6353
@mihailis6353 2 года назад
The baby could be invisible given its a cross breed like priscilla
@TRSRM
@TRSRM 2 года назад
They cut him out of the game too late and now it looks stupid and doesn't make any sense. That's all there is to it.
@peenyyt4921
@peenyyt4921 2 года назад
You can hear the sounds of the baby crying though
@peenyyt4921
@peenyyt4921 2 года назад
@@TRSRM it’s a dragon-human cross those fuckers can turn invisible lol
@Fullmetalnyuu1
@Fullmetalnyuu1 5 лет назад
So if the hostile hollow nomads are called "caller of the eclipse small" could there be a caller of the eclipse large hidden somewhere in the files?
@neurosis51
@neurosis51 5 лет назад
The angel forms might be named that.
@krpajda
@krpajda 5 лет назад
The pilgrim butterflies? Or the ringed city angels but those don't actually have an eclipse accompanying them
@h.s6352
@h.s6352 5 лет назад
The angel controllers from the Ringed City have pilgrim corpses at the very bottom. Could be them
@ashleysuvs5187
@ashleysuvs5187 5 лет назад
that walking animation crunching was disgusting
@tzuyd
@tzuyd 5 лет назад
Yeah with the weird rule that no harm shall befall children in video games it's easy to see why the model and sfx were stripped out of the full release.
@victor97O6
@victor97O6 5 лет назад
And when he dies he slides his hand across the ground. That also makes a unique sound. All very intentional and disturbing.
@victorsanchez2112
@victorsanchez2112 5 лет назад
And some sickos would have liked this to be kept in the game.
@RedstoNeman0
@RedstoNeman0 5 лет назад
the SFX are all still there and oceiros' model still has the the baby on its skeleton, it's just the mesh part that got removed.
@CAVerylising
@CAVerylising 5 лет назад
It's a game get over it
@codymuller5744
@codymuller5744 4 года назад
I cant get the "destroy the child" alex jones thing out of my head whenever I hear about oceiros and his baby
@littlesneets8026
@littlesneets8026 7 месяцев назад
**Destroy the Child 👽 Corrupt them All**
@thebirdguardien.14
@thebirdguardien.14 3 месяца назад
Alex jones is nothing but a liar.
@hellkek2768
@hellkek2768 4 года назад
6:11 "I've fallen. And i cant get up!"
@Rehvion
@Rehvion 5 лет назад
8:10 Cool, looks like BB cramped caskets
@Kanista17
@Kanista17 5 лет назад
also the sound of the slug at 08:05 is from the Celestial Larvae in BB
@AceAviations2
@AceAviations2 5 лет назад
That's why I think it was cut, it didn't match the tone of the game one bit.
@MistaMoon_
@MistaMoon_ 5 лет назад
Waiting for your new videos gives me conniptions, Rehv. *Vivaldi plays*
@roohni2226
@roohni2226 5 лет назад
Kanista17 actually that sound was used in ds1 and then in bloodborne. Simillar to how they used the crow people sounds for the crows in bb
@Batman_83
@Batman_83 5 лет назад
I was gonna say this exact thing!
@sleepyespurr2922
@sleepyespurr2922 5 лет назад
I can see why they decided to cut the child from Ocieros' fight. That transition to him smashing the baby onto the floor. That is a pretty brutal image to look at.
@coatguy2990
@coatguy2990 4 года назад
7:58 - Yep, that's a bloodborne boss
@hentaiprotag7122
@hentaiprotag7122 4 года назад
Nah that's just a normal bloodborne enemy
@mohzik1355
@mohzik1355 4 года назад
Hentai Protag yea the basket fucks in yahargul
@brunocolin960
@brunocolin960 5 лет назад
I can see why they ended up cutting Ocelote from the final game: it was just too gruesome, even for the series, and the baby actually being a ghost adds a lot to the mystery of the lore.
@123darkelf
@123darkelf 3 года назад
That and from the looks of it. The shock value might move into silliness when the baby is still making noises after being stomped on so much. Would of been disturbing if you heard it maybe a tiny bit then all you hear is the mangled corpse hitting the floor.
@123darkelf
@123darkelf 3 года назад
WinnieTheGrizzly fair but I feel like if it stayed the way it is in the alpha...that would of made the fight more fucked up but funny. Especially cause,”HOW IS THAT BABY STILL CRYING?!”
@TheCompleteMental
@TheCompleteMental 3 года назад
@@123darkelf Child of dragons I guess, stone scales are pretty hard, but you're suffering the whole way through
@123darkelf
@123darkelf 3 года назад
TheCompleteMental true, but it isn’t confirmed that ocelot actually is a dragon half breed like the emerald herald from ds2. Especially when Oceiros became a pale drake.
@TheCompleteMental
@TheCompleteMental 3 года назад
@@123darkelf Because this game was written by the same person as ds1, it's probably way more akin to priscilla or yhorshka, not the emerald herald. There's obviously also a difference between these two types of crossbreed, I theorize the same as between an everlasting dragon and a drake in dark souls lore, but I'll need to get acquainted with ds2 lore again.
@C5Dynamite
@C5Dynamite 5 лет назад
1:35 THE WORLD!!
@ViperJoe
@ViperJoe 5 лет назад
TOKI WO TOMARE!!!
@stormw7727
@stormw7727 5 лет назад
MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA
@warthogvanguard7292
@warthogvanguard7292 5 лет назад
chunlin05 what’s the joke I don’t get it XD
@warthogvanguard7292
@warthogvanguard7292 5 лет назад
Taldurin ,Holy Knight no :(
@gorslax_5115
@gorslax_5115 5 лет назад
So the slug thing is essentially the packed corpse coffin from Bloodborne, they behave the same way and have vaguely the same shape
@rowanp8740
@rowanp8740 5 лет назад
Kinda glad it didn't make it in. Myazaki, in my eyes, ruined a lot of cool ds3 mechanics and gameplay after coming off his bloodborne high.
@NOTABOT2KChann
@NOTABOT2KChann 5 лет назад
I'm thinking either they thought it was too similar to the caskets or mabye it was made before Bloodborne was released and they moved it to BB? That or maybe there were difficult technical issues that couldn't be resolved. I've heard both games were developed at around the same time, and if that's true maybe some ideas were swapped around between them.
@shallowphoenix
@shallowphoenix 3 года назад
I have never been more thankful that they made the child invisible, that fight is much more horrific now
@Legather
@Legather 4 года назад
Imagine if From left code so that one in a million slugs when aggroed become the mound of hollows slug and you were just moseying by as you have done a hundred times before and that erupts on to you.
@dryboneskirby
@dryboneskirby 5 лет назад
I’VE FALLEN AND I CAN’T GET UP
@GrayderFox
@GrayderFox 5 лет назад
I guess the Hollow-Filled Slug would be a little aesthetically out of place, but man does it look cool, and totally finished. And...wow, they really made the right call going for a more...subtle approach with Ocelotte. That was just brutal, man.
@leonardomorel9412
@leonardomorel9412 5 лет назад
Can you imagine that the babies that vordt has attached are rescued babies from the hands of Aldrich, but for whatever reason they cannot save them anyway and then the childs just keep hanging in his body like a reminder
@Mound_Maker
@Mound_Maker 3 года назад
I...I like that idea ngl
@hyperball01
@hyperball01 4 года назад
the fact the vordt charges at you right away is something i would liked to have seen in the final product, its such a "oh shit" moment if he just immediately runs towards you instead of a slow walk
@LSB44446
@LSB44446 5 лет назад
I'm so in love with this game that just a different lighting setting gets me super excited
@Mitchery
@Mitchery 5 лет назад
Your profile avatar explains it all...
@Oldboy2305
@Oldboy2305 5 лет назад
Same!
@Oldboy2305
@Oldboy2305 5 лет назад
Got it end November already put 60 hours into it
@h.s6352
@h.s6352 5 лет назад
I really wish modders can implement the different skyboxes to the finished game somehow
@cthulhuhoops
@cthulhuhoops 5 лет назад
Same
@Swuh
@Swuh 5 лет назад
this is actually insane lance! great work!
@mrfoxwilde8144
@mrfoxwilde8144 4 года назад
I wish there was an option where we can save Ocellote from his father.
@peenyyt4921
@peenyyt4921 2 года назад
yeah just like give him some Estus or smthn lol
@Ibetalkinvidyagames
@Ibetalkinvidyagames 5 лет назад
Getting new enemies after the eclipse would have been so refreshing
@DebugMenu
@DebugMenu 5 лет назад
Anyway moral of the story, click on this link: twitch.tv/lancemcdonald Something kinda interesting I didn't mention is that, even though Oceiros' cutscene doesn't play when I enter the room, that cutscene was mostly finished at this point in development, and his dialogue is even there. It's exactly the same as what he says in the final game. In fact, his cutscene speech seems to be the first piece of dialogue that was actually written for Dark Souls 3! Everything else is just placeholder text. No mention of "Where are you Ocelotte? Are you hiding?" in the alpha though... I guess they maybe added that at the last minute?
@HeroesTryHard
@HeroesTryHard 5 лет назад
Added last-minute to keep the ratings board from adding 'Baby Murder' to the list of warnings in this game.......
@DebugMenu
@DebugMenu 5 лет назад
Medium-impact fantasy violence, High-impact Baby Smashing
@turtlebuttmudd
@turtlebuttmudd 5 лет назад
Was Yorshka called anything different internally in the alpha?
@seriousgranpa
@seriousgranpa 5 лет назад
@@DebugMenu is it a developer mod like on DS1 or just patched console
@Mana-vp7rt
@Mana-vp7rt 5 лет назад
It seems they werent added because they dont look like from Dakr souls
@BurkhardtGaming
@BurkhardtGaming 5 лет назад
Idk if youd be interested at all lance but Metal Gear solid V has a Boatload of unused content in its files that have been rather difficult to bring to life in the game. Youve done some magic with bloodborne and darksouls if you do this stuff just for fun it might be worth your while.
@dominickbolieau9328
@dominickbolieau9328 5 лет назад
it's always great to see new games being picked apart don't know anything abt MGS V but I hope he does as well lol
@mooganify
@mooganify 5 лет назад
Chico concept art lmao
@Owliare
@Owliare 5 лет назад
7:40 Ashen One: [Internal Screaming]
@rhfemsdnlzm
@rhfemsdnlzm 4 года назад
Me, being a cancer patient to struggle to eat a dinner 1 hour: Ooh Dark Souls video! I like Dark Souls! *baby smashed* *5 burnt babies* *hollow mound* Me: It's OK, malnutrition is very common for us.
@Wolftatze
@Wolftatze 4 года назад
I am sorry, I laughed harder than I should. Be safe out there and get well soon, alright?
@user-xu1ce4ri4h
@user-xu1ce4ri4h 4 года назад
I'm so sorry to hear that you have cancer. Take good care of yourself and get well soon!
@MrCalac1231
@MrCalac1231 4 года назад
무눅 Very sorry to hear you are sick. Stay positive, you will be okay.
@lightningandodinify
@lightningandodinify 4 года назад
Best wishes on your recovery. If it helps, I think the babies attached to Vordt are living and embered. I wish they could've kept some version of that in place for Vordt's characterization.
@WingMaster562
@WingMaster562 4 года назад
Seeing that baby actually made me crave for meat. I'd kill for bacon right now. Kidding aside, do stay strong there~ May the flames guide thee in your battle.
@Houdini111
@Houdini111 5 лет назад
So, from what we're seeing, it seems like the original Dark Souls III was far more grotesque and brutal. Seems really cool. Shame we didn't get to see it.
@spookycaphriel1811
@spookycaphriel1811 4 года назад
Yes, I wanted to see baby Ocelotte get smashed into the ground and be brutally mangled as well
@steveneal6981
@steveneal6981 5 лет назад
I can kinda see why they cut Ocelotte from the game now. It's a little brutal for the series. Nothing really comes close to being that violent that I can think of.
@vanjaarsic1616
@vanjaarsic1616 5 лет назад
Bloodborne had a similar concepts with Mergo, but it was removed because West wouldnt receive it well.
@ghostreflect5940
@ghostreflect5940 5 лет назад
Closest thing is the crying plague babies from Demons Souls witch are all deformed.
@jakewolf079
@jakewolf079 5 лет назад
Shame, they are playing a bit safe in the final version.
@jpcsdutra
@jpcsdutra 5 лет назад
I mean, pretty much everything else in this game is exactly as violent. There are a lot of people hanging, being burned, being crushed, being brutalized, being experimented on, going insane. But people are specially sensitive if that harm is done to babies.
@victor97O6
@victor97O6 5 лет назад
@@jpcsdutra Humans are naturaly protective of young things, even things like young plants being destroyed can make people feel worse than if it was an old an fully grown plant. I get that this is fictional, noone actually gets hurt, but it's still not easy for most humans to experience.
@scarecrow7421
@scarecrow7421 4 года назад
My guess is that the "Caller of the Eclipse" enemies would have served a similar purpose to the Bell ringing maidens from bloodborne.
@philliphelmut1077
@philliphelmut1077 3 года назад
5:50 I can see them wandering around in an area much like the egg carriers in ds1‘s demon ruins - being non aggressive as long as you dont hit them, just stumbling around
@garrisonwatts5750
@garrisonwatts5750 5 лет назад
5:50 "Say that to my face!"
@Aveziel
@Aveziel 5 лет назад
Those slug transformed enemy is totally those skeleton chest things from Bloodborne
@DebugMenu
@DebugMenu 5 лет назад
I know, right!? Clearly the same idea... was it maybe too similar??
@Aveziel
@Aveziel 5 лет назад
@@DebugMenu Seeing as how Dark Souls 3 came out after Bloodborne perhaps they had that design already planned for a DS3 enemy and they changed their mind and removed it because it was just too similar even the hugging animation is the same.
@sparkymagnet
@sparkymagnet 4 года назад
2:20 aw they're playing airplane
@Benjammin0WALLIS
@Benjammin0WALLIS 2 года назад
wow, great content. that last slug and the sky snakes are amazing.
@Meriwether31
@Meriwether31 5 лет назад
Wow, that baby slam was brutal. And hearing it squish as Oceiros walks around after is amazingly disgusting. Then there's the babies on the other one's chest. What was up with the Alpha's seeming obsession with babies? Anyway, these are some interesting discoveries.
@totaldramagamer5521
@totaldramagamer5521 5 лет назад
I mean, a LARGE portion of the game has to do with children and their untimely ends. The whole Cathedral of the Deep, you know with Horace and Anri, revolve around many, many children (The Crestfallen Abyss Watcher says 'men' but Anri says that him and Horace were the only children survivors in one particularly large excursion) being sent to the Cathedral to be eaten and/or sacrificed.
@Eclipse-cd7wy
@Eclipse-cd7wy 5 лет назад
Frost 31 you can still hear the squishing in game it’s just covered by ocieros screaming listen closely next time
@shikniwho7215
@shikniwho7215 5 лет назад
well, there are those Wretch thing in Irithyll's dungeon... they baby face still creep the heck out of me.
@1128nesecret
@1128nesecret 5 лет назад
Mound of hollows looks very detailed and high quality. Maybe I'm crazy. Very similar to the curse spiders. Doubt that's a coincidence.
@rogerlost5851
@rogerlost5851 5 лет назад
the yellow parts remind me of the slug version of King Allante from Demons Souls.
@Gakusangi
@Gakusangi 5 лет назад
A coincidence that they're both detailed models? What do you mean by coincidence? Besides being cut content, what relates the two of them?
@Gakusangi
@Gakusangi 2 года назад
@David Assébof I was just curious what he meant, because I don't really see the coincidence. Though recently, I saw a more detailed, up-close look at the curse spider thing he's talking about from Dark Souls 3, and it does have some corpses (skeletons?) piled on it.
@coreyrachar9694
@coreyrachar9694 3 года назад
amazing! Just found this channel thanks to Aegon of Astora and his let's talk lore series. Wish I knew about this channel earlier, the baby ocelot thing is huge!
@Cairnth
@Cairnth 5 лет назад
It's so interesting seeing all this early content compared with what we eventually got. Great video!
@aelb1411
@aelb1411 5 лет назад
Darksouls 3:babies prepare to die edition
@thelordhelix5193
@thelordhelix5193 5 лет назад
"Rather than Ice based attacks" It was magic attacks
@DebugMenu
@DebugMenu 5 лет назад
Hah! I never realized haha, looked like Ice to me.
@AlfredoTaken
@AlfredoTaken 5 лет назад
@@DebugMenu Yeah, particularly crystal magic (a la a callback to Seath the Scaleless)
@victorsanchez2112
@victorsanchez2112 5 лет назад
For some reason I remember both Ice and Crystal Magic.
@attentionwarrior3632
@attentionwarrior3632 5 лет назад
I mean Ice is just a lot of tiny crystals by the way
@zipzopzoobitty
@zipzopzoobitty 5 лет назад
@@DebugMenu Its Crystal Magic, as in magical calcified mineral, not frozen water, and it has magic based damage and sometimes a cursing proc. If Oceiros was using ice then that stuff would give you the frostbite proc, but that is not the case, he does magic damage and can also inflict curse. Did you also fight Seath the Scaleless in Dark souls 1, the guy Oceiros is trying to emulate? Seath also used Crystal magic, and they proc'd curse.
@mangotango8115
@mangotango8115 3 года назад
8:26 Alright, that's straight up a Berserk reference
@Acro
@Acro 2 года назад
100% gotta be
@friendoftheoyster3906
@friendoftheoyster3906 3 года назад
I really wished they kept the PIlgrim enemies! Theyre so cool to see moving around instead of just dead on the floor like poor Yoel
@colinmartin9797
@colinmartin9797 5 лет назад
This game needed way more monsters that utilized the pus of man and more dragon's.
@Sasuke1x
@Sasuke1x 5 лет назад
i agree, i never felt the pus of man were properly explored
@tshobe23_68
@tshobe23_68 5 лет назад
Wow I've always been super interested in the lore surrounding Oceirous and his child. It was amazing to see the concept of what the child looks like, thank you!
@kennethwilliams6916
@kennethwilliams6916 5 лет назад
Thank you for this look behind the scenes if you will!
@tomschlaiss5735
@tomschlaiss5735 4 года назад
Exciting content. Interesting video. Great work.
@zanemob1429
@zanemob1429 5 лет назад
You're truly amazing keep up the great work.
@yoshismokey42
@yoshismokey42 5 лет назад
Awesome work lance! We can all agree that the slug cramped casket is completely nuts. I see the direction Fromsoft originally intended ds3 to take was more grim, cryptic, and graphically horror-based. I wish we could have had the ds3 that is encoded in these bits you've uncovered. Im also fascinated by the internal names enemies are given here with so much focus on "the eclipse". The community thanks you deeply!
@minus6585
@minus6585 5 лет назад
Oceiros : turns to stage 2 Ocellote : ah shit here we go again
@codyHEADSHOT
@codyHEADSHOT 5 лет назад
Great as always! Thank you for all you do!
@windownpc39
@windownpc39 5 лет назад
This is incredible. The more time that passes, the more I respect and cherish Dark Souls 3. This video is only helping its case. I can’t help but be insanely curious about the development process and why certain decisions were made. We have evidence of so much but no answers as to why.
@WhatIsLove170
@WhatIsLove170 5 лет назад
its pretty interesting, half life 2 is also facinating with all its cut content, its a diffrent game than it orginally was
@prudgeraczelo4916
@prudgeraczelo4916 5 лет назад
finally another video. thank you.
@JoHnWxNoW98
@JoHnWxNoW98 Месяц назад
I love your videos, they're so relaxing
@florianwroblewski5237
@florianwroblewski5237 4 года назад
Amazing job dude, just amazing
@taz9041
@taz9041 5 лет назад
keep up the good work!
@desplanchesstevan1418
@desplanchesstevan1418 5 лет назад
Wait, the Vordt's music, so many expectations crushed in a single moment..
@ic1628
@ic1628 5 лет назад
It was originally intended for another boss. Though they shared the same theme.
@TheTanmoy1990
@TheTanmoy1990 5 лет назад
@@ic1628 Same. Had hoped ever since the cut musical arrangements were found that we'd finally have someone dig up a partially made Queen of Lothric or Angel-esque boss fight with that theme playing in the background ;_; So many dreams just overhead smashed to oblivion
@azure98
@azure98 2 года назад
You know watching the cut content for the game series as a whole its always crazy just how radically different the alpha builds of the games can be compared to the final products. I still remember when I first saw the alpha footage and screenshots for the Dark Souls 3 and just how many ideas were either retooled or cut entirely, even something like having all the gear the player currently has equipped being shown on the player model even if its not currently in use like having a shield on your back with a sheathed longsword on your hip while two handing a greatsword.
@ghostrhythm
@ghostrhythm 3 года назад
This game would be so different for me if it had this cut content on it. Great video!
@Gakusangi
@Gakusangi 5 лет назад
These finds are really amazing! I do find it interesting with all the Eclipse content that eventually got cut and it probably is ultimately a shame as the game would have felt a bit more like its own thing and interesting as a result, but I did end up loving the final version just fine. The hollow mound slug was probably cut for more or less just being a reused enemy from Bloodborne, but the hands coming out as an attack would have been an interesting addition to an otherwise dull enemy that was very much like one in Demon's Souls already. Still can't entirely figure out the sky worms thing, but at least it makes for an interesting visual. I really wish they'd have done more with the pilgrims, they feel so...unnecessary in the final game. The Ocelotte content was probably best cut, as Dark Souls is a dark fantasy game, but never quite that brutal. Miyazaki's design philosophy seems much more subtle and he's been known for telling his designers to dial things back and to approach things more "tragic" than for shock value. So while we may have had the plague babies in Demon's Souls and Bloodborne (which is clearly more of a Demon's Souls spiritual successor) had a lot of gruesome and morbid content, the farthest the Dark Souls series ever went was Skeleton Babies and they only did that once. Morbid, sure, but definitely dialed back by comparison. I think tonally, cutting the crushing of an infant was probably the best choice.
@victorsanchez2112
@victorsanchez2112 5 лет назад
Wow. Like 15% of comments are people comparing the Mound of Hollows to the Cramped Casket. Does anyone scroll though the comments before posting one of their own?
@Guitar-Dog
@Guitar-Dog 5 лет назад
Victor Sanchez 15% of comments are people comparing Mound of hollows to the Cramped Casket. Does anyone scroll though the comments before posting one of their own?
@dominickbolieau9328
@dominickbolieau9328 5 лет назад
no
@isaacwells6227
@isaacwells6227 5 лет назад
Yours is about comparing the mound of hollows to the cramped casket as well.
@dominickbolieau9328
@dominickbolieau9328 5 лет назад
@@isaacwells6227 😁
@victorsanchez2112
@victorsanchez2112 5 лет назад
@@isaacwells6227 Actually it's not technically about that, only mentions it.
@eagleeye8237
@eagleeye8237 3 года назад
The little slug of the eclips mound of hollows is straight up out of Berserk
@vginsprdsobepr9698
@vginsprdsobepr9698 3 года назад
Fantastic research!
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