This has to be the most "DS3" DS3 invasion I've ever seen. The necromancer host, the god-awful teammates, the glorious gigachad teammates, the parry spamming blues, the straight sword lords, the backstahp fishing, the paper mache wizard blues, the host being a clueless noob that has no idea how to play the level without the help of his friends. And to wrap it all up, after carrying the innocent bambi through Lothric Castle, you backstab him into a fat V E R T I C A L I T Y. Makes you think... Maybe the real Dark Souls 3 invasions were the friends we made along the way.
Murdering the worst teammate ever and promptly being blessed with the best teammate ever so you could have this unfold is why red friendly fire exists. Also Saint entered that invasion with 1500 souls and left with 250k+ holy shit
What a rollercoaster of emotions. Now you tell me how someone can look at this absolute masterpiece of amazing multiplayer shenanigans and still have the audacity to say “invasions bad”
7:42 That wasn't the fall damage. If you land on an enemy with your body, you actually do a miniscule amount of damage. You *literally* Goomba-Stomped that phantom for the kill.
@@MrGelmo1889 It's true. You have no time to prepare and get summoned as a blue *so* rarely and you KNOW that each invader is worth like 30 minutes of killing silver knights so the pressure gets to you.
I saw this entire saga unfold in real time on Twitch last week! No matter how much the PvP has devolved into miserable tryhard degeneracy where now it's about winning no matter the cost, it's always folks like Saint who actually value giving personality to both their streams and builds that make invasions fun and unpredictable as they ought to be.
half way through it almost seems like the host just summoned you and the other invaders with a sign just to gank blues LOL edit: wow you really tenderized your meat there Saint
If you ever need to show someone what makes Souls invasions so good, show them this. You couldn't write something this good, with a twist and everything!
@@saintriot really? I thought you could only get 2 phantoms + 1 invader in a world... i guess 1 phantom + 2 invaders should be possible, just don't know how common those will be Or are we getting the full 6 player experience?
@@flowwy_ if the host uses the taunter's tongue (dry finger) there can be 2 invaders. Still 4 players max. But if an invader kills a phantom a second invader can join then the host can't resummon. Just comes down to who gets in first. A fellow invader, another phantom or a blue.
This reminds me of a red who led me through The Nightmare Frontier in Bloodborne. He actually stopped attacking me mid-fight and there was a weird tension for the rest of the area. He de-summoned himself after a certain point was reached that I forget.
Here I sit, waiting for the day that the dungeon master makes his appearance in Elden Ring. My God, what a day that will be. Que the Final Fantasy 6 soundtrack.
This reminds me of when I did my one-night Aldrich Faithful, and came across a host who was using Sellswords. They were fighting the twin spear Drang twin, and I two-handed my shield to be like "parry him," until a coinvader showed up and did the same. We just ran around spamming parry near the host, and would randomly end up parrying him for a few minutes, but my coinvader ended up killing them with a Hornet ring UGS crit. Bullying hosts with something as simple as a parry shield is so much fun, especially with a friend :P
What I've learned most from you about invading at later areas and against gang squads is that you have to maintain patience and look for attacks of opportunities. Don't stay too far back otherwise they'll just keep progressing through the level, but hang back just enough to where you are a force they have to deal with. Once one white goes down, the others tend to panic and either run for the boss or try to summon another phantom.
Hey what are your thoughts that most of the glitches from dark souls three have Made their way into Elden ring network test do you think fromsoft Will fix these bugs or just ignore them like they did in dark souls three?