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Davvy's Guide to Monsters of the Multiverse 

Davvy Chappy
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This is the Infinite Warfrare of sales tactics
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24 авг 2024

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Комментарии : 1,2 тыс.   
@DavvyChappy
@DavvyChappy 2 года назад
The book will be released separately four months from now, in mid-May. That does not excuse the scummy business practices.
@monsieurdorgat6864
@monsieurdorgat6864 2 года назад
Yeah... oof that just sounds like a Hasbro exec's idea.
@gailengigabyte6221
@gailengigabyte6221 2 года назад
The soulless one strikes again...
@tehrulefoo
@tehrulefoo 2 года назад
"Dude, just buy the same books twice." - WotC's marketing team
@garethhamilton1252
@garethhamilton1252 2 года назад
It’s only 4 months! For me that’s 4 game sessions! (I’m old so time goes much faster for me)😏
@si1verg3cko
@si1verg3cko 2 года назад
Yeah that certainly came across as a dick move. You can't even purchase on DND Beyond yet.
@darrenokami
@darrenokami 2 года назад
Being disappointed by lizard folk not having cunning artisan, but pointing out that biting isnt his kink, implies that fashioning weapons from bones is his kink.
@rachdarastrix5251
@rachdarastrix5251 2 года назад
I'm just grateful that Lizardfolk still have the trait I love the most about them. Technically being easier to get along with than humans.
@FanOfMostEverything
@FanOfMostEverything 2 года назад
Him hearting this comment only raises further concerns.
@zombiemanjosh
@zombiemanjosh 2 года назад
Doesn't making a club from a femur give you a BONEr too?
@nicolaezenoaga9756
@nicolaezenoaga9756 2 года назад
In all fairness Cunning Artisan was basically useless really more of a flavour feature. But flavour is still important so I still agree that what they did wad bad.
@isaacgraff8288
@isaacgraff8288 2 года назад
Solution: homebrew what ever the hell you want. It is basically what WotC has said to do anyways.
@diobrando9842
@diobrando9842 2 года назад
I can't believe "Monsters of the Multiverse" is not a spelljammer setting book
@jebthepleb492
@jebthepleb492 2 года назад
Still the biggest disappointment. It would make it so much more worth it for players grabbing the bundle if they just put even 6 original races
@TwinRiver100
@TwinRiver100 2 года назад
definitely. I thought i heard something about playtest stuff for more space type races. I think slimefolk were one of them. I was looking forward to having more options of characters to write backstories for or make. This was a little disappointing. I'm hoping they do have a later options for D&D Beyond for more races to add on.
@fredflintstone556
@fredflintstone556 2 года назад
@@jebthepleb492 Same. I was very disappointed we didn't get even one new race. Major letdown.
@havokmusicinc
@havokmusicinc 2 года назад
We still don't even have a real manual of the planes this edition yet either
@companyoflosers
@companyoflosers 2 года назад
it was never advertised as one...
@Zedrinbot
@Zedrinbot 2 года назад
I feel you on the end note. WotC's monetization practices are kinda hurting my desire to keep up with 5e, personally.
@daedalus5253
@daedalus5253 2 года назад
I feel him about Tinder.
@Shade400
@Shade400 2 года назад
May I recommend 3.5 it's far more expansive than 5e and you can easily pirate every single book they've released flr it
@erikwilliams1562
@erikwilliams1562 2 года назад
exactly
@havokmusicinc
@havokmusicinc 2 года назад
@@Shade400 and pathfinder 1e is 90% compatible with 3.5 and 99% open source
@Zedrinbot
@Zedrinbot 2 года назад
@@Shade400 I play Pathfinder 1 on the regular. IMO it fixes a lot of the problems I have with 3.5. But both are incredibly bloated still, which leads to a lot of "player does like 6 actions due to weird action economy exploits from multiple different source books and takes 10 minutes to explain everything" I also play some Lancer and Pathfinder 2.
@starazzymn1067
@starazzymn1067 2 года назад
Just want to point out that bugbears and hobgoblins resist charm due to “fey ancestry”… but the ACTUAL FAIRIES DON’T.
@ianmorse9381
@ianmorse9381 2 года назад
Check out how many Monster charm abilities can target fey creatures. Hint: it's not very many. Having the fey typing is better Charm resistance than Fey Ancestry ever could be. Although, I guess it's possible this book changes that.
@ExeErdna
@ExeErdna 2 года назад
Yeah, Fairies, Owlin and Haregon whom are FEY aren't fey yet all gobbos are now for some reason.
@CanisMythson
@CanisMythson 2 года назад
Most spells and abilities that charm, specifically charm humanoids.
@starazzymn1067
@starazzymn1067 2 года назад
@@CanisMythson ​ to you and the others who replied, thanks for helping me understand those rules a bit better. I wasn't thinking about the creature type when I absolutely should have!
@sweetrollcultists1317
@sweetrollcultists1317 2 года назад
Goblins are fey beings in real life mythology but it feels weird seeing it in D&D
@cfoscoop
@cfoscoop 2 года назад
Another change to Kenku is that it is no longer limited to speak only in mimicry. They can just talk now.
@viktord2025
@viktord2025 2 года назад
Which is stupid, I think we can all agree there
@LupineShadowOmega
@LupineShadowOmega 2 года назад
@@viktord2025 Having seen enough people be horrible at trying to stay "in character" for Kenku. I'm alright with it.
@TheHunterTroll
@TheHunterTroll 2 года назад
That was how they were before 5e.
@InquisitorThomas
@InquisitorThomas 2 года назад
@@viktord2025 there’s still full mechanical support for if you want to speak only in Mimicry, but if Kenkus in your setting don’t have the curse then they don’t have to be restricted purely by mimicry.
@zombiemanjosh
@zombiemanjosh 2 года назад
The majority of the time I've seen people pick Kenku it was FOR the mimicry thing because it was fun to play. Won't really affect my tables any because anyone who chooses Kenku will probably roleplay that way regardless.
@89Dienekes
@89Dienekes 2 года назад
Pretty much agree about Hobgoblins. Is the new one good? Yeah. It’s actually a kinda great way to represent weird old fairy stories where the fae in question had rigorous and weird etiquette that must be followed. It just has nothing to do with what D&D Hobgoblins have always been about.
@elf-lordsfriarofthemeadowl2039
@elf-lordsfriarofthemeadowl2039 2 года назад
could've been a cousin race or subrace, easily
@89Dienekes
@89Dienekes 2 года назад
@@elf-lordsfriarofthemeadowl2039 I think Crawford and co. just go really excited about the idea of making Goblinoids from the Feywild. And in fairness, that actually works pretty well for Goblins and Bugbears, but Hobgoblins are kinda the least Feywild monsters in the Monster Manual. So we got this.
@jackmakila3776
@jackmakila3776 2 года назад
I can't stand it they went from wartime Germans/Japanese to tree lover
@jemm113
@jemm113 2 года назад
They really should be subraces. Goblins already come in tons of different (debatably fruity?) flavors that would make GREAT subrace options! Blue goblins, the Kara-Tur ones (forgot the name), red caps! just make the fey goblin a different subrace that socially splits into redcaps on the chaotic-evil spectrum and something else on the neutral-good spectrum!
@slimboarder.o7
@slimboarder.o7 2 года назад
Same as the kobold's
@Jane_8319
@Jane_8319 2 года назад
I don’t like that they’re swapping all the short rest abilities with per proficiency bonus abilities. Having things recharge on short rests was good! It means that everyone in the party gets something on a short rest, not just the warlock and monk (and wizard ig)
@an8strengthkobold360
@an8strengthkobold360 2 года назад
I am confident short rests won't even be a thing in the next edition.
@orionar2461
@orionar2461 2 года назад
Short rest vs long rest was already an issue, they're trying to solve it
@samglam2324
@samglam2324 2 года назад
sad fighter noises*
@elenexxenele8443
@elenexxenele8443 2 года назад
Then don't use the optional races.
@an8strengthkobold360
@an8strengthkobold360 2 года назад
@@canaryinacoalmine1759 they can work if you use specific rules but the problem is in most situations were you can short rest you could instead just long rest.
@TradePrinceNodnarb
@TradePrinceNodnarb 2 года назад
Im geniuenly sad that the Hobgoblin change wasn't just a sub race. My war bois... And my Triton lost wall of water. What the hell. That was such a nice spell to have. So many people were drowned..
@josephpotter5766
@josephpotter5766 2 года назад
I am genuinely confused as to why they would change Hobgoblins so radically. I've been agnostic for a long time on the subject of WoTC allegedly having a 'political' axe to grind on these things, but seeing them take the one species that had an overtly fascist / militarist culture and turn them into frolicking flute hippies has convinced me that there's got to be something going on there.
@TradePrinceNodnarb
@TradePrinceNodnarb 2 года назад
@@josephpotter5766 i know goblins have fae backgrounds in our world, so I can see it as a subrace to call back to the source on our end, but changing it from; as you said, a fascist, war like society is culture shock and so backward it kills me. I love the war feel, as it was a well made culture, gave story hooks, and truth be told it made them feel like a Dark Lord's army (lookin' at you Sauron, you big, beautiful war lord)
@InquisitorThomas
@InquisitorThomas 2 года назад
While I don’t like the flavor of the new abilities, the mechanics of the new abilities are very hobgoblin-y it fits the highly regimented and tactical style of the Hobgoblins. Think of it less as “Yes I’m a Fey Friend here to help my new friends” and more “We’ve got enemies on are flank, keep up your guard. The enemy is trying to retreat, run them down. Right flank you better hold the line. **Shanks Enemy**”
@slimboarder.o7
@slimboarder.o7 2 года назад
As a kobold lover i feel you they really shouldn't have changes their lore
@002nintendo
@002nintendo 2 года назад
"Minotaurs always know where north is" On one hand, good for dungeons if your DM is into certain sorts of puzzles On the other hand, the minotaur Corsair captain character i keep in the back of my head now became a better sea-minos
@cratorcic9362
@cratorcic9362 2 года назад
And this is why the Minotaurs of Dragonlance are sailors
@worthasandwich
@worthasandwich 2 года назад
The cunning artisan thing bugs me. I get that this separates them from being tribal. But I love the idea of just any lizardfolk being able to just make bones into stuff regardless of upbringing, that it is just instinct.
@zeterzero4356
@zeterzero4356 2 года назад
On the plus side the old version it still totally available for use. This is just for people who that bothered.
@tasoskazil4869
@tasoskazil4869 2 года назад
I feel like the ability could still work if it was reworked to being easier to craft trinkets/weapons out of deferent resources, then again it might be a bit much so some food for thought
@ExeErdna
@ExeErdna 2 года назад
@@tasoskazil4869 Basically give them a free artisans tool or two because not that many backgrounds, races and even subclasses use them. Even if "Woodcarving" tools and Leatherworking make the most sense.
@lukenator115
@lukenator115 2 года назад
I just... Let anyone do it They don't have the feature because it implies only they can do it. By removing the feature, anyone can!
@remyb6854
@remyb6854 2 года назад
For real. I had a lizardfolk cleric character that was raised by humans into their faith, never had interactions with his own kind, and was super formal, refined, almost highbrow even. Well, after the first major monster encounter in the adventure he starts just ripping apart the corpse and constructing a shield. The whole party was just: WTF. It was a great RP/story moment where he got to explain it just felt wrong not to make use of this resource. It is just primal, instinctual, to lizardfolk. Regardless of upbringing.
@BrooklyKnight
@BrooklyKnight 2 года назад
Yeah... honestly, gotta love the dnd wikis that exist for those of us who want to play the game but don't have the money to just drop $30 or so because they want to use a single feature
@Mushroompancake
@Mushroompancake 2 года назад
I sometimes feel like I’m the only person who was glad the shifter got a rework. One per long rest just ain’t enough werewolfing.
@keonprs5800
@keonprs5800 2 года назад
Same
@bumblebot2458
@bumblebot2458 2 года назад
I looked though, it was once per short rest.
@keonprs5800
@keonprs5800 2 года назад
@@bumblebot2458 still not enough, now I can shift in basically every battle
@hannibalmendez5128
@hannibalmendez5128 2 года назад
Wolfy bois ftw
@YourBoyNobody530
@YourBoyNobody530 2 года назад
I'll just treat most of the new race stuff like option rules. So, you can use this new stuff or you can use the old stuff as well.
@smileguy1187
@smileguy1187 2 года назад
Personally when I buy this set, it will basically will be a check list to remind they exist and I would go from there depending on the kind of backstory I think of.
@CooperAATE
@CooperAATE 2 года назад
Fighters/monks/warlocks: "Whew, those last two fights were crazy! Shall we short rest before we continue?" Everybody else: *Anakin face* Fighters/monks/warlocks: *Padme face* "W-we get to short rest, right?"
@nathanfivecoate5848
@nathanfivecoate5848 2 года назад
Hey, don't forget about Clerics and Paladins who want to get their Channel Divinity back
@Mitcheck315
@Mitcheck315 2 года назад
Yuan-Ti pureblood being really good is pretty setting specific, one of my friends played as one for tomb of annihilation where like everything does a little bit of poison damage and they realized a few sessions in "hey this was accidentally a really good decision"
@The_Yukki
@The_Yukki 2 года назад
except they're not as good as ppl make them out to be. Poison immunity is pretty much only good trait they have. Magic resistances on PC's is overrated their spellcasting might as well not be there.
@chrisjohnson4174
@chrisjohnson4174 2 года назад
I love the vulnerability to Tar Tar damage. Might be a deep cut.....but I see it and appreciate it.
@commanderschedules2046
@commanderschedules2046 2 года назад
They’re deathly allergic
@marmato9332
@marmato9332 2 года назад
Custard Damage is now official so I don't see why not
@duolingo0552
@duolingo0552 2 года назад
I’m sure this book is not going to be controversial in any way lol
@MRspider236
@MRspider236 2 года назад
I'll be honest as a new player/DM to DnD these changes to the races just make them feel boring and samey to each other. Especially with so many being Fey ancestry now, I mean I know that you can just ignore these changes, but its still sad to see the uniqueness and personalities of these races just fizzle out.
@JordanXlord
@JordanXlord 2 года назад
Just know you are not alone. Both new and old players and DMs are having issues with this book and it's changes
@dawsoncox3270
@dawsoncox3270 2 года назад
Corporate America baby ruining fun since 1776
@DaBlueIghuana
@DaBlueIghuana 2 года назад
No good or bad choices and no give or take just a choice, that you probably won’t feel impacted by mechanically at all. It bums me to watch these changes appear
@ignisshadowflame1027
@ignisshadowflame1027 2 года назад
Well it's an official book but so are the rest of them you can choose to use it or you can choose not to choice is yours and both are fine for most people.
@tanyanikolaevagizdova6571
@tanyanikolaevagizdova6571 2 года назад
@@DaBlueIghuana How so? All these races have a decent impact on how you play
@flooferderp2918
@flooferderp2918 2 года назад
I've talked with my friends, and we're basically all of the opinion that some of this stuff is okay, but Wizards seems to be changing lore just to change lore (looking at you fey ancestry Goblinoids) and is now over correcting with the proficiency bonus scaling. Kobold is now possibly the weakest race in the game (glad to see that the strength of Dragons is still holding true ever since Dragonborn got changed /s). I like some of the changes, namely Genasi and Gith. But a lot of them are me asking "Why????" I think I'm planning to have players choose either the old, or the new versions, or even mix parts together.
@Breadcutter
@Breadcutter 2 года назад
Well, the fey ancestry goblins, is maybe changing lore (though I don't know much about pre 5E lore), but it's pretty reasonable as goblins are creatures of folklore from Europe and usually connected to fey spirits, so it doesn't bother me really. And I don't think proficiency bonus uses doesn't seem that bad to me, and with class abilities, it often worked. But I am with you on Kobolds, just like why?
@rnp497
@rnp497 2 года назад
here here - racial variants to the max
@flooferderp2918
@flooferderp2918 2 года назад
@@Breadcutter Oh I get the folklore stuff, but Goblinoids and especially Changelings in DnD were never really folkloric, not truly. As far as the proficiency bonus scaling, it just feels like they're going too ham with it. Look at Aasimar.
@Breadcutter
@Breadcutter 2 года назад
@@flooferderp2918 yeah I guess that's kinda personal taste with the prof bonus. And concerning the folklore as a german, I am kinda stoked that they are getting more folkloric so yeah I think it's just like a personal thing
@johnnygreenface4195
@johnnygreenface4195 2 года назад
I just wouldn't use the new book at all
@samadams8533
@samadams8533 2 года назад
I felt like they took a lot of the spice out of the races. A lot of the races had pro’s and con’s to them(short race speed, sunlight sensitivity, or hard to use abilities like the Aasimar ones) but I’ve felt like they’ve gotten rid of the cons to instead just have watered down and less interesting pros
@tawesssoabbox
@tawesssoabbox 2 года назад
Yeah... that was the goal i think... To create a sort of baseplate that is settings agnostic. Not specifically flavored for any place. That is.. well... teh DM´s job now if they like.
@edarddragon
@edarddragon 2 года назад
i know right everyone is now too samy
@shallendor
@shallendor 2 года назад
They are just getting rid of flavor and making the game a Min/Maxer's paradise!
@Whitby_Abbeys_Ghost
@Whitby_Abbeys_Ghost 2 года назад
@@shallendor Im a min/maxer and I'm not thrilled either.
@CaitSith87
@CaitSith87 2 года назад
Yeah, in the future a race will probably be select a skill and a 1st level spell. Your welcome. Why even select race if they all play the same a bit over the top formulated.
@roninhare9615
@roninhare9615 2 года назад
Really enjoyed the overview, I would like to point out, Kenku are no longer limited to their mimicry to talk. They can talk like any other race, they can just use mimicry as a feature.
@InquisitorThomas
@InquisitorThomas 2 года назад
I find the changes to Goblinoids as Fey to be odd, monsters of the Multiverse is supposed to be a more setting agnostic take on all these races, but the Goblinoids diverge from pretty much every established setting they’re already in. Also why don’t we have official Playable Gnoll stat blocks yet? The Forgotten Realm Gnolls might be bloodthirsty demonic monsters but in Eberron they’re just another race.
@cameronjohnson918
@cameronjohnson918 2 года назад
I actually hate that sunlight sensitivity was removed from kobolds. Creating huge disadvantages that need to be worked around, or just dealt with in bad situations makes interesting things happen. Without sunlight sensitivity, my Kobold Rogue would never ended up with his sunglasses! Playable race should be focused on giving characters more weaknesses as well as strengths, simply giving buffs is why everyone says humans were boring.
@lord6617
@lord6617 2 года назад
Welcome to corporate design. Gotta water everything down so nobody's feelings get hurt.
@cameronjohnson918
@cameronjohnson918 2 года назад
​@@lord6617 I would argue the changed races are meant to make them more universally viable from a gameplay POV. It's worth waiting to see how much actually changes though, a lot of the races were pretty boring before MoTM, so they need to be played before being totally condemned. And I'm sure people would be mad if their favorite race suddenly got weaknesses they're not used to, but man there are way too many classes / races that you could make an entire party from and still overcome every situation
@lord6617
@lord6617 2 года назад
@@cameronjohnson918 Uh, it requires lead time to send books to the printers for shipping. These changes will be the changes, thinking otherwise is just believing in fairytales. I mean, we could just make an entire party of humans, and honestly from a lot of people I've seen that the Tasha's Lineage/Variant Human route IS what people are choosing. So why even bother with this races update, just shunt everyone into Tasha's lineage and be done with it. Add a spellcasting option to replace the feat option, and you've covered 90% of these re-releases.
@troodon1096
@troodon1096 2 года назад
Humans ARE boring. That's not WOTC's fault, it's just a fact. I never play a human in any RPG that has other options. I'm already a human in real life; to me playing a human in any game that has an option not to defeats the point of roleplaying in a roleplaying game. I know some disagree; fair enough, people are entitled to their wrong opinions. Kind of agree with you on kobolds though and I just play the Volo's kobold other than reflavoring "cower, grovel, and beg" as that just doesn't thematically fit a paladin. Sunlight sensitivity was just rarely an issue as there's so many ways to avoid direct sunlight: fighting indoors, fighting at night, fighting in partial shade; unless it was noon on a cloudless day it was easy to argue I wasn't in direct sunlight. They can pry pact tactics from my cold dead fingers; not giving that up.
@cameronjohnson918
@cameronjohnson918 2 года назад
@@troodon1096 You can say that, but your human doesn't have to have the same personality as you, and in other games like Call of Cthulhu and Cyberpunk, you can only play humans. Characters are only boring if you make them like that. Human's initially only got a flat +2 stat increase, with no inherent cultural ties etc (like Orcs) which is why I called them boring. They're the definition of a blank slate, and I've always found it hard to make a compelling character without some form of restriction. Variant humans from Tasha's(?) are cool though, getting a free feat is basically free characterization. Go check out CoC and CP btw. They're cool games, and they have tons of systems in them that really push characters to have actually detrimental personality flaws. DnD has never really shrugged off it's wargame origins so noncombat skills are rarely incentivized in builds, but those other games utilize all sorts of stuff.
@Briandnlo4
@Briandnlo4 2 года назад
Just a thought. Instead of buying an “essential” new expansion book every goddamned month, why don’t we all just chip in and buy Wizards of the Coast from Hasbro?
@Shade400
@Shade400 2 года назад
I miss 3.5. it had way better books and aside from the 5$ papper back ones they were all of at least acceptable quality. They also focused on a theme really well so you could just buy what you were going to use
@shadowmetroid18
@shadowmetroid18 2 года назад
@@Shade400 still, 3.5 had its issues with adding way too much bloat to the system.
@Shade400
@Shade400 2 года назад
@@shadowmetroid18 bloat is a far easier problem to fix than missing critical features and generally lacking design
@tanyanikolaevagizdova6571
@tanyanikolaevagizdova6571 2 года назад
@@Shade400 I mean 3.5 had design... Sometimes. In a not small number of books. Otherwise it's design ranged from "meh" to less than non-existent
@romanwagner8709
@romanwagner8709 2 года назад
@@Shade400 5e has been mostly great up until Tasha’s. After that, things have been going down hill.
@maxumusjesus
@maxumusjesus 2 года назад
I don't know why, but judging from your review, it sounds like this book is less like a new DnD book and a new 40k codex. Except that a new codex generally adds new interesting tools for an army while this book provides minor buffs or reworks to races.
@elf-lordsfriarofthemeadowl2039
@elf-lordsfriarofthemeadowl2039 2 года назад
Yeah, it could've been a big .pdf of Errata, but in the least as a Book it saves face by being options instead of official rule changes.
@johannvongenerico9487
@johannvongenerico9487 2 года назад
It's such a weird move to make it only available as part of a bundle. Make the bundle by all means, but people would definitely buy it on its own. I just can't fathom the business decision there
@Olimar92
@Olimar92 2 года назад
It will be separate, in May.
@jonathanmarth6426
@jonathanmarth6426 2 года назад
It's a very understandable business decision. WotC know how desperately some people need to be up to date so they're banking on those folks rebuying books they already got just to get the reworked races. And the one's who won't be duped by that strategy then get to hand their money to WotC in May when MotM gets its standalone release.
@tylerdurham6091
@tylerdurham6091 2 года назад
@@Olimar92 yeah, but it's still scummy to make the bundle available months in advance. It takes advantage of people's fomo to manipulate them into paying twice the price.
@Olimar92
@Olimar92 2 года назад
@@tylerdurham6091 It's a big company that doesn't care about the end user. They want money. They're not like Paizo that needs money and workers or else they go under. People are praising Paizo for allowing their workers to unionize, but they had no choice. Their work force was going to leave if they didn't, which would have killed Paizo. D&D is just one of the things Wizards deals with, and loss of workers isn't that big a deal to them as they can keep going while they fill spots.
@tylerdurham6091
@tylerdurham6091 2 года назад
@@Olimar92 That's interesting but I don't see how it relates to the conversation or what I said.
@burlyfoil1022
@burlyfoil1022 2 года назад
Really don't like the changes to the aasimar. Would probably been okay with it if they could use their transformations an equal amount to their proficiency
@Ramschat
@Ramschat 2 года назад
This exactly This race did not need a nerf at all, and reducing the damage from your level to PB is a giant nerf. You only get the damage once per round and only during one fight per long rest, so this is just pityful
@elenexxenele8443
@elenexxenele8443 2 года назад
They're options. Not a rule change.
@evandugas7888
@evandugas7888 2 года назад
@@elenexxenele8443 Why would anyone use this option this. I say transformation as a bonus action and an amount of times equal to your prof would make the most sense.
@zeterzero4356
@zeterzero4356 2 года назад
The transformation is a pretty strong buff though, adding damage and a unique effect based on the version. Not only that but it is a bonus action in this version. That only makes it better than it's ever been, though the damage scaling with Prof is a nerf. It's probably an attempt to lower nova damage at mid and higher levels, or so I would imagine.
@Kiwi9552
@Kiwi9552 2 года назад
@@Ramschat You don't need an action to activate it anymore, just a bonus action, which makes the ability stronger than before imo.
@drewberrycrunch1417
@drewberrycrunch1417 2 года назад
I'm going to tell people to choose a source book for their race. You can chose either one but no mixing of the two. I'm pretty sure Goliaths, Bugbears, Orcs, and Hobgoblins will be from MoTM but most others will probably still be from Volo's and such.
@morzorkatvfm
@morzorkatvfm 2 года назад
As a current bugbear player, I'm very happy the sneak attack rule was reworked. I have never used it before.
@DaBlueIghuana
@DaBlueIghuana 2 года назад
I honestly like getting my stone’s endurance back on a short rest, makes me feel like I’m gaining something when I’m regaining hp with hit dice
@tanyanikolaevagizdova6571
@tanyanikolaevagizdova6571 2 года назад
Eh, why not the others? I like the genasi changes.
@drewberrycrunch1417
@drewberrycrunch1417 2 года назад
@@tanyanikolaevagizdova6571 ehh, I don't love the spells they have now. It looks like they only wanted PHB spells, but it's an odd choice.
@dukejorgas3693
@dukejorgas3693 2 года назад
I don't like them converting subraces like Svirfneblin into full races, or the Aasimar subraces into just a different option. Fey Goblins, Bugbears, etc seems weird as the main option, should be more like a subrace. Just feels off.
@elenexxenele8443
@elenexxenele8443 2 года назад
These are just options. You don't have to use them.
@williamnelson7164
@williamnelson7164 2 года назад
Well be happy to know that these are variants of the race and not replacements for the race.
@symmetry8049
@symmetry8049 2 года назад
The stuff with the Aasimar really is just a change in label. What did the Subclass give before? +1 to a stat and the one ability So with tasha's stats the subclass would just give the one ability. Subclass or Ability with 3 choices? Kinda the same thing.
@fireguardianx
@fireguardianx 2 года назад
@@elenexxenele8443 no, they are saying that's the new official, which you might think is no big deal, but it is solely for players thinking the DM should allow it because it's official...
@luketfer
@luketfer 2 года назад
@@fireguardianx Currently BOTH are official the old version AND the new version...because WotC have stated in the past that they will not to make older books obsolete. If you're using DnD Beyond they've already confirmed that you'll be able to pick from the original or new variant since you need to buy MoM in order to access the new version, much like how the Dragonborn have a PHB option and a Fizbans option.
@zombiemanjosh
@zombiemanjosh 2 года назад
Honestly, I hate most of the changes they made. A few things I consider positive changes, but the majority of it is imho a systematic nerfing as well as erasing flavor and the give-and-take of choosing certain races. Can't let anyone shine in any particular area, everything's gotta be equally mediocre and bland. Some of it I'll take, most of it gets the boot though.
@silverthedruid4754
@silverthedruid4754 2 года назад
yeah. It's pretty dumb. I wasn't a big fan of Tasha's Custom Origin, as it takes away one of the most core aspects of one's race, the ability score bonuses. So seeing it here just makes me sad that they're going through with it.
@samadams8533
@samadams8533 2 года назад
Theyve taken out all the spice. There used to be pro’s and con’s, but now there is just watered down pro’s and no con’s.(sincerely a scourge Aasimar fan who loved lighting himself on fire)
@citrineconjurer
@citrineconjurer 2 года назад
@@samadams8533 I mean almost no races had cons beforehand and those that did (other than scourge aasimar) didn't really make up for it with their pros except sorta Kobolds but they were, depending on the situation, either op or up and never really in the middle. I like that every race is open to be played competently as any class/subclass and still almost all have unique benefits to them.
@aprinnyonbreak1290
@aprinnyonbreak1290 2 года назад
@@silverthedruid4754 I didn't HATE the custom origin thing, but always held a limit to it. I always made it so you have to leave at least one point in a pre-existing bonus, the assumption being that at least some of that bonus is biological, and you have to explain it with your character. Some are easier than others to explain, and that in itself leads to interesting story and decicions, while also allowing more diverse characters in the process. Splatting stats wherever you want by default just removes that storytelling opportunity, while pigeonholing just as hard on the level of what the other features synergize with.
@The_Yukki
@The_Yukki 2 года назад
@@citrineconjurer pack tactics is one of the strongest features any race gets (slightly below free feat and flight, and above... magic resistance[that's heavily overhyped on player characters])
@nessesaryschoolthing
@nessesaryschoolthing 2 года назад
Considering that for a long time there were only like 5 small races, I'm glad there's more options to be a small version of a lot of other things now. That's cool
@thethingwithfins
@thethingwithfins 2 года назад
Yea, a lot of races it made sense lore wise that any of the plane touched could be a small race.... they just never officially gave stats for it lol. Cause the default is boring "human"
@hbleblanc205
@hbleblanc205 2 года назад
I don't have anything against small races (halfling is one of my top 3), but why does it seem like everyone is obsessed with being small?
@rabbidcreature9681
@rabbidcreature9681 2 года назад
The only problem I see mechanically is maybe an increase in the use of Squat Nimbleness, and that's not much of a problem. Or maybe people forgetting grapple rules or something obscure, but over all I think its an okay change.
@R3GARnator
@R3GARnator 2 года назад
Smol boi campaign.
@lord6617
@lord6617 2 года назад
except being small is meaningless and no different than being medium, other than that large creatures can bully/grapple you easier.
@ANIMEniacReview
@ANIMEniacReview 2 года назад
Yeah, unless they release this as a second book or my local hobby store starts selling it individually I'm going the way of the Straw Hat Pirates.
@shridharbiju7370
@shridharbiju7370 2 года назад
To be a pirate is to be free.
@havokmusicinc
@havokmusicinc 2 года назад
You weren't already? There's no reason to give WotC any money
@kitnal4143
@kitnal4143 2 года назад
Or do what my group is doing and ignoring the book as if it never existed lol
@PsyrenXY
@PsyrenXY 2 года назад
It's being released individually in May
@thatpedanticcommenter5847
@thatpedanticcommenter5847 2 года назад
As a DM, some of these are things I can see implementing, and some I don't see doing so at all. Essentially, many options exist now, and I 'd rather keep them all than take one thing as official or the other. I personally can't see these things being a true problem for me unless I enter a public Adventurer's League game at some point in time or DM one. Heck, I'm still using the old rules for Healing Spirit back when it was "busted" before they made an errata to nerf it, because I have my own way of dealing with it that I've talked with my players about that I think works better at my table. My opinion though is that by saying that some of these rules are the new "official" rules, WotC is knee-capping variety in their public games, which are the only places where "official" rules will matter in a TTRPG. This may or may not affect the popularity of those kinds of games in the long run, but I can only speculate. I'm more than willing to talk to my players about using different races and subclasses I'm not very familiar with so long as they can provide me a copy of the rules for them and are open to discussing it, as I think most people are. At the end of the day, a lot of these decisions to me feel a little strange and make me wonder why they didn't say just say that these things exist as options anywhere, thus allowing themselves to keep the old rules viable for officially run games.
@troodon1096
@troodon1096 2 года назад
Eh, I don't really do Adventurer's League anyway so that part doesn't bother me lol.
@neonavaro25
@neonavaro25 2 года назад
Ok call me crazy but if you want to simplify spellcasting as a DM, why not just use the spell points system from the DMG (p288)? You don't need to focus on spell slots, you can half the number of spells known and track the points like HP. It might not be the best for PCs but it feels pretty good on monsters.
@lostsanityreturned
@lostsanityreturned 2 года назад
Because spellcasting is powerful enough mid level onwards?
@GearGearRingLeader
@GearGearRingLeader 2 года назад
Probabaly because WotC forgot about the optional mechanics they introduced, and even if spell points could be better, it is easier for them to just say X times per day cause it is easier for the less experienced DMs to learn and keeps things easily uniform, making npc magic the same as some other monster abilities.
@ObsidianKnight90
@ObsidianKnight90 2 года назад
You can even one step further by treating enemy spellcasters like they're using a magical staff, with a limited number of spells that consume charges rather than slots. It's even better than spell points because most staves have about 10 charges so you can easily track a monster's remaining magic with a spare d10 or d20.
@orionar2461
@orionar2461 2 года назад
Because they can burst high level spells even more without the slot limitation
@neonavaro25
@neonavaro25 2 года назад
@@orionar2461 I mean yeah...but YOU are the DM. I sure hope that after the third max level fireball you ask yourself if you should cut your players a little slack, you know.
@soaringicarus9424
@soaringicarus9424 2 года назад
I personally really liked the short rest ability and a little sadden that the path forward seems to be "Do what you want." I also don't care for the lineage system that has come out.
@baermane
@baermane 2 года назад
Huge same, I can't stand the "make It up lmao" shit they've been doing sine Tasha's. Like, "I really spent sixty dollars for yo to tell me you didn't make anything?"
@pharoahman475
@pharoahman475 2 года назад
$160 dollar erratta... We really need an Archive of Nethys Equivalent for 5e
@strawman5300
@strawman5300 2 года назад
Yeh, wizards really is shitty when it comes to stuff like this. And tbh, I am feeling pushed more to pf2e duo to this. Rightnow pyzo is butchering wizards when it comes to how player friendly ther business practice is
@firelegendmushroom
@firelegendmushroom 2 года назад
@@strawman5300 to be fair that’s pretty much always been the case, even if WotC’s getting even worse recently
@NA-AN
@NA-AN 2 года назад
@@firelegendmushroom *paizo
@firelegendmushroom
@firelegendmushroom 2 года назад
@@NA-AN are you talking to Strawman? I didn't say Paizo
@NA-AN
@NA-AN 2 года назад
@@firelegendmushroom Pretty sure it's writtin as "paizo". If it isn't, I have a vision problem.
@Whitby_Abbeys_Ghost
@Whitby_Abbeys_Ghost 2 года назад
The only changes that I really like here are the Changeling and the Tabaxi. The others just felt rather pointless.
@Shade400
@Shade400 2 года назад
Some are pointless, and then theirs the kobald, what is in that book is not a kobald, it's a small half dragon
@InquisitorThomas
@InquisitorThomas 2 года назад
I kinda like what they did with the Goliath since the more consistent ability to reduce damage gives the Goliath it's own niche instead of being the big strong race for hipsters that don't want to play half-orcs or people who just want to make Grog from Critical Role.
@meanietrooper
@meanietrooper 2 года назад
Hope the that these changes are optional. I really don't like what they did to the Lizardfolk, Kenku, and Duergar.
@jackwilde8639
@jackwilde8639 2 года назад
I mean, nothing forces you to use the stats in the new book, so they are as optional as you want them to be
@ignisshadowflame1027
@ignisshadowflame1027 2 года назад
As long as it is official most DMs won't have problems but there will be some that insist on only using the most recent version.
@ShadowedZen
@ShadowedZen 2 года назад
The thing is now so many of these creatures dont feel like members of their own speices... their like little imposters
@TDSFounder
@TDSFounder 2 года назад
At least you can write the purchase off as a Business Expense on your taxes so its not a complete waste.
@DavvyChappy
@DavvyChappy 2 года назад
You know it
@PillowOfEvil
@PillowOfEvil 2 года назад
Very to the point and informative. Thank you Davvy. PS: I hate the Yuan-ti nerfs.
@LunaSkye64
@LunaSkye64 2 года назад
Same here. I recently re-worked my Dragonborn Swashbuckler and changed him to a Yuan-Ti specifically for the poison immunity and Acid splash and hearing the changed just hurts my soul
@symmetry8049
@symmetry8049 2 года назад
Immunity is just much more flavourful than resistance. Resistance still means you don't want anything to do with the element as it causes damage. It hurts less, but it still hurts. Immunity on the other hand means that the thing in question doesn't even register as a threat. Yuan ti Purebloods could casually drink that, which would have caused others to drop on the spot. Immunity provides roleplay, resistance is just a stat boost.
@fredflintstone556
@fredflintstone556 2 года назад
I used to have a party with a dwarf cleric and Yuan-ti bard who would get into chest-puffing arguments over their ability to resist poison. The dwarf was tougher in every aspect save for that, and the yuan-ti would snort arsenic in front of him to tease him about it. I feel like turning their immunity into resistance just waters dowm yuan-ti into worse dwarves :c
@DaBlueIghuana
@DaBlueIghuana 2 года назад
@@LunaSkye64 I often am called “the rules” in my groups, I wish to point out that Yuan-ti get poison spray (not acid splash). Thank you for reading, hope the changes get better but I suggest ignoring a lot of these ones
@GypsyCountMatthewA.Zielinski
@GypsyCountMatthewA.Zielinski 2 года назад
I pre-ordered this on Amazon months ago, and can't wait for the release, but Davvy hit-the-nail-on-the-head with the last few minutes describing the emotional state and concern of players with these multitudes of books. I'm 37 and only in the last year have I finally committed to purchasing and reading the many, many 5E books (I have 23 so far). I don't regret it, and I've deliberately made choices I knew I either needed or thought would be of the most use in branching off from in my own to be determined campaigns. The only real upsetting thing is, I STILL HAVEN'T FOUND A GROUP TO PLAY WITH. And the thing is, I started building my collection from the college bookstore back in January of 2020, when I was going since everything else was shut down. It seems to this day, I've been the only person in the whole school buying these books! Where the Hell are my fellow nerds hiding! It's college, I know you're out there! You can't hide forever, I will find you, and when I do, I'll DM the Hell out of you!!
@ryanweisner6749
@ryanweisner6749 2 года назад
Thank you, as one who refuses bad business practices I'm so glad that people know of better albeit dubious methods. I dont need 2 more of the same books thank you. X3
@Fuzzlekinz
@Fuzzlekinz 2 года назад
This is why I'm a P2e fan, literally all of the rules and character options are available on Archives of Nethis for free. The information is all accessable, with no paywall.
@PsyrenXY
@PsyrenXY 2 года назад
Yeah but then you're playing P2 lol I'm just glad all the P1 stuff is still there.
@Th3D3vilishBoy
@Th3D3vilishBoy 2 года назад
@@PsyrenXY As someone who played a decent bit of P1e way back in like 2013-16, what's the main difference between 1 v 2?
@sarcasmismyfavoriteemotion4180
@sarcasmismyfavoriteemotion4180 2 года назад
@@Th3D3vilishBoy they are almost not even the same game anymore. Biiiiig overhaul that took parts from pf1e, dnd 5e, and a helping of dnd 4e to create a system that was mechanically the most balanced they could. If you like the customization of pf1e but hate how overcomplicated and bloated it is, or if you like 5e but wish it had more crunch and consistency, or if you liked 4e but wish it didn't have so much dragging it down, pf2e is a good system for you.
@therealmikswagger6714
@therealmikswagger6714 2 года назад
Yeah, I just raise the jolly Rodger whenever WotC puts out a book. Ain’t like they’re gonna go under anytime soon
@ignisshadowflame1027
@ignisshadowflame1027 2 года назад
There are only a few books I feel are worth buying and this aint one.
@ObsidianKnight90
@ObsidianKnight90 2 года назад
If the Satyr's Magic Resistance still applies to both spells and magical effects they just became one of the strongest options in the game. +2 to one stat, +1 to another, Medium, Fey creature type, 35 foot movement speed, advantage to saving throws against spells and magical effects, proficiency with two skills, one tool, and one extra language, a 1d6 natural attack that DOESN'T require a free hand to use, and +1d8 feet of horizontal and vertical jumping distance. The only thing they don't get is Darkvision, which can be overcome with a Minor Uncommon magic item that doesn't require attunement and thus costs about 250 gp, easily affordable by 3rd level.
@highdie84
@highdie84 2 года назад
Nope, the magic resistance was changed to be the same as the of the Yuan-Ti
@thegiantcrow7416
@thegiantcrow7416 2 года назад
And if ya go Warlock or pickup the Eltrich Adapt feat. You can get Devil Sight and bam. All grounds covered
@jackmakila3776
@jackmakila3776 2 года назад
Crazy part is even with all of that few people play them its the same with aarakocra even though there very strong on paper the only people who actually play the race are either those with a specific power build in mind or one of the few people who actually like the race
@The_Yukki
@The_Yukki 2 года назад
Magic resistance is not as strong as ppl make it out to be. Vuman and Custom lineage (+flying races) are still the best races in the game (ofc if your dm gives everyone free feat, then there's some merit). There's so few magic effects in the game it's insane. Even the most iconic one, dragon's breath is not magical.
@The_Yukki
@The_Yukki 2 года назад
@@thegiantcrow7416 devilsight does nothing for you in dimlight, which will be majority of play where "darkness" is a thing. Darkness is straight up no light, pich black. Out in the town at night? dimlight. Out in the field outnight on a starry night? dimlight.
@brucemaximus3797
@brucemaximus3797 2 года назад
If we can't have racial ability score bonuses, can we have racial ability score maximum modifiers? Hear me out, examples follow. Goliaths would get a 22 max Strength and 22 max Con, but an 18 max Dexterity. Big boy gonna fumble them teacups. Gnomes would have a 22 max Int and another 22 max based on subrace, but an 18 max Strength. Small boi is small, after all. Simply having plusses in two categories results in 30 unique combinations (6*5 = 30) but having one of the remaining scores with a new lowered max increases the combinations to 120 (6*5*4 = 30*4 = 120). That math also works for the old ability score bonus system, too. Some of those combinations would be head scratchers for sure, but hey: you've got some room for unique outcomes before you even factor in racial abilities.
@Nyghtking
@Nyghtking 2 года назад
I'm a bit annoyed about how they changed kobolds, in addition to just being worse mechanically now it pretty much removes the flavor they got from the lore around them. Like if I remember correctly Kobolds were "Put the tribe before myself" types, so they had pack tactics as a mechanical representation of how well they worked as a unit with others. Without pack tactics they lose that feeling of unity they had and they're just another race now, but worse they're a race that just kind of feels like "Why would you play this?" when almost every other race at this point feels better either mechanically or from a lore perspective.
@georgewashington7083
@georgewashington7083 2 года назад
Hobgoblins were turned from militaristic to collective anarchist. Seems like the new direction for races is "just another race, nothing special"
@Nyghtking
@Nyghtking 2 года назад
@@georgewashington7083 Yup, I remember from jocat that hobgoblins were kind of zealous in whatever they chose to believe, guess thats not the case anymore.
@photografo9240
@photografo9240 2 года назад
This is ultimately all up to the DM, I don't get all the fuss. If your table liked the older rules better... just keep using them? It's not like they disappeared Honestly it's hard for me to relate at all since I never use the ancestries from the books anyway, I always change and adapt them to my settings. Seems to me like largely a non-issue, price gouging aside.
@nicolaezenoaga9756
@nicolaezenoaga9756 2 года назад
@@georgewashington7083 You know what makes these changes even worse? The fact that it could've been completely avoidable! Like there is information out there that dose mention how not only hobgoblins but also bugbears and goblins had there own penthions with both neutral, evil and good deitys before Big M came and butcherd all those who didn't swear loyalty to him. And since to my knowledge that history has never been expanded beyond that they could've just said this is what hobogobos used to be before Mag showed up. But since living in the wield is hard the writers and editors had to bend the knee to the higher up's weather they cared or not.
@fireguardianx
@fireguardianx 2 года назад
Also they now fill the same space as dragonborn...
@ThePaladinoftheNorth
@ThePaladinoftheNorth 2 года назад
This kinda screwed a few races. Aasimar, kobold, minor nerfs across a bunch of them. I think on the whole I disagree with this book,
@Miriromi13
@Miriromi13 2 года назад
I can't really speak to Aasimar but kobolds seem as good if not stronger! Sure, they lost pack tactics, but now they are just consistently good. Not just good on cloudy days and indoors *if* someone is next to your specific target. Draconic cry gives your party basically a turn of free advantage on attack rolls and gives you, the kobold, two turns of advantage for a bonus action.
@gray1013
@gray1013 2 года назад
I’m still going to give my lizardfolk Cunning Artisian. There’s no reason it should’ve been completely removed as opposed to being re-worked.
@cooptionalxb1
@cooptionalxb1 2 года назад
I'm happy they didn't change the Warforged. It's my favorite race.
@cnkclark
@cnkclark 2 года назад
LORD MEGATRON WILL BE PLEASED!
@cooptionalxb1
@cooptionalxb1 2 года назад
@@cnkclark Soundwave Superior, Humanity Inferior.
@notanotaku1101
@notanotaku1101 2 года назад
I'm like... 99.9999% sure that it was said somewhere that MotM is going to be released individually in May or something right? Or am I being delusional.
@Awoken0
@Awoken0 2 года назад
Yes.
@InquisitorThomas
@InquisitorThomas 2 года назад
Yes, but that’s waiting 4 months, it feels like Wizards is exploiting people to impulse buy.
@gailengigabyte6221
@gailengigabyte6221 2 года назад
@@InquisitorThomas Maybe less wizards' fault, more ordered to bundle by the dark one (Hazbro)
@The_Yukki
@The_Yukki 2 года назад
@@InquisitorThomas They absolutely are, there's no other reason for it. (They cite "printing issues" iirc lack of paper or ink... Maybe if you didn't reprint 2 other books there would be enough copies.)
@itsmeya_bard9383
@itsmeya_bard9383 2 года назад
"Who asked for changes to the Shifter?" Me. I did. And I can't be happier about it.
@foxoninetails_
@foxoninetails_ 2 года назад
2:23 Aarakocra's walking speed used to be 25 feet, and was changed to 30 feet, not the other way around. 4:27 Fairies were reprinted here, along with Harengon, because they were originally released in an adventure module rather than a general source book. 8:05 Kenku no longer "keep forgetting words", as they're no longer restricted to only talking via mimicry; it was a weird dumb thing that was added in 5e and had no basis in their lore from older editions, and I'm very glad it's gone.
@PsyrenXY
@PsyrenXY 2 года назад
Thank you.
@fake-king3837
@fake-king3837 2 года назад
This book is trash. Most of the changes made in these races were either ones we the players didn't have a problem with or were complained about by the worse part of the community (Sunlight Sensitivity). The only thing I was happy to see was Relentless Endurance being added to the full orcs but then they ruined it by making them blue. This book was the final straw for me, once I finish my game of D&D 5e I am switching over to something that won't slap me in the face with this many changes every three months. Maybe Pathfinder, or one of the older editions of D&D. Thank you Davvy for making this video, it has given me the info I needed to know.
@lostsanityreturned
@lostsanityreturned 2 года назад
If you haven't given it a shot PF2e is an exceptional system. If you want to go really old school though, Old School Essentials is a revamped B/X version with really really really good layout and an optional ascending AC option for those who get confused by THAC0 (which honestly is a lot less confusing than people make it out to be). A very different system to look at for oldschool play but modern mechanics is Forbidden Lands. Also honourable mention to Symbaroum if you don't have hardcore power gamers, but if you have munchkins like me it will break with real optimisers. But yeah PF2e is exceptional, very easy to teach, moderately harder to run, runs EXCEPTIONALLY well at high levels, martial/caster balance is actually balanced and combats tend towards fun as long as the GM actually knows the rules and isn't trying to kill PCs... you know, being a competent GM.
@silverthedruid4754
@silverthedruid4754 2 года назад
I hear 3.5 is good, but I'm also playing a game called Last Arc: Tactics Analogue. It's a JRPG inspired TTRPG system that allows for a lot of customisation. It's still a demo, but it got a lot more balanced since I started playing.
@simonfernandes6809
@simonfernandes6809 2 года назад
MotM powered up and improved quite a few races - goblins, Eladrin and Genasi to name three. I own the book, not every change is to my taste but I like it overall. Change from 5e sure but good luck finding new players - 5e is where it's at.
@michaelthomas9511
@michaelthomas9511 2 года назад
Pretty sure MotM is going up for individual pre order /purchase later, its already up for pre order on DDB.
@danacarajb
@danacarajb 2 года назад
So I'm not going to make my players change anything about their current races, and I'm certainly not going to force them to use the updated version. Personally, I dislike a lot of these changes, so I'm going to make it a choice for my players. The last "errata" book made all the changes optional. WHY DIDNT THEY DO THE SAME HERE? I'm not going to force my Yuan Ti player to give up poison immunity, it's her favourite race. It makes no sense for me to tell my Triton player to change his wall of water for water walk, WHY WOULD A FISH PERSON NEED TO WALK ON WATER.
@keylimepython641
@keylimepython641 2 года назад
Luckily, I have heard it was optional.
@tanyanikolaevagizdova6571
@tanyanikolaevagizdova6571 2 года назад
Because they have the ability to control water
@Comicsluvr
@Comicsluvr 2 года назад
I wonder how many 'spells' are going to be rewritten as 'abilities' so they can't be Dispelled.
@JCinLapel
@JCinLapel 2 года назад
They are putting out the Guide to Monsters of the Multiverse as a stand alone book on May 7th dont let them lift you coin pouch or stong arm you
@raginbacon1160
@raginbacon1160 2 года назад
They butchered the lizardfolk and kobolds... Why?!
@OtioseFanatic
@OtioseFanatic 2 года назад
Meanwhile I’m treating literally every revised race in the book as a new sub race and none of the old ones are barred from my table.
@kelmirosue3251
@kelmirosue3251 2 года назад
Lmao, the tinder joke at the end got me. Good one, last thing I was expecting
@Neutral_Tired
@Neutral_Tired 2 года назад
The Changeling, Orc and Genasi changes sound great, otherwise I'm not a fan, and I've never been a fan of abandoning the racial ASIs and Languages
@symmetry8049
@symmetry8049 2 года назад
I dislike racial ASI's from a mechanical standpoint, but it did provide a lot of flavour. WotC should have just printed suggestions for ASI's + the option to change it if you want.
@tylerdurham6091
@tylerdurham6091 2 года назад
@@symmetry8049 my preferred option wpuld,have been to bolt the asi's onto backgrounds. It's make them more impactful, while still forcing players to make meaningful choices during character development.
@troodon1096
@troodon1096 2 года назад
I just ignore the language thing anyway. Racial ASIs were just annoyingly limiting and I won't mourn those. My race choice shouldn't be limited by my class choice or vice versa, and being able to put ASIs wherever you want means any race/class combo can be viable so you're not mechanically punished for the way you want to customize your character.
@Bladezeromus
@Bladezeromus 2 года назад
From what I understand, WotC clarified that this material doesn't replace anything it's additional. So both old and new can be used as a legal character.
@dndknower
@dndknower 2 года назад
THANK THE GODS.
@zharrow4833
@zharrow4833 2 года назад
For now...
@joemontondo9113
@joemontondo9113 2 года назад
SOOOO glad my LGS got extra copies of the bundle and decided the best use was to just sell the books and DM screens individually.
@michaelfong1813
@michaelfong1813 2 года назад
I’m glad someone else feel a little salty that WotC is nickel-and-diming the D&D community with this book
@erikwilliams1562
@erikwilliams1562 2 года назад
between this, Fizban’s and MtG ‘Double Feature’, Wizards has lost their minds. Over saturation is NOT good for anyone
@Mysteri0usChannel
@Mysteri0usChannel 2 года назад
Wait wait wait... They did NOT rework Dragonborn?! So basically every race in the book got buffed, but they left out the one race infamously lacking in power due to not having their signature ability being usable a number of time equal to their proficiency bonus?!
@gailengigabyte6221
@gailengigabyte6221 2 года назад
They got reworked in Fizban's Treasury of Dragons. They're FAR better there than the originals
@simonfernandes6809
@simonfernandes6809 2 года назад
Non- PHB races only in MotM. Dragonborn got buffed up in Fizbans.
@nirast2561
@nirast2561 2 года назад
Soooooo, are we officially in 5.5E? I feel like this book, Tasha’s, and the dragons one changed the game enough to be considered 5.5E.
@jebkirn3619
@jebkirn3619 2 года назад
It's a fundamental change in how characters are created, but I don't know if it's enough to say 5.5.
@iansuter7420
@iansuter7420 2 года назад
I think something a lot of people are overlooking. Before Satyr's had advantage on any save vs a spell or magical effect. Now it's just only against spells specifically. Which is a significant nerf to the race. I think Yuan Ti are the same
@raymondsandalphonrahon6124
@raymondsandalphonrahon6124 2 года назад
Centaur's damage is increased from d4 to d6 Kenku can finally speak read and write common and an extra language as per the new book Kobold's draconic roar now include the kobold itself to gain the advantage while the old one only grants its allies. Satyr's magic resistance is also nerfed like Yuanti's magic resistance Shadarkai gets a massive buff, it was per long rest and it's prof bonus per long rest now.
@Artemisthemp
@Artemisthemp 2 года назад
24 races not 33. The hoove attack of the Centaur went from 1d4 to 1d6. You can purchase it standalone in May or was it March?
@tintillor
@tintillor 2 года назад
May... Which is fucking stupid since we know the book is Available already. Even worse they won't add the changes to beyond until May either.
@Artemisthemp
@Artemisthemp 2 года назад
@@tintillor Fairy and Harengone is lready there. Centaur they just change to Charge to 1d6 and we have
@Rannulfus
@Rannulfus 2 года назад
God I'm thankful they came out and said new stuff doesn't invalidate the old books. Kobolds are so bad compared to where they were. Yeah, grovel, cower, and beg (GCB) wasn't really good, or used too often, but the comparison to make isn't draconic roar vs GCB, but draconic roar vs pack tactics, which is 1000% worse, and GCB is only slightly worse than draconic legacies, because they offer so little. A single skill, a single cantrip from the SORCERER list (booming blade anyone?), OR (not AND, OR) resistance to fear effects. Yes, we lose sunlight sensitivity, but that was interesting to play around, and in many cases it wasn't even a factor, because dungeons, caves, buildings, the night, and OVERCAST WEATHER or RAIN/SNOWFALL all exist. Draconic roar is compared to pack tactics instead of GCB because it's clear WotC wanted draconic roar to fill the spot that pack tactics was leaving behind (that's why they changed it so that it also gives YOU advantage). The reasons it doesn't fill that role are: Draconic roar has a range of 10 ft, pack tactics is effectively infinite so long as you have an ally within 5 ft of your target. Unless you're a martial melee character, being in melee just to get draconic roar off in the FIRST place is bad. Draconic roar is limited to one round per use, needs a bonus action, needs the target to be HIT with the roar, and can only be used an amount of times equal by your proficiency bonus per long rest, which means most people will get, at max throughout a day, 2-3 uses out of it before they can't use it anymore. Pack tactics is unlimited in uses, for unlimited rounds, requires no action economy to activate, and only needs you to have an ally within 5 ft of your target. Draconic roar DOES give your allies, as well as yourself (now), advantage on attacks against the targets you hit with it, but that's worse than even theoretically giving yourself advantage all the time because of a few reasons. The main one being that you can't guarantee your whole team will be using that advantage on attack during the SINGLE round you're giving it to them (they could have better/more important things to do in their mind during their turn, and casters get a lot of damaging spells that use saving throws instead of attack rolls, so it would be useless for them a little too often). The other reason it's worse is that in order for this to even compete with the damage pack tactics would give over time, your entire team would need to agree to focus fire with attack actions that require attack rolls WHILE draconic roar is active. Decent against a single target, terrible in multi-target skirmishes, and if the cleric or wizard has a better option in the form of something that doesn't use an attack roll, you're losing value. Pack tactics doesn't need to worry about any of this because the only person who needs to be on the same page as you is you. Your martials don't even need to worry about their positioning for you, because they're probably already standing where you want them to, because that's naturally where they WANT to stand, which is in melee range. If for some reason you don't have any melee martials, chances are someone might have a summon spell or a pet. Maybe that's you, and I think all summoned creatures/pets count as allies, and will fill the requirements you need for pack tactics. If you're playing a kobold and want to be as optimal as possible, use Volo's kobolds, they just get a flat out better racial ability than Draconic Roar and Kobold Legacies combined. You need to take more interest in your environment, finding shade for yourself, and attacking things that are in shade themselves during combat. Ask the DM if there's clouds in the sky blocking the sun, take advantage of your time indoors, or within dungeons and caves. If you have fog cloud, cast it above you. Upcast it to make it bigger. Spellcasters actually get a few things they can use to break direct sunlight. Work with your DM to play around the sunlight sensitivity, and you'll see the value old kobold brings over the MotM one.
@aprinnyonbreak1290
@aprinnyonbreak1290 2 года назад
I mean, the better way to think about it is just plop some kobolds in their natural environment, manning a hellish fort of crude fortifications and dastardly traps. Which works better, Kobolds running around, scurrying in the dark, taking potshots and running cover for eachother, or kobolds roaring to bolster a single heroic charge?
@Rannulfus
@Rannulfus 2 года назад
@@aprinnyonbreak1290 It doesn't work with the old themes of Kobolds, but WotC is taking the approach of trying to remove traits of races that could potentially paint them in a negative light, and if the abilities/gameplay/game feel suffer for it, then they have no problem with that.
@Y0ungSnake
@Y0ungSnake 2 года назад
My precious poison immunity... How dare you... How will I drink poisoned wine with my victims now?
@Double_D__
@Double_D__ 2 года назад
The best part is, you can mix and match parts of MotM and Legacy content for maximum chaos and fuckery
@user-vm9xz4kv9z
@user-vm9xz4kv9z 2 года назад
A reminder that these races are supposed to represent the setting-agnostic version, that can appear in any Crystal Sphere throughout the Material Plane, the old stats (mostly) still apply to Forgotten Realms/Greyhawk/Dragonlance, which are the settings they were made for
@Ditidos
@Ditidos 2 года назад
Then why the heck are kobolds even remotely draconic? If it were setting agnostic, they should have no reference to dragons whatsoever as that is a specific trait of some D&D worlds (and only D&D) and have no root in the mythical/folkclore version at all. Heck, most representation of kobolds outside D&D is not even reptilian.
@shallendor
@shallendor 2 года назад
@@Ditidos Real Kobolds are scaly dog creatures, and i am unanimous in that!
@user-vm9xz4kv9z
@user-vm9xz4kv9z 2 года назад
@@Ditidos it's setting agnostic for standard d&d settings and the Crystal Spheres containing Greyhawk, Forgotten Realms and the like...
@rime3589
@rime3589 2 года назад
@@Ditidos Well no kobolds have been going back and forth from not being related to dragons to being related based on the edition. Maybe they are finally going to stick to one of them.
@Ditidos
@Ditidos 2 года назад
@@user-vm9xz4kv9z Then it wouldn't be setting agnostic. Would it?
@dawsoncox3270
@dawsoncox3270 2 года назад
Yeah this book is exactly what I thought it would be just really destroying the uniqueness of most of the races and nerfing everything
@rommdan2716
@rommdan2716 2 года назад
Good thing this isn't a videogame and we don't have to play by these rules
@Enriqueguiones
@Enriqueguiones 2 года назад
@@rommdan2716 If we have to homebrew everything, then, what's the point of this big expensive hardcover books?
@rommdan2716
@rommdan2716 2 года назад
@@Enriqueguiones Make money
@KnicKnac
@KnicKnac 2 года назад
They have said each book will be sold separately in a few months. This bundle was supposed to be released last year for the holidays but got pushed back. This is a book I'll skip. Reminds me of the old 3.5 days of the "Races of ..." splat books. Only one of those I bought was Races of Stone for Goliaths and Gnomes.
@okamiv5
@okamiv5 2 года назад
"Monsters of the Multiverse" turning all your mosnters to fairies
@SomeDigitalGhost
@SomeDigitalGhost 2 года назад
When everyone's fey, no one will be. -Synestro, probably.
@warhammertrash1626
@warhammertrash1626 2 года назад
Wow, that hobgoblin change is... very poor. Like, that's a total rewrite. And wow, they just took Lizardfolk out back and shot them, huh?
@blackpeoplestorytime802
@blackpeoplestorytime802 2 года назад
Lore wise it's a very large change mechanics wise I think it fits in.
@braedenmclean5304
@braedenmclean5304 2 года назад
We don’t want the warmongering race that occasionally creates a massive war host to try and kill everything seem too militaristic now, that might turn some players off wanting to play that race.
@aprinnyonbreak1290
@aprinnyonbreak1290 2 года назад
Avenge me, warmbloods. Avenge me.
@tylercoon1791
@tylercoon1791 2 года назад
@@braedenmclean5304 really? Cause that’s exactly why I wanted to play them. If I wanted to play a shitty happy-go-lucky bard type, I would’ve played a halfling or gnome
@MementoMorrigan
@MementoMorrigan 2 года назад
"They have vulnerability to tar-tar damage" truly, a man of culture
@laugeraaby9282
@laugeraaby9282 2 года назад
I don't usually comment, but I just wanna say that this video was really good and very funny. I know this is your usual style, but I just felt a little extra flair or confidence in there. Can't pinpoint it, just, good job
@lukebortot7625
@lukebortot7625 2 года назад
For the hobgoblin change. Hobgoblins could be friendly bards now, but they can also be arguably more terrifying now. In the fey wild, which they are now from, no gift is free. If a fey creature helps you they will expect to get something in return, and if you don't offer what they want they will likely just take it from you. A hobgoblin is now really good at helping you which means they are now giving you a lot of 'you owe me' cards which they will definitely be cashing in.
@mechaflood2247
@mechaflood2247 2 года назад
A good quality overview and now I know that I will most likely journey out to sea for this book because I don’t like two thirds of it. And a wholehearted thank you for taking the hit so many of us didn’t have to endure the absolutely atrocious marketing of WoTC.
@BassGosple
@BassGosple 2 года назад
God. They improved my Genasi, but ruined my Githyanki and Aasimar. I hate that short rest recharge has been cut in favor of # of times = to PB
@invaderzam
@invaderzam 2 года назад
Add Grung you cowards! Thanks for the summary Davvy! Super helpful.
@Wanderingsage7
@Wanderingsage7 2 года назад
Some of these are neat, most just leave me screaming why. If you're going to throw out most of the previous lore, why not just make a new setting? I'm not sure why they decided to make some of these new races, but whatever. I'm kinda torn on my thoughts of not including Tieflings but including Aasamar and hope it's not a sign of wotc about to pull a stupid move. But, yeah. Some neat changes and more than a few questionable ones. So, neat.
@si1verg3cko
@si1verg3cko 2 года назад
Am I the only one who is surprised that Leonin were not in here? I get they are a Theros race but I can easily see them simply being presented as Tabaxi's beefcake cousins.
@beauvillamor621
@beauvillamor621 2 года назад
I just have them as to subspecies of "catfolk" in my world, helps keep things simple while letting people have their flavor of cat
@si1verg3cko
@si1verg3cko 2 года назад
@@beauvillamor621 And that makes sense
@chewiecheshire7973
@chewiecheshire7973 2 года назад
The remastering/ remaking trend has moved from video games to source books, which in turn forces Davvy to remake/ remaster his videos. The triple A industry ruins everything.
@jdubbs6668
@jdubbs6668 2 года назад
If Tasha's didn't signify the beginning of 5.5e then this book does.
@christopherjohansson9935
@christopherjohansson9935 2 года назад
Kobold Swashbuckler: I'm gonna pretend I didn't see that
@somik-i3x
@somik-i3x 2 года назад
Now we have to wait for may to get Monster of the Multiverse. This is really dumb. They should have release it in single books and in a pack.
@arkslippyjunior7773
@arkslippyjunior7773 2 года назад
Not sure how I feel about all these changes Some got nerfed unessicarily I think and some lost their uniqueness I actually liked old kobolds lore as cowards and the lizardfolks being tribal I dislike these changes as they are kind of losing their flavouring
@ignisshadowflame1027
@ignisshadowflame1027 2 года назад
There also was nothing stopping a kobold player from reflavoring it as a roar to begin with.
@dynestis2875
@dynestis2875 2 года назад
That's wokeness for ya.
@slimboarder.o7
@slimboarder.o7 2 года назад
Also the hobgoblins got hit hard and kobold wheren't that coward that it was problematic they just protected their cave as much as possible
@Serene_Fig
@Serene_Fig 2 года назад
At this point they should have called it 5.5e cos that's what it friggen sounds like. They're changing practically everything.
@derrickhaggard
@derrickhaggard 2 года назад
My Water Gensai character in the Princes of the Apocalypse campaign I'm a part of is literally a combo of the classic playable Water Genasi from PotA, and the Elemental Evils Player's Companion, and the updated version of Mordenkien's Monsters of the Multiverse meaning she has via Call of the Wave both the Shape Water Cantrip, and Acid Splash Cantrip and both the Create and Destroy Water spell, and Water Walk spell, along with having the 30 foot Swim Speed, the ability to breath both air and water via Amphibious, Acid Resistance, and Darkvision.
@paulhoughtaling2821
@paulhoughtaling2821 2 года назад
So it’s out stand alone in May, but I’m thinking I’ll just ignore this book. I like all these races as they were. Also RIP pack tactics.
@lasonris8934
@lasonris8934 2 года назад
What youve told me is that my normal collection of all the races are better
@cathalhughes5996
@cathalhughes5996 2 года назад
I do not like the removal of the yaun ti posion immunity literally the coolest to me
@ryanmeakins2993
@ryanmeakins2993 2 года назад
Thank you so much for making this You saved my +$150 and any further lost sleep on this specific problem in my life
@zyibesixdouze4863
@zyibesixdouze4863 2 года назад
Aarakocra nerfs, not like any dm is going to unban them :'3
@silverthedruid4754
@silverthedruid4754 2 года назад
I would personally rather have an Aarakocra that has a flying speed of 50 ft., since at least it makes the player feel good, and while it would be a nightmare to design combat around that, most of my games are in large part social
@aprinnyonbreak1290
@aprinnyonbreak1290 2 года назад
I mean, the correct choice is always to give flying races the ability to cast Feather Fall on themselves for free as often as they like at level 1, and then unclip the wings at level 5-8ish. The Gem Dragonborn has basically no problem with its flight, the problem really is just low level encounters, where anything that can deal with flight also absolutely shreds low level PCs.
@zyibesixdouze4863
@zyibesixdouze4863 2 года назад
@@silverthedruid4754 tbh, 30 fly/25 land is already really good. Never underestimate vertical movement, especially since a 50 fly aarakocra effectively has 50 land, too, if flying low enough
@zyibesixdouze4863
@zyibesixdouze4863 2 года назад
@@aprinnyonbreak1290 That's what "glide" rules were for older dnd and pathfinder, honestly unsure if they still on 5e
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