You're quite welcome! The devs kept changing the tuning on the PTR through hotfixes so I had to delay finishing the video to make sure nothing big changed.
you mentioned how time traps deal aoe dmg but i think its important to note that you need to make sure not to trigger all the time traps at the same time for the Morchi encounter. As a tank i'm having a lot of trouble surviving sand blast while dealing with familar faces. Any advice? Oh and I know you have time stamps but also having chapters would help too.
Yes I agree, with the current damage numbers you need to stagger the time trap triggers to stagger the damage! In terms of Sand Blast while dealing with Familiar Faces, what in particular are you having trouble with? Positioning? Or just the amount of damage taken?
The same way you would for other dungeons. For m0 now and for mythic+ in season 3 you can form a group via the group finder. For heroic you can either do the same as for mythic or you can use the random dungeon finder (like you can for other heroic dungeons).
That's a tough question to answer, the tuning is still being worked on through hotfixes so I'm sure the minimum is still changing. When testing it on the PTR your item level gets set to 425, so that is probably a good minimum to aim for. However, a minimum ilvl will not be enough. A coordinated group that can learn the mechanics is something you'll definitely want. There are (pending tuning) mechanics that can one shot you or wipe the group if you don't deal with them properly. A good example is the Corrosion orb on the Blight of Galakrond. No amount of gear can prevent the mind control if you don't deal with it properly.
It takes some getting used to. What did help me is just looking for the blue hair at the top of the models. After all, the hats will block or partially block that specifically