@@keddage1 yep. This is prob one of the more subtle reasons why - no offense to PCT players - pictomancer just comes off as goofy to me. Viper feels a better fit for traversing Tural in many ways. in my opinion, anyway.
@@drummermg131 i always loved pct goofiness bc theres always something extremely funny about being locked onto by an enemy and responding by immediately smashing it over the head with a hammer or a comet
I know it sounds a bit dumb, but when I'm playing MSQ I try to travel to locations on foot as much as possible and actually fight any enemies that happen to aggro, sort of pretend like it's a "regular" Final Fantasy game, lol
I feel like coming from Endwalker, so much of DT’s ost is gonna be sleeper hits that grow on you after a few listens. But this one’s just fantastic from the jump. Can’t wait til you post the dungeon boss themes.
Absolutely agreed. It was how I felt when it was Endwalker out of Shadowbringers...I adore Insatiable as a boss theme. On Blade's Edge was enjoyable to me from early on, but it kept growing on me as we heard it more and now it's another of my favorites...And then I heard the dungeon boss theme for Dawntrail and had to wonder just WHY it went so hard. It grew on me very quickly...And then I hit the big story battle late in MSQ and the 100 dungeon. It's already one of my favorites. DT delivered sublime music at every step.
Glad there are others that are reminded of Wild Arms. I've only played Wild Arms XF but the OST for that just made a lasting impression on me that I can never forget.
Might just be my favorite battle theme in all of XIV. It can't stop swaying to the beat whenever this plays. When it's not playing, I wish it was. I almost never want combat to end.
This is the same kind of like, festival with a tournament vibe that Vamos alla Flamenco has, which makes so much sense given the setting being mesoamerican inspired.
Except this is not Mesoamerican at all. This has heavy Spaniard influence, and while they did conquer Mesoamerica (the Spanish, I mean), the true musical roots for the South-American cone is not as close to this as you might perceive. The music, sadly, does not fit the setting. But I know better than to expect Japanese devs understanding the difference between hispanic and latino music. It's good though.
@@SB-jj2cj As a spaniard let me tell you the japanese knows the difference, but the NA doesn't, after all the accent they learn back in japan is from spain, not like in NA. Make your own conclusions from that.
@@utialtec As someone who is hispanic, let me tell you *these* japanese devs don't, based on the music choice for the type of areas visited on this expansion.
@@SB-jj2cj As someone who is also Hispanic let me tell you you're reaching for no reason. Japan did good stop trying to white knight an argument that isn't there. I do agree with you the music is great tho
Shadowbringers' biggest problem is that it takes WAY too long to actually get started, which, coupled with how little time overworld battles usually take, means that you just end up having to listen to that opening riff again and again.
ARR: Standard FF battle theme, very lighthearted and not too intense HW: Almost everybody you know is gone, and you are pretty much on your own, fighting for your life STB: War is happening, and the triumphant music is there to hype you up for battle SHB: You are in a strange new land and the music reflects it by being drastically different with the use of guitars EW: An extremely triumphant epic-like battle theme to be the end all to the ascian arc DT: Its a brand new adventure so the music reflects with a new style and curiosity to everything
Feels weird to say. But i feel like this is something i might hear in a Xenoblade DLC expansion as the battle theme. Maybe that's why i've been enjoying it so much.
The first go over with that opening riff is to simply alert me to the danger. The second is to let it be known that the danger has my full, undivided fucking attention.
I almost wish this song had another act it's so good. But if it did we'd never actually hear it as combat wouldnt last long enough, so it's for the best.
This is my favorite one of these since ARR. And yes this is me saying all the expansions between then and now haven't thrilled me in the same way. Good songs, but not very fitting for that vibe.
I think this is the example of why I wish i could pick my choice of battle theme for overworld in all areas. ARR was fine for the time and had a zone change. HW was interesting but i quickly shut it off. Stormblood was fine but i just grew bored with it so i turned it off. SHB i hated that riff at the start and never turned it on. Endwalker I just never bothered when i heard it and also turned it off. Only in Dawntrail now we finally have a 'battle theme' that sounds so good I can't stop listening to it. it's an earworm of a battle theme like the other game entries. I get that each expansion's battle theme also stuck with the narrative theme but man...HW to EW battle themes were so dull or uninteresting or in SHB case annoying. I apologize if you enjoyed those themes but to me, Dawntrail brought back the 'catchy' battle theme to the game.