@@Bingshuina-yp7nm bruh, CGI is any image that involves computer generated 3D graphics. The car is CGI, it is a 3D model made on a computer, the video generated is CGI since they have used a rendering engine to obtain the images. And if you think is unreal, unreal generates cgi images, hahaha
@@nottdiego_ You think? Sometimes it's best just to stop talking, trying to act smart when you're over stating an argument doesn't make you look any smarter. This is unreal 5 engine, do your research. This is not 100x post processed CGI for a starwars movie.
I like how there is a realistic looking crash at the end, which also look pretty damn good, but it's not like we can tell, since it's obstructed and overshadowed by the helicopter.
I can't tell no more that this is graphics. You know, almost everywhere you can tell it by small details. Like looking at Unrecord, or Matrix UE5 demo you're easily can say "it's CGI". But here, even when I see this ball and all of the madness on the scene, my brain refuse to NOT believe in this. Graphics like this + VR with AI driven NPC's and we're done
We're not that far, maybe in 4-5 GPU generations this will be mid range. The 4090 can already render amazingly realistic graphics in Cyberpunk 2077 with some mods, the car models look pretty much like real! And look at it this way, the 3060ti, one of the lower end 30 series cards can match the power of the 1080ti, the flagship card 2 generations back. So if we continue that level of progression, it's not far at all.
@@GalaxyGamerITA They said they were adding FSR 3 which is something that adds more frames to the game, no one knows how it works but more modern games like cyber punk have it.
As a normal person, in the normal world, I could truly agree that in our Multiverse UB_909387-827- i mean our Planet Earth, We normally see floating perfectly spherical metal balls floating around cars that have the ability to Spin, No-Clip, and break the laws of physics without any occupant before eventually crashing and turning into a helicopter, so no, its not CGI guys!
GTA 6 is trying to blend realism with more stylized graphics and that's a good thing. Realistic graphics that only focuses on trying to mimic reality close as possible ages worse and just a boring thing to look at after a while.
true. I am a programmer and I can do simple projects like online shops by myself, but even this will take a lot of time, and senior developers just create their own spotifies in 3 hours
It's a light probe (a photograph taken with a special 360 degree camera), downloaded from Google Street level. The image is used as spherical environment map. The only thing rendered is the car and the ball. Can be done with almost any modern computer, although it will take some time to render.
anyway here is never gonna give you up lyrics We're no strangers to love you know the rules and soo do I A full commitment's of what i'm thinking of You wouldn't get this from any other guy I just wanna tell you how i'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you We've known each other for soo long Your heart's been aching, but Your too shy to say it Inside, we both know what's been going no We know the game and we're gonna play it And if you ask me how i'm feeling Don't tell me your too blind to see Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna tell a lie and hurt you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you (Ooh, give you up) (Ooh, give you up) Never gonna give, Never gonna give (Give you up) (Ooh) Never gonna give, Never gonna (Give you up) We've known each other for soo long Your heart's been aching, but You're too shy to say it Inside, we both know what's been going on We know the game and we're gonna play it I just wanna to tell you how i'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Nevr gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt yo
They will get ever closer to reality. But there will always be artifacts and the uncanny valley effect that distract us and tell us that it's fake. One day, almost all of the graphics will be AI generated on the fly, and virtually indistinguishable from reality..but something will feel fake about it. There will always be that disconnect.
so what if UAP's are just the creators of our simulation showcasing the insane quality of the reflections in this sim, Asif its a Ray tracing test or something, at least, that's what I was thinking about during this video.
the fact there’s an inconspicuous sphere floating around like a cursor in blender before the car initiates its mating ritual really sold me on the importance of this video
this is actually really cool, where did you get the 3D environment? I want to do some funny images of impossibly bad parking but I can't find any free parking lot models with PBR textures :(
Just think about the fact that it's only a matter of time before we can render stuff like this in real-time with high FPS. BeamNG might look this good one day.