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DCS: AH-64D | Fire Zones 

Matt "Wags" Wagner
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NOTE. As always, these videos provide a preview of an upcoming feature to assist you in understanding a new feature. Later, it is quite possible that the feature will change, and the feature functionality has changed. As much as I’d like to, I lack the time re-record these videos.
In this DCS: AH-64D video, we’ll discuss the creation, sending, and receiving of Priority Fire Zones, or PFZs, and No Fire Zones, or NFZs. These allow you to define areas on the TSD to assign targets to Primary members and delineate areas not to engage targets. These zones can be sent over the datalink between Primary members to coordinate fires.
From the COM page, then Preset 1 Chaos, and finally Network, we can see that we have C-2, or Chaos 1-2, on our Preset 1 as both a Primary and Team member. To exchange Zones, data linked aircraft will need to have a Primary assignment. If you have not already done so, please see the earlier videos on setting up and using the datalink.
I prefer to set my brightness knobs to maximum and the Video knobs to about the nine o’clock position. I’ll display the main TSD page on my left MPD, and from B3 on the right MPD, I’ll select BAM, or Battle Area Management. I’ll set both to Attack phase so that we can see all the BAM data. We’ll first learn how to create PFZs and NFZs.
From L1, we can elect to create PFZs or NFZs by toggling this push tile. It defaults to PFZ.
From L2, we can select how we create zones: automatic, manual, and target refence point, or TRP. When AUTO is selected, we first need to select the number of zones that will be created in the polygon we create. In this example, I’ll select 4 from L5. The number of zones will default to the number of aircraft in the flight. To draw the polygon, we can do it either as a box, or BX, or a line, or LN, from L6. Simply move the cursor on the BAM page to where you want to create the box or line and depress the cursor switch. Then, move the cursor to define the box or line segment. Depress the cursor switch again to complete the polygon. Once created, you can see that the polygon was subdivided into four, equally sized zones, in this case, PFZ 1 to 4. Let’s try this as a line now, but we’ll first select Delete from L4 to remove the one we just created. When using line, the polygon is limited to four sides, of which none can cross one another, like an hourglass.
When using the Manual, or MAN, option to create zones, we first define how many zones we wish to manually create from L5. In this example, I’ll create two manual zones. Rather than create a single zone that is then equally divided in automatic option, in manual option, I can manually create unique zones based on the number I defined, two in this case.
The third option is TRP. This will create four, equally divided zones with the size of each zone within the TRP based on the kilometer setting at L5. I can then use the cursor to position the TRP and depress the cursor switch to set it. Once set, each quadrant is automatically assigned a PF.
Pressing L1, we’ll switch from a PFZ to an NFZ, or setting a location, or locations, not to engage targets. As with PFZ, we can elect to draw a polygon using a box or line from L6. Note that it defaults to the next available NFZ number, in this case, NF1. Once drawn, press Accept to save it. We now have No Fire Zone 1, or NF1. To create another, we’ll just select L2 and select the NFZ number to set, in this case, NF2.
With PFZ selected as the Type, select T4 ASN to assign myself and Primary members PFZs. We can see that we have selections for each of the four PFZs we created, PF1, 2, 3 and 4. To assign a PFZ to myself, I’ll select the PFZ for my ownship, PF1 by default in this case, and select OWN from B6. We can see that PF1 is assigned to OWN now. Note that PFZ assignments are done in sequence, and after a member is assigned to a PFZ it will automatically advance to the next PFZ, allowing you to rapidly assign flight members.
Next in the automatic sequence is PF2, and we’ll assign this to our Primary member C-2. So, with PF2 already selected, select C-2 as the assignment. When we do that, we can see that PF2 is assigned to C-2.
Now, press SEND at R6 to send the PFZ assignment over the datalink to C-2.
To send an NFZ to a Primary member, switch the Type back to NF, select the NFZ, select the Primary member, and then select SEND.
If you wish to send both PFZ and NFZ at the same time, select the Primary member, select XMIT BOTH from B5, and then SEND.
If you are sent a PFZ or NFZ assignment, you’ll receive a white REC, or receive notification on your TSD. By selecting REC and accepting the Zone files, the assignment is then displayed on your TSD.
Note that the entire PFZ or NFZ files are sent between aircraft, which overwrites and updates the existing zones on the TSD when received. Individual zones cannot be transmitted separately. This ensures the zone locations and assignments are synchronized across all aircraft within the flight.

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15 ноя 2023

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Комментарии : 84   
@MattWagner
@MattWagner 8 месяцев назад
NOTE. As always, these videos provide a preview of an upcoming feature to assist you in understanding a new feature. Later, it is quite possible that the feature will change, and the feature functionality has changed. As much as I’d like to, I lack the time re-record these videos.
@briantoplessbar4685
@briantoplessbar4685 8 месяцев назад
Thank you. I know this might be outside your scope, but you explain the “What” very well, however the “Why” in a tactical environment is not as clear. I get the basic shoot here don’t shoot here but is it just that simple? Or is this used tactically to engage quicker or for rapid sorting.
@ghostdog688
@ghostdog688 8 месяцев назад
@@briantoplessbar4685 consider the usage for this in a full-up “cold war gone hot” scenario with hordes of tanks. Your team/section is assigned a lane to shoot at while others (not on your data link) are assigned to shoot at another. The NFZ would be best used in an area where you know friendlies are operating. It’s a tool for battlespace management and coordination with other forces. If it’s in your PFZ, it’s your responsibility, and if it isn’t, then you have to trust someone else will get it. Stops the multiple missiles hitting the same target and keeps the crew’s focus on the battlefield narrows to their assigned threats and any opponents that shoot at them.
@NyteStalker89
@NyteStalker89 8 месяцев назад
@@briantoplessbar4685it’s for dishing out a battle space via datalink and to sort targets for a flight of apaches or set priorities for a single ship. Basically an Apache with the radome can do all of the fire direction for a flight of apaches. One aircraft unmasks, gathers target data, breaks down the battle space and assigns targets to each aircraft. This keeps the flight safe behind cover and lets all aircraft engage targets from that cover
@simonhouel1984
@simonhouel1984 8 месяцев назад
Damn that thing is so powerful ! It sure looks like a hell of a workload to bring it to us. Thank you guys
@PaulHumphries68
@PaulHumphries68 2 месяца назад
2 seater and practice I guess😬
@robihobby9490
@robihobby9490 8 месяцев назад
Jane´s Longbow II Flashback 😁 👍
@MattWagner
@MattWagner 8 месяцев назад
Indeed, this was a great feature.
@btratemylegs.6342
@btratemylegs.6342 8 месяцев назад
Gib FCR
@FatherCommodore
@FatherCommodore 8 месяцев назад
Next video..
@ColonelAkirNakesh
@ColonelAkirNakesh 8 месяцев назад
Tangentially related, but THANK YOU GUYS for the Hind campaign!
@theeltea
@theeltea 8 месяцев назад
And thanks for not fixing the dedicated server hell for more than a month.
@Sirrah81
@Sirrah81 8 месяцев назад
Are there any future plans to making this useful in SP mode? Maybe like an additional radio option where you can give your AI wingman attack orders for specific zones? (and have them not attack in NF zones) Really love the Apache, but I lack time for proper MP sessions
@MattWagner
@MattWagner 8 месяцев назад
Yes, but we first must complete all DL features.
@Sirrah81
@Sirrah81 8 месяцев назад
@MattWagner that's awesome news 👏. You guys keep up the good work! Your Apache already is an absolute joy to fly and it keeps getting better
@MrFreakyTv
@MrFreakyTv 7 месяцев назад
@@MattWagner more DL features ? like what ?
@Ares200A
@Ares200A 8 месяцев назад
"all the way up to 3" Man that's how i like me my firezones hmmm. Cant wait for the FCR xD Thy @Wags for another great tutorial! keep em coming :))
@slyderace
@slyderace 7 месяцев назад
This is going to make coordination on MP servers so much easier!! No more having 2 helos attacking the same groups of enemies!! :D
@PaulHumphries68
@PaulHumphries68 2 месяца назад
Full-time job keeping up but great fun!😃
@ChonaA340
@ChonaA340 8 месяцев назад
Hi Matt, You are a magnificent instructor. What wonderful videos you make. How well explained and highlighted, the important points with the ➡️. I would only ask you, if it is possible to make the cursor more visible, because many times it is difficult to follow, because it is lost with the black background. Thank you very much for your magnificent videos.
@MattWagner
@MattWagner 8 месяцев назад
Thank you for the kind words. There is currently a bug with the cursor when using Shadowplay to record videos. This is why I manually placed the yellow arrows.
@ChonaA340
@ChonaA340 8 месяцев назад
@@MattWagnerah! Ok, got it. I remembered that your cursor was able too see it in yellow color, and perfectly visible. Hope they can fix ASAP! Great hug mate. And please, keep instructing us, we will apréciate it so much. Thanks 👍🏼
@bewilderedlearningevolving
@bewilderedlearningevolving 8 месяцев назад
These capabilities look like fun to get into! Meanwhile I still fail to keep the tail from turning me into a pancake.
@danielu2143
@danielu2143 8 месяцев назад
Thank you Wags.
@wildone106
@wildone106 8 месяцев назад
I gave up trying to configure the controls for this one. Its almost a game itself setting it up
@crazyhorse18
@crazyhorse18 8 месяцев назад
Top 👍👍
@hitchcock_
@hitchcock_ 8 месяцев назад
new great toys! looking forward to it! how do i make my ingame cursor black?
@MattWagner
@MattWagner 8 месяцев назад
It's an issue with Shadowplay, not a selectable option.
@Beta250trials
@Beta250trials 8 месяцев назад
Fcr please I can't wait
@TheDanimalHD
@TheDanimalHD 8 месяцев назад
Is this something that can be defined within the mission editor as well? I assume that in a real flight, this would be something that would be predefined in the mission cartridge.
@MattWagner
@MattWagner 8 месяцев назад
Both, it planned as a DTC function for later.
@TheDanimalHD
@TheDanimalHD 8 месяцев назад
@@MattWagner That's awesome! Thank you for all of your team's hard work. I think I can speak for all of us when I say that we love all the effort and content that's been coming from your team lately. Big kudos!
@orlock20
@orlock20 8 месяцев назад
The PF and NF zones are especially made for the FCR and the radar guided missiles for quick attack. Here is how Boeing's official take on this concept: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IP6onv6W5lc.html
@SsgtHolland
@SsgtHolland 8 месяцев назад
How do these zones translate to what the CPG sees in the TADS? Will weapons be inhibited when targeting an NFZ?
@MattWagner
@MattWagner 8 месяцев назад
These zones have zero effect on anything in the aircraft except that when activated they affect which targets are prioritized within an FCR scan. If someone wants to shoot a radar Hellfire into an activated NFZ using the TADS, they can surely do that.
@orlock20
@orlock20 8 месяцев назад
Under this system every time you pull the trigger a different missile goes to a different target while the NF zones bypasses targets in those zones using the radar guided missiles. Highlighting a target from the FCR screen makes the TADS look at the target selected.
@amedeocestini
@amedeocestini 7 месяцев назад
My dream It's a system like this for the Fire fighting campaigns
@ghostdog688
@ghostdog688 8 месяцев назад
How are overlaps with pfz’s and nfz’s resolved? Do NFZ’s take priority?
@MattWagner
@MattWagner 8 месяцев назад
NFZ's take priority, but only when activated. Only activated PFZ's and NFZ's have any effect on the AH-64D, and only with regards to the FCR. Otherwise, aside from activated zones, PFZ/NFZ is just a visual means to coordinate fires through the TSD, nothing more. It doesn't actually prevent anyone from shooting anywhere outside their assigned PFZ, it just identifies a geographic area as such.
@ghostdog688
@ghostdog688 8 месяцев назад
@@MattWagnerthanks for clarifying. I had always (mis) understood that the fire zones influenced the radar-guided hellfires such that they only “aimed” inside PFZs and deactivated once in NFZ’s.
@MattWagner
@MattWagner 8 месяцев назад
Correct, I'll make a video on this once the FCR is available.
@ghostdog688
@ghostdog688 8 месяцев назад
@@MattWagner thanks. I assume on Radar guided hellfires, PFZ/NFZ overlaps are more important to address then.
@orlock20
@orlock20 8 месяцев назад
This is about using the FCR and radar guided missiles to quickly assign a missile to each target without overlap and without targeting friendlies. You can use the AI to prioritize targets so that your first pull of the trigger goes to the greatest threat according to the AI. The second pull of the trigger goes to the second most dangerous threat and so forth. The NFs are there to keep the AI from selecting targets in that box. From going to the location till the last kill from this method should take under three minutes according to Boeing.
@michaeldenney2444
@michaeldenney2444 8 месяцев назад
Can we do this in the ME instead of in the cockpit? Wouldn’t this normally be done in the MPC rather than the pit?
@MattWagner
@MattWagner 8 месяцев назад
Both, it is planned also for DTC, later.
@AVIATIONANDTECHNOLOGY
@AVIATIONANDTECHNOLOGY 5 месяцев назад
When i press SEND to ai nothing happens is AI not supported at the moment ?
@ImpendingJoker
@ImpendingJoker 8 месяцев назад
Can't wait for this to hit the Beta. Oh, and the OH-58D is now vaporware in my eyes.
@Raptor9DCS
@Raptor9DCS 8 месяцев назад
It's available now. Have fun. 🙂
@csdigitaldesign
@csdigitaldesign 8 месяцев назад
​@Raptor9DCS no, no its not. He talking about the Kiowa.
@Raptor9DCS
@Raptor9DCS 8 месяцев назад
@@csdigitaldesign That is a very bizarre way of interpreting that comment, given the structure of each sentence and the comment as a whole. Regardless, my point stands: that the AH-64D Fire Zones are already available in Open Beta.
@csdigitaldesign
@csdigitaldesign 8 месяцев назад
@Raptor9DCS i think you completely missed what he said. He said the OH-58D is now vaporware in his eyes... then you go around and say it's available now. Now at this point I know you mean the new beta... but look how that sounded.
@Silver_Arrow_6
@Silver_Arrow_6 8 месяцев назад
​@@csdigitaldesign seriously? A comment is posted in a video about the AH64D zones and said "can't wait for THIS."...and THEN he said "Oh, and..." about the Kiowa. Why are you even arguing this when it was quite obvious that the Kiowa is not in open beta, and that the statement was about the AH64 zones, which IS out in open beta.
@OzDeaDMeaT
@OzDeaDMeaT 8 месяцев назад
Can you assign a single member more than 1 PF zone?
@MattWagner
@MattWagner 8 месяцев назад
No, just one at a time is assigned, but all PFZs are sent as part of the file.
@orlock20
@orlock20 8 месяцев назад
You can change the PF to have one larger than the other. You'll know what needs to be done once you get the targeting data from the FCR. The whole idea is to find the targets and rapid fire radar guided missiles without overlap and without hitting friendlies. AI is involved to make these decisions and with the different zones you are assigning the AI parameters. According to Boeing, the time from getting to the zone and making the last missile kill should be under 3 minutes. If you want to see Boeing's take on the system: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IP6onv6W5lc.html
@trumanhw
@trumanhw 8 месяцев назад
Sugg: Step 1 would be to show the utility of the 'tool' (I don't play DCS but find systems interesting). Then show how they're configured. Granted ... I also understand not caring about "my audience" ...
@Pilot12370
@Pilot12370 8 месяцев назад
Waiting for F15 Update!
@norman191000
@norman191000 8 месяцев назад
Glad to get these updates, @MattWagner. ED delivers, always - and listens to the user base...
@granola1861
@granola1861 8 месяцев назад
Will this work from a client to an AI? Current data link functions do not...
@MattWagner
@MattWagner 8 месяцев назад
We will later update the comm system to account for AI datalink use. We first need to implement all elements of the datalink.
@speedkiller3026
@speedkiller3026 8 месяцев назад
and what would you use this for?`to define search area's for each helicopter or wut?
@MattWagner
@MattWagner 8 месяцев назад
"In this DCS: AH-64D video, we’ll discuss the creation, sending, and receiving of Priority Fire Zones, or PFZs, and No Fire Zones, or NFZs. These allow you to define areas on the TSD to assign targets to Primary members and delineate areas not to engage targets. These zones can be sent over the datalink between Primary members to coordinate fires. "
@FuzzyKedama
@FuzzyKedama 8 месяцев назад
Oh man PFZs.... soon
@MattWagner
@MattWagner 8 месяцев назад
In fact, now.
@FuzzyKedama
@FuzzyKedama 8 месяцев назад
Haha niiiice @@MattWagner
@vadderkraft8563
@vadderkraft8563 8 месяцев назад
Is this purely informational or does it have a function like "you cant activate Master Arm in an NF"? What is the purpose of automatically create segments in a PF?
@MattWagner
@MattWagner 8 месяцев назад
To direct Primary members zones of responsibility and no fire zones to avoid redundant fires and fratricide. Segments are only auto created in AUTO and TRP to quickly create multiple zones. Use MAN to manually create each zone.
@orlock20
@orlock20 8 месяцев назад
Here is Boeing's official take on the FCR, PF and NF zones: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IP6onv6W5lc.html
@earthexplorer579
@earthexplorer579 8 месяцев назад
Can we get some chinese jets in DCs, some thing like J7/or F7 Chendgu?
@IndoG117
@IndoG117 8 месяцев назад
we are getting the J-8 Peace Pearl by Deka Ironworks Simulations (and we already have the JF-17)
@ColonelAkirNakesh
@ColonelAkirNakesh 8 месяцев назад
And it's FC3 but the J11 is pretty dope.
@norman191000
@norman191000 8 месяцев назад
A great feature, but hardly usable in actual multiplayer experience ....
@MattWagner
@MattWagner 8 месяцев назад
Perhaps in yours, but certainly not for mine and others, particularly when FCR is added.
@bluethornton6162
@bluethornton6162 8 месяцев назад
I don’t agree, sorry. We use this function (old format) extensively for coordinating search patterns and doing advance to contact type missions.
@dogjutsufpv3813
@dogjutsufpv3813 8 месяцев назад
@@bluethornton6162 your multiplayer experience isn't everybody's multiplayer experience. Our helo group will will absolutely use this stuff as part of the large missions/campaigns our group does -- and if anything we're 'milsim light'. More hardcore milsim groups who follow doctrine will absolutely use these because creating fire control measures and such is a formal part of of the mission planning process.
@bluethornton6162
@bluethornton6162 8 месяцев назад
@@dogjutsufpv3813I thoughts that’s what i said😎
@norman191000
@norman191000 8 месяцев назад
I know nothing about FCR gameplay, I am telling about the current state of my multiplayer sessions @@MattWagner
@TechDevy
@TechDevy 8 месяцев назад
Very complicated photoshop
@Av-vd3wk
@Av-vd3wk 8 месяцев назад
Huh?
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