Today I take the UH1 Iroquois (Huey) for a quick flight from Kobuleti to Batumi. I cover basic startup, hover taxi, takeoff, radio navigation (ADF) and landing.
Great video! 1 small note. When cleared to Taxi you should hold short of the runway in your hover taxi prior to setting down on the numbers =) Once cleared for takeoff you are then permitted to be on the runway. Well done, I enjoyed your video a bunch!
To expedite the slowing of the rotors, after fuel cutoff, let rpm's bleed down a bit then pull pitch on the collective. The bite thru the air with the increased drag will accelerate slow down.
Very smooth... what controls setup are you using? That was very smooth control inputs. Do you have any real world experience. Alot of these videos I've seen, people trying to fly it like a fixed wing aircraft.
nice video mate - just had 1 problem all day and i cant get passed it - everytime i request taxi to runway using the comunicate and the the F keys it swiches my VHF am radio dial from 3 (as it is in your video) to 2 as i press F1 to request - after that i never hear back from the ATC - i tried it numerous ways and from diferent airfields but always get the same problem. prety stumped being a new player and all - if any one can offer any help id be most gratefull
In DCS is just one thing "unrealistic". Depends on how do you take it. If you watch the rotor blade in nominal RPM, you can see it "slowly moving and flashing". But this llusion is caused by stroboscopic phenomenon of camera which usually have limited framerate around 24fps. But the human eye is "analogue" which means its sense is fluid so it has something like infinite FPS. So instead of those "flashes" the eye see one big transparent rounded plate.
deephack I really enjoy your videos. I think you are as good as him but he plays relatively more popular game so it's expected to see that his subscriber list consist a lot of people. You play what you enjoy to play and I think it's the way to go.
Dave B Yes I'm using an old TrackIR 4 with a Track Clip Pro. You press and hold the home key to run the starter. On the real Huey it's a small button on the front of the collective so not so easy to see in game.
may i just ask two questions,1; On the radio compass indicator how do you get the "sleeve" to go around the long thin arrow-i have tried moving the "set heading" dial(bottom left of the instrument) and the only thing that happens is that an "arrow head" moves along the outside edge of the compass.2; what does this "arrow head" do!!i do have by the way the instruments set up to train in on a NDB.Many thanks for your videos-i can AT LAST find a NDB with the radio compass
justinspirational Everything is stock in this video. Only mod I have installed is the kneeboard mod from uBoats which adds a load of extra pages into your kneeboard.
Deephack, what simulator did you use to actually to demo, start and fly. I would like to start to begin what you've demonstrated. For now, i kept up with you and took notes and wrote a check list as to pointed out. Cheers
Not in this case no, I still had lots of forward speed. The rotor overspeed has nothing to do with VRS specifically, it just lets you know that the rotor is turning faster than rated. This is inefficient for one thing but can also result in damage to the rotor head and blades.
Fantastic vid! I'm a total noob at flying helicopters but I have a SA342 and I just picked myself up a Huey for DCS at the weekend and trying to dial in the controls. A quick question though...Do you need any sort of trim set up before you take off? My Huey seems to want to point its nose toward the sky all the time, is this normal?
There are various different ways of maintaining a helicopter in trim. My personal preference is to push and hold. For example I push the trim button, carry out my manoeuvre and then release the trim once the heli is stable. This ensures that I am always in trim.
It is possible to descend vertically as long as you don't do so too fast. In the Huey a good rule of thumb is that below 15kts airspeed you should not be exceeding 500fpm vertical speed in the descent. I normally make that 300fpm which gives me a good margin. In the real world helicopters will very rarely land vertically as it's just too risky. If you look carefully at them they will normally be maintaining a low airspeed to avoid descending into their downdraft and triggering VRS.
+Umbrella Corp On the real huey there is a button on the underside of the collective which is used to start the engine. However as this is not visible from the pilots position I think Belsimtek chose not to model it.
Minamitsu Murasa Really hard to say as I enjoy flying both. I'm really in to systems simulation and avionics and so because of that I enjoy the Mi8 but the Huey is such a joy to fly and takes a bit more skill due to the lack of autopilot. I will later on be doing some videos on the Mi8 too but I'd like to wait for the manual as I don't know how all of the systems work yet.
Thanks for posting this, it's very helpful. If I had to guess I would say that you have too much dampen and deadband in your JS and pedal setup. It just seems that you are throwing too much to get the needed corrections and dancing on the peds. Nice accent, Edinburgh?
Yes I do like the Huey and still fly it a bit when I'm not in the Mig21. I fly in the area of Dundee IRL however I'm a student pilot and not ATC. Must be one of my doppelgänger you hear ;-)
HI MATE nice video...i bought this last year from steam but found it really hard to land and hover...i have paddles and had a cheap joystick so if u have any advice to help me inprove it will be appreciated..thanx
Black_ knight It definitely helps to have a high resolution stick with long travel when flying a chopper as you constantly need to make small accurate movements. If you are having issues controlling it with you stick I would create a curve in axis tune in the controller options. You want it to be quite flat near the centre and curve up near the edges as you will rarely be using full travel. See here for some Huey specific tips. forums.eagle.ru/showthread.php?p=1744409
you handle it much better then you think you do, maybe not as a professional, but most of us are not. would you show us a cargo run to a ship, or so? eg, landing on a cruser or what not?
Minamitsu Murasa Thanks for the compliments. Sounds like a good suggestion for another video in the Huey. I'll see if I can put something together next week, I was planning on doing a quick video on naval operations anyway.
You know to play this game so good.I think you are only on youtube that have good fps in this game.If you start to record in 60fps,that will be awesome.
CNL _ That's just a bit of vibration as I get close to maximum forward speed. The Huey doesn't seem to suffer too much from retreating blade stall but really starts to shake a high speed.
deephack no mater what sort of vibration the aircraft is subject to in real life, the panel would only vibrate in this fashion if it was isolated from the rest of the cockpit by some kind of suspension, like very long springs or somthing. the question is: is it? why?
CNL _ The vibration effects in DCS are intentionally exaggerated as I understand it to provide us sim pilots with the types of queues that real life pilots take for granted. I think that in the Huey the whole ship is actually shaking but the panel appears to move more as it's closer to the pilot. I could be wrong however so might be best to ask Belsimtek if you need more info.
+deephack i have also read this, the panel shake is intentionally exaggerated as sim pilots get used to to the bounds of the aircraft to be safe when really flying.
+CNL _ Everything shakes during this transition into and from ETL. It's called transverse flow though not as bad in real life but heck, its a computer game and it does add a feedback cue to the pilot. If you hit it and havent already started pulling collective you risk VRS.
This simulation is called DCS World and you can download it for free here www.digitalcombatsimulator.com/en/ . The Huey is a paid for module available from the same website.
That rotor audio sounds a bit overdone, sounds like someone walking the roof in really heavy boots. I've flown a few Hueys, it's not that loud when you spooling down.
Correct, I was surprised later when I realised that they had simulated this. It starts every mission in a random orientation much like a light aircraft.