"You look like a cut of fuckable meat. Are you?" Should I do menu for V? References + inspiration: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-bhF3O1xCBW4.htmlsi=IkYg9q__uTwFs98K ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tYAhtSZHQ_o.htmlsi=vlKPK9PK7_-wqLmx
New killer: The Cyborg Height: Tall Terror radius: 32 meters / 40 meters Speed: 4.6 m/s The Cyborg starts the trial at default state (32 meter terror radius, 4.6 m/s speed etc.). After 20 seconds he can enter Ultra-mode. Ultra-mode: The Cyborg starts slightly glowing red. He gains 40 meter terror radius and 3 different abillities: Fireball cannon, Leap and Bullet Rush. Using each of these powers will drain Ultra-mode meter. The Cyborg can exit Ultra-mode on command. In that case, it will go on cooldown. The more meter you have used, the more cooldown will be, with maximum of 40 seconds. The Cyborg can use 10 Fireball cannon shots before the meter fully drains. One Leap equals two Fireball shots, in terms of drainnig power meter, and Bullet Rush equals four. Fireball cannon: The Cyborg can shoot a fireball out of his left hand. It requires a little bit of charging. Fireball flies straight forward, but starts falling at curved trajectory after a second (so it won't fly through all map). After hitting floor, wall or every other object, Fireball will explode, creating a fire area in small radius around it in a moment of explosion. Survivors that happen to be in that radius will be aflicted by fire and begin to burn. Direct hit will cause survivor to lose a health state. Downed pallets and breakable doors aflicted by fire will also burn and will be automatically destroyed after 3 seconds. Burning survivors aflicted by fire repeatingly will also lose a health state. The Cyborg is slightly slowed while holding a cannon (his left hand) up. Cooldown between shots is 5 seconds. Burning: Burning surviros have a meter wich fills up while they burn. Survivors can stand still while they burn, to extinguish the fire on them. It takes about 5 seconds and Burning meter does not fill up while they are doing so, but if this process is interupted, it's progress regresses to zero. They can do it on run tho, but it takes twice as longer. Leap: The Cyborg can jump over some medium sized walls and has a brief window mid-air to navigate his landing. Landing directly on survivor will injured them, while landing near will hinder them. After landing, The Cyborg is temporaily slowed. Leap has a cooldown of 5 seconds. Bullet Rush: The Cyborg rushes forward at very high speed. His turning speed is slightly reduced. The Rush ends either when 3 seconds pass or when The Cyborg hits an object. Every survivor hitted directly (like, by front body part of The Cyborg) will be sent flying forward, every survivor hitted undirectly (by arm or something) will bounce off obliquely. If flying survivors will hit some object or other survivor they will get injured and if they won't they will be hindered for 5% for 10 seconds when they get up. Flying and just landed survivors cannot be hit by Bullet Rush. After Bullet Rush ends The Cyborg is temporarily slowed. Bullet Rush has a cooldown of 5 seconds. Computer stations: Four computer stations spawn around the map. Survivors and The Cyborg can interact with them to make them work in their favour. To make computer station work survivors and The Cyborg will need to hack it. It requires 15 seconds for survivors and 10 for killer. Every station can be rehacked to make it work for your side, but it takes twice as long. Once hacked it turnes either blue or red, depending on who hacked it. Hacked station creates range of 24 meters around it. If station was hacked by survivors, then The Cyborg cannot use his abillities in that area and Ultra-mode meter doesn't refill until he gets out or rehacks the station. However, if the station was hacked by The Cyborg, then in 24 meter range of it, he gets 20% buff to breaking speed and his Ultra-mode cooldown is reduced by 50%. Every station can be destroyed once and for all by both survivors and killer. Perks: Superior technology: Antediluvian mechanisms aren't a hindrance to you Once you kick a generator it becomes Modified. Modified gen's aura is revealed to with yellow. Once Modified gen reaches 99% or repair progress, it instantly loses 19% of it and blocks for 20/25/30. This can happen only twice a match. The last gen you've kicked will count as Modified. Unlimited: Metal is better than flesh This perk activates while you are in chase. While this perk is active, for each time survivor vaults not further than 12 meters from you, this perk gains a token, up to 10. Each token grants you a 2%/3%/4% buff to vaulting and breaking speed. Once this perk deactivates, it loses all of it's tokens. Big brother is watching: You were born and raised in the world leaded by corporations. You know a lot about finding people and a lot more about punishing them. This perk increases every aura reading abillity range and duration by 30%/40%/50%
Но по приколу представь каким инвалидом его придётся сделать в игре, чтобы забалансить, в киберпанке у него там целый арсенал оружия, огнемёт, лазерная пушка, пусковая установка с ракетами и ещё много всего, жесть.
Man, this really makes me want to see a Killing Floor chapter concept, feel like that'd be the way to bring cyberpunk/transhuman aesthetic and horror to DBD
Nah I don't see any of the bosses from killing floor to make for good killers but I think if they ever did do a killing floor chapter, the fleshpound would be a cool killer
Chapter: SYSTEM ERROR Killer: The Cyborg - Adam Smasher Map: Night City Survivors: - David Martinez - Lucyna "Lucy" Kushinada - Rebecca - Johnny Silverhand - Vincent, aka. V.
I'm hoping we see a Payday 2 Cloaker Menu and Chase theme with a Bain menu as a treat. Bro will be called "The Law" or "The Difficulty Tweak" or just "The Cloaker"
The Bogeyman Adam Smasher Adam Smasher is a full borg solo and He is employed by Arasaka and by 2077, has risen to the position of head of security and see anyone who not a full borg like him weak and pathetic. The Bogeyman power is called Legends Slayer No one knows Vincent/Valerie backstory were they a Nomad, Streetkid, Corpo? No one really knows except for Jackie who pass away a long time ago they didn’t make a name for themselves in Night City by destroy arasaka tower, all thanks to ghost of Johnny Silverhand but V doesn’t have much time to live and V contemplated what they should do next but one foggy night they disappeared most people believe they are dead but for the people who were close to them believe they are still alive out there becoming a nightmare for big name, corporation One thing is for sure V survive Night City and now they have to survive the Entity
If DBD had an official workshop support, that would've been one heck of a mod Also I'm awaiting to see when P3 cosmetics will be more than just a little blood texture over a normal model. Imagine Smashers P3 beeing him all covered in gore, some of his joints and parts having more erratic movement and more metal screeching coming off of him, that would be fire
"Ты просто мясо для е**и, да?" Сказал Смешэр, когда Кейт в 10-ый раз опрокинула палетку перед его кибер рожей. Совсем не ожидал увидеть этого гребанного киборга, который лишил меня Ребекки, для него специально буду только фонарики брать:) А так, тема просто отличная! В очередной раз оцениваю Ваше мастерство и остаюсь дико доволен! Доброго Вам дня:)!
Okay, now I **really** wanna see what you'd be able to make with Death Stranding. It's a much more eldritch vibe to the recent "synth"-like scores you've used, utilizing a lot of ominous vocals, orchestra, and 80s-style synth which make up a dark but thought-provoking OST that would be perfectly complimented by some of DbD's atmospheric soundscape. I could rant and rave on the absolute bangers Death Stranding's OST has, but specifically "Once, There Was An Explosion" is a perfect encapsulation of how hard the game's soundtrack goes. And it would be a perfect lobby theme too, so there's that too. Though I would save that title track for the Killer because I don't think a Death Stranding x DbD concept video would be complete without Sam Bridges himself as Survivor with a version of "BB's Theme" serving as just lobby music for him. For a chase theme, "Beached Things" and "Chiral Carass Culling" have loud, distorted synth and intense percussion with spine-chilling vocals that would make it excellent for seeing Higgs (my personal choice of Killer) chase down the Survivors with BTs at his beck and call.
If you ever do a april fools chase theme an idea could be brock Manson from Venture Bros or Mr X from Resident Evil but it's a remix of DMX's X gonna give it to ya
I love isaac, but I'm not sure that this will fit as a game in dbd with it style. Maybe I will rethink my choice. I was thinking about making fun made soundtrack for him tho
You and first encounter assault should be hired for behaviors music team cause you make most of the chase themes they made look like a 12 year Olds attempt at making music for school with a free trail on some music maker website Edit: could you do Ganon from tears of the kingdom next?
Question is who’s the survivor, Aiden or Crane? I prefer Crane, because Crane, but Aiden has more going for him. Hell, Crane would probably work as killer considering the DLC.
If I'm gonna make music for something I either have to be interested in it, or be payed for it. So that wouldn't really work without trying out the game
I’m actually a little worried that firsecounterassault might be upset about this vid you made getting more popular then his, since you were almost past to his views like,he has 3.8k views and you have 3.3k views, I’m a bit worried he might be disappointed.😬 I’m not confronting you I’m just telling you. That’s all. I hope this comment doesn’t annoy you. If it does, pls don’t ban/block me 😭
I will most likely do the Hunter and call him "The Necromorph". If I was doing whole chapter with the power, I would certainly give him some of the abilities from other necromorphes. Like making him spawn swarmers)