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Death of a Game: Warhammer Online 

nerdSlayer Studios
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Why and how Warhammer Online failed as a game. Sources for trailers/articles listed below. I do not own any of the trailers. They are official trailers from EA and Mythic Entertainment.
For another look at why the game failed, check out this article on it www.alteredgamer.com/warhammer...
For info on the private server www.returnofreckoning.com/forum/
nerdslayerg
Sources:
• Warhammer Online - Ful...
• Warhammer Online Cinem...
• Warhammer Online Cinem...
• Warhammer - Mark of ch...
www.kriegs.net/2008/03/warhamm...
kotaku.com/5141877/warhammer-o...
www.gamespot.com/articles/warh...
forums.mmorpg.com/discussion/8...
(Ea revenue concerning WAR)
files.shareholder.com/download...
mygaming.co.za/news/business/...
• Paul Barnett explains ...
www.gamasutra.com/view/news/11...
www.escapistmagazine.com/news/...
www.gamespot.com/articles/ea-s...
www.gamerevolution.com/manifes...
www.geek.com/games/mythic-anno...
www.marketwatch.com/story/ea-a...

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28 дек 2016

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Комментарии : 3,1 тыс.   
@olucaspc
@olucaspc 7 лет назад
*Death of a Game: Warhammer Online *Shows EA logo at the start of the video "well that was fast.." *closes video
@god6384
@god6384 6 лет назад
this
@MrFilipalter
@MrFilipalter 5 лет назад
intsa kill
@garytsang5673
@garytsang5673 5 лет назад
Warhammer online's forum before it dies : If you don't like the game, don't play. This. Is. EA.
@J03m0mma69
@J03m0mma69 5 лет назад
I feel like I keep seeing them throughout this series...
@lrmcatspaw1
@lrmcatspaw1 5 лет назад
"Franchise", Death of a "Franchise".
@dw309
@dw309 3 года назад
WoW did indeed feel threatened by this games release, in fact, the entire achievements system was basically stolen from Warhammer.
@nerdSlayerstudioss
@nerdSlayerstudioss 3 года назад
So was all of the PvP zones, and public questing. WoW ate their lunch with that.
@alessiofe
@alessiofe 3 года назад
GW1 title system came first, imho it's the blueprint.
@candlestyx8517
@candlestyx8517 3 года назад
It's no coincidence that soon after they announced RvR lakes, Blizzard quickly added Wintergrasp to WotLK's features. Thats how much they felt threatened by Mythic. The whole experience of Wintergrasp felt like a cheap knockoff of keep sieges in WAR.
@mobiushelldoctor1423
@mobiushelldoctor1423 3 года назад
taking inspiration is the oldest trick in the book yeah XD
@Sammo212
@Sammo212 3 года назад
There was a great deal of stuff taken from Warhammer Online.
@Tolmonster
@Tolmonster 5 лет назад
This game was revolutionary. The Tome of Knowledge was the first rewarding achievement system. Everything this game innovated was later appropriated by WoW.
@ZeranZeran
@ZeranZeran 5 лет назад
The achievement system in Wow has gotten so fucking stupid lol. this one seems better.
@Dallamarr
@Dallamarr 4 года назад
@Krljavi Dzo no, actually he is correct. Blizzard went to games workshop decades ago for the original RTS Warcraft game, and they turned them away. Both Warcraft and StarCraft are takes on the Warhammer IP
@Flicker455
@Flicker455 4 года назад
@Krljavi Dzo He is correct, it's not a secret. Look it up.
@F14thunderhawk
@F14thunderhawk 4 года назад
@@galloy9551 This is the same problem weve seen from blizzard for the last 15 years. WoW became "Everything" for the company, but they failed as a company to expand their opportunities to exceed their needs, made worse by devs eventually climbing the ranks of the heirarchy who are too obsessed with disrupting the status quo of the base game, rather then letting successful development earn its time in the sun while new tools are developed alongside to improve classes that arent doing as well.
@Moodbloom
@Moodbloom 4 года назад
@M R WoW does not suck. It never did (except for Warlords of Draenor expansion). It is the best mmo I've ever played. And I have played too many.
@MisterFoxton
@MisterFoxton 4 года назад
I downloaded Return of Reckoning about three weeks ago and have been playing religiously. So glad the fans resurrected the game and are actively developing it. I'd say the RvR balance is superior now compared to the retail version, though I wished they could figure out how to add all the missing Tome entries.
@thegumonyourshoes
@thegumonyourshoes 3 года назад
Yeah RoR has been pretty fun. Though I do understand that there are some people who don’t like it.
@samuelxd7954
@samuelxd7954 Год назад
The PvE and publuc quests are still broken. That's the only off putting thing. Everything is so stiff amd frozen looking. And no pathfinding for AI npc's
@richardknight8338
@richardknight8338 8 месяцев назад
Um. Nah. PvE, public quests, and all content except tome unlocks work. And honestly, we didn't want tome unlocks anyways. Miss them a little sometimes but who wants to sit in lower tiers praying for a faction win to get a little influence?
@Blight1
@Blight1 4 года назад
This was honestly the MMO I had the most fun with by far, I miss it often. I honestly believe if the game had a rerelease with slight tweaks, balancing and engine+graphics upgrades it could be successful. I'm not really sure why but this MMO just gripped me far stronger than any other PvP game I've played.
@jst5698
@jst5698 4 года назад
check out Warhammer Return of Reckoning.
@RrrutssS
@RrrutssS 4 года назад
Return of Reckoning!
@Broockle
@Broockle 4 года назад
I still feel that way with StarCraft Ghost. The Nostalgia is Strong ;D
@renaudbonneville
@renaudbonneville 4 года назад
The pvp was so good in that game!
@andyknolls8735
@andyknolls8735 4 года назад
Yes, it was awesome fun. The things that really killed it was for me the lack of bug fixes. I can't tell you how many times I died from trying to jump over a small rock getting stuck in a loop and dieing. They kept adding shit the players were not asking for and ignoring things we were screaming about.
@Avrysatos
@Avrysatos 7 лет назад
The saddest thing about this game is that it had a few really really AMAZING ideas.
@unknownbenefactor8029
@unknownbenefactor8029 6 лет назад
EA kinda fuck every game they ever purchase from other companies. The massacre of C&C franchise for example.
@rlelinney4646
@rlelinney4646 5 лет назад
the saddest thing was the goblin shamans, they were nerfed many times
@kazielbonn
@kazielbonn 5 лет назад
Could you elaborate?
@rlelinney4646
@rlelinney4646 5 лет назад
@@kazielbonn I would say that PVP which drew us in, is also what drove us away. For my experience there was not much PVE in Warhammer, and it left PVP as the main source of entertainment. But we reached a point where one side would be beat 9/10 times, That side eventually quit participating in citidel battles and PVP as a whole. With no other real draws, that ended the game abruptly.
@machineofadream
@machineofadream 5 лет назад
Ironically the PVE questing that was in the game was better than WoW at the time and I believe they could have had more success talking the game up as a true full-on competitor in every way and not just a PVP game. There are plenty of people who like to only PVE but also plenty of people who like both PVE and PVP. Warhammer was only advertising itself as a PVP game so it didn't attract either group of people. Only attracted PVPers. But the PVE with shared zone objectives could have really pulled a lot of the PVE players if it were advertised and made into a viable endgame activity.
@Maulyr
@Maulyr 5 лет назад
STILL one of the best intros for any game, ever.
@cerberus9832
@cerberus9832 3 года назад
Mark of Chaos is a close one tho
@Maulyr
@Maulyr 3 года назад
@@cerberus9832 VERY! Just as good, I think.
@cerberus9832
@cerberus9832 3 года назад
@@Maulyr it's as the older the games are the better the intros. That one of DoW was also pretty awesome, DoW3 was as well tho, too bad the game sucked
@Maulyr
@Maulyr 3 года назад
@easy Wizard I mean the best.
@Maulyr
@Maulyr 3 года назад
@easy Wizard It's a shame you feel that way.
@karakondzula1388
@karakondzula1388 4 года назад
I'm playing this game 2020, there are thousands of players, massive battles. This game got resurrected!
@zenhaelcero8481
@zenhaelcero8481 6 лет назад
0:01 - EA's logo. Mystery solved.
@thewok
@thewok 5 лет назад
Sadly, not far off. EA’s mismanaged MMORPGs from the start. The best they’ve done to date is SWTOR, but even though F2P saved that game, the model EA used turned off enough people that I believe it limited just how successful it could have been, given a less restrictive F2P model (like ESO, which I thought for sure would be dead by now, but am happily surprised at its success).
@andyknolls8735
@andyknolls8735 5 лет назад
@@thewok WAR is the Micheal Vick of MMORPGs, tremendous potential, utterly wasted.
@GeekRaj
@GeekRaj 5 лет назад
loliclosed after thinking you can just watch .... ________ was not just liked, it was murdered
@andyknolls8735
@andyknolls8735 5 лет назад
I miss WAR the fan site is not that good. I will never forgive EA for what they done.
@PsykoFeen
@PsykoFeen 4 года назад
xD and theyre in good progress of ruining sims franchise too :D
@igormarcos687
@igormarcos687 7 лет назад
how to destroy a game: let EA touch it
@Pile_of_carbon
@Pile_of_carbon 7 лет назад
Without a doubt. It's like asking a meth addict to watch over your house while you're on vacation. EA poison everything in the pursuit of quick cash.
@HideousConformity
@HideousConformity 7 лет назад
How EA can then add insult to injury: Let GOA handle the EU servers. What a fucking clusterfuck that was. I bought the game - never played it, though not for lack of trying. Every time I tried to start up the game I'd end up getting a black screen when the company logos were supposed to show up. Checked various forums for potential causes and tried whatever solutions I could find. None worked. Contacted GOA support, telling them about the issue and what I had tried doing to fix it. Their response: a copypaste from their FAQ, which of course I had already tried. Contacted GOA support again after trying a few more things unsuccessfully, adding those to the list from the previous email I sent them: got another copypaste of their FAQ. Tried yet more shit in a futile attempt to get the game running but ended up contacting GOA support a 3rd time, listing all the fixes I had tried and also mentioning my growing suspicion that they weren't even reading the emails they received (in light of their insistence on simply replying with the same fucking copypaste every time). Guess what their reply was. Yup... The same fucking copypaste. I uninstalled the game, sent them yet another email to voice my discontent with their so-called support and never looked back. Received a reply to that email - with a very familiar copypaste. Needless to say, GOA's abject incompetence left me feeling nothing but utter disdain for the company.
@Pile_of_carbon
@Pile_of_carbon 7 лет назад
@HideousConformity Ouch! That's some insanely bad support. I had some issues with lag and CTDs so I contacted my ISP about it the lag. The guy I talked to was aware of the issue and apologised that he couldn't do anything on his end, but sent me a free Ethernet cable just in case.
@Senbei01
@Senbei01 7 лет назад
It was released as an unfinished product and still lacked much of the content that was supposed to be there at launch hen they closed it. I mean.... we were still missing 4 of the 6 starter cities when they turned the servers off.
@UniBritz
@UniBritz 7 лет назад
Mana Caldaria It can't all be blamed on EA but they forced the release of the game much earlier than Mythic originally intended to. to meet EA's deadlines they had to cut out much of the promised content and had to rush many other developments. all in all EA is responsible for 90% of the game's failure. P.S. Return of Reckoning is awesome! the devs are doing a great job with it.
@vectorstrike
@vectorstrike 2 года назад
This game was worth its existence because it allowed me to play as a Warrior Priest. Hands down the best healing class I've ever played - because it didn't feel like a healing class!
@c-leezyrc2313
@c-leezyrc2313 5 лет назад
I wish they would come out with a 2019 version of this game. The pvp was so good in this game.
@infinitejest8012
@infinitejest8012 4 года назад
Propkill check 'return of reckoning'
@tylerstanley1879
@tylerstanley1879 4 года назад
Return of reckoning is a private server
@TheBlackfall234
@TheBlackfall234 4 года назад
@Propkill not only the pvp but also alot of the PVE content (even tho not really appreciates by alot of players back then) was revolutionary and shortly after every mmo took those pve elements into their game. Tome of Knowledge (achievment system that was rewarding) and Public Quests are in pretty much every mmo at this point. Warhammer did it first.
@danieljones3606
@danieljones3606 4 года назад
@@TheAlfadir its SUPER populated now if you've taken a break. Maxed out server
@JDKT002
@JDKT002 7 лет назад
It hurts my soul how many games EA has ruined over the years. SWTOR being mentioned briefly in this video reminded me of when they had the balls to claim if SWTOR maintained 500k subscribers, it would be considered "successful". If it maintained 1 million subscribers, it would "very successful". Then the moment subs dipped below 1million, they slapped one of the worst F2P business models I've ever seen on the game. So much for being successful at 500k....
@spencers4121
@spencers4121 5 лет назад
And here we are a year later and they are still ramming that F2P model, with the same countless re skinned items. And very little actual game changes or additions. I still go back from time to time, thinking surely they have added something new to the game by now. But no still re skinned Cartel Market stuff, and minor story and maybe a new boss fight.
@spencers4121
@spencers4121 5 лет назад
Loved SWToR, was it perfect no. Hell even WoW is guilty of adding way to many new servers back in the day. And as soon as a server got even a 5 second que, BAM new server and free transfers. Killed my healthy server I was on back in the day, all the nerds rush off to be the top dogs of the new server.
@Kylora2112
@Kylora2112 5 лет назад
SWTOR had crap gameplay, though. Typical of a game trying to be "The WoW Killer" in that time was to find a lacking aspect of WoW and focus on that. WoW had kinda crap stories (especially class-specific quests), so SWTOR spent all of their resources making amazing storytelling content, but most everything else in the game was essentially "shitty TBC WoW."
@ayethe4603
@ayethe4603 5 лет назад
I wish they hadn't made it so you could still run the old raids triednplaying bnb it again and noone ran anything but the old raids
@mrgodliak
@mrgodliak 4 года назад
I don’t understand where they get the thought that WoW levels is successful. WOW is the exception not the rule.
@redpanda416
@redpanda416 7 лет назад
Why can't EA just fucking stay with their sports games, they had to jump in and fuck up every good game franchise .
@sylburn01
@sylburn01 7 лет назад
Indeed
@tHeWasTeDYouTh
@tHeWasTeDYouTh 6 лет назад
watch the richard garriot interview because he explains that companies like EA cannot survive without buying new IPs and milking them, making their money back and then rinse and repeat once the milking is done some crazy shit
@KnoblessDoors
@KnoblessDoors 6 лет назад
Saw the EA logo at the start and then thought " case closed".
@crazedzealots
@crazedzealots 4 года назад
I remember being a Realm Captain under the character named Anatharion. I ran a warband, and had four other warbands in communication with me during peak times. For a while I decided what Realms all the RVR Order would attack, what keeps we would defend, and which enemies I needed flanked and such. I had a great time running the server Order side for weeks on end until I realised I'd best get back to college before I flunked out. lol Warhammer Online PVP as amazing for its time when it came to experiencing battles with over 300 players at once. Even though the FPS drops were huge. Guild Wars 2 was the only other game where I experienced anything as close to real war in a video game again. Warhammer Online did it best though.
@jesmcdevlin3116
@jesmcdevlin3116 4 года назад
I likely faced off against you at some point. Back in the day I was the one leading the 4+ WB groups on chaos side. I never played T4 though, only T1-3. Mostly because even though i had T4 characters, i was the only one of my friends who no lifed the game that hard. XD I really miss the sense of comradery the game had. One night i'd lead the T3 warband across every zone, purging the order from all the land, in a 6 hour long campaign. Each keep was a slow arduous battle. We had to set an entire warband to counter flanking just to keep the order from trying to come from behind us, while our other 2 warbands focused a keep and another was off scouting the area around us and preventing more troups from getting into the keep to defend. Logged off that night and got a litany of "Hail Warchief Stompa'!" (My black orks name.) shouted at me in game, sent as PMs, and even a few mails if i remember correctly. Fucking glorious. Rest in peace WAR. I think i'll download ROR and give it a shot.
@nerdSlayerstudioss
@nerdSlayerstudioss 7 лет назад
It should be DAOC made in 2001 in the beginning, sorry for the flub. But hopefully you guys enjoyed the rest of the video. Thanks.
@justingridley591
@justingridley591 7 лет назад
nerdSlayer from what i been seeing and hearing this mmo is still dping good
@Davesoft
@Davesoft 7 лет назад
Yeah daoc is still up and running. It's ok, he calls GW "gamers workshop" and refers to warhammer as intellectual property. He clearly needs more google :P
@IZINA1997
@IZINA1997 7 лет назад
nerdSlayer You've created a very intresting series. You got yourself a new subscriber! P.S. Can you create a video talking about the death of 3DO? Did HoM&M4 killed them or something else happened (since it was a pretty solid game).
@cruelcumber5317
@cruelcumber5317 7 лет назад
+Davesoft I'm pretty certain the "gamers workshop" bit was a flub considering he more often referred to it as games workshop.
@agrizzlybear
@agrizzlybear 7 лет назад
Warhammer would be considered an IP of Games Workshop. GW even lists Warhammer on their own IP page: www.games-workshop.com/en-CA/Intellectual-Property-Policy?_requestid=3116355
@marsnz1002
@marsnz1002 7 лет назад
Give the developers some credit. Games Workshop ended up running the entire 30 year old IP into the ground in 2015.
@SpectreGray
@SpectreGray 7 лет назад
ssshhhh... we don't speak about Age of Sigmar...
@marsnz1002
@marsnz1002 7 лет назад
You're the one that bought up AoS. I was talking about WHFB.
@MrMazvaz
@MrMazvaz 7 лет назад
Warhammer is still very much alive through Total War: Warhammer
@jamesaldridge4257
@jamesaldridge4257 7 лет назад
MrMazvaz it won't be when GW start charging so much for DLC new players take one look at it and laugh.
@Luckmann
@Luckmann 7 лет назад
The DLC isn't by GW. And I already take a look at the DLC and laugh. The full game is just about 120€.
@Diogenerate
@Diogenerate 4 года назад
Shortly after this came out WoW reached its peak. I was too young to appreciate what WAR did and joined the WOTLK bandwagon (which was also great.) If this game could have survived until Warlords of Draenoir and had texture and a Tomb King/Skaven/Lizardman/Vampires expansions, it would still be alive today I think.
@fizzbrew
@fizzbrew 4 года назад
Never been so hyped for a game before. I was truly saddened by the failures and lost potential. EA earned many a grudge for the treatment of this beauty.
@ran2177
@ran2177 7 лет назад
Man I miss this game.
@fortnitecentre7432
@fortnitecentre7432 6 лет назад
Francis Greer return of reckoning private server the game is back man check it out
@ramza813
@ramza813 5 лет назад
@@voodoojin792 thank you Ser. !
@Menselot
@Menselot 4 года назад
RETURN OF RECKONING You got to give it a try
@danieljones3606
@danieljones3606 4 года назад
RETURN OF RECKONIMG
@alexreconquista7293
@alexreconquista7293 4 года назад
I really appreciate RoR team and their project, but sadly, the god awful engine makes it unplayable for many interested players. The graphics are really bad, but that would not be a problem for lovers of Warhammer. But its clunkyness and the "balancing" on RoR makes it dull, boring amd tedious. They focus a lot on sieges, they balanced around that. Thats why some classes feel even worse than on the original servers. If you love the genre, give it a try, but prepare for some dull clunky and frustrating moments.
@Cmmagoon4
@Cmmagoon4 7 лет назад
EA already ruined SWTOR, Rehashed raids, and cartels are considered "content". SWTOR took a steep dive when EA acquired Bioware.
@justingridley591
@justingridley591 7 лет назад
Cmmagoon4 swtor is still doing good and running strong
@Cmmagoon4
@Cmmagoon4 7 лет назад
I guess people ain't petty like me, but I was promised free expansion packs and the first one we got, the Hutt Cartel was not in fact free.
@Cmmagoon4
@Cmmagoon4 7 лет назад
it happened a few months after the release of SWTOR
@endybendy5699
@endybendy5699 7 лет назад
Nope. Bioware was a part of EA several YEARS before the release of SWTOR. Hell, Bioware was acquired by EA a year before the game was even announced.
@hairypancake
@hairypancake 7 лет назад
The first DA was the first of EA Bioware's games, they already owned them by the time SWTOR came out.
@hipsterviking2658
@hipsterviking2658 5 лет назад
Warhammer games don't get enough attention.
@Kamamura2
@Kamamura2 4 года назад
More likely Warhammer licences have been given to mediocre developers recently, including mobile cash machines. I am still waiting for a good Space Hulk computer game, there were several mediocre ones, but no good one so far (probably the best is still Vengeance of the Blood Angels from 1998)
@charleswinters9567
@charleswinters9567 4 года назад
Total War Warhammer and Vermintide are solid Warhammer games
@magikot
@magikot 4 года назад
Dawn of war 1 and 2 were great
@VindensSaga
@VindensSaga 4 года назад
@@Kamamura2 So true, if Warhammer is given to developers who knows what they are doing then it is awesome, like Warhammer Total War for example ...
@MarkoUntitled
@MarkoUntitled 3 года назад
@@charleswinters9567 mechanicus is also very good
@totravska
@totravska 6 лет назад
Wow, Return of Reckoning, the Warhammer private server, currently has 1018/1400 players currently playing. That's a ton! I played it when Tier 1 was released only, but now I believe Tier 4 is released and fortresses maybe coming?
@RrrutssS
@RrrutssS 5 лет назад
Forts are up now soon city sieges
@marliecypress1657
@marliecypress1657 5 лет назад
@@RrrutssS its awesome
@sin1stral5
@sin1stral5 4 года назад
Wait what? There's a private server?
@danieljones3606
@danieljones3606 4 года назад
Over 2000 online regularly since lazy peon released a video on it
@markscouler2534
@markscouler2534 3 года назад
@@danieljones3606 oh i have to start playing this again
@SinfulGFX
@SinfulGFX 7 лет назад
Warhammer online (Fan Project Server) Is still booming btw. I believe the Project was called "Return of Reckoning".
@vladimirzlatanovic9546
@vladimirzlatanovic9546 6 лет назад
I was not aware of that, thanks!
@Mayoncheese
@Mayoncheese 6 лет назад
oh how bad, you need to spend time in a mmo, play a genre that suits you.
@xekon14
@xekon14 6 лет назад
Mayoncheese Time isn’t the problem for him lol The problem are the poeple that run the servers and the developers making the game slow to play instead of how it probably normally was.
@obuw1
@obuw1 6 лет назад
I second what John Smith says. While it's great to be able to play Warhammer Online again, don't get too invested in it, as the staff can be rather aggressive in forcing gameplay changes down your throats, and locking any posts that try to discuss the changes they make. It's why I've quit. That, and the fact that my friends didn't have the time and patience to grind npc's for weeks to reach level 40, so they had quit earlier. PvP was deserted for mid tiers, so that wasn't a leveling option back then. Not sure how it is now.
@calliberjoe
@calliberjoe 6 лет назад
its not bad i never have problems with it
@Ragnarok6664
@Ragnarok6664 7 лет назад
I really miss this game..I remember staring a Pauls vids pre and mid launch over and over.. Also one of the few games where I could try out and enjoy both factions, though I prefer destruction ofcourse, now there's talk of private servers etc, any experience with that? I still have my old collector's edition box..but I guess the key's are unusable.. I really wonder if anyone would dare to make a Warhammer mmo again..or for that matter revive and refurnish Warhammer Age of Reckoning..
@nerdSlayerstudioss
@nerdSlayerstudioss 7 лет назад
WAR Private server doesn't require an original copy. Google return of reckoning for more information.
@Ragnarok6664
@Ragnarok6664 7 лет назад
I made an attempt at the torrent at return of reckoning..but I might have some issues with my winrar/free torrent by the latest windows,..
@nerdSlayerstudioss
@nerdSlayerstudioss 7 лет назад
it also has a launcher that can download, but I am sure that would take longer
@Theveganmay0
@Theveganmay0 7 лет назад
Olle Fjällström google it.
@Ragnarok6664
@Ragnarok6664 7 лет назад
Kriss Payne it just doesn't work for me, finding the torrents & downloads is not the issue
@pixelmentia
@pixelmentia 3 года назад
Well, it's a good thing Warhammer had PvE, because the public quests completely changed MMOs forever. The Tome of Knowledge was also the first MMO achievement system I can remember, and was later adopted by...well...everything? Revolutionary game if you ask me, and a buttload of fun, despite its issues and mismanagement.
@drewfolsom694
@drewfolsom694 5 лет назад
This was the first mmo i played as a kid...my dad played it all the time and i’d watch him play all day. I literally had no clue how to play but the idea of an open world and created character was just so revolutionary for me that i didn’t need to know what to do. just learn from my dad and run around
@461Masterchief
@461Masterchief 7 лет назад
You should talk about the cancelled Warhammer 40k MMORPG game next. As a die hard 40k fan, I got so upset when they pulled the plug on that game when THQ died :,(
@Musabre
@Musabre 7 лет назад
Any sources for any of this apparent favouritism, ignoring bugs, and hostility to their customers? I am genuinely intrigued to check out that story if it's true. Thanks.
@maggiedean5691
@maggiedean5691 7 лет назад
Masterchief461 I wanted a 40k mmorpg so badly. To play my favorite armies. Grey knights, tau, and eldar.
@maggiedean5691
@maggiedean5691 7 лет назад
I would have paid per month if I could have been a farseer or perhaps a battle suit captain following farsight
@461Masterchief
@461Masterchief 7 лет назад
I would have played as Ezekyle Abaddon and raised up an army of the Black Legion, muhaha!
@AmmoMaximo42
@AmmoMaximo42 7 лет назад
Dark Millenium right?
@Aslaug75
@Aslaug75 7 лет назад
I remember how hyped I was for this. I played Chaos and Dark Elves, though I tried a few Order characters as well. It was a complete and total travesty. While I met some great people, playing as destruction became more and more frustrating. Trying to take a keep, when there were just three bright wizards inside it, became impossible. They'd spam Rain of Fire in overlapping fields through the gatehouse, and not even a fully geared Black Orc being actively healed could make it through without dying. It became impossible to play, and people started leaving in droves. I was gone for a week and a half at one point ... when I came back, the server had gone from destruction struggling hard but -barely- managing to hang on to at least some of their keeps and their capitals, to having lost everything. And I do mean everything. Not a single keep stood. There were more order-players in the capital than destruction players at any given time. It was impossible to move without being butchered by griefers and gankers. It happened -really- fast. Within two weeks of that, my entire guild had disbanded and eight out of ten players had left the game. Around that time, a rumour started going around on the destruction side that the reason why Bright Wizards were so ridiculously overpowered was, that the development team universally played them and kept buffing them with every weekly down-period, to do slightly more damage. It seemed every time we got a patch designed to fix one of those stability issues NerdSlayer mentions in this video, we also saw a buff of the damage done by Order-characters, primarily the Witch Hunter and Bright Wizard classes, and a decrease in damage done by practically every destruction class. In the end, people who played Dark Elf Sorceresses (don't get me started on the whole sorcerer fuckup), were generally advised by their guilds to swap to different classes or be rendered completely obsolete. Their Pit of Shadows-spell or whatever it was called, was so underpowered that even bright wizards, with no armour, walked into them, danced a jig and walked back out practically unscathed. I agree with almost everything said in this video, except that it was my experience that the unbalancing issue was -a lot worse- than what NerdSlayer presented it as. It was absolutely crippling and made so many destruction-players simply quit the game that they lost a significant part of their fan-base. People almost always prefer to play good guys. The developers, as NerdSlayer points out, WERE made aware during Beta that this was already a serious problem -before- release. All they did was fob people off with some vague promise of "intelligent NPCs" who would make up the difference in numbers on any PvP battlefield and that their "revolutionary new AI" would allow them to easily make up for the differences in players. What did we get? AIs that could barely use their abilities, routinely ran into walls and more often than not simply stood around getting slaughtered while the enemy hacked them to pieces, before coming for the tiny handful of -actual- Destruction-players trying to hold on to their capital for what ... ten more minutes? It had so much potential. This -could- have been the game that had given WoW serious competition. Warhammer has a massive fan following world-wide and it could have been so damn good if the developers hadn't screwed the players over so badly. It's one of the great "what ifs" of gaming. What if ... Warhammer: Age of Reckoning hadn't been so pissing awful.
@thamor4746
@thamor4746 7 лет назад
Well said, although I did play Order side. But I did understand that destruction mirror classes were totally outperformed mostly by their Order counter parts, like AM vs Shaman was just ridicilous how much better AM was at everything from healing to dps. My server did have good destruction players so it was alot more even fighting on for both sides.
@SirTimbo
@SirTimbo 7 лет назад
yeah, they also put some of the key abilities on the specs of the weakest classes of destruction. Like the offensive aoe Cooldown increaser. For order it was on slayers and they just had it on themselves as a pbaoe. For destruction it was on the squig herder in their melee spec, and was focused as an aoe around their pet, which in the melee tree was ranged and squishy s very hard to get off in a group...
@2roly2
@2roly2 7 лет назад
Aslaug75 , as when I was playing everyone played Marauders so they can do that long ass pull . pull a single enemy player into your group that shit had long ass range . White lions had the same ability but with their pet that could be killed before it got to its target .Kotbs & Chosen had those cheese addons called twister , made their chants automated like no tomorrow so endless health and endurance . then players were stacking jewelry that had health regeneration on them which made a defensive Kotbs or Chosen outlast giving them the best guard tank in the game .
@SirTimbo
@SirTimbo 7 лет назад
The white lion's pull had over twice the range though.
@2roly2
@2roly2 7 лет назад
SirTimbo can't pull anything when pet dies , Marauders just had a tether which can't be targeted so it just pulls do easy . the White Lions pet can be targeted and destroyed easily so their pull was useless .
@HolyxReaper
@HolyxReaper 5 лет назад
"I hope bioware doesnt die under EA" At this point, I wish it would fizzle out so we can remember what they were I stress of their deteriorating reputation.
@LWT80
@LWT80 2 года назад
i remember playing this until they finally released the big pvp siege of the enemy city everyone was waiting for. instead of the promised epic battle it ended up being 50 instances of the same battle, no enemy players in half of them and the half that had players was a laggy mess. after that shitshow 90% of the guild logged out and never came back.
@nebufabu
@nebufabu 7 лет назад
Apart from all its (deserved) "Bad Guy" rep, EA generally had a horrible record with MMOs in particular going all the way back to pre-WoW days... Half-baked launches, a few years (or even months) of languishing in neglect and a shutdown... Motor City, Earth&Beyond, The Sims Online... My personal feel is that EA simply doesn't get that MMOs aren't like the kind of games that made them rich. With MMOs the launch isn't the moment when you can more or less coast from then on, and transfer most of the team and money to work on BigFranchise: 2019. It's where the really difficult part begins. And people really, really don't like bugs in MMOs, things that are less than ideal, but tolerable in a single-player game are MMO killers.
@jacthing1
@jacthing1 5 лет назад
......the sims online............HERESY *headbutts exterminatus button*
@theeverchosen1504
@theeverchosen1504 7 лет назад
People still play this tho? look up Return of reckoning
@TheRyder49
@TheRyder49 7 лет назад
He talked about this at the end of the video, and that doesn't count as it being alive, that's run by fans, the original game and its servers were officially shut down. On top of that, I don't think many would call like 300 to 600 online players on the private server at any given time an "alive" MMO.
@theeverchosen1504
@theeverchosen1504 7 лет назад
chocoman45 Come, Mortal! Debase yourself before the Slayer of kings!
@mrspidey80
@mrspidey80 7 лет назад
RvR battles certainly felt alive, last time I played RoR.
@Scottx125Productions
@Scottx125Productions 7 лет назад
You missed it's peak in 2015, 1400 ppl online.
@KossolaxtheForesworn
@KossolaxtheForesworn 7 лет назад
played it last summer. if anything I like to check around the scenery.
@Daegrefn
@Daegrefn 5 лет назад
You hit the nail on the head with the overabundance of CC effects and massive faction imbalance that they made no effort to correct. I suffered through as Destruction for the entire run of this game, and it was soul crushing at times.
@mackenziedelrey3699
@mackenziedelrey3699 4 года назад
adding another Return of Reckoning comment, because that server rocks. Order needs more please! :D
@FreedomFighter08
@FreedomFighter08 7 лет назад
Return of Reckoning private server is here and its awesome!
@Brutetank
@Brutetank 6 лет назад
How?
@Hadmin
@Hadmin 6 лет назад
"Balancing" made to look that they favor balance, but still tilts to Order supremacy. Their reworked RvR sucks balls, and some of them are more toxic than if a rabid feminist had a child with a russian CS player... Oh, and they promised to restore the game completely, but don't give a shit about any of the PvE content that could make or break gear progression.
@Brutetank
@Brutetank 6 лет назад
Hmmmmmm, that sucks honestly. But maybe it depends how far down the line stuff might take for them? Since isn't this all non-profit??
@BlackSword1121
@BlackSword1121 6 лет назад
Brutetank I started playing today and Im enjoying it but the fact that not many people play it doesn't really help.. I wanted to really get into it but the server is pretty much dead with only 500 people playing
@Brutetank
@Brutetank 6 лет назад
Exactly why I never really got into it sadly enough. :( I love me some greenskins but the waaaghh!!! just isn't there..
@TheLordOfTheLegos
@TheLordOfTheLegos 7 лет назад
Warhammer Online died for me the moment I saw "EA"
@gtaylor2455
@gtaylor2455 5 лет назад
It really was warcraft in a way. The AOE packs where made possible when mythic nerfed resistances. Tanks would load up on spell resistance, usually fire if you were destruction, which allowed them to be legitimate pvp tanks. The game was balanced around high resistance tanks in the beta. Bright Wizarda complained because that wasn't how things worked in WOW. Mythic nerfed resistance then BW ran into entire war bands and blew them up. While BW, who BTW were all pricks, argued that resistances should be more in line with WOW they never once argued that damage coefficients on AOE should be in line with WOW. In wow damage scaled at only about 20% for instant cast AOE all spells in WH scaled 100%. It didnt matter if it was direct damage or aoe. When you included that BW had a tallent that added additional fire damage, creeping flames I think it was, that damage also scaled at 100%. So BW got 200% spell damage on all targets on instant cast AOE. It was the high tank resistance that kept this major oversight from ruining game balance. Once BW succeeded in getting the devs to agree that tank resistance was too high BW literally blew up the fricking game.
@damiengonzalez7263
@damiengonzalez7263 3 года назад
I was waiting for him to bring this up in the video. The game turned into a crazy aoe fest. At about the same time that BW got insanely OP they thought theyd balance it by taking the 2 healing classes damage mechanioc away and making those off hand things all they needed to generate mana. So theyd just sit there and spam AOE heals with no danger to themselves. This whole fiasco is what drove me away. And I loved the game at launce.
@Baleur
@Baleur 3 года назад
I loved this game. The first 2 months. I had a dark elf witch that had basically a suicide-build, there was a spell where you did AOE damage in a radious from yourself, by basically exploding your own spirit in dark warp energy. But you took damage when doing so. I basically sprinted and jumped straight into the enemy clump on stalemate battles, and just spammed my self-explosion ability, super satisfying kill sound effects, got 5-10 kills, then jumped back out with 5% health remaining xD Then saw my team break through the stalemate in the formation splitting chaos that ensued. It was hilariously fun. But then i realized that the endgame basically DIDNT exist at all at launch, and at that point i was just like, whats the point of continuing to play if there is nothing to look forward to at the endgame (zones and quests and even gear didnt exist for the last levels). So i stopped my subscription.
@ZeeNastee
@ZeeNastee 7 лет назад
I miss a number of things from that game a great deal. I enjoyed how depressing and helpless some of the areas felt, I liked all the hidden things throughout the world, how there were things that could kill you even in the main city, the music, and the art. The art was dark, jagged, and corrupted. The quests were done with gory details and gave a sense of helplessness. Elves being frozen by cockatrice but being able to feel while their eyes were pecked out, nurglings pouring out of wounds, the dying Order npcs crying in pain and for their mother, etc. I liked RvR but I loved the quests and exploring. It was disturbing and I miss it. I still have my Warhammer Online avatar/banner active on here, don't have the heart to change it.
@suppositionstudios
@suppositionstudios 5 лет назад
Return of reckoning seems to have kept it alive
@xcpryt
@xcpryt 5 лет назад
Return of Reckoning has been up for years peep it out girl
@MrMhtmht
@MrMhtmht 5 лет назад
Warhammer was pretty cool, as they implemented Achievements before WoW had them (which was fun), very good Public Quest System and pretty cool Castle Fights. BUT they completely destroyed the game with AOE and Crowd Control effects. You were CONSTANTLY knocked down or knocked back in fights. Also some areas were made with less love(especially the chaos areas). As an oldschool Warhammer Fan I had very mixed feelings. It was cool to finally play a decent MMO in my favourite World, but the PvP had so many downsides that it simply was too annoying to play. Would still like to level an Orc or Dwarf again, I remember their Quests in a good way (don't know if it's just false emeories though)
@JustBuyTheWaywardsRealms
@JustBuyTheWaywardsRealms 5 лет назад
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGH
@ctkoy100
@ctkoy100 7 лет назад
This game was a lot of fun and had amazing ideas. If they would just do something about bugs and performance it could be still an amazing piece of MMO. The universe of AoR is so incredible i wish they do redo someday. If they would just develop it a little bit longer or at least do something about bugs and performance...
@PrivatePaul
@PrivatePaul 5 лет назад
It's "WAR"
@brandonbruce7955
@brandonbruce7955 5 лет назад
ctkoy100 there’s a private server called return of reckoning. It’s completely free
@Awkwurdd
@Awkwurdd 5 лет назад
ctkoy100 ppp
@jheigl1980
@jheigl1980 5 лет назад
At the moment (end 2018) 400-600players are online at primetime. I wish we get 1k+ to Return of Reckoning, that's would make a lot of fun :)
@Khornecussion
@Khornecussion 3 года назад
Now, technically it's not dead. EA no longer runs it and Return of Reckoning is a fan server that has a HUGE amount of players. Huge enough to still have massive battles on the higher level battlefields and even massive battles on the 10 - 19 battlefield where humans and chaos fight. It's great. I just started and have a level 27 dark elf. Game is super fun and playing as assassin classes is great for player hunting.
@HikoSeijuroXIII
@HikoSeijuroXIII 7 лет назад
This is for me the reason enough to forever hate EA. I haven't bought or played a single game that bears their logo since 2013 and have pirated and will continue to pirate their entire catalog and upload it to a seedbox I've bought exclusively to torrent them for ages so no one will have to buy their filth ever again.
@flyingspaghetti
@flyingspaghetti 7 лет назад
2013? Please. EA killed the *ENTIRE* Command & Conquer series in 2010, a series flourishing since 1995. Actually EA effectively killed the RTS genre, so that in '10s the RTS games are considered "niche" and Total War flailing the rotten corpse of RTS around till they make money out of it. I have been pirating every EA game ever released, even retroactively. Never felt bad for either the developers (aka people making the game) or the publishers (aka people releasing and marketing the game). Forcing them to close game studios? Don't care. Forcing them to close servers and online games? Don't care.
@MrTirien
@MrTirien 7 лет назад
So you play games published for EA? Shock. Since EA are publishers, start blaming developers instead. Then we might just get what we want.
@TimpsterTheDude
@TimpsterTheDude 7 лет назад
If you had any idea how up close and personal EA is with their products you'd know why we hate EA and not the developers. Take BF4 for example. DICE employees have come out personally to backlash EA for pushing the release date 10 months earlier than planned, in order to make quicker money.
@christianweibrecht6555
@christianweibrecht6555 7 лет назад
HikoSeijuroXIII you call EA games filth ,but still pirate them which means you enjoy playing them
@HikoSeijuroXIII
@HikoSeijuroXIII 7 лет назад
I don't play them. You should learn to read more comprehensively.
@SuperHns
@SuperHns 7 лет назад
the reason the owner got "booted" when EA bought them is simple, these kind of people are expensive and are the BOSS, but when EA buys them, they need to get rid of the expensive people, and replace them with an in-house person.
@jari2018
@jari2018 5 лет назад
True , I guess EA found something on him so he could be fired.
@wtfbbq
@wtfbbq 4 года назад
@@jari2018 I think they just kinda forced him out. Made him 2nd in command on top of Mythic having to answer to EA, loss of creative control, probably denied him a raise to give him a push, and Mark Jacobs could probably see that this wasn't 'his company' anymore and jumped ship before it could drag him down with it.. He took most of the original Mythic devs that worked on DAOC with him to start his new company anyway, so EA really only ended up buying the rights and Mythic company name by the end of it.
@paytondelaney8316
@paytondelaney8316 3 года назад
Do the return of Reckoning Private server I want to know is if there is any difference and if so is it improvement?
@mckridi
@mckridi 5 лет назад
Good Job on this one my dude, This one really broke my heart. Love this game.
@NinjatoBlade
@NinjatoBlade 7 лет назад
As an aside, I lead a guild called Beards of Glory that was a 300 member dwarf only guild back at its zenith... and fucking choppas ALWAYS were superior to slayers, like holy shit were slayers bad lol
@rzenni
@rzenni 7 лет назад
Disagree! We used to pair slayers with ironbreakers for the armor break/cave in and it was invincible. Order had better option in tanks and healers, which let our dpsers do some wild stuff.
@SirTimbo
@SirTimbo 7 лет назад
also a little known bug with stacking auto attack haste with tovl gear let slayers drop fully geared sword and board tanks in 2 seconds, 3 if they're getting a guard from another tank. They literally could get a 0.1 sec auto attack, my server thankfully only had 1 slayer abusing it when tovl came out, and 2 more cropped up 6 months before it got fixed.
@2roly2
@2roly2 7 лет назад
SirTimbo yup I remember that then made my Kotbs stacking health regeneration items and using twister then that morale that returns damage back to your target lol was funny as hell watching those Orcs swinging all wild to their deaths .
@rzenni
@rzenni 7 лет назад
2roly2 My favorite was the Iron Breaker/Swordsmaster, 2 Slayers,2 healers group The swordmaster would use his ability that reduced all cooldowns by 5 seconds and the slayers would use their tactic that gave them 5 less cooldowns when raging. It reduced their aoe rune to 0 cooldown and they would just run up on people spamming it. It was great for keep door defenses
@SirTimbo
@SirTimbo 7 лет назад
see I did the exact opposite with my black orc friend where we would do something similar but it would increase the CDs on a single target by ten seconds, it let us kill warrior priests and was pretty much the only way to kill them without running a train on them
@Malygon
@Malygon 7 лет назад
32:20 "But EA didn't treat it like it was successful." Seems to be a common theme with EA. There was this MOBA named Dawngate which was published by EA. It definitely wasn't a bad game based on quality. Sure it was no LoL oder DotA 'killer' but has trying to 'kill' well established games ever been successful? Many people spoke rather positively about the game's quality and style. However, apparently that wasn't enough for EA and the game was canned in beta. 'Somewhat successful' isn't enough for EA.
@Tamaki742
@Tamaki742 6 лет назад
That's the biggest problem with EA and subsequently, the big gaming companies nowadays. Mainly because they're controlled a lot of people who don't understand and don't even care about how passionate their companies and the gamers are about their games.
@wtfbbq
@wtfbbq 4 года назад
This is exactly the problem. EA is run by executives and is publicly traded so all they care about are their earnings. They have a meeting and look at a game like WoW or LoL or DOTA or Destiny and think "OK, we need to make a game that captures that audience" .... Then they make the game, give it 6 months, and at their next board of directors meeting go "OK, this game doesnt have the same numbers as WoW or LoL and it was supposed to be the WoW or LoL killer. Time to cut our losses, stop developing new content, milk the remaining players as much as we can until they leave, then shut down the game." They haven't learned they need more than hype to actually keep people around. They are good at marketing and getting a huge number of people to try their games, and then people discover there is no substance behind the hype and leave. EA seems to have just gone all-in on this business strategy and just survives off hype to generate pre-order sales, game dies within a year, rinse and repeat.
@mjkittredge
@mjkittredge 2 года назад
it's like what they did to Darkspore, an excellent ARPG that innovated and did so much right. The fanbase was passionate but EA didn't market the game and cut the dev team down and there was barely any content made for it after launch, no expansions. They let it die, then de-listed it, then took the servers offline making it impossible to play. I'll always hate EA for doing this to a brilliant game I loved.
@slavibogdanov2046
@slavibogdanov2046 5 лет назад
You can still play this, it's called Return to Reckoning now. They got only one server but is quite populated, check it out if you all feel nostalgic.
@dasgrischa
@dasgrischa 4 года назад
Well, 4 years later it's called now:" Warhammer Online - Return of Reckoning".
@whaahhh
@whaahhh 3 года назад
It still suffers from all the same problems, 2 factions, balance, content. Is a very boring game very 1 sided as people want gear and will play 70% vs 30% often with no intervention by devs. Even games like planetside2 with 3 factions has max pop regulations. Not in RoR and very low lock out that encourages xrealming. Balance is just random, often run by lobbyists who spam forms in their factions favor. You can work on a character for years just to have it nerfed to the ground in 1 patch, no explanation or care given to those who worked so hard to get best in slot gear for said class. Don't bother with this private server unless you would like a reminder of why this game failed in the first place.
@TheZeyon
@TheZeyon 7 лет назад
You can still play the game. There's a fan revive of the game called Return of Reckoning
@aguynamedjames8956
@aguynamedjames8956 6 лет назад
is it good?
@GoldSpangledBananaBoy
@GoldSpangledBananaBoy 6 лет назад
I'd say it is. You'd have to form your own opinion though
@fila365
@fila365 6 лет назад
its the same as the old game, around 1k people online daily on the server, pretty good fun
@aguynamedjames8956
@aguynamedjames8956 6 лет назад
alright maybe ill check it out thank!!
@BountyFlamor
@BountyFlamor 7 лет назад
Screw that. Total War carried on the torch of Warhammer Fantasy.
@nerdSlayerstudioss
@nerdSlayerstudioss 7 лет назад
Sure, but Warhammer Online as it was known and developed no longer exists. There is a private server up, but that wouldn't be considered an "original" instance of the game.
@Eddy-nn7wj
@Eddy-nn7wj 7 лет назад
It's called Return of Reckoning and the devs are putting lots of work through it. The server has been up for a year or two already ^^
@Goraka91
@Goraka91 7 лет назад
At least SOMETHING has muh Tomb Kings in it ._. (Eventually)
@fuzzyhair321
@fuzzyhair321 7 лет назад
total warhammer is an amazing game, giving us everything wood elves ftw
@MMT399561
@MMT399561 7 лет назад
I can´t wait for my Ogres. I love TW:Warhammer so much!
@gutenstagl
@gutenstagl 6 лет назад
Short version: "EA"
@tacoislove
@tacoislove 4 года назад
I miss this game so much. Getting together with the guild to go flip the zones, to battle the boss while fighting off players at the same time. It was the best. I loved this game so much. Even the last hours before servers were shut down are burned into my memories.
@53tyrant
@53tyrant 4 года назад
tacoislove always try return of reckoning. Best choice I’ve made in my gaming life!
@sebastianschwarzel2732
@sebastianschwarzel2732 7 лет назад
return of reckoning has become one of my favourite mmorpgs!
@TheHorreK2
@TheHorreK2 7 лет назад
the fault was cleary by the lack of content, no way around that but it didnt help that games like WoW pretty much instantly stole the Warhammer PvP system a few moments later which, i thought, was a really scummy thing to do
@Ixtzalit
@Ixtzalit 7 лет назад
Oh, wait. So WoW uses PvP from Warhammer online? I thought it was the other way around.
@TheHorreK2
@TheHorreK2 7 лет назад
Ixsalit nopes the whole new pvp system/the revamp they intreduced with Wrath of the Lich king was pretty much 1:1 copy from Warhammers
@destyor45
@destyor45 7 лет назад
TheHorreK2 really doesn't help with the fact that if memory serves correctly WOW was originally intended to be Warhammer Online but due to some disagreement or something (memory is a bit foggy) blizzard changed the lore and a few other things then released it as WOW instead of warhammer online.
@destyor45
@destyor45 7 лет назад
TheHorreK2 wait I'm wrong it was the original Warcraft game not wow.
@james501001
@james501001 7 лет назад
TheHorreK2 what pvp system in wow copied warhammers ? i recall wintergrasp being similar to keep sieges of warhammer but nothing like the constant realm vs realm fhat WAR had going for itself
@Spherex
@Spherex 5 лет назад
I was in the Alpha for this game and I knew after 3 days of playing and with the conversations I had with the lead game devs this was going to fail miserably. Mainly after my conversations with Mark Jacobs....after those it was easy to see it was going to fail badly.
@thetaz31
@thetaz31 6 лет назад
I miss this game so much :(. From the public quests, to the amazingly unique builds, this game was EPIC!
@gorkoan
@gorkoan 7 лет назад
Am I the only one who loved Warhammer Online mostly for its PvE and not only its PvP? They had some great quests, and awesome looking zones. And the public quests was a great way to start interacting with other players. I''d been a fan of the warhammer fantasy universe for a long time when the game came out, so an mmorpg set in the warhammer world was a big thing.
@Suntzurvr
@Suntzurvr 7 лет назад
You got most of these correct. Players did not sign up to run same pve 5 man instance 30 times, but would do them anyway for the gear. Also in open RVR terrain plays a huge role and there were no natural bottlenecks, some zones were not designed for open pvp just the geography of them was very bad. Lastly the city siege was a pve raid mostly. A big item you mentioned is bad itemization, such as pve sets being superior and also stats on items were completely randomised with casters getting melee stats and so on. I would say that most of these could be easily fixed if someone on the team actually cared. Really brilliant class design and system, most everything relating to pvp was great. As for ways to make a game have long term potential from pvp alone, they could have monthly events that changed the setting to bring variety.
@RainyeCole23
@RainyeCole23 6 лет назад
Yeah Eataine was great for that, just open fields for the most part. The battles in that game were just so dynamic that unless you could 'read' the battle, you could get sideswiped very easily. Speaking strictly from a healer point of view, it was a learned skill to be able to do that over time
@HeavyMetalGamingHD
@HeavyMetalGamingHD 4 года назад
"The Warhammer IP" -> shows age of sigmar logo. That's a grudge and goes into the book!
@jakea4558
@jakea4558 3 года назад
@Rock Golem Nah this this was Fantasy and get over it, Fantasy ran its course the environment was way too small to grow. Id rather that then the mess of expanding it poorly and letting it die of cancer.
@Justin-hg4ef
@Justin-hg4ef 6 лет назад
I had almost forgotten how hyped I was leading up to the release of this game. I was a long time USKO (knight online) player looking for a new PVP based game. You hit so many points on this game and reminded me how sad and abandoned I felt. I still had my fun on my BW doing "nuke crew" or "bomb squad" as we called it. Cheers nerdSlayer. Thanks for the write up and trip down memory lane.
@MrRubane
@MrRubane 7 лет назад
I weep for this game and what they did to it and what i could have been.
@Dunil009
@Dunil009 6 лет назад
Look up Return of Reckoning
@VenoRPG
@VenoRPG 5 лет назад
I weep as well. But I have no interest in private run servers.
@katatonikbliss
@katatonikbliss 5 лет назад
It's hardly any different from retail Warhammer Online, except the lack of some endgame content. I highly recommend it.
@nakenmil
@nakenmil 7 лет назад
Man, I remember being so goddamned hyped over this game.
@randomgirl3269
@randomgirl3269 4 года назад
I actually really really really liked this game, I was really upset when it died.
@RrrutssS
@RrrutssS 4 года назад
Check out Return of Reckoning- only private server that there is of this game
@peterwilliamson9600
@peterwilliamson9600 Год назад
I shed tears.
@LazyVideosGAME
@LazyVideosGAME 3 года назад
Can we just acknowledge for a moment how fucking good Warhammer Online looks even for todays standards? It's incredible. Ofcourse it's not Crisis, but damn, I still love going onto the private server and bash some Order heads from time to time in a big fucking siege. 250 players fighting over the control of a fortress in t4 is amazing.
@sendoprey
@sendoprey 7 лет назад
This is so sad. I wish GW supported their products more.
@CastelDawn
@CastelDawn 7 лет назад
or stop selling license to any studios who happen to pass by and actually give work to competent ones
@dylang2255
@dylang2255 7 лет назад
CastelDawn If only they had allowed Blizzard to make the Warhammer games in the 90's. Things would be quite different now.
@Kuro788
@Kuro788 7 лет назад
Yeah it's amazing how GW handle their licenses; sometimes they would NEVER offer their licenses some years and at other times, especially in more recent times, they would give them out to everyone.
@xerospacious4024
@xerospacious4024 7 лет назад
You think warcraft had no valuable characters?
@MajinBuusni
@MajinBuusni 7 лет назад
ilr Right. An extremely wrong and unwanted opinion, good job.
@jms5538
@jms5538 3 года назад
Still have great memories of this game. I loved the diversity in classes and lore.
@OldFellaDave
@OldFellaDave 5 лет назад
This game had some of the best classes to play in any MMO. I've been playing MMO's since Ultima Online (MUDs,MOO's and MUSH's before that) - still pay for a WoW Sub and drop in and play Neverwinter, DDO, LOTRO, The Div2, ESO amongst others still installed on my system. Always been a Pve 'Raider/Carebear' as PvP wasn't my thing ... except in Warhammer Online. This was the only game where I was not only happy to do some PvP but actively ran plenty of battlegrounds and RvR, and it was for both factions, I loved playing all of the classes, especially those Melee Healers! Coincidentally the only MMO I have ever had healer toons. Thanks to this video I am downloading that private server to give it a go over this Easter long weekend, bit of nostalgia and re-experience those awesome Tier 1 melee healers ;) I would re-buy this game in a heartbeat if it was ever re-launched in an updated format ;)
@mikoto7693
@mikoto7693 3 года назад
I think there is a fan made private server. Warhammer restored or something. I'm a PvE carebear too. I've played Final Fantasy 11, ESO, Star Trek online, FO76 (it's got good though not great since wastelanders) on and off over the years though recently I've joined Final Fantasy 14. It's been a very long time since any game let alone an MMO has me looking forward to getting home and playing it. Or play myself out for 3-6 hours and take a break but be ready to return within half an hour. I'm not doing that though. I don't want to overplay and burn myself out. Guess I'm still a sucker for final fantasy games.
@antonioaguera4580
@antonioaguera4580 3 года назад
I know I am years late but, I loved this game, but it was painful to play, tons of lag and zones crashed and reset frequently. Also the exploits.. The reason why the performance issues is, the engine was the DAOC engine, heavily patched..
@RazorbackX99
@RazorbackX99 7 лет назад
Whoever misses playing WAR should look into the very much active private server under the name Return of Reckoning (RoR).
@Ex0rz
@Ex0rz 7 лет назад
I totally forgot that I played this game and now I have no idea why I stopped playing.. I was around lvl 20 or so if I remember right. I remember buying it on the release day...
@Ex0rz
@Ex0rz 7 лет назад
Guess it just reminded me why I dont like modern WOW style mmo's...
@OxMan95
@OxMan95 7 лет назад
Ex0rz search "return of rekocnking "
@Soridan
@Soridan 4 года назад
This game also had outstanding music! Too bad that after Tier 1-3's fun and mostly balanced pvp you were dumped against max RR murdermachines who could walk over you and not even notice.
@tacticalchunder1207
@tacticalchunder1207 2 года назад
I just kept making new characters and enjoying the pvp while levelling up.
@andreaspanteli3393
@andreaspanteli3393 3 года назад
Slightly late to the party but thanks for rubbing salt into my wounds with your accurate commentary. I had high hopes for this game, spend a lot of time, made friends up until the potato i had back then for pc couldn't run it. keep it up!
@pkmn1260
@pkmn1260 7 лет назад
I mostly agree with this video, except the last part, a PVP only game is doomed to fail, and three factions does not equal more balanced PVP. Elder scrolls online proves this by A LOT.
@kvast13
@kvast13 4 года назад
I played both Camelot and WAR. I loved both games. Imo no other game has captured the same excitement i felt during those years.
@Skartak
@Skartak 4 года назад
Playing Return of Reckoning (Warhammer online private server) in 2020.
@xcpryt
@xcpryt 4 года назад
Mods that run it are assholes, the game is Order bias, White Lions are the mods favorite class and will never see a proper nerf. So nah.
@kazen16
@kazen16 4 года назад
@@xcpryt you saying the mods that run the original WAR (EA) not assholes?
@michaelhansen2309
@michaelhansen2309 4 года назад
@@xcpryt You're out of your fucking mind, it's nothing like that, not order dominated at all. Guess you have to be a real snowflake to notice anything from the mods
@theframe100
@theframe100 6 лет назад
I miss this game a lot. I played sorceress and PVP was so incredible. I remember sneaking up on hordes of order forces, and unleashing shadows on them all. I lost most of my HP by straining myself, and somebody would finish me off - but I'd take down 10+ people. It was crazy. People were so focused on the blob of enemies in front of them, that they wouldn't notice me.
@Amfortas
@Amfortas 2 года назад
>Set up a company to specialise in MMOs >Fails every attempt at making an MMO Imagine being this inept
@Bayseek
@Bayseek 7 лет назад
I would so love a new Warhammer Fantasy Game MMO sort of.
@heroofnone
@heroofnone 3 года назад
Came looking around for old MMOs I played and was taken back to a better time with this one. I think some things in this video were right, but a few notable things: - About the only thing EA ever does well is advertising, and this was probably one of the first games I remember with an active dev blog describing all the systems they were working on. I was pretty impressed seeing all the good ideas being discussed, up until I realize why companies don't do this: other companies steal shit. things like the tome of achievements, public quests, and a ton of new features added in warhammer I saw added into WOW during cataclysm, Guild wars 2, and other MMOs very shortly after warhammer came out, almost copying done its UI design in some cases. If they had waited the 5 years, they might have been even accused of being the copy cat, despite already selling the cow in their promotional stuff. - The witch elf verses witch hunter balance I think is one of the best examples of how melee/ranged and pure melee should never be balanced 1 to 1; and something I point out to a lot of other games trying to give excuses why ranged should be equal to melee DPS - There were poor implementation issues that pissed off a lot of the PVE community, including: badly designed dungeons, lack luster rewards, the dungeon invasion system, the scaling up of the land of the dead event world boss with low level characters, cross faction sabotage of maps to make sure RVR lakes flipped at inopportune hours, RR farming between characters, and so, so much more. A lot of these issues led to social conflicts that Mythic, and more notably EA, totally ignored and tried to purge from the forums multiple times. Anyway, thanks for the trip down memory lane!
@taiyoctopus2958
@taiyoctopus2958 4 года назад
I been buying PC games all my life and this was one of the only ones where I ordered the special edition or w/e... Still have the hardback book "Art of warhammer online" which showcases a lot of the concept art that went into the games design phases.
@gtaylor2455
@gtaylor2455 5 лет назад
I was in the best guild both beta and live. I was there when the devs blew it. We told the devs not to release the patch. They didnt listen to us and the game blew up.
@Stayinthegrave
@Stayinthegrave 5 лет назад
Return of reckoning! Still playing it now. Loved and still love this game, haven’t been able to find an mmo better yet.
@joseangelcorrales6047
@joseangelcorrales6047 5 лет назад
For Nostalgics who dont know, try out free to play the Return of Reckoning project european custom server based on the game
@jayko-mayko2285
@jayko-mayko2285 6 лет назад
God, I miss this game. I remember back in the beginning being with one of the largest guilds on the server and wrecking Order weekly. Was so much fun... and then ... nothing. There was nothing new to do. I had all the classes maxed with max gear and there was just no new content. :(
@kiljaedyn
@kiljaedyn 6 лет назад
you obviously didnt play at release because chaos was far more populated, and witch elves were far far more powerful than witch hunters due to their poison being broken with insane damage.
@JustBuyTheWaywardsRealms
@JustBuyTheWaywardsRealms 5 лет назад
logic the witch hunters is only human the most weak species in the game they are just insanely train. ( yeah i know it's a game and not the lore}
@Qwufi
@Qwufi 4 года назад
Yeah. And wh had to split between strength and ballistic. That witch RoR had solved.
@Rondrent
@Rondrent 4 года назад
The server I was on Order had Destruction stupidly outnumbered where they would just steam roll us with numbers
@JustBuyTheWaywardsRealms
@JustBuyTheWaywardsRealms 3 года назад
@Deathsdayoff person yes i didn't think of them
@Nuck-Fo0bZz
@Nuck-Fo0bZz 2 года назад
Oh wow. You've been doing this for awhile, eh? Love how the format is evolved. Ive always thought the whole "clue" aspect of the series was an absolutely genius way to hook people into not only listening, but also watching the video to its conclusion. Not many channels have this kind of active engagement aspect to them. Not that I can think of anyway.
@SexyDragoness
@SexyDragoness 4 года назад
Real shame what happened to this game. The Archmage was my favorite healer in any game. Using damage spells to be able to use your healing spells and vice versa. Such a great mechanic meant it was always fun to play. I loved going to pvp with her. Mythic did pvp in ways a PvE pleb like me actually wanted to take part in. Another casualty of EA
@RrrutssS
@RrrutssS 4 года назад
Return of reckoning- private server
@randomhero6365
@randomhero6365 4 года назад
Warrior priest was my choice. One of the most fun classes I've ever played in my MMORPG days. I loved everything about it. I joined the private sever for a while but I just dont have enough time anymore sadly.
@pedromoreira1311
@pedromoreira1311 4 года назад
Dam dude... this game was a gem... Thank god we have the private server "return of reckoning" o///
@muhammadkefir6075
@muhammadkefir6075 4 года назад
just started RoR today. good stuff
@Archamussc
@Archamussc 6 лет назад
This game was and will be my favorite MMO of all time.
@Justin666i
@Justin666i 4 года назад
Playing as a Black Orc in a public quest I met this Shaman, we leveled from like level 10 to level 40 together, ran into a cool guild, left that guild with some others to form a new guild (middle of bastion stair run), then transferred servers together (Magus) and we were on the same raid team. We got the server first Lost Vale clear together, and were first raid group in full fortress ward (Dark Promise) gear in the World.
@matkaspejsona1374
@matkaspejsona1374 4 года назад
Thanks to Return Of Reckoning game is alive and better than ever before
@UnrealBAWLS
@UnrealBAWLS 7 лет назад
I'd love to see if you could ever do a similar video on Hellgate: London. It was a great concept and started out well and then completely died off fastand was abandoned by the devs. Thanks!
@nekrobun2782
@nekrobun2782 6 лет назад
I am playing single player right now!
@aa-id7li
@aa-id7li 2 года назад
The moment I found this series I knew this episode was coming. I'm not sure my heart is ready.
@culturekingsboy6555
@culturekingsboy6555 3 года назад
War hammer by Marc Jacobs, for Marc Jacobs developed by Mythic entertainment owned by Marc Jacobs
@Valkod23
@Valkod23 3 года назад
Magus also had a unique ability when it came to fighting Order, that being their disc made them instantly identifiable and thus were likely focused down and killed by a swarm of Ordertide players.
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