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Deathgrip Developer Interview (Brian Young from  

AG Racing Central
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This video is a developer interview with Brian Young, visual artist and animator, from Reclaim Interactive, developer of the upcoming futuristic racing game Deathgrip. We talk about Deathgrip's influences, development history and lots of other stuff. Check the links below if you are interested in the game.
FREE DEMO ON STEAM
store.steampow...
RU-vid PAGE
/ @reclaiminteractive
DISCORD
/ discord
WEB PAGE
www.reclaimint...
MUSIC FROM PIXABAY.COM

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15 сен 2024

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Комментарии : 39   
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Thanks a lot to Brian Young from Reclaim Interactive for the interview where you will get a lot of insight about Deathgrip as a game but also game development and anti gravity racing in general. Make sure to check the links in the description for more information about the game and also to find the demo that's available on Steam for free.
@ReclaimInteractive
@ReclaimInteractive 8 месяцев назад
Thanks Erik, that was a fun chat!
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Entirely my pleasure to have you on the channel. Can't wait for the full release to make more content about Deathgrip!
@HankBaxter
@HankBaxter 8 месяцев назад
Holy Sheet! A new actually decent-looking AG racer! Looks like somebody got sick of waiting for a sequel to Star Wars Episode I: Racer.
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
They clearly did and SW Pod Racer was the main inspiration for this game. Thanks a lot for your comment, I hope you enjoyed the interview!
@HankBaxter
@HankBaxter 8 месяцев назад
@@AGRacingCentral loved it. Glad indie devs are keeping the genre alive.
@colbyboucher6391
@colbyboucher6391 8 месяцев назад
Might take even more inspiration from it's sequel
@Solarxetic
@Solarxetic 8 месяцев назад
First Impressions… this game does look awesome! It seems to show a lot of adrenaline and intensity. I can already imagine how the gameplay would feel when actually playing it. While it’s a shame I can’t play it as I don’t have Steam but, if this game does come to the ol’ consoles.. I’m definitely sure a large chunk of the AG-Racing community will be getting into the grip of it 😉 Best of luck to the developers at Reclaim! ^_^
@ReclaimInteractive
@ReclaimInteractive 8 месяцев назад
Thanks! If all goes well on PC we'll definitely push for consoles.
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
I'm sort of in the same situation. Tried the game on my work computer and got severe frame rate dips in the main menu :) Most people will be fine with a PS5 to scratch their AG racing itch but I'm currently saving up for a proper PC setup since a lot of stuff in the genre seem to start off on Steam.
@xAdypt
@xAdypt 8 месяцев назад
Awesome watch, and I can't stress enough how beautiful and immersive this game is. If you're thinking about checking it out, don't second guess!
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Thanks a lot! Deathgrip does look really good, I really hope it takes off once the full game is released.
@seyisland
@seyisland 8 месяцев назад
Nice interview!! This game is looking better and better🔥
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Thanks a lot! I also really enjoyed to hear everything Brian had to say about the game. And I agree, Deathgrip does look really good!
@JDot8008
@JDot8008 8 месяцев назад
From where it was to what it is now, it looks great. Great interview and game. Keep on keepin on :D
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Thanks a lot, happy to hear you liked the interview! The game does look really good, it must have been fun to watch it evolve from the beginning.
@Zilopochtli
@Zilopochtli 8 месяцев назад
I can't recomend this game enough, never before had I been hooked for 5 hours on a DEMO
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
I can imagine that! Brian mentioned during the interview that there's a speed running community already just for the demo :)
@JoeSim8s
@JoeSim8s 8 месяцев назад
Thank you, really interesting interview!
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
No worries, thank you for taking your time to write a comment! Very happy to hear you liked the interview format, I'll gladly make more with other developers in the future.
@Bruno-paparadizo
@Bruno-paparadizo 8 месяцев назад
Looks to me like Star Wars Racer. But i like it a lot. Thx for interview Eric :)
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
No worries, I thought Brian's story was very interesting. Glad you seem to like the game as well!
@term0s
@term0s 8 месяцев назад
Star Wars Episode I: Racer fused with GRIP. Looks promising... :)
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
That's a very accurate way of putting it :) I agree, Deathgrip looks very promising!
@Totavier
@Totavier 8 месяцев назад
The interview was really enjoyable to hear it. Now the game itself, gosh... it looks amazing!, it looks that has that good old feeling of a fast and crazy racing game that make you scream: "Ahhh!, I'm going too fast!", lol!. Hopes that the game goes well on Steam and can have a chance to port it on consoles in the future, sadly I don't have a gaming PC so I can't play the demo.
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Thanks a lot, very happy to hear you enjoyed the interview! I'm actually in the same situation as you, I've always been a hardcore console gamer. However, there are many small active developers in this genre and many things are happening on Steam so I might need a proper PC setup in the future. And I agree, Deathgrip does look amazing :)
@newsystem3667
@newsystem3667 8 месяцев назад
Loved this, more interviews please!
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
Great, thanks a lot for the feedback! I definitely have plans to reach out to other developer to do more interviews, I really enjoyed listening to Brian's story.
@lucbloom
@lucbloom 3 месяца назад
I was thinking the EXACT SAME thing. A racer that has ammo & guns, and a 2024 gfx quality SW racer. I was already shopping Unity Asset store to get started. Now, I'm just going to sit and wait for this racer. If the performance isn't too "out there", and the tracks are a bit longer than the ones shown in this interview, I'll be the first to buy it!!
@AGRacingCentral
@AGRacingCentral 3 месяца назад
Great that you liked Deathgrip! Brian is a super nice guy and his game deserves all the attention it can get.
@oneflagstudio
@oneflagstudio 8 месяцев назад
Looks beautiful. Such an inspiration! @ReclaimInteractive Keep up the great work.
@ReclaimInteractive
@ReclaimInteractive 8 месяцев назад
Thank you :)
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
I completely agree, I really hope they will find success with the game once it's fully released.
@aldusric
@aldusric 7 месяцев назад
Cool idea. Looks promising
@AGRacingCentral
@AGRacingCentral 6 месяцев назад
Sorry for the late reply. I agree, this game looks equally unique as awesome. I really hope it does well when it's fully released.
@MatthewBester
@MatthewBester 8 месяцев назад
Podracer was so good. He's right been nothing quite like it, chugging, smoke belching engines! None of that clean energy nonsense.
@AGRacingCentral
@AGRacingCentral 8 месяцев назад
You're probably right :) And one thing Brian mentioned that I didn't think of before is that the pod racing games are more or less the only AG racers that doesn't take place on tracks but rather natural environments.
@AxKaSweSun
@AxKaSweSun 8 месяцев назад
If they dont add a custom AGRC skin or craft, or at least a pilot called Erik, I will boycott the game =)
@AGRacingCentral
@AGRacingCentral 7 месяцев назад
That would be super cool! I'll definitely consider asking for that in any upcoming interview I make :)
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