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Deep Rock Galactic: Bulldog Breakdown (and ricochet+blowthrough jank) 

LazyMaybe
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0:00 Intro
1:25 Accuracy mechanics
3:25 No OC build
6:19 Chain hit
7:15 Blowthrough rounds and Ricochet interaction
9:32 Magic Bullets
11:04 Six Shooter
12:54 tragedy
14:01 Homebrew Powder
14:48 Volatile Bullets
18:01 Elephant Rounds
19:58 fin
Intro from "A Fistful of Dollars"
bgm: "Training" from Wild Guns, "Marsh Where the Migrants Birds Gather" from Wild Arms, "Desolation Canyon" from Wild Guns, "Getting Rich Quick!" from Wild Arms, "Gold Mine" from Wild Guns, "Final(3)" from Wild Guns, and "To The End Of The Wilderness, To a New Journey" from Wild Arms

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9 июн 2024

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Комментарии : 431   
@LazyMaybe
@LazyMaybe Год назад
The Bulldog model without the foregrip is from the mod "Bulldog classic": drg.mod.io/bulldog-classic Other drg test/info videos: ru-vid.com/group/PLqTo6tQ9tCOrABARyls3C94qzGo6TW3h_
@a-pizza-pie
@a-pizza-pie Год назад
It looks so sexy, please no more mods next time. I now have to clean up my floor because the model looks so good.
@inkland3692
@inkland3692 Год назад
Never thought removing the handguard would be so beautious.
@timesathousand
@timesathousand Год назад
@LazyMaybe Do yo have a compendium or screenshots of your dwarvey builds? You've got so much articulate knowledge of the game and I bet with your pub-carrying experience you could put together quite the codex.
@LazyMaybe
@LazyMaybe Год назад
@@timesathousand I've thought about it before. But, the reason that I try to frame builds in these as recommendations with bits that may vary based on preference/playstyle is because I want to give people information to make their own builds and point them in the right direction-rather than just copying down a build. I feel like a list of setups would be leaning more in the direction of the latter.
@jpgonz.9481
@jpgonz.9481 Год назад
Now I just want western themed frameworks.
@wafflewarrior29
@wafflewarrior29 Год назад
I know what you're thinking. "Did he equip Six Shooter as his overclock or not?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a Bulldog Heavy Revolver, the most powerful handgun in the game, and would blow your head clean off, you've got to ask yourself one question: "Do I feel lucky?" Well, do ya, bug?
@SkyNinja759
@SkyNinja759 Год назад
**Low rolls homebrew powder and lives** "You know what, I do."
@mlowd5753
@mlowd5753 Год назад
This is a great comment. It’s just that.
@videonmode8649
@videonmode8649 Год назад
@@SkyNinja759 **shoots you 3 more times** "Well too bad."
@Temjin747X
@Temjin747X Год назад
Here's what I've gotta say about the Six Shooter Overclock: "6 shots. More than enough to kill anything that moves."
@TheGuardDuck
@TheGuardDuck Год назад
*incoherent bug noises*
@blitz342
@blitz342 Год назад
Babe it’s 4pm time to delete and reupload
@hedgesyay9650
@hedgesyay9650 Год назад
“Yes dear”💀
@Wolf-Nyan
@Wolf-Nyan Год назад
My personal favorite fun-fact about the bulldog is that, according to its in-game info card.. it fires 26mm cannon rounds. Meanwhile, The autocannon fires .50cal machine gun rounds. It truly is the biggest iron.
@ethans4965
@ethans4965 Год назад
Copyright: TheAnarchistMuffin "Nocturne Red had not cleared plasteel fore a boltshell fairly tore, and the 'quistor's aim was blessed by Our Holy Emperor. Our Holy Emperor."
@joaogomes9405
@joaogomes9405 Год назад
Which wouldn't make it an autocannon, it would make it a heavy machine gun with very very low rate of fire. An autocannon needs to fire 20mm rounds or above to be considered an autocannon, 12.7mm/.50 cal doesn't cut it
@taiiat0
@taiiat0 Год назад
@@joaogomes9405 actually it's not just Caliber that determines what class of Weapon. for example, Aircraft armaments during the World Wars. some of them were Equipped with 15mm, even 13mm and "kinda 12mm" Cannons - despite the lower Caliber these were still Cannons due to the Casing and Projectile size. as ofcourse, with Guns, there's more than just one Dimension determining the capabilities of the Weapon! it could be conceivable that the Thunderhead does infact fire 12.7mm Caliber Projectiles, but doesn't mean it's .50BMG Case dimensions, or Powder load, Et Cetera. if you do that idle anim in the game where the Character holds up a Cartridge and plays with it, you can see that the Cartridge dimensions are notably larger than the diameter of the Projectile. hard to really estimate how much with the lowpoly style that forces things to generally be 'chunkier' than would be in reality, but oh well. versus .50BMG, where the Casing is only slightly larger than the Projectile. and then, we don't know what Powder charge is in this Cartridge. .50BMG doesn't tend to be a LIGHT charge perse, but i'm just saying. if the Powder on the Thunderhead is jam packed plus is a more aggressive Formula, that could also suggest a classification change. anyways the point is it's hard to say, and there's many data points that we don't have access to, due to being a zero realism game.
@LeifMaelstrom
@LeifMaelstrom Год назад
Actually weapon classification is bullshit in much the same way that musical genres are. They are a useful categorization for purchasing customers and moralizing politicians, not for objective understanding. Love Taiiats comment though. Precisely the spectacles pushing nerd ass comment I come to the internet for. That sounds like an insult, but it's not.
@TheTdw2000
@TheTdw2000 Год назад
Which is weird because the description for elephant rounds says it fires modified auto cannon rounds
@WitD2013
@WitD2013 Год назад
My favorite memory of elephant rounds was before they added heath gates to dreads, and getting an elimination with critical weakness. Needless to say, that was the quickest elimination my friend and I ever did.
@jacobfoxfires9647
@jacobfoxfires9647 Год назад
Did the same. Except I told my team to stay in an area as I try to lure the dreadnaught to my area and be the tank. Using my mini gun, shield, clusters, and pistol to keep it on me as they lay waste. Quickest kill and my HYPEST moment ever.
@edcellwarrior
@edcellwarrior Год назад
Critical Weakness doesn’t affect Dreadnaughts
@WitD2013
@WitD2013 Год назад
​@@edcellwarrior It used to a LONG time ago. Like, years maybe. Edit: Based on a quick Google search, Critical Weakness affecting dreads was around as late as 2021. So, you're correct that it NO LONGER affects them, but it used to. It's pretty well documented in videos, reddit posts, forum posts, etc.
@YTInnerAgntAuto
@YTInnerAgntAuto Год назад
Elephant Rounds is basically Fat Boy. You're overkilling everything but god damnit is overkilling everything fun
@undvined
@undvined Год назад
Here I thought elephant rounds were the best damage dealers, but noooo, instead we have bullets that throw a tantrum upon hitting a burning enemy and shred it to death.
@TheSpeep
@TheSpeep Год назад
Elephant Rounds and Six Shooter actually get you very similar results in damage output, but Six Shooter tends to be a bit more reliable and versatile about it imo.
@haikei888
@haikei888 9 месяцев назад
​@@TheSpeepYeah but Elephant Rounds trigger the dopamine in my brain when I one shot a Menace on a critical weakness mission
@TheSpeep
@TheSpeep 9 месяцев назад
@@haikei888 Oh without a doubt Elephant Rounds on Critical Weakness is very fun. Do try Volatile Bullets on that as well sometimes tho, pop some into a burning Bulk Detonator if you get the chance. Its a good time.
@Ragnarok633
@Ragnarok633 Год назад
Entertaining and informative weapon breakdown, WITh a high effort meme edit to start? AND actual numbers and data about how the weapon works WITHOUT discounting weapon 'feel' and 'fun factor' and looking at how the weapon works holistically not only with Gunner's kit but potentially kits of other classes in missions? A master piece!
@yurei8368
@yurei8368 Год назад
I'm addicted to the Magic Bullets build on the Bulldog. Yeah, it's "competing" with the Gunner's primary for horde clear, but unlike the primary you can move at full speed while unloading Magic Bulldog. That and firing off two cylinders of Magic Bulldog to keep the pressure up whilst letting Born Ready reload your Thunderhead or Hurricane is a great way to avoid too much damage loss when your primary cuts out on you. Plus the ancillary benefits of being able to take shots the normal Bulldog can't make - many a time an acid spitter's gotten around a corner and believed himself safe only for Magic Bullets to vehemently disagree, or bouncing shots into the weak point of a critter being too cagey fopr me to get a good bead on. Mod selection may be pretty strict, but the weapon itself is has proven splendidly versatile and useful, especially with Neurotoxin providing a slowdown effect on Big Bois while I work on pounding them senseless with the autocannon. The build is fantastic for people with dodgy aim that can't necessarily count on LM's crack shot weakpoint builds.
@B_Skizzle
@B_Skizzle Год назад
Yep. Magic Bullets was my first Bulldog OC and it's so fun that I honestly can’t bring myself to use any of the other ones. I don’t care if Volatile Bullets or Six Shooter pairs better with my build, I just want to shoot superballs at my enemies.
@SFuruli
@SFuruli Год назад
The Bulldog's innate stun is also great as a lifesaver with Magic Bullets.
@GameFuMaster
@GameFuMaster Год назад
i normally go the direct damage hurricane when using aoe bulldog. Direct damage hurricane feels really good.
@woobi4739
@woobi4739 Год назад
It's so nice to be able to just shoot at the general direction of a web/acid spitter at the top of a pitch dark ceiling and hit it. Really helps in the heat of the moment. It also does pretty okay with swarmers.
@B_Skizzle
@B_Skizzle Год назад
@@woobi4739 Yep, it’s a great panic button. Speaking of small enemies, one of my favorite ways to use MB is swatting shredders out of the air by ricocheting shots off the terrain. And with explosive rounds, it'll even take out multiple with a single shot if they’re grouped up tightly enough.
@tsubodzuka
@tsubodzuka Год назад
I think it's great that you provide mod recommendations without overclocks. It's a solid plus for Greenbeards that haven't unlocked any.
@benismann
@benismann Год назад
or for old folk returning to the game
@Gyozaplanet2
@Gyozaplanet2 Год назад
I feel like Elephant rounds should have +1 pierce built in to mitigate over killing If the rounds are that big, they can punch through several enemies right?
@krustin
@krustin Год назад
they should also add that blowthrough on super cooling chamber for m1000. Unlike elephant, It has way too many downsides for its uspide, it could use a buff to its versatility in the same way, even more desperately.
@Hrrrrrrrrrreng
@Hrrrrrrrrrreng Год назад
@@krustin it’s getting a buff this season, I think it’s a weak point multiplier so it can really bully large bugs with focus shots
@daveinthemicrowave4810
@daveinthemicrowave4810 Год назад
@@Hrrrrrrrrrreng Been running the buffed scc recently and having a blast.
@dawsongougeon5109
@dawsongougeon5109 Год назад
What if the rounds are some kind of hollowpoint, that basically just turns the bugs (or scouts) insides to mush?
@ImKibitz
@ImKibitz Год назад
Really been enjoying your videos man! Keep up the great work!
@dethdukk
@dethdukk Год назад
Didn't expect to see you in this comment section.
@nickolasrealmjumper5172
@nickolasrealmjumper5172 Год назад
think you'd ever play DRG?
@ImKibitz
@ImKibitz Год назад
@@nickolasrealmjumper5172 I have over 1,000 hours in it :)
@nickolasrealmjumper5172
@nickolasrealmjumper5172 Год назад
@@ImKibitz It's only the fault of I who decided to compress a response into a smaller message only to miss phrase. I had meant to ask if you have or may at some point make videos on DRG.
@electrum5579
@electrum5579 Год назад
Oh man the production quality of these is getting higher Also how'd that taunter's tongue playthrough go?
@LazyMaybe
@LazyMaybe Год назад
Fine, but I got sick of ER pvp since damage is so high and the world design doesn't accommodate multiplayer all that well.
@joshmay2944
@joshmay2944 Год назад
@@LazyMaybe hopefully you'll give ER another try now that they've added all the pvp balance patches!
@TacticalReaper56
@TacticalReaper56 Год назад
I can't tell you enough how i would love a "classic" gun skin for each weapon. Just in some way harkens back to the wild west days. A western themed season would be fun.
@MeepChangeling
@MeepChangeling Год назад
I would genuinely hate that. Frankly, I hate that there's a revolver in the setting at all. It's incredibly anachronistic, especially when today, in the modern world, revolvers are already obsolete and have been for 30 years. Revolvers in sci-fi that's not specifically a space western is like a fucking fatman from fallout being in a mideval fantasy game. They don't belong and shatter immersion.
@peepycowver
@peepycowver Год назад
@@MeepChangeling okay 🤠
@spacecatsftw
@spacecatsftw Год назад
@@MeepChangelingdeep rock galactic isn't exactly a tactical military or pmc...
@deathpawn9
@deathpawn9 Год назад
@@MeepChangeling L take
@ech0975
@ech0975 Год назад
@@MeepChangeling This is a game where you can drink beers that make you shrink, explode, or teleport. If you care that much about applying real-world logic to it, the Bulldog’s existence should be the least of your concerns.
@margakis
@margakis Год назад
My only guess for why they allowed volatile bullets to exist in the state that it does is that Dreads and some other large boss-type enemies are either outright immune to being set on fire, or die instantly to igniting anyway. Seeing as a damage mod completely negates the downside though, this obviously isn't really something that'd hinder you using it very much, plus you could just not bring it to those mission types, anyway.
@jacobfoxfires9647
@jacobfoxfires9647 Год назад
Pretty true, I noticed that while fire is a good mod on any gun, actual high value targets like bosses or rival tech usually either aren’t affected by it, or die instantly. Certainly an effect that’s a coin flip with powerful targets.
@ricecooker7037
@ricecooker7037 Год назад
Makes sense
@TheSpinkels
@TheSpinkels Год назад
I guess it's also balanced in that you pretty much have to either build heat on your primary, expend limited incendiary grenades, or pretty much resign yourself to living permanently as a tumour on Driller's ass to leech off their fire spewing tools - and out of those three scenarios, I don't know if there's really a choice other than option one if you want to be efficient or self-sufficient. If being anything other than a one-trick, fully pyromaniac gunner is what you want to do, then Volatile ain't it, chief.
@stripey566
@stripey566 11 месяцев назад
i'd really rather bosses be able to be set on fire, even if it meant VB got gutted. Certain enemies just ignoring an entire game mechanic screws so many different builds (crispr on elimination lmao), all for the sake of one OC on one weapon? :/
@margakis
@margakis 11 месяцев назад
@@stripey566 oh i certainly agree myself yeah, at the very least i find that dreadnoughts being immune to being ignited is very strange, and either way VB is very, very strong against anything it works on. could use at least a bit of tuning to bring things closer to the middle
@jefff5478
@jefff5478 Год назад
your vids always makes me wanna jump in game immediately and try shit out, keep up the good work
@LBratwurst42
@LBratwurst42 Год назад
One setup that Elephant Rounds opens up is to take one damage upgrade to hit 140 damage, which enables you to one-shot grunts to the body. This pairs extremely well with blowthrough, which turns it from a high-value target killer into more of a jack-of-all-trades. Since I run it with LeadstormLeadstorm (also good at almost everything) I can weapon switch at will.
@lestevegmbh2637
@lestevegmbh2637 Год назад
That sounds ridiculous, i need to try that, behold, discount coilgun.
@ZaffaPlaysGames
@ZaffaPlaysGames Год назад
I only *just* realized the bulldog's hammer doesn't move in its firing animation. Still one of my favorite secondaries in the game and it synergizes really well with any of Gunner's primaries.
@agentoranj5858
@agentoranj5858 Год назад
The revolver doesn't even revolve. 3/10 game borderline unplayable.
@ricecooker7037
@ricecooker7037 Год назад
@@agentoranj5858 nah it just revolves faster than you can see it I like to imagine that even the mechanical aspects of the bulldog is absolutely over the top insane and if any other dwarf even fired the gun, if the recoil doesn’t break their arm, the fast violent mechanical movements of the gun just shatters their hand
@poggestfrog
@poggestfrog Год назад
@@ricecooker7037 i like to imagine it just spins so fast that the ensuing pressure propels the bullet
@sagittarius5114
@sagittarius5114 11 месяцев назад
​@@agentoranj5858This game has a lot of those little annoying weapon model problems. The mags doesnt change size when taking mag size upgrades. The bullets in Thunderhead mag aren't moving, the amount of bullets in M1000 clip is ALWAYS eight, the bulldogs cylinder always has 4 bullets no matter what overclock...
@agentoranj5858
@agentoranj5858 11 месяцев назад
@@sagittarius5114 I think the Crossbow OCs are the only ones that change the appearance of the bolts.
@w1q2e3r4t5
@w1q2e3r4t5 Год назад
And another video with lots of stuff learned! Especially the accuracy info and how the bouncy overclocks work. Six shooter may generally be better, but man do elephant rounds feel fun. Being able to take a massive chunk off something at long range with basically a sniper rifle of a revolver, or getting super close and using it like a shotgun to absolutely shred something up close. It's sort of the same as jumbo shells for the scout, massive damage is just FUN. Also, shame about ALMOST getting the double bulk kill.
@TheSpeep
@TheSpeep Год назад
Elephant Rounds is nice, but where it becomes really nice is on Critical Weakness missions. Watching a Praetorian's entire healthbar just disappear in a single shot will never not be fun.
@mrROAR104
@mrROAR104 Год назад
@@TheSpeep does the same to oppressors as well
@Cronieock
@Cronieock Год назад
Wanted to leave this comment a long time ago. Your DRG weapon breakdown videos are the absolute best quality out there for DRG right now. Super informative, entertaining, well edited I could go on. Please keep this up. You're making my favorite DRG videos right now. Because of you I started playing other bulldog builds besides Magic Bullets... and also Burning Hell Minigun! Keep it up!
@lexycore1570
@lexycore1570 Год назад
FINALLY IT'S HERE i'VE BEEN WAITING FOR MORE BREAKDOWN................................................................................................................................................... THANK YOU LAZYMAYBE
@hedgesyay9650
@hedgesyay9650 Год назад
It’s literally the best series!
@moxmoxchill8945
@moxmoxchill8945 Год назад
These videos are a highlight of my week! Wonderful supplementary info to help make choices.
@wellingtondacruz4082
@wellingtondacruz4082 Год назад
Man, I love the soundtracks you put in your videos, It's so satisfying knowing where they came out and on top a bit feeling nostalgic as well
@morganstern2060
@morganstern2060 Год назад
You know, I've been on magic bullets for so long I think I'd semiforgotten chain hit and homebrew. Think you've inspired me to work them back in to my loadouts. Really digging the weapon deep dives and looking forward to the next.
@deliqene3191
@deliqene3191 Год назад
I believe that all the builds for gunner are pretty strong, especially magic bullets AOE. It stands alongside volitile bullets in terms of power, the coin is just flipped that now your doing metric tons of damage to a bunch of bugs instead of just one. Volitile bullets is also pretty balanced out that you need burning enemies to trigger the effect, which isn't a lot but it keeps it from being a near force pick like bullets of mercy
@ricecooker7037
@ricecooker7037 Год назад
Now imagine two drillers with CRSPR and burning nightmare, two gunner bulldog boiz with like any of the primaries (they’re all good.) and now it becomes a game of bulk execution speedrun
@dreamwalking
@dreamwalking Год назад
I never talk about it, it's comparatively unassuming, but the Bulldog might be my favorite weapon in the game. It just feels so satisfying to use. Scout's crossbow can one-shot a mactera, but it has travel time. Fat Boy feels good to hit, but has almost no ammo, I feel nervous using a shot. Shotguns hit hard, but can struggle with mactera. The feeling of _one-shotting_ a mactera right out of the air with a _pistol_ is what makes me feel like a heavy weapons guy.
@obeeked1385
@obeeked1385 Год назад
yeah the feel of the gun is so good using elephant rounds FEELS so good because of the sheer recoil and damage it has
@socksleeve
@socksleeve Год назад
You've articulated so well why I love the bulldog. It does the highest base damage of any bullet-based. non-explosive weapon in the game, and has a massive weakpoint bonus. It's just so beefy.
@short-eu7bs
@short-eu7bs Год назад
Persoanally prefer the deepcore with the hyper propellant oc, fucking railgun that will insta kill damn near anything
@Pinstar
@Pinstar Год назад
19:38 "Mission Control: We've got an incoming storm. Be on your guard!"
@BanditZRaver
@BanditZRaver Год назад
Four words. "MAGIC BULLETS, REVOLVER OCELOT."
@Kaftan
@Kaftan Год назад
I love to reload in battle!
@quintonlim4275
@quintonlim4275 Год назад
"Ocelots are proud creatures they prefer to hunt alone" "There's nothing like the feeling of slamming a long silver bullet into a well greased chamber"
@dorfhorst99
@dorfhorst99 Год назад
Revolver Ocelot (Revolver Ocelot) [Ocelot with his revolver)
@quintonlim4275
@quintonlim4275 Год назад
I actually run an explosive round neurotoxin on six shooter rather then as a big damage or general purpose bulldog works pretty well for me Edit: It's just a lot of fun with the high fire rate of just unloading into a crowd with toxic explosives that's just euphoric
@dorfhorst99
@dorfhorst99 Год назад
Exactly my go to bulldog with the minimum for single target damage. But I will try the ricochet mod, never knew the explosion triggers twice, nice
@SomeGuyWithAFace9
@SomeGuyWithAFace9 Год назад
ive used that exact bulldog before! very fun
@reillymcentee2168
@reillymcentee2168 Год назад
Your videos by far are something to cherish, you put in the best min-maxxing info to work for your fellow dwarves, Rock and Stone brother. Keep up the good work.
@thebloxxer22
@thebloxxer22 Год назад
When you get to the Corrosive Sludge Pump, the T5 mod "Fluoroantimonic Acid" is an actual chemical. It's a superacid, made of Hydrogen Fluoride and Antimony Pentafluoride, with a pH between -21 and -23, and can only be stored in Teflon containers.
@TheTdw2000
@TheTdw2000 7 месяцев назад
It's kinda lame that they just looked up the strongest acid and named it after that. There are plenty of cooler sounding compounds that are also strong and scary acids, like piranha solution.
@warriorfire8103
@warriorfire8103 Год назад
Yo saw you in Discord. Can't wait for Minigun breakdown. I also didn't realize I wasn't subscribed.
@chastermief839
@chastermief839 Год назад
I love this video. Such a good script, so many good "big" edits and so many good subtle edits and cuts between clips.
@Saarmafia.
@Saarmafia. Год назад
13:10 "I have two bulk detonators, one for each of ya" props to you if you get the refrence. Great video, informative and funny. Rock and stone!
@DrunkGeko
@DrunkGeko Год назад
How does this man pump out so many videos consistently with such a high quality standard?
@warriorfire8103
@warriorfire8103 Год назад
This didn't age well lol
@christianjack630
@christianjack630 Год назад
Always looking forward to your content, man! Love the analysis, love the humor
@illdomybestazumgi2900
@illdomybestazumgi2900 Год назад
So much nostalgia from Wild Arms music, thank you. Awesome video as always, keep them coming!
@IPhoenixclawI
@IPhoenixclawI Год назад
I love your videos and how in depth you go. Can't wait to try out volatile bullets :)
@maxcarter5148
@maxcarter5148 Год назад
The whole video is amazing but that intro in particular is a work of art
@theflyingwhale5778
@theflyingwhale5778 Год назад
12:22 my man just said "get good" in the nicest dwarven way possible.
@sneakycactus8815
@sneakycactus8815 Год назад
you actually made me rethink the volatile bullets OC. ill have to give it a go once im bored of the coil gun. btw these videos are amazing and chock full of info that even super long beard greybeards can benefit from. i learn so much from these!
@whateew
@whateew Год назад
Not only are these videos incredible, but they are also super well made ! AND we can see your bgm in description i love when creators do this
@solarupdraft
@solarupdraft Год назад
whaaat, the intro was so good! And the build option explanations make me feel smarter just by listening
@dorfhorst99
@dorfhorst99 Год назад
Damn, your videos improve my gameplay so much, although I'm counting 450h of gameplay, but I'll just enjoy games on a more casual level. Your deep dives into these mechanics are so helpful to understand things better. The explosion for example triggers twice?! Never knew, awesome!
@samritz742
@samritz742 Год назад
Please never stop these vids. So helpful
@thegoldengamer8419
@thegoldengamer8419 Год назад
I really enjoyed this guide it helped me figure some fun ideas to use with this gun and was very informational, look forward to other weapon guides
@williamamory6358
@williamamory6358 Год назад
To anyone who may not know: volatile bullets is compatible with explosive rounds. I’ve used it a lot recently and found it’s super fun to vaporize a cluster of guards with one shot as long as they’re on fire, and it lets me use volatile bullets without feeling guilty for using an OP mod.
@erik.isomer
@erik.isomer Год назад
I love these weapon breakdowns, and would love to see even more of them
@cvjlmaker9890
@cvjlmaker9890 Год назад
I am truly enjoying you vids mate plz keeo them coming
@Doctor_Nu
@Doctor_Nu Год назад
"Next vid hopefully faster than this one was." A month later: ...
@ad480p
@ad480p Год назад
Hopefully it will be worth the wait and have incredible production value, but i'll be happy as long as it's released
@nuxkamina
@nuxkamina 5 месяцев назад
Great video! The intro was awesome!
@CawsForConcern
@CawsForConcern Год назад
I had no idea the Bulldog could be so fun! Thanks for the video, tons of great info here.
@kGu97
@kGu97 Год назад
Great editing and choices of bgm!
@Daefus
@Daefus Год назад
I love your videos, I discover so much stuff I didn't know
@Honeycreepin
@Honeycreepin Год назад
After 400 hours total playtime I finally got VB this month. *It's good.*
@Chronically_ChiII
@Chronically_ChiII Год назад
Omg that's me after 700 hours played! Literally my last OC in the game. And to think I was thinking of building a fire gunner build when I first got my OC.... Burning hell... 😵
@thecrazypain9978
@thecrazypain9978 Год назад
very informative, and entertaining, keep up the great work!
@BadShotDR
@BadShotDR Год назад
I hella appreciate this video. Too addicted to Magic Bullets and this’ll help spice things up.
@johnmills6351
@johnmills6351 Год назад
Another benefit of elephant rounds is one-shotting fester fleas.
@futsell
@futsell Год назад
Thanks for another breakdown of a weapon. Very informative.
@thejustanoob4926
@thejustanoob4926 Год назад
Awesome videos as always
@michaq11
@michaq11 Год назад
Just wanted to comment on your newest video and tell you, that you make best content for DRG on youtube, without a doubt. Thank you for your work!
@limey_
@limey_ Год назад
nice reference to a fistful of dollars in the intro!
@cibrig8719
@cibrig8719 Год назад
Amazing intro, and love the revolver
@ByztinBadger
@ByztinBadger Год назад
Awesome guide. You always open my eyes to so many build ideas. Please do Subata next. I struggle so hard to build it properly so I always just end up using full auto.
@prosto_lucky
@prosto_lucky Год назад
Sick intro for good stat nerd video, what more can i wish for
@renanrochaukulele7595
@renanrochaukulele7595 Год назад
I’ve gotta say….some really good videos, man
@chipfission466
@chipfission466 Год назад
Thanks for making this. I learned a lot.
@NickMaovich
@NickMaovich Год назад
Mate, this is very helpful. Thanks!
@zedoreboco8242
@zedoreboco8242 Год назад
Thanks for the infos and fantastic video! Rock and Stone!!
@meganobgutzkraka2398
@meganobgutzkraka2398 Год назад
god DAMNIT now I want a skin for the bulldog that's just how you showed it in that intro... no understock just a straight slim smoke wagon
@cipsahoy9639
@cipsahoy9639 Год назад
Oh yeah cool intro and build videos. My favorite
@Tehn00bA
@Tehn00bA Год назад
Heyo! I really like your vids (they are way more in depth and dynamic than others). Can you do one on the nuk17?
@daedalus372
@daedalus372 Год назад
That intro was *chef’s kiss*, even had the line about the mule! NO ONE INSULTS MOLLY BUT US
@keeb__
@keeb__ Год назад
if I could like your breakdown videos twice I would
@lukasgamingl447
@lukasgamingl447 Год назад
volatile bullets damage got me drooling.
@willypete182
@willypete182 Год назад
Plz keep making these I love them
@xxevildoctorxx2162
@xxevildoctorxx2162 Год назад
That Twins fight is a rollercoaster of emotion
@DSJaha
@DSJaha Год назад
Top DRG content, keep it up!
@TheUndeadslayer221
@TheUndeadslayer221 Год назад
I like Elephant rounds mostly because it's the "Fuck this bug in-particular" button.
@ThreeEyedFish
@ThreeEyedFish Год назад
That intro fits waaay to well, even down to the mule bit.
@lewisspring35
@lewisspring35 27 дней назад
I love the Ricochet + Blowthrough interaction. I do think they need to give the invisible blowthrough round an actual tracer though so it looks like your bullets split into two.
@Nychuus
@Nychuus Год назад
I have come to enjoy your videos on how informative they are for that one specific weapon. Will we see whole picture builds and contextual info points in the future?
@dawei1731
@dawei1731 Год назад
I loved this! Keep it up! And no, take alllll your time between each ^^
@shinespark1007
@shinespark1007 Год назад
Also, using the bulk detonators to annhilate the twin dreadnoughts (well, one of them) was actually genius. I didn't realize you could really do that.
@RastaBananaJah
@RastaBananaJah Год назад
Homies views have been way higher and more consistent, awesome work.
@officialspoodle
@officialspoodle Год назад
This may be a bit random, but I just have to say, you have a very good presentation style and voice. Keep it up!
@crankyhead1089
@crankyhead1089 Год назад
I'm gonna level up my gunner builds after this video Thanks!
@batou1122
@batou1122 Год назад
Thank you for the breakdowns. They are great. Any chance you could do a video on how you use the sandbox utilities? Thanks again.
@cleotasberkley9048
@cleotasberkley9048 Год назад
Holy crap, the music references hit me hard on this one.
@stopcensoringmen5044
@stopcensoringmen5044 Год назад
That intro... 😲 I can watch a whole series like that.
@acebreaux1167
@acebreaux1167 Год назад
your back yard looks lovely by the way.
@derez1312
@derez1312 Год назад
Amazing video and breakdown, thank you so much for the hard work you put in! One question however, does the interaction found between blowthrough and chain hit apply to the minigun with the “bullet hell” OC?
@LazyMaybe
@LazyMaybe Год назад
Yep. Rolls ricochet once for each shot and the ricochet splits off the main bullet path, which turns invisible.
@SomeKindOfFish
@SomeKindOfFish Год назад
​@@LazyMaybe Another question: When using blowthrough with chain hit and bullet hell, which have 75% chances to proc, does hitting multiple valid targets in a single shot increase the odds of ricochet proccing? Say, I shoot a grunt with bullet hell and theres only terrain behind him, will the game "roll" twice to see if a round ricochets from the grunt I shot? I ask because the DRG wiki states that hitting multiple targets increases the chance for a ricochet shot and tracer to appear off the first target in a line
@LazyMaybe
@LazyMaybe Год назад
@@SomeKindOfFish It only rolls for the ricochet once, and if that roll is successful it will ricochet off the first thing it hits. So, it's always 75%, and never ricochets off anything besides the first thing in the bullet's path.
@SomeKindOfFish
@SomeKindOfFish Год назад
@@LazyMaybe thank you for the clarification. Seems like the Wiki is straight up wrong on that interaction then.
@vooshoos
@vooshoos Год назад
another god tier video
@libertyprime9891
@libertyprime9891 Год назад
Thanks for making all these man, They've helped a lot to polish my builds. What mods do you use to run your tests?
@LazyMaybe
@LazyMaybe Год назад
Sandbox utilities, Damage text and Better time control are the important ones.
@libertyprime9891
@libertyprime9891 Год назад
@@LazyMaybe Thanks
@renangoncalvesflores
@renangoncalvesflores Год назад
Best intro ever. Can't wait for the Rambo minigun, the Commando rocket launcher and the Legolas bow.
@SomeGuyWithAFace9
@SomeGuyWithAFace9 Год назад
wow, a lot of stuff i didnt know this time gunner isnt one of my main classes and when i do play him i'd usually use the burst pistol had no idea the the chaining mods double dipped with the AoE explosive mod/blowthrough and I had no idea how CRAZY good volatile bullets is ive had a hard time building the bulldog, it always felt a little off to me like something about it wasnt quite clicking, like i couldnt quite find the right loadout, looking forward to trying some of these to see if that changes
@TheSpeep
@TheSpeep Год назад
Volatile Bullets really can just delete enemies under the right conditions, but it requires some building around it to really be good, and imo can feel a bit unreliable at times, but being able to just drop a detonator in a single magazine is, of course, delightful. Its a natural fit for a full fire build of course, but the problem there is that aside from really big guys like detonators, most stuff is pretty dead by the time youve lit it on fire already if you light them with the minigun or the hurricane, and again most stuff aside from detonators isnt really worth spending an incendiary grenade on a single enemy, which most grunts, macteras and the likes already barely survive anyway. Furthermore, if youre gonna make a fire build, youre gonna want to bring it to missions with rival robots, but those already just die the moment theyre lit on fire, so VB again doesnt do much there. The 4x dmg is absolutely insane when you can get it, but it does take some setup to actually make use of it. Now of course, if you have a driller buddy with a flamethrower on the other hand, that part of the story changes drastically!
@SFuruli
@SFuruli Год назад
@@TheSpeep Exactly this. Some people claim Volatile Bullets is overpowered, when in reality it's just another build option that leans into high risk vs. reward. If it truly was overpowered, I'd be seeing it often, but I can't tell you the last time I saw someone use it.
@TheSpeep
@TheSpeep Год назад
@@SFuruli Yeah, it can be a very strong OC no doubt, but its one of those that requires you to center basically your entire build around, because if you dont you end up with a worse version of the main gun that suddenly fails to one- or twoshot a bunch of stuff it used to. Its very situational and not super reliable or versatile, which would otherwise kind of be the Bulldogs main strengths.
@chucklenuts_
@chucklenuts_ Год назад
That intro was something else. I'm pretty loyal to my BRT but that made me want to go in-game and switch to the Bulldog immediately.
@thecatmichael
@thecatmichael Год назад
That milama village soundtrack caught me off guard. Truly cultured.
@Evan.13239
@Evan.13239 Год назад
The thing I like about Elephant Rounds is that it makes the base bulldog do enough damage to one shot Tri-Jaws, which are typically the bugs that pose the most threat with the way I like to run the Gunner's primaries. So I typically just give ER a 2-2-1-1-1 build so that I can shoot down Tri-Jaws and Goo Bombers no matter where they're located inside of a Mactera swarm thanks to blowthrough preventing body blocking. The Bulldog ends up so specialized that it doesn't need the ammo from Tier 2. I don't personally think that Volatile Rounds is terribly overpowered simply because the setup required often makes the payoff less impactful than it appears to be. If I'm setting bugs on fire myself then I'm either using one fourth of my grenades or doing a not insignificant amount of up front damage with my primary, and if a teammate is settings up for me then we're already focus firing a bug which means that it's going to be dying very quickly anyway. It certainly makes the Bulldog ammo efficient, but the resources simply come from somewhere else in the kit, and it doesn't ever feel like it's saving a significant amount of time except against Bulk Detonators and Oppressors.
@comradpingu5745
@comradpingu5745 Год назад
Yeah you're right about the 1/3 of your ressources being spent on burning a bug... But did you know that the gunners missile launcher can inflict heat? I personally like it because you can literally burn anything and since it is homing you can easily say that you *will* burn anything anywhere in the caves. So fun and balanced 🙃👌
@Evan.13239
@Evan.13239 Год назад
@@comradpingu5745 Yes, I explicitely mentioned the use of primaries in my first comment with the line "doing a not insignificant amount of up front damage with my primaries". As in I don't value the added damage for the Bulldog as highly when I am already doing a bunch of damage with a primary weapon first. I know what allows the overclock to trigger, why it's good, and what it's good for. I just don't think the setup is insignificant enough for the overclock to be considered overpowered.
@comradpingu5745
@comradpingu5745 Год назад
@@Evan.13239 I personally think that nothing is truly overpowered (maybe exceptions but I don't know more than a few) volatile bullet is just on another level of extreme potential and capability, it just outclass most other OC with the only exception being magic bullet but I won't count it because it is almost a complitely different play style, volatile is strong mostly because it does not ask for much in return for its Power, burning a big enemy and shooting its weak point is something you will do almost if not every time you have the opportunity to but volatile bullet just makes it easier and better to do, it isn't particularly stronger than 6shooter or magic but the draw backs being almost non-existent makes it feel like a direct upgrade without problems or play style changes, I still use 6shooter because of ammo and grunts head-shot but volatile bullet is ma go to for small to medium lengths mission (it suck's ass on drill dozer and elimination because of the dreadnought being almost completely immune to fire)
@ashh2748
@ashh2748 Год назад
Awesome intro dude
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