Best part about the opening gag is that the two missions shown have the Mactera Plague and Rival Presence modifiers, which focus on enemies that are weak to fire and therefore get killed easily by the Shard Diffractor.
bullet hell has the value of dealing with swarm missions and hordes in twisty tunnels, where obstructed view is a problem. i use it in mining expeditions frequently, even haz 5. the overclock is not without its own uses.
Fatboy simply turns the gun into a flat out remover Dirt blocking the way out and you gotta GO? Boom Tanky enemy? There goes half their health on the initial explosion Lotta enemies? It's a nuke tf do you expect? Scout? Already know baybeeee!
I always enjoy Armor Break on my Minigun, I generally use my Minigun for single target DPS so being able to cut through armor helps me waste less damage and can be extremely useful against many annoying targets. I'm never really firing the Minigun into dense crowds of enemies, groups more than around five grunts I kill with my Coilgun.
Coil gun turns Gunner into a supportive juggernaut. Especially with the mole. Anytime I see my friend's silhouette during a swarm, every now and again, I'll shoot it behind where they're running, and hear the pleasant sound of bugs getting hit and running in fear.
I love the Ricochet + Blowthrough interaction. I do think they need to give the invisible blowthrough round an actual tracer though so it looks like your bullets split into two.
after playing the game for 2 years and trying pretty much everybuild in the game, I must say... str is by far the best option for versatility. sure, an arcane/dex bleed and poison build is stronger, but whats the point if u beat like all bosses first try on a 10viger ng+7 run. if that is our idea of fun, go for it. If u choose a mage:... i dont know... slicer is fun but otherwise its boring as fuck in bossfights. pure dex aint it for me. sec. playthrou i started as a warrior, no jk i did like 50 damage to the tree sentinal. compared to vagabond, straightsword whith square off = ez. Strenght is by far the moste versatile attribute. from fist weapons like the ironballs (straight cheese), over greatswords, all the way to boss oneshotting colossals, u got everything no idea why dex/int should be more versatile? once u get to radagon, u'll change ur build anyways. even if u learn to dodge and punish openings instead of spaming from afar, imagine doing less damage than a str build and whithout the stance dmg, brrrrrrrrrrr, rip boso
Hello mate, do you think you could do a breakdown video on the sludge pump.. ? it's a very specific weapon and kinda hard to really know what it's good or not on multiple siutations
I am curious about the performance difference between Miner Adjustment and Turret Whip: While the playstyle is one of the reasons to pick either of them, I do notice a lot of other engineers pick Turret Whip instead. While this is understandable. I would like to ask that, how would you buff Miner Adjustment to make both of them competitive options regardless of the playstyle preference? Thanks again for the videos on different dwarven weapons.
"Why not take cyro against robots?" The video I watched before this was, "why dont we eat turkey eggs?" And it tickled my brain in the same way as this video 🤔
What was the build? Judging by the end, I'd day Spiked Crystal and Stamina tear for Wonderous Flask. Talismans: Axe, Claw, Roar, Green Turtle Spells: Flame, Grant Me Strength, Golden Vow, Flame Cleanse Me... I saw Stone of Gurranq too though
Hyper prop > fat boy The ability to insta delete priority targets is far more valuable than killing a group of grunts, which will probably also hurt teammates since the fallout lasts for so long.
Prior to this patch, i was very specifically told that i SHOULD NOT use the armor-break talent on the T4 line of the warthog shotgun. Is this still true?
Since first watching this video as a greenbeard I am now pushing legendary promotions on all classes while having bought or crafted everything in the game, slowly starting to just hoard resources. Generally speaking I both never focused on gold and only sold minerals on a couple of occasions outside of daily deals, and I never actually needed to grind for credits. Minerals are much more valuable in this game to craft all you want, and if you have a hugely unbalanced ratio of minerals to credits - just run elite deep dive, it gives you a literal ton of credits.
Regardless of how you build it, this is the single greatest weapon for killing hulli hoarders. If I (or anyone else nearby) isnt running the diffractor, and theyre not on ground level, chances are theyre getting away.
22:04 That unreal tournament music is cool as fuck. I definitely noticed that. Hell yeah. I actually listen to Forgone Destruction a lot while i'm playing scout, with minimum grapple hook charge, hoverclock on the m1000 and special powder on the boomstick.