Quick test for two non assist high damage Asuna combos which are slight variations found on Mizuumi.
Mizuumi's Asuna page (Frame Data & Move set Breakdown): wiki.mizuumi.ne...
System: PS3
While I played Dengeki a few months ago, its fighting mechanic wasn't my cup of tea (I'm quite bad at fighting-tag games) so I didn't play it a lot. But then I did a little bit of research and decided to give it another shot with Asuna since she's able to (for the most part) spend a lot of bars without an assist, plus, she's a rush down type character so she's easy to use. But the damage output is not great so consider Asuna to be a Jack of all trades (sort of) like Orie from UNIBEL.
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A quick note. For those who are not familiar with the keyboard input layout (those who know how to read them, skip this paragraph), check a numeric keypad on a regular keyboard and imagine that each number points a direction:
[789] - Seven should be up + left, Eight: Up, Nine: Up+right
[456] - Four: Left, Five: Standby or neutral so no input direction, Six: Right
[123] - One: Down+Left, Two:Down, Three:Down+Right
There's also letters such as A,B,C,D which are Square, Triangle, Circle and X on a Ps3 layout and a few other letters combinations, such as jc and j+any letter which stand for "jump cancel" and jump+any button. So for example, a 5C can be read as neutral C (or just "circle") while something like 236B is read as Down, Down+Forward, Forward B (or quarter circle forward and "triangle").
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Onto the two combos. The original combo is this one:
*2A, 5B, 5C, 236C, 214AB, 9jc, j.C, 236AB, 5B, 236C, 236AB, 41236BC
And the variations are this two:
*9jB, 5B, 5C, 236C, 214AB, 9jc, j.C, 236AB, 5B, 236C, 236AB, 63214BC (4211 dmg)
*9jB, 5B, 5C, 5AB, Combo Blast, 214AB, 9jc, j.C, 236AB, 5B, 236C, 236AB, 41236BC (5072 dmg)
For the most part, the last two are the same combo, the only difference is the portion after the first 5C. While you can get more damage on the first one by changing 63214BC into 41236BC (because it prorates so bad), you won't get enough damage to get a 50% combo so it more fitting for ending a match in a flashing fashion. The latter one gets high damage due to combo blast which increase damage. Keep in mind that in order to get that amount you need to get almost all hits in both lv 1 supers (236AB and 214AB). Another thing that's worth mentioning is the fact that you have to reverse 9jc because you will be facing the other direction but once you hit 236AB in the air, you should be facing the right side again.
It may not be the best combo that you can pull with Asuna without an assist, but it's a good one if you have 5 bars available.
15 сен 2024