Maria has a few Unique Perks she can use against the Family but this one basically halts the progress of Blood type builds and is one of her Best Perks in The Texas Chainsaw Massacre. / middiyt Twitch: / itsmiddi
Another small thing with dietitian is that it kinda tells you where a family member is since you know if you just lost a charge, a family member is near him.
@goddestroyer3416 If a family member feeds grandpa, you lose a charge, which means if you see you just lost a charge, a family member is near Grandpa. Almost useless while in a match but still.
it’s js not worth it it’s obvious that their contaminated and they do nothing they js blind they should make them consume the blood in the bucket overtime so it gets less and less until it becomes empty and has to refill again that might make family want to use the blood bucket to stop the blood running out. idk if i made sense
@@alkohallick2901 i don't see why you would use this over agitation. agitator was what, 4 levels, now it is 3 levels. 3 level is 300 blood. the math on this perk makes no sense. Also it goes against her sonar ability. this perk should be reworked to increase duration of sweet talk by like 30/45/60 seconds. it is just bad perk.
Just wanted to say thank you cause I just started playing the game and you're the only active content creator on the game helping me understand the meta and making fun videos, keep it up
That strategy you used in the 2nd game is exactly how I deal with Hands too except I do it as Danny. Tamper valve, force him to rip it out then put the new one in once he moves away. It's over lol. Caught them out everytime so far
Game balance all out of whack. Killer mains complain about rushing and we get Hella perks nerfed... then we die the first 30 seconds of the game that's only fun for killer game
16:50 sissy does carry over 100 blood, but theyre probably only going to harvest 3-4 buckets (depending on donor or not) to just reach 100 blood for the tier up, so dietician would still be useful here.
Strength doesnt matter on family when theyre barging doors. Even if you have hands at 50 strength it still take him 4 or 5 barges. I dont remember the number. Unlike victums it can take 1 if you have high strength
Whenever I see a Julie in a lobby I feel like most of the time they are out first. Can see that happen a lot in Middi's videos too, Julie has an ability revolved around being good in chase and I think that makes Julie players overconfident or something. I feel like if you want to be chased Ana or Leland are way better since they can play so aggressive and waste a lot of time for the family.
120 blood reduced by 25% is 90, while whats she get around a max 180 i think, thats 135 so still 100, it would take 135 to have JUST barly over 100 to feed
Maria feels weak compared to some of the other victims. She's situational based on her usefulness. If no one on family is running blood builds and are a max damage patrol squad she isn't going to be helping much with her ability.
There's a perk for family and for the life of me I can't remember it right now and I'm at work but I remember it saying something like "more stamina before Grandpa screams" Middi, have you tried that perk yet and it so what's it's name and is it worth it to level up to max?
Only got value out of that perk ONCE when I was using big swings on cook n out of stam then grandpa screamed and I got my stamina back for another attack
He can but lets say you do fuse once. he uses ripstall now it's on CD so you do it again and he can't rip it out meaning everyone should have more than enough time to get out. even if Hands isn't in the game it doesn't take long for them to turn off the fuse