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Design Patterns: Observer and Publish-Subscribe 

Microsoft Visual Studio
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3 окт 2024

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Комментарии : 16   
@Hasi29347
@Hasi29347 3 года назад
I find Phil Japikse's comments such as "This potentially causese memory leak", "Don't try this on production", on the code helpful. He has probably experienced/seen/heard those lessons and that's why he try to give us some info even though it's not completely focus of the design pattern series. Keep up the good work. and thanks for education
@ScanWs
@ScanWs 7 лет назад
yes, an episode on interfaces is most welcome
@clamum
@clamum 6 лет назад
Seconded! I've also heard "program to an interface" repeatedly and while I believe I understand why, I'd definitely watch a video with an in-depth look at interfaces.
@kevinkkirimii
@kevinkkirimii 7 лет назад
Finally I get to understand the pattern. It's all about context.
@RaffaCaboFrio
@RaffaCaboFrio 5 лет назад
Nice video. Helped me a lot. Thanks.
@mihaimyh
@mihaimyh 4 года назад
Good content, thanks.
@FM_GOBi
@FM_GOBi 3 года назад
4:33 - "Program to an interface" - Have they done an episode on that? I am interested to learn more!
@Onedeag-qw3yc
@Onedeag-qw3yc 3 года назад
yeah i was wondering too. I couldn't find anything
@Sp1derFingers
@Sp1derFingers 5 лет назад
Thanks for clearing up PubSub vs Observer pattern for me
@samilsadqov479
@samilsadqov479 5 лет назад
You are welcome
@EmptyGlass99
@EmptyGlass99 4 года назад
C# has IObservable interface built in to the framework
@fwd79
@fwd79 5 лет назад
Full list for this series: 0. SOLID Design Patterns (start from here): ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-agkWYPUcLpg.html 1. Design Patterns: Command/Memento: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zRbHlDeon3E.html 2. Design Patterns: Strategy: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QZIvlny1Onk.html 3. Design Patterns: Template Method: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-MfAvs0n9uMs.html 4. Design Patterns: Observer and Publish-Subscribe: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-72bdaDl4KLM.html 5. Design Patterns: Singleton: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-sbML3xFHRbI.html 6. Design Patterns: Factories: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-JEk7B_GUErc.html 7. Design Patterns: Adapter and Façade: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-XYa0rmRMZ1Q.html 8. Design Patterns: Decorator: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6PPMR0GWrZQ.html
@perjohansson4459
@perjohansson4459 7 лет назад
And we've gott Michael Scott to the right :)
@Chiramisudo
@Chiramisudo 2 года назад
What's the best way to implement a message queue. For example, you encounter an error during a library call in a class that does not implement Windows.Forms, but you want to asynchronously queue up a message for that error to be picked up by the GUI and quickly display the error to the user? Or is this even the best way to accomplish this?
@zss123456789
@zss123456789 4 года назад
Good content! and I find the technical difficulties welcoming, don't edit them out please.
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