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Design Talk: Consequence Scope 

Tom Francis
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Intro to this series here: • Design Talk: an intro
Sorry for the audio ducking here, I did these first few on my laptop in a hotel room, later ones will hopefully be with a proper camera!

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2 окт 2024

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Комментарии : 8   
@zig131
@zig131 5 лет назад
Achievements like 'Clean Hands' from Dishonored really screws with Consequence Scope as it puts your entire playthrough at stake moment-moment. Making such achievements only be available after a regular playthrough might be a possible solution?
@tom.looman
@tom.looman 5 лет назад
I hope you'll keep doing these, they are quite interesting!
@hantuchblau
@hantuchblau 5 лет назад
One thing I find quite interesting is incremental consequence scope. In my brain this breaks down into three things: - Local adaption to undo errors - global consequences for errors - perfectionism which makes the first global consequence feel much more significant than it actually is For instance in into the breach I have aborted runs because I missed something obvious and lost a pilot. In invisible inc you can lose agents but doing so feels less immediately frustrating because you have an opportunity to rescue them before ending the mission. You have a chance to get used to global consequences and convince yourself that it wasn't just a careless mistake.
@benedev9473
@benedev9473 5 лет назад
Subbed and liked, I absolutely love me some good talk about Game Design from a likeable creator, please keep doing these kinds of videos :)
@Hairibar
@Hairibar 5 лет назад
That was a fascinating explanation of why the dagger feels so exciting! I'm loving this project, I hope you keep it up, Tom. Thank you for the insights!
@snurreo
@snurreo 5 лет назад
Great video! Could you please also do a video-version of "the failure spectrum"?
@dannynoon013910
@dannynoon013910 5 лет назад
Consiquence scope of taking damage verses taking time - taking time is actually removing a precious resource to me as an individual- my time alive on this earth. Precious seconds of human existence > health in slay the spire
@nuazak
@nuazak 5 лет назад
Great vocab project!
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