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Designing Enemies for My Indie Game | Project Feline Devlog 

Raymond Cripps
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Wishlist Project Feline ► store.steampowered.com/app/22...
Support the devlog ► / raymondcripps
Discord server ► / discord
Introducing new enemy designs for Project Feline! These precision-made police drones hunt in a pack searching all corners of the world for Gabi, the cat-girl fugitive. Stay out of sight and run far away, or they will find you and they will whack you. In this episode we'll be covering the creation process of these robots from concept to completion.
Project Feline is a high-speed anime-style parkour game. Players run on walls, grind, slide and climb to build momentum and race through complex 3D environments! This documentary series explores my journey as an emerging indie game developer building my dream game from start to finish.
My setup ► raymondcripps.com/gear
/ projectfeline
/ raymondcripps
/ raymondcripps
/ projectfeline
/ raymondafcripps
/ project_feline
/ raymondafcripps
/ project_feline
/ raymondafcripps
/ projectfelineofficial
projectfeline.com
Attributions
A-1 Pictures CHANNEL - 「原画セレクション!」200回記念動画 「ソードアート・オンラインⅡ」オープニング: • Video
Arijan - Blender UV Unwrapping Tutorial: • Blender UV Unwrapping ...
Digital Frontier - Appleseed
Dong Chang - What is Genga? How to draw Genga. How to get work in Anime drawing Genga.: • What is Genga? How to ...
Xebec - Elemental Gelade
Fan artwork by Yune
“At The Count”, “Caught In The Beat”, “High School Snaps” and “Only Instrumental” by Broke For Free; and “Shinkansen 2” and “Over Clouds 2” by Glitch licensed under CC BY 3.0: creativecommons.org/licenses/.... “Secret Of 3rd Planet” by Cutside licensed under CC BY-NC-SA 4.0: creativecommons.org/licenses/....
Chapters
0:00 Prologue
0:40 Concept
1:50 Modelling
2:55 Shading
4:01 Texturing
6:47 Rigging
7:58 Animation
9:40 Implementation & polish
11:00 Epilogue
#indiegame #gamedev #devlog

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2 июл 2024

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Комментарии : 112   
@RaymondCripps
@RaymondCripps 2 месяца назад
Wishlist Project Feline ► store.steampowered.com/app/2214460
@thycharletoff4774
@thycharletoff4774 2 месяца назад
Hello, do you intend to port to other platforms like Switch?
@warp5532
@warp5532 2 месяца назад
honey wake up, new project feline video dropped
@tomohawk5411
@tomohawk5411 2 месяца назад
Bro jump scared me with that Zorpalod profile pic
@josephc8312
@josephc8312 2 месяца назад
1:47 You should implement the other versions as more enemies in the game. For example, the yellow one could be a bit faster and the reddish brown and grey one could do more damage or something.
@ArdvarkTerbick
@ArdvarkTerbick 2 месяца назад
I like that Idea, however the variations should have distinct models to make it easier to tell them apart. The speedy one should have thrusters, The attack oriented one should have more pronounced claws, ect...
@ArdvarkTerbick
@ArdvarkTerbick 2 месяца назад
That's a good idea. However, the variations should have slight differences in their models. Such as the speedy one having thrusters, or the attack oriented one having more pronounced claws.
@KittydragonASMR
@KittydragonASMR 2 месяца назад
I also think if the robots are in groups when 1 sees you it should alert the others
@YayaFeiLong
@YayaFeiLong 2 месяца назад
@@ArdvarkTerbick Considering Project Feline is a high-speed game, differences in color will be much more readable in gameplay than differences in design. Of course the best solution is both, but if Raymond could only pick one then color differences would be the best option for his game
@Sgt_Turkigreyvi
@Sgt_Turkigreyvi 2 месяца назад
Maybe a flying drone that has a ranged attack and can be used as a spring board if you jump on it
@kingkeesietv
@kingkeesietv 2 месяца назад
Everyone who’s not watching the livestream is gonna be blown away by gabi’s new model and animations.
@ThatGuy_33
@ThatGuy_33 2 месяца назад
This video feels like a departure from the rest of the dev logs. I personally prefer the videos when it feels like you’re simply sharing the work you’ve done.
@toby818
@toby818 2 месяца назад
this feels more like a tutorial and i get it he literally only added one enemy (i know its hard af i make games too) so he kinda had to strech the vid a bit
@Bowl_of_Cereal_Gaming
@Bowl_of_Cereal_Gaming 2 месяца назад
Yea that's what I was thinking, like it's not bad but I kinda miss the slower pace from older videos.
@kitarozushi
@kitarozushi 2 месяца назад
Yeah :(
@twinguy9633
@twinguy9633 2 месяца назад
For Developers this is way better
@deathdiamond15
@deathdiamond15 2 месяца назад
this feels pretty normal to what he's posted before tho
@Zettabit7
@Zettabit7 2 месяца назад
That's a good looking enemy. I especially like the smear effect on the attack. It really adds to the anime aesthetic.
@biggreen1456
@biggreen1456 2 месяца назад
I really like how theyre animated, gives them alot of character
@fandom_jumper
@fandom_jumper 2 месяца назад
Something that I've jsut realised, modding this game is probaly gonna be relatively smooth with all these dev-logs to help you follow. you know, once the games finished of course. ^w^ afterall, you'll be able to look up what stuff was done and how things do what they do, along with how.
@NatiCartoons
@NatiCartoons 2 месяца назад
When this guy posts a new devlog, it feels like a new episode of my favourite show dropped
@Shack263
@Shack263 22 дня назад
I really like how expressive the lil robots are! Imagine how cute they would be if they gave out short vocal chirps when they spot you, talk to each other or when they see another one get whacked. Cute lil robo-goons!
@bamfyu
@bamfyu 2 месяца назад
Man, I can't believe I've been following you for 5 years 😅 Great devlog as always, can't wait for the game to come out!
@Baraborn
@Baraborn 2 месяца назад
Make a Flying Enemy that Gabby can JUMP ON for more jump height!
@silvarafafeitosa
@silvarafafeitosa 2 месяца назад
I know this is not supposed to be a tutorial but being able to see the work flow and the steps you take really helps me understand how games come together without having to look for hours of tutorial. Your game is looking pretty good
@wyntrswarmest
@wyntrswarmest 2 месяца назад
The fact that you weren't used to drawing robots lends itself rather well in your final design. Even in your drafts the shape language was much more organic and personally, I find it to be an interesting balance to strike with mechs or bots. Great stuff!
@konkitoman
@konkitoman 2 месяца назад
This Devlog is the best Devlog you ever did, good job! Good luck with everything!
@dumaass
@dumaass 2 месяца назад
That robot looks so good! Awesome work, man :0.
@NEWGHOST9
@NEWGHOST9 2 месяца назад
The vibe this gives off is completely different to the past devlogs, it kinda feels like a commercial or something I miss the old style of devlogs
@TheEpicGalaxy21
@TheEpicGalaxy21 2 месяца назад
I think this is because it seems like he's trying to go for a video style closer to that of "MrBeast", I don't know how to describe it but that's the kind of vibes it's giving me. Especially with the intro starting with "THIS IS A-". He also mentioned that this is all progress he made LAST year so he's narrating it like in the third person in a way. Plus, this devlog seems to focus more on the work process he goes through for ONE singular enemy. Rather than "Here's what I did this month" it's "Here's what I have to do for one enemy"
@subzu2733
@subzu2733 Месяц назад
​​@@TheEpicGalaxy21this feels needlessly nitpicky, literally criticizing everypart of this video feels too judgmental
@TheEpicGalaxy21
@TheEpicGalaxy21 Месяц назад
@@subzu2733 Oh sorry, I didn't want to sound too negative. I'm fine with whatever style of video he goes with. These are just some things I noticed about this video that I think might have contributed to it feeling "different" than before.
@subzu2733
@subzu2733 Месяц назад
​@TheEpicGalaxy21 oh ok, sorry for being needlessly hostile
@idunno9251
@idunno9251 2 месяца назад
I don't know if you'll ever see this, but I'm also trying to get into game development and your videos have been one of the few things that keep me going down this path. I haven't made much due to a crap-ton of procrastination, but I still wanted to thank you. Keep up the good work, can't wait to play the full game!
@cyankoopa8111
@cyankoopa8111 2 месяца назад
You might want an option to slow, smoothen, or disable the flashing on these guys- for accessibility.
@JohnGigaGrenade
@JohnGigaGrenade 2 месяца назад
Like another commenter's mentioned, this devlog feels different from the others. Somehow it feels less genuine, with the pace being different, and even the narration sounding more like a generic devlog you could find anywhere on YT, I'm genuinely curious if this was an effort to appeal to new potential fans who stumbled onto the project. Though, maybe people prefer it, this is just my opinion. Do whatever you want to, and I'll keep following the project regardless.
@Jacob_Animates
@Jacob_Animates Месяц назад
5 years! Making this game. Your dedication is inspiring and incredible
@tritonmame1282
@tritonmame1282 2 месяца назад
Actually there is a more versatile way to keep outlines hi-res. You could code them as an SDF. That would require quite a bit of coding, but you wouldn't have to bother with the UV unwrapping like you did.
@chizyapochiponda1602
@chizyapochiponda1602 2 месяца назад
Another devlog🔥🔥🔥🔥 awesome!!!
@Siiimon_
@Siiimon_ 2 месяца назад
i love it when i can learn somthing from devlogs instead of just seeing the progress so thanks: i learned a lot
@Reditect
@Reditect 2 месяца назад
awesome drawing, game design, ideas, modeling skills, announcer voice, explaining, and overall video! :)
@acatisfinetoo3018
@acatisfinetoo3018 Месяц назад
I hope this game really takes off for you and becomes popluar...I have been watching from the beginning of the series. It's defintley one of those "dream" projects and i love the amount of effort that gone into it:3
@Atmos_Glitch
@Atmos_Glitch Месяц назад
Damn, just remembered Elemental Gelade because of you lol
@miwiarts
@miwiarts 2 месяца назад
This was a really cool tutorial! I always wondered how the models and animations were made! Thank you for the quick rundown! :D
@BriceArtist-what-r-u-lkg-at.
@BriceArtist-what-r-u-lkg-at. 2 месяца назад
Damn that was so goood!!! you got that thing in u when you explain it's easy to understand and it makes me want to try!
@makavoxel
@makavoxel 2 месяца назад
This is a really interesting style of video and is an extremely helpful roadmap for future 3D modelers/animators and game developers. Thanks Raymond!
@George-hi6cy
@George-hi6cy 2 месяца назад
This was really cool to see, thanks for sharing.
@haruruben
@haruruben 2 месяца назад
At a glance Reminds me of Blade Kitten. 👏
@MrHumbuck
@MrHumbuck 2 месяца назад
Amazing animations! Never before have I seen such an aggressive Orbot
@xaaf
@xaaf 2 месяца назад
My mind went to Orbot from Sonic Prime immediately... Someone send help lmao
@seanhyland2022
@seanhyland2022 2 месяца назад
Wow, never knew you had to all that for the design of a single NPC, and that's not even including the code and AI. Cool work as always.
@myk_3D
@myk_3D 2 месяца назад
Bro makes more plans on a single model than i do for my life choices
@jortimusprime
@jortimusprime 2 месяца назад
Looking amazing!
@Selrisitai
@Selrisitai 4 дня назад
When Gabby (Gabbie?) is running in a circle, I think it would really benefit the feel of the game for her to lean a bit, fighting against centrifugal force. As she goes into and out of the circle, I can envision her leaning more and less heavily. This would be a great boon to the "juice" of the movement, and with a game like this, where mobility is everything, you could hardly make a better decision.
@KamranWali
@KamranWali 2 месяца назад
Awesome video! The game is looking super awesome. Really like the art style of your game. The game is looking really fun as well. The process of making a toonish/anime 3D character was very informative. I too am thinking about making my game art style in cel shader so these tips will be very helpful. Also just wishlisted the game. Looking forward to your next devlog. Keep it up! :)
@dragynjumpcinema7271
@dragynjumpcinema7271 2 месяца назад
Bro I did not expect the finished product to look so good
@FuranA7x
@FuranA7x 2 месяца назад
The robot looks soo good!
@denpapa
@denpapa 2 месяца назад
amazing work
@timothyyarjau6737
@timothyyarjau6737 2 месяца назад
Thanks!
@davidsaucier1463
@davidsaucier1463 2 месяца назад
New devlog!!! 🎉
@chiisai_producer
@chiisai_producer 6 дней назад
“I’m responsible for these abominations” WWWWWWW
@gameonken_pnc
@gameonken_pnc 2 месяца назад
That drawing of your childhood art is good.
@makavoxel
@makavoxel 2 месяца назад
Wheels are a very good time saving feature for characters
@The_idk16
@The_idk16 2 месяца назад
He has risen
@RegularBiscuit
@RegularBiscuit 2 месяца назад
WOOO PEOPLE VIEW THIS AND WISHLIST PROJECT FELINE IT LOOKS AMAZING
@Quandinis
@Quandinis 2 месяца назад
neat idea of unwrapping everything to have the "drawn" outlines be interpilated smoothly! something I did notice however is that when the model is rotating some of them just pop out of existence when there is still and edge making the hull outline be half the expected thickness, something that I think would fix that is to have the "drawn" outline wrap around the edges so that it is about 50-50 on each face edge. I would assume this to be quite fidley however and that it might look weird with out making the outlines a little thinner thin expected to match the hull outline. love the animations btw
@meoremeryaiman3714
@meoremeryaiman3714 2 месяца назад
you're still living, that's good.
@chyra451
@chyra451 2 месяца назад
Not sure I like the faster, louder approach to the dev log. Kinda overwhelming
@someguy9175
@someguy9175 2 месяца назад
After a few weeks of watching your streams with the new Gabi the old one is so jarring to look at lmao.
@MMMercia
@MMMercia 2 месяца назад
Awww man If only you could show the new Gabi model!
@RaymondCripps
@RaymondCripps 2 месяца назад
We aren't up to that arc yet mate
@Nessiyy
@Nessiyy 2 месяца назад
awesome!
@wc999
@wc999 2 месяца назад
hope gabi will have lots of different outfits to pick from
@Fling.Entertainment
@Fling.Entertainment 2 месяца назад
Super useful
@PixelirPlus
@PixelirPlus 2 месяца назад
It would be funny if you added a “Gabi accurate mode” in the audio settings that makes the game only play mono audio in the left ear
@Morenob1
@Morenob1 2 месяца назад
I'm not so good with 3D yet but have done lot of research on 3D to 2D animation, I would choose grease pencil that will variate the 2D lines like a cartoon and limit the frame movements what you already did. For the backgrounds I think painting textures would work best for animation.
@CushionSapp
@CushionSapp 2 месяца назад
That was interesting
@luckyfunky1178
@luckyfunky1178 2 месяца назад
bro commented faster than the speed of light
@blakejohnbloem2568
@blakejohnbloem2568 Месяц назад
you motivated me to do my job of animeton
@bastiana3611
@bastiana3611 5 дней назад
10:47 I feel the sound playing when the player is spotted by an enemy might be a bit low given there will likely be music and all other sorts of sounds playing as well, maybe take inspiration from Metal Gear games? :)
@jestagoon8408
@jestagoon8408 2 месяца назад
I want one!
@tamerxero
@tamerxero 2 месяца назад
Great video, Raymond! Tell me, do you have any references that go into detail on how and why you'd wanna manipulate normals in a model?
@ProxyDoug
@ProxyDoug 2 месяца назад
Searching all corners of the world for catgirls makes them very relatable
@luckyfunky1178
@luckyfunky1178 2 месяца назад
NEW VIDEO NEW VIDEO
@Bluepopcorn_
@Bluepopcorn_ 2 месяца назад
Nice Another devlog T^T
@123DontMindMe
@123DontMindMe 2 месяца назад
10:30 That poor robot ;-;
@noer-tap
@noer-tap 2 месяца назад
I like the video & have been wondering about these little guys but what about the buff ones???
@typistkid9012
@typistkid9012 2 месяца назад
You sound a lot more different on video than you do while streaming
@Jorno_arts
@Jorno_arts 2 месяца назад
These remind me of the sonic riders zero gravity robots
@smittz_
@smittz_ 2 месяца назад
a man has fallen into the river in lego city
@danalisatarabarova1188
@danalisatarabarova1188 2 месяца назад
The video is great, just the narration is a bit off? Idk, maybe the tone is too tense.
@SillyShelly-ok6nt
@SillyShelly-ok6nt Месяц назад
What about the death animations for them and Gabi?
@dollar7741
@dollar7741 2 месяца назад
4-5 years later since you started, are you done soon?
@olaphise
@olaphise Месяц назад
can you buy MML3 IP then finish what capcom couldn't? --joking aside, the art style looks great! awesome work
@floschy_1
@floschy_1 2 месяца назад
really enjoyed the pacing of the video, were surprised it was 13min long, felt like 25 (thats a compliment) haha
@docfo4r
@docfo4r 2 месяца назад
If Gaby only has one ear, are there going to be some sound location issues as she has to use only one ear to pinpoint where sound is coming from?
@DillyGameDev
@DillyGameDev 2 месяца назад
Hi Raymond great video! When you export the FBX from blender and import to unreal how do you deal with retargeting the control rig animation to a normal basic armature (one that UE can understand). Do you apply and bake the animations before exporting and then remove the riggify modifiers or something like that?
@arimakari3083
@arimakari3083 2 месяца назад
Cute part 65
@davuddavud2960
@davuddavud2960 2 месяца назад
Cold mother 87
@naramoro
@naramoro 2 месяца назад
The 3d workflow is a pain... I'm so looking forward to the VR future where we can sculpt, pose etc. in augmented reality instead of scribbling on our little 2d surfaces
@davuddavud2960
@davuddavud2960 2 месяца назад
cold mother 87
@oybekoltiyev10
@oybekoltiyev10 2 месяца назад
Dry test 17
@SansNova.
@SansNova. 2 месяца назад
ofcourse the main characters a furry -_- but seriously tho good job on the game , looks very cool
@TastyLemonT
@TastyLemonT 2 месяца назад
the forbidden pervert robot 😈
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