Enemy Rage Quits, tracks how many players you've made disconnect from the server. The BarbeQueQ achievement already tracks that, so it's viable, and I'm sure it would be equipped on mostly Kunais and Snipers
It would just track people who left while you’re domming them, it’s a cool idea but it could easily trigger on people who just left or are even letting you kill them like friendlies. It’s the same difference as having something that deals crits with crit kills on it instead of kills while rocket jumping, headshots, etc.
Here are some more: Saxtons Killed Zombies Killed Kills with a power up (mannpower) Cosmetic: killbinds executed (dumb) Cosmetic: achievements completed (really dumb) Attacker kills (based off of defender kills, would activate when killing someone while on the payload, capping a point, carrying intel, etc) Birthday kills (kills on either tf2s birthday or your tf2 join date) Christmas kills Valentine’s Day kills (All of these have tags in the game indicating a timeframe, including Halloween. There’s probably more. It’s interesting because, to my knowledge, the Valentine’s Day timeframe doesn’t do anything. The birthday Christmas tags are both used, with obvious effects) There’s a bunch of things that should be tracked - EDIT - Here’s more: Godlike kills (kills during godlike killstreak) Cosmetic: Damage tanked (ubered, bonked, invunrable damage taken) Gibus wearers killed (based on the unusual wearers killed. All gibus hats count) Rage quit kills (kills that make someone leave the game, based off that pyro achievement)
the weirdest thing about the lack of assist kills tracking is that strange Mediguns actually do track assist kills, since they're about the only type of kills they can track, so TF2 already has the code to track assist kills, so why not make a strange part for all other weapons as well?
Totally forgot to mention “specific class hits”, such as “Enemy soldiers hit” (Yes, this is specifically for things like the disciplinary action, and we all know which class hits is going to be added on 99% of all Stange whips)
I can really only think of two more that I imagine people would want to use: Saxton Hales Killed, and Humiliations Survived (we already have one that tracks the amount of kills during victory time, so why not vice-versa?).
Huh that's a really interesting concept on the GGST, you could make a part that counts if you've killed people based on their Steam profile info, individual games, individual game playtimes, most played TF2 class, etc, etc...
Aight hear me out, Strange part logic gates These would let you combine 2 strange parts using a prefix inbetween them for every common logic gate type (except buffter) To simplify, you would have 7 of these logic gates: AND, NAND, OR, NOR, XOR, XNOR, NOT. "N" is short for not, it inverts the outcome of the logic gates without an N and "X" is short for exclusive, meaning having both conditions be met at the same time would have the same outcome as none of them being met The NOT gate will have to be unique, and will only apply to 1 strange filter, all it would do is count kills NOT met on that specific condition For example, lets say you use an AND gate on halloween kills and demomen killed, this will ONLY count kills on Demomen AND on haloween at the SAME TIME Another, Lets say you use a NOR gate on Airborne enemies killed and guilty gear players killed, This would ONLY count kills that are NOT on airborne enemies OR guilty gear players Lastly, the XOR with Damage dealt and Allies Healed because why not, This will ONLY count shots that dealt damage OR healed allies BUT not both at the same time Personally i would love a vacc medigun with revenge kills, killstreaks ended but also with "Revenge kills AND killstreaks ended" or a beggars with "Airborne enemies AND soldiers killed"
Teaching Lon'qudor to erase fill in Krita: you can pick a Fill tool with a brush set on 100% Erase, and upon clicking on a color (and playing with fill thresholds) you can instantly remove a color from the image. Now you don't need to erase the background manually.
Saxton Hales killed is one I really wish we had and probably would have if Valve put a little more effort into TF2 these days. Zombies killed would be nice as well, though seeing as Zombie Survival is an entire unique gamemode locked to Halloween only, I think we have bigger issues than that.
Here's some ideas i hope Valve haven't released yet. How many times taunted after dominating a player or getting revenge. And second one, more joky, but "sniper-bots killed"
Id actually go a step further for the Guilty Gears Part. Make it its actually a "_____ Players Killed" part and when you apply it you can choose a game from any game on steam and it then tracks the number of players who either have the game owned or have over say, 1hr in that game and owned.
Video 2 of suggesting a ‘Enlightened by the Bison’ strange part for your enemies to show how blessed they are by the Mighty Righteous Bison. Alternatively, a part for how many enemies you have killed while under the effect of Ubercharge. More than likely Kritzkreig.
You didn't include Fortresses Teamed???? Unsubbing, u really fell off Long Qbert 😒 Nah for real though I can't wait for the day your channel rightfully blows up
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2stmQfv93oQ.html Now if only it wasn't ruined by bots. Then we could get to enjoy this stuff, until then make videos calling them out.