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Designing My Cozy Fantasy Game | Crimson Hollow Devlog #0 

Crimson Hollow
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5 сен 2024

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@philldev
@philldev Год назад
As a programmer, I am always so jealous of artists. This is looking so cute!! Can't wait to see where it goes :)
@WW_Studios
@WW_Studios Год назад
As a filmmaker, I think that programming is black magic LOL
@Bassalicious
@Bassalicious Год назад
As a former audio engineer I struggle with both programming and visual art, but it's always fun to try out and learn new things. Making games is hard but really fun and I am super grateful for all the people sharing their game-deving wisdom for less experienced devs like myself to learn more effectively. :) Since I started dipping my toes into game development I started to realise how underappreciated the amount and complexity of the different skills required really is.
@ebmpingu
@ebmpingu Год назад
you barb 🤧
@f2p37
@f2p37 Год назад
I agree art is impossible
@sodaflavored8507
@sodaflavored8507 Год назад
Yes, but I think being a programmer is the most important thing in games. You can always buy assets. Plus, not everyone can be a good programmer. It takes complex thinking skills and knowing how to build off of things. Artists can use tutorials, but tutorials isn’t the best way to learn. It could send one through a tutorial rabbit hole and doesn’t teach you any actual skills. If you don’t know how the code works, when it breaks or needs tinkering, it can be truly difficult.
@kudooo270
@kudooo270 Год назад
Please don’t feel pressured to produce consistent Devlogs in tandem with game development. You’ve got something wonderful here,
@dungeonsofkards
@dungeonsofkards Год назад
totally agree, a indie game that will blow people minds.
@geoatherton5214
@geoatherton5214 Год назад
I agree as well! I’m blown away by the myriad art, design and coding skills on display here, and the superb story telling presentation of this dev log. You are doing amazing work, enjoy it and preserve your health to make it sustainable! Subbed. Rock on and looking forward to seeing it come to life.
@jc-aguilar
@jc-aguilar Год назад
100000% agree
@RottenSkull
@RottenSkull Год назад
@@dungeonsofkards ?! its just a simple crafting game…
@RandomNoob1124
@RandomNoob1124 Год назад
@@RottenSkull😂😂😂
@baconberries8097
@baconberries8097 Год назад
Damn this might be the most legit indie devlog I've ever seen. All this progress in 2 months?! You must have fantastic work ethic that I could only dream of.
@RomyIlano
@RomyIlano Год назад
it's so good!
@TheRealMartinLausa
@TheRealMartinLausa Год назад
Just a little suggestion: Maybe slow down the snow particles falling from the sky, when they're falling too fast it seems as if it's rushed or fast paced. Slowing it down a bit might help achieve that calm cozy feeling you're aiming for, allowing the viewer to slow down and admire the ambience every now and then. The same could go for the smoke coming out of the chimney. I really love your work so far, keep it up!
@ZenitsuKunn
@ZenitsuKunn Год назад
i agree!
@SinclaireArtist
@SinclaireArtist Год назад
I was thinking the same thing.
@danielvrsek8370
@danielvrsek8370 Год назад
Same for the smoke from chimney
@realdevfrog
@realdevfrog Год назад
Art and UI looks incredible! Keep up the great work :)
@crimsonhollowgame
@crimsonhollowgame Год назад
Thank you Frog! Your Devlog #0 was such a huge inspiration to me.
@vece_calls
@vece_calls Год назад
I am loving this interaction lmao
@juh8270
@juh8270 Год назад
For some reason I can't stop thinking in Hades with this art style
@hyrkanegoat
@hyrkanegoat Год назад
Hoping the UX will be as good
@OkiSmokey
@OkiSmokey Год назад
The UI is honestly my favourite part! I’m currently taking a game design class and ui visuals have been soooo hard for me to wrap my head around but the ones here look absolutely stunninggg
@CartoonCoffee
@CartoonCoffee Год назад
Your game is absolutely stunning! Hades, Studio Ghibli, and Animal Crossing was a brilliant combination of inspirations.
@SirKyleLewis
@SirKyleLewis Год назад
The artisitic direction you have chosen is phenomenal. It is cozy and vivid yet brings so much moodiness and emotion with it. Whatever story you are writing along with it is sure to shine. It is refreshing seeing a relaxing game set in the winter/snow biome. I feel like I don't get to see it a lot and it is ALWAYS my favorite. I am extremely excited to follow your journey.
@MStemmm
@MStemmm Год назад
It's so refreshing to open a devlog and hear a feminine voice for once 😭 This looks fantastic and I'm so excited to follow along!
@globox-dev
@globox-dev Год назад
Wow! The visuals are stunning. I look forward to seeing your progress in the future. 🙂
@saschakuhness6731
@saschakuhness6731 Год назад
Honestly insane what you have achieved on your own thus far and I'm very excited to see where this goes. Absolutely loving the art style and mood of it all!
@CollCaz-2
@CollCaz-2 Год назад
i am feeling a bit jealous of your skills... please don't give up on this and good luck!
@sesalie80
@sesalie80 Год назад
So you’re designing and programming and building the entire game by yourself? Congratulations! That takes a lot of dedication and talent. Looking forward to seeing more progress.😊🎉
@chameleonedm
@chameleonedm Год назад
You are a very talented artist indeed! One thing I may mention as a word of caution is that I don't really see a good "hook" for the game from a gameplay perspective, you may have one and haven't mentioned it as yet but I think it's an integral part of any commercial project Great work so far, I look forward to seeing the outcome
@varden8518
@varden8518 Год назад
I wanted to say the same. I'm myself creating a game and will start a devlog in the future, but I'm a programmer and not a artist so the gameplay part is what bother me in your game. It's beautiful and it's normal to start with what you already master (the art side of the game) but the feature you want to implement are not gameplay. What the player will have to do ? Is it a stardew valley game ? you talk about apothecary, is that what the player will be doing ? collecting items to make potion ? Wath will be the fighting mechanic ? etc... I'm sure you already have ideas in that matter, but it's not less important than the graphics, and without purpose, as beautifull your game will be, it will not be interesting. sorry if I don't express myself correctly or sound too grumpy (if it's a word...) english is not my first langage. Keep up the work and I will follow your devlogs ^^.
@TOXWORKS
@TOXWORKS Год назад
yeah, there's a difference between a game and a digital diorama, this project seems to fit the latter
@Nounsi_Dev
@Nounsi_Dev Год назад
As an indie dev myself, i really struggling with the visual aspect but this video really motivates me. Goodluck on your journey
@FreakyGamma
@FreakyGamma Год назад
As a self proclaimed struggler of UI creation, damn this looks so good!
@PAGMAOnline
@PAGMAOnline Год назад
I really like how it is stylized as well as the minimalist UI design. As a coder who has been using blender for the past 3 years it is cool to see more people use art and coding.
@Vegarcade
@Vegarcade Год назад
This is SO cool!! Did you learn to code or are you learning as you go along? I feel like that's what is holding me back the most.
@crimsonhollowgame
@crimsonhollowgame Год назад
Thank you! Learning as I go. There’s quite the learning curve but I’m having a good time ☺️
@arnvonsalzburg5033
@arnvonsalzburg5033 Год назад
​@@crimsonhollowgame awesome! Any books you would recommend? 🙂
@konnokyo
@konnokyo Год назад
@@arnvonsalzburg5033 There are so many. But generally speaking, I would stick to tutorials to the specific things you want to do on youtube/skillshare. Having someone explain it is way easier than reading up on it.
@Caerph1lly
@Caerph1lly Год назад
You started this in February?!?! This is amazing! I can't wait to see more!
@abhishek.rathore
@abhishek.rathore Год назад
I love the art style. Being so skilled at art and code is such a great combination. Can't wait to see more of Crimson Hollow.
@davedev27
@davedev27 Год назад
this is beautiful and inspiring. thanks for uploading this!
@TESkyrimizer
@TESkyrimizer Год назад
Man the art direction and cohesion is insane. The other guy said it best: as a programmer and middling artist I am in awe 😮 actually even your website looks better than mine 😅 knowing how to use React and CSS doesn't help with being terrible at UI/UX in my case
@poisonvicky
@poisonvicky Год назад
Omggg! 😭 I haven't drawn in months-- but somehow, just by watching your DevLog, gave me such a boost to pick it back up! (THANK YOU FOR THIS!❤) I also can't wait to see how your game progresses! It already looks quite wonderful! Loving the art style so much! 🤩
@sparklepiss
@sparklepiss Год назад
I love the all orthographic perspective games coming out, this looks so beautiful
@chazk.official873
@chazk.official873 Год назад
Looks stunning! Excited to see where this will go, please do take your time and enjoy every process of this. As a programmer myself i always love watching passionate devlogs such as this one.
@David-Bernal
@David-Bernal Год назад
What an incredible art!!! Keep going, it looks awesome. Good luck
@alidaster
@alidaster Год назад
That was a magical experience... How this world looks..
@mushykins
@mushykins Год назад
I love the unique visual style! It already feels so alive. I can’t wait to see more 🥹💖
@ffdhehrehf
@ffdhehrehf Год назад
This looks absolutely fantastic, big fan of the art style you've conjured. I am really excited to see you progress on this and learn about the story!
@peakakupo
@peakakupo Год назад
As a student myself closing my semester in multimedia programming & design. I was debating if I should go for it on my own. I hadn’t seen any indie devs I could relate to, until today. I’m glad I was recommended this video and your work. Looking forward to your future dev logs and progression on your game. And my journey to start as well.
@charlvanniekerk8009
@charlvanniekerk8009 Год назад
I find it incredible that even from such an early start into the game you have such a detailed idea of what you want and *all* of the skills you need to achieve it. Your art style is incredible and combined with your talent for programming, animation and a myriad of other things this is sure to be an astonishingly well made game. I cant wait to see how it progresses. Instant follow!
@missOhdrey
@missOhdrey Год назад
Crimson Hollow definitely looks and sounds like a game I would play! I'm all about cozy indie games.
@planexshifter
@planexshifter Год назад
Talent and passion will get you far.
@Simon-ik1kb
@Simon-ik1kb Год назад
Your art looks fantastic. However, I'm not sure if this is the best way to start developing your game. It's a lengthy process, and many changes are likely to occur. You may need to scrap or rework a significant portion of the art you've created so far. It might be more beneficial to focus on developing the game mechanics, create a working prototype, and then work on the assets. The video is well-done, but it primarily showcases working in Photoshop and discussing game features. I hope you won't lose motivation and will concentrate more on the actual game and gameplay, rather than just importing assets into your Unity project. I wish you the best of luck and patience with this project, and I look forward to more videos. Subscribed.
@F1NEk
@F1NEk Год назад
Im with you on this one. Art looks great, but other than that it feels like there is no understanding on what this game is suposed to be from gameplay perspective. When you start making inventory system straight from the photoshop, it feels like you don't actually know why you need an inventory system in the first place.
@clairealex2945
@clairealex2945 Год назад
I don’t think it’s necessary to do all the programming first and only creating the art later. Many game studios have a more agile and flexible environment where teams go back and forth between concept art, creating assets and game mechanics. There’s no “one way” of doing things. I think the key to not losing motivation is doing the things you’re excited for, and for her that’s obviously creating art.
@user-tj9gj2wx5d
@user-tj9gj2wx5d Год назад
Agree on everything and glad someone wrote this because I was thinking about the same almost the entire vlog. It was proven many times that a game doesn't necessarily need to look great to become a phenomenal. But with so many systems planned it definitely must be well designed in terms of game mechanics.
@ninetailskwami
@ninetailskwami Год назад
i can't agree. this is an indie game, not a corporate project. corporate might want to do things in their little textbook ways but that's how we get repeatedly boring and uninspired games from that development process. the idea that a game has to only end up with one type of result or be made one type of way is not only ridiculous but anti-art and story. when i think back on all the games i've played and loved, a point-and-click stancs out to me. see i've played a lot of games with "fun mechanics" but good mechanics only offer temporary fun- then i played a point-and-click with stunning pixel art and a short, heart-warming story. that's the game i remember still. of course there are video games with both great mechanics and story. but at the end of the day a game can be simple and still be an enjoyable way of consuming a story. what ACTUALLY makes good games, and why the best ones are indie, is that the dev is actually passionate and creating something to express something true and creative from their heart. when you start as an artist, the programming is GOING to take a backseat- that is completely fine if the final result is a story the dev wanted to tell in a format that makes the story enjoyable to interact with. also, it seems no one really listened to the video as she clearly explained planned gameplay that seems just as interesting to me as something like stardew valley, its just the beginning of development., yeah, making detailed assets might seem like a waste of time at first becayse of all the redoing you constantly do in game development, but if you think your time will be well-spent trying to get an artist to do less art you will be stuck here forever
@user-tj9gj2wx5d
@user-tj9gj2wx5d Год назад
​@@ninetailskwami you probably think we're trying to attack the project or the creator, but we aren't. I'll try to explain. Imagine that a person wants to build a car of their dream. As someone who drove a car they know how they want it to look, sound, feel, how fast it should accelerate, etc. They know nothing about how the cars work, how they are built, how safety systems work, etc. But they're an artist and know 3D modeling, and are very passionate. So they start to draw concept arts, make 3D models of the car, and read about car manufacturing in the meanwhile. Do you think they will succeed? Yeah, they might make a car, maybe even a decent one. One that might catch interest of some people because of its unique design, feel or something else. But you know it won't be anywhere near of something an expert in the car manufacturing area could make. If you think similarly to how I think then you know that's because of experience. (Yeah, I'm simplifying the process of making a car a lot here, but I hope you get what I'm trying to say.) I don't know why you've decided that best practices when developing a game is "a corporate project". The thing is, when you're playing a game you only see and interact with a pretty looking shell. 2D sprites, 3D models, text, user interface elements, etc. An interface between you and a web of systems of many purposes, the game. Games are different, but usually most of the things happen under the hood. Even such a simple game like Tetris has to have clever randomization logic so that the player gets the ➖ shape at least once after some amount of shapes so it feels fair, carefully chosen value for how fast the speed of a shape falling increases over the time so that the game doesn't feel too easy but also not too hard, etc. If this game wants to be Stardew Valley, but with it's own world and story, then it's extremely important to do the invisible part right. Stardew Valley may look simple, but it's not an easy game to make. Save system (you have to keep track of everything happening in the game world), progression system (current quests, tasks, goals, etc), dialogue system (different dialog options based on story progression/seasons/relationship status/what's present in the player's inventory, etc), day/night cycle, crafting, farming, cooking, and many, many more. It's easy to not think about all of those when you're just a player, because that's what games are about. If you're a game developer, the reality is that at some point you have to sit down and think about how you're going to make something work. Boring, but very important. There is 1 more thing. The thing is called legacy code. Programs are often evolving creatures. They change, adapt, improve. Some parts get removed, some forgotten, some change into monstrosities which nobody wants to touch. The more time and effort a developer puts into designing these parts of a program (game systems), the easier it is to maintain them. Their experience is also a significant factor. It's ok to not waste a lot of your time designing game systems if you know for sure that you will not be updating or changing your game. On the other hand, if you think your game will be evolving and some things are not final (which is almost always the case), it's best if you prepare a plan before you start writing code. If you won't, over time you will realize that every subsequent game update takes more and more time to prepare and publish, it gets harder for you to change something without breaking something else, and the worst - it's not fun anymore to work on your game.
@mlem6951
@mlem6951 Год назад
I love how you also think as a Player yourself and add stuff what you think would others more happy. Like little things as "getting a break, while pausing the game". So sweet.
@nanovortex4736
@nanovortex4736 Год назад
The art is so stunning! I love the look of it! I can't wait to play it!
@kaeb0_o264
@kaeb0_o264 Год назад
This vid also doubles/triples as a public timestamp for the inception and evolution of this game's aesthetic, as well as a revenue vehicle by being on RU-vid. Thanks for sharing your development journey, always nice to see a game through the creator's eyes 👍😌.
@thewalkerwalks
@thewalkerwalks Год назад
I love cozy things. ESPECIALLY when it's fantasy. I can't wait for the Spooky and mysterious Story of this game😮
@AIAdev
@AIAdev Год назад
Loving how this is coming along! Cant wait to see more
@CheetahAnimations
@CheetahAnimations Год назад
the artstyle is lovely, can't wait to see more 😍
@dungeonsofkards
@dungeonsofkards Год назад
Every detailed you explain until now just blow my mind. Amazing work. Keep working.
@Smulenify
@Smulenify Год назад
My first thought was "the art reminds me of Hades"-- absolutely stunning!
@kh3277
@kh3277 Год назад
Excellent planning & amazing concept art as much as how simple it seems … im in love
@dred_dreamr
@dred_dreamr Год назад
This game sounds incredible! I always loved this style of gameplay, and your unique art style is to die for.
@cnaj
@cnaj Год назад
So glad I ran into this. This is such a nice WIP and I cannot wait to see how it grows. I also am looking forward to playing it!
@neilmarkcorre5524
@neilmarkcorre5524 Год назад
Wow, first of all, Fantastic progress so far! The art style is on point - it's consistent, the elements don't fight each other, and just pleasant to look at. Would love to see more of the mechanics to see how it would stand out compared to the other games of this genre and/or theme, but the art style itself - I think - is enough to be unique. Again, job well done! 😁 Definitely going to follow the progress of this project - good luck!
@Memes-Hubwtf
@Memes-Hubwtf Год назад
Outstanding, the design is a charming from my point of view, looking forward for your updates!
@altermunmis
@altermunmis Год назад
The game's art is amazing! Keep it going!
@ziabatsu4422
@ziabatsu4422 Год назад
Your definition of a cozy look is my definition of haunted look. I get ghost vibes from the house, and the wall of trees outside the house remind me of The Shining XD
@Exeggutive
@Exeggutive Год назад
The art style is amazing! Can’t wait to see more.
@bambibam
@bambibam Год назад
Something i'd love to see more focus on with games like this is possibly career options and more in depth building/ decorating. I love this art style i definitely think with the right advertising tactics and community support it can easily become a cult classic.
@epicbluemouse
@epicbluemouse Год назад
I was sitting here thinking "The art style reminds me of Hades.." and then almost immediately afterwards you mentioned Hades as your art inspiration! :D I always struggle with UI design and wanted to say that yours just looks so lovely. Wonderful job and I can't wait to see more!
@user-ke5pf1oq7g
@user-ke5pf1oq7g Год назад
it makes me so proud and happy to see all the devlogs of such cozy and aesthetically pleasing visuals ,as a Cozy gamer I struggle a lot to find games that are comfortable and not all about shooting enemies _no hate to cod fans_ I would be more than happy to watch the incredible progress of this beautiful game, Crimson Hollow wish you all the luck there is!!❤
@senaustun4380
@senaustun4380 Год назад
wow already cant wait to see this through with you :D as an artist and programmer myself you are someone ı really look up to. Cant wait to see more of ur devlog and ım checking the site out as soon as ı have free time :3
@astjuly8239
@astjuly8239 Год назад
I loved it! And actually it's pretty fun the fact that the loading screen still have so little time to appear... When the game is done, I'm going to download it on my hard drive just to see that loading screen!
@shawon265
@shawon265 Год назад
The artwork is gorgeous!
@Rufiowascool
@Rufiowascool Год назад
This feels like the birth of a new channel! Easy sub!
@Tatulak
@Tatulak Год назад
The visuals are stunning, you are a skilled artiest! I will just beg you to be careful about the mechanics Since there is many harvest moon-likes currently, would be nice if you come with something that makes your game unique (besides the art)
@noxabellus
@noxabellus Год назад
what
@berrycutegames
@berrycutegames Год назад
I really like how the game is coming along so far! It really inspired me with my game and I will keep watching!
@Tensleif
@Tensleif Год назад
I'm really interested in your background, like how did you gain all this knowledge to start creating a game on your own? I'm insanely impressed by indie devs.
@Labyrinthfairy
@Labyrinthfairy Год назад
I am beyond excited to watch the progression of this game! This is exactly the type of vibe I’ve been looking for since getting my switch but have failed to find it! This looks so dope already! Hope to help in any way I can! 💜
@leahwilson9152
@leahwilson9152 Год назад
You started designing this in February??? Damn that’s soo much visual development so fast
@Pollux422
@Pollux422 Год назад
Ooh I love the idea of this, I look forward to seeing updates as the game comes along!
@e_buffturtle
@e_buffturtle Год назад
Your art is beautiful but that also makes it so dangerous. I’m very artistically inclined and I chose pixel art as my medium, one problem with my game is that I keep making assets sprites rather than actual gameplay mechanics. I find this issue really slows down development time because instead of focusing on the task at hand, I rather draw a different table or crate. I’m also left with another problem where I would have so many different asset sprites that I feel obligated to use /implement them in the game because of how much time I spent creating the art. Some of these assets wouldn’t even work mechanically in my game so I would have to scrap them. Remember, it’s ok to kill your darlings. Good luck!
@Entikai
@Entikai Год назад
Like Mark Brown said, gameplay is not a pillar of a game, it's the foundation that other pillars stand on.
@ViktorSarge
@ViktorSarge Год назад
Seeing the quality of the art, the number of subscribers and views on this first video I'd say the journey is a marketable product in and of itself. Don't be shy to put up a Patreon and see the finished game as a secondary thing. Game dev is horrendous amounts of work and very seldom pays off, so interest for the journey leading up to the actual game might be a gold mine in comparison.
@user-eq3pu9jj7f
@user-eq3pu9jj7f Год назад
I'm not trying to be negative but if you go art heavy first, you probably won't make it that far. you should focus on gameplay mechanics if you really want a good game. do greybox development first then try to add art otherwise you end up with interactable art not a game.
@government_authority
@government_authority Год назад
It's really a collection of assets thrown into a game engine. Looks pretty, might come to be considered "finished". If "finished", it would be the boring farming and crafting with exceptionally few features, compared to other games. There's no reason for it to be a game. I wish her best, but there's so so much more needed alongside fancy art.
@ClarenceDass
@ClarenceDass Год назад
Looks amazing. I'd love to play through the wonderful world that you have created.
@kaiju1031
@kaiju1031 Год назад
this definitely seems like something for me, excited to see more!
@Zap_Arts
@Zap_Arts Год назад
Looks charming and wondrous. Looking forward to keeping up with your journey, and to see the final result. Best of luck!
@Valhallaeiru
@Valhallaeiru Год назад
I'd definetely buy and play this game. The art alone captivated me!
@andyv2209
@andyv2209 Год назад
i absolutely love the style and color scheme, wow
@grasswrenlouise6351
@grasswrenlouise6351 Год назад
This looks really lovely and seems well thought out. I look forward to seeing where this goes.
@jasemkhl217
@jasemkhl217 Месяц назад
Your art is absolutely amazing, wow
@bethz2784
@bethz2784 Год назад
Wow a fully hand drawn game, can't wait to watch another of your devlog videos! Keep up the good work!
@MarthinusBosman
@MarthinusBosman Год назад
This looks super promising, not just as a game but also just this devlog.
@mzpurplemist
@mzpurplemist Год назад
I love the story book look of your game. I'm excited about your game.
@gorkem1784
@gorkem1784 Год назад
I can watch artists work for days with slim to no sleep. What you do really amazes me. Good luck
@Nynkx
@Nynkx Год назад
As a person in a VERY similar boat of finishing Degree in Game Design some years ago on the basis of just improving the industry by bringing fun as a core focus back into gaming. I was definitely due to take the plunge of creation in the past month aswell, art is going to be a large obstacle as I'm not an artist. But what you have looks fantastic and your inspirational references are of a solid foundation and the art is also solidly in that vibe. I'm definitely keen to see what happens in mechanic implementation as that's my psychological field of fascination. if you succeed then you should be EXTREMELY proud because it's not easy, but it's looking Fantastic so far. You are also a good kick in my ass to get up and get it done xD Inspirational to the max! Go Get'em!
@lizardltd
@lizardltd Год назад
Looks exactly like the styles your taking inspiration from! Beautiful illustrations
@kyakya03
@kyakya03 Год назад
just found this on my recommendation and I'm glad the algorithm is doing its thing cause I'm excited to see where this is going ! ! much love and hope you're doing well ! !
@annadoub
@annadoub Год назад
oh my gosh, so happy this video popped up for me to watch, this looks so beautiful
@_______240
@_______240 Год назад
Visuals look great! Remember to keep the scale of the project small, know your limits.
@j_mokusei
@j_mokusei Год назад
This looks absolutely gorgeous!! Can't wait to see more updates
@CathodeRayKobold
@CathodeRayKobold Год назад
I understand skeletal animation is the only reasonable option for such a complex character; but in such a beautiful, hand-drawn world, smooth animation will look jarring and cheap. If you limit the framerate of the animations to emulate hand-animation, you'll get a much more cozy result.
@auraKittyyy
@auraKittyyy Год назад
this is truly amazing, im looking forward to seeing where this will go! I dream to be in your shoes making my dream game!
@realSchirrú
@realSchirrú Год назад
Can't wait to see how these devlogs go, the project seems very interesting and I'm eagerly looking forward for all the showcases. Best wishes for success.
@LarixMontis
@LarixMontis Год назад
This looks SO good! I love it when people are passionate about what they do.
@gamewrit0058
@gamewrit0058 Год назад
Beautiful! Wonderful footage and details. Love the colors and style.
@SirRegenerator
@SirRegenerator Год назад
I love this game already! I will be following the entire process and I will surely buy the game once it is released!
@michaeldubjuk7769
@michaeldubjuk7769 Год назад
i need this game. I am an artist too and i fall in love into your art style 😍😯
@thewheezingdead2492
@thewheezingdead2492 Год назад
Having done isometric games way back in the 90's but just with pixel art, I don't envy you the animation work your art style is going to take. It is however really beautiful. Looking forward to see where you take this.
@braininmeatsuit3076
@braininmeatsuit3076 Год назад
This game looks so pretty! I'm definitely going to keep up with the development of this.
@stadiagamer9689
@stadiagamer9689 Год назад
study games like skyrim to know how to implement other systems in a way that is efficient. game architecture is crucial to get right especially on rpgs. I took my time when designing my systems. 2 weeks into development there was no "game to play" but i knew i have made my systems as good as possible.
@GameHypeStudios
@GameHypeStudios 9 месяцев назад
I absolutely love the art style!! I look forward to seeing more of your work!
@omarbradford6130
@omarbradford6130 Год назад
This looks awesome, as a fan of these types of games and particularly this art style will be following with interest in how it turns out!
@CBSuper
@CBSuper Год назад
This is just amazingly impressive. Love it.
@sunwhoyang
@sunwhoyang Год назад
It's interesting to see what takes priority for artists. As a programmer, I always work on the meat of the game/app. Trying to get a workable playtest going before anything, but that forgoes all of the mood and setting.
@CgtyKy
@CgtyKy Год назад
I learned how to program for making my own games at the age of 30. After watching you I think I should have started with learning how to make art thought comes to my mind.
@benhillman8384
@benhillman8384 Год назад
Looks really nice - the handcrafted art absolutely shines.
@EspressoMoon
@EspressoMoon Год назад
Awesome! Definitely going to follow your development! I love the style of the art and characters!
@user-hv7ub5vf8c
@user-hv7ub5vf8c Год назад
Твоя игра выглядит совершенно очаровательно, и я бы с радостью поиграла в неё прямо сейчас) Желаю вдохновения и удачи с твоим проектом) Your game looks absolutely adorable and I would love to play it right now) I wish you inspiration and good luck with your project)
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