@@thebhoy8561 i thought you were talking about season of the deep vendor rank ups, i thought you only need to do the first mission and talk to nimbus to progress the lightfall tab?
You certainly can, and many do. But when you have those spreading hate to others for spending money (for example, to my brother who made a video getting the sparrow, but he rarely buys silver), it muddies the water. I do think that Bungie has gone too far, but the playerbase (at least, the vocal ones) are definitely the problem too.
@@BPRFilmz damn dude that’s not cool. Sorry your brother had to deal with that. I will say that no matter the community there are always shitty people.
@@Jedijames1999 agreed, every group/fan base has them. It's easy to clump the negative players with the rest, but they always say it's a vocal minority, who ruin it for everyone else.
It’s one of the major reasons Destiny has a major community that sticks around and emphasizes the flaws of the game. We want to see the best for the game, so we try to put a lot of focus on the bad to see positive change.
Gambit prime was so underated, it wasn't perfect by any means, but it was way better than any of the alternatives we've had of the mode, it was more dynamic, it was more objective, it leaned more into the importance of your roll in the match rather than everyone competing amongst their teamates for the motes or the power ammo or the portal. Gambit prime did have it's flaws like how vulnerable your entire team was during the "damage phases" of the prime evil since the entire team needed to be clustered together in a small space to do any significant damage, extremely vulnerable to invasions while also limiting your damage strategy to just mid to long range weapons and supers since you couldn't leave the small area where the damage buff was given. I wish they brought back gambit prime as the definite gambit experience but rework it to remove the negative aspects of it
Just this morning I was doing ghost of the deep and got booted at thw last boss when the boss was almost dead. I logged off and played a different game.
For me it's either the witness origin needed to the thing we waited on but we got the origin of the traveler and veil, or the traveler and veil origins needed to wait while we got the origin of the witness. Or one was in the expansion and the other came in season. It might have prompted greater creativity if they at least were given to us separately rather than together, especially when we consider that at least one of them should have been revealed in expansion but separate from seasonal content. I think the witness origin should have been withheld to seasonal content, but lightfall only revealed the origin of the traveler and veil.
@@eye-chan1711 She sold ships and sparrows...Tess does it better. Her backstory was transparently written to kill her off and create drama, only this time, unlike Mara, or Cayde...nobody cares because she's not a core character.
Yea except for the shitstorm that was unlocking forges, and the light level entry shitstorm, and niobe labs, and rare bounties, mountaintop recluse. Aside from all that it was good yes
Cross is right "drip game is the end game" Once i finished my warlock and finally got my duster from the seraph dungeon. And finally got my shaders down. I have barely touched this game lol.
My biggest complaint about people who use the “D2 is free to play” argument, is that they always neglect the fact that it wasn’t always that way. I paid over 100 dollars for D2 on launch and was actually annoyed that it went free to play. I haven’t even gotten so much as a “thanks for being an early adopter” pop up message in game. Anything to show some gratitude to the people that spent money to get destiny to where it is. I’ve bought nearly every expansion. I’m probably invested well over 1000 dollars into the game and it doesn’t ever feel like it. Call it entitlement if you want, but you’re damn right. People that paid money for D2 SHOULD be entitled to some form of compensation after the game went f2p. The bright side being that since it went free to play, I’ve gotten my wife and brother and a few friends to play the game. But I don’t feel any different than a f2p player. Bungie only decided to make the game free to play after they noticed that every game was moving to seasonal models and battle passes and they knew that the destiny community wasn’t as gullible as say the COD community to be tricked into paying for a battle pass in a game that you already spent money on under the guise of, it’s free to play. And that right there is exactly why I have a hard time accepting the season pass model. Because the game is not and has never been free for me and a large portion of the community. That’s just my opinion. Everyone is entitled to their own. Thanks for coming to my Ted Talk.
For me, my dislike of the game really did start with the sunsetting of pinnacle weapons. The point of those weapons was to be overpowered and desirable; that's why we had to grind to get them. I busted my rear end to get Luna's Howl and Not Forgotten, Recluse, and Mountaintop. The game *should* have elements that are slightly overpowered and broken. The reward for obtaining those weapons was the dopamine hit that kept us coming back to the game for a almost a decade now. The forever 29 scenario, as painful as it was, was something that kept the grind real. The euphoria of FINALLY hitting 30 and bragging to your friends and other gamers was AMAZING. I feel none of that anymore, and after 9 years of playing this game, I have walked away. Likely for good. And it breaks my heart, truly.
As with many things in life, I think the answer is somewhere in the middle. We have several well documented concerns about Bungie and the state of their game (your recent video in particular), but there are also segments of the community that will never be satisfied or can be downright toxic. The world isn't on fire and the overall package is still excellent. However, it has lots of places for improvement (e.g. narrative in Lightfall, monetization, teetering on the edge of Pay to Win, etc.).
Don't forget the extremely high price tag to even get into the game if you want to be able to keep up. Really, I think only the most recent content should be charged and everything else become free, I.E. Witch Queen and Lightfall costs money and everything else is free, including the older dungeons.
I just think we all need to remember the phrase: Put your money where your mouth is. If you aren't enjoying the game--as much as it sucks to step away from something you've supported for so long--cut back your playtime (or stop completely, your choice). Bungie sees decreases in play time and revenue probably more seriously than almost any blogpost or rant, whether it is warranted or not. I basically haven't played at all this season, and I don't see myself playing next season if there aren't a ton of things that I think are fun to do.
I actually like the title of the article, it just didn't communicate that sentiment at all. The reason I believe players are, at least part of, the problem is because there are some who genuinely will never be happy. That being said, there's also a very strong divide in the demographic of players with differing opinions on what the game needs or should be. So that begs the question, can Bungie make all of us happy? Ideally, they should at least try. The game is both PvE and PvP. It is both casual and hardcore. It is both solo and cooperative. All of those players should be equally considered, imo.
The free-to-play experience is so bad it's offensive. The monetization practices are predatory af. Sorry, but it's not just what players want the game to be and Bungie not being able to please everyone. As a new player I find this game's existence entirely disturbing. Yes, I'm already addicted. Yes, I bought all the expansions. Still doesn't justify how they're selling this "product" and how they're basically exploiting their own playerbase. Until Destiny I had never bought a game, well the expansions in this case, with "exit strategies" already in place.
@@SlCKNESS_ I've been playing since the very beginning and I think part of the problem is honestly Stockholm syndrome. I'm dead serious. The entire game has been distilled down to a standardized formula of grind. The gunplay itself is just the means of grinding. Everyone wants the game to be hard, they want it to be a chore, and they criticize Bungie when it isn't. For as much wrong as Bungie has done to their players, and I completely agree with you that they have, they can also do no right. They will always get complaints, regardless of what their priorities are or what they decide to focus on. I'm genuinely convinced they've just stopped trying to appease anyone at this point. But part of that is the whole "overdelivery" thing. And as long as that's their mindset, the game will never be as good as it used to be, sadly.
Been playing Destiny pretty consistently since TTK came out for D1 (steam says I have thousands of hours and that doesnt include all pf the playstation ones too..), but recently have proper checked out. Im logging in minimally to do a bit of story to try and keep up to date but its bare minimum. Monetisation isnt great, core gameplay loop is stale, pvp needs some serious love.
why would the size be a problem? there literally are dlc's that can be downloaded separately from the game which don't occupy any space. just install when u play the content and uninstall when u play something else. i would agree to that instead of sunsetting
The title is right, bungie could monotize insulting players mothers and the player base would drool over it as long as they release some corny cinematic to promote it
I quit Destiny a long time ago. You should too. Modern gaming sucks. So now is the best time to play some older titles. Here are some suggestions for better games to play: Single player: -Subnautica series (best game ever imo. you should mod it!) -Red dead 2 -Fallout (my favorites are New Vegas and 4) -Bioshock series -Batman Arkham Knight -SpongeBob BFBB rehydrated (it’s a remake of a very old PS2 game I hold close to my heart) Multiplayer/party: -Destiny 1. People seem to forget D1 still has a pretty active community. If you still feel attached to Destiny, go hop on D1 and do some raids or nightfalls. It’s still fun every now and then. -Halo MCC (there’s a lot to do in this) -Titanfall 2 (arguably best campaign ever made and excellent fps gunplay) -Borderlands series (fun with friends) -Minecraft (this game is a lot more fun when modded, trust me. I suggest versions 1.12.2, 1.16.4, or 1.18 for best modding experience) -Forza Horizon 4 (I had a lotta fun with this game personally) -Just act natural (very simple but fun free to play Party game) -Jackbox party pack (7 is the best imo. Excellent party game) -Gartic phone (similar to Jackbox but free) I’ve also gotten back into watching some of my childhood cartoons which was fun. Regular show, Gumball, Clarence, Teen Titans. All amazing shows. And it’s been so long that it feels like a new experience again. Basically all I’m saying is you can find fun outside of Destiny. I never thought I could, I was so attached. but now I don’t regret leaving. With Destiny gone I have time for other games and I’ve honestly started focusing on real life more.
@@tylerbeaver1935The most I can think of Amanda doing before season of defiance is fitting Eris’ ship with the stealth Drive for Cayde and us in the Taken King expansion. She is, at most, a secondary character. The problem with Destiny storytelling is that we are introduced to so many characters who occasionally have plot relevance that we don’t really focus on a “main cast” of characters. Take Sloane for example: she was in a portion of the Red wad campaign, had nothing to do until her part in season of the arrivals, and then had nothing to do until now with season of the deep. She has major plot relevance now, but I doubt she’ll have much relevance next season because we’ll be looking into an entirely different story line. Zavala is more of a main character because despite the seasonal storytelling, he still makes some sort of appearance in seasons that don’t focus on him.
@@tylerbeaver1935 Maybe in Red War era she was but she is treated more like a side character. In fact in some MMOs there are some side characters(still very beloved characters) that have more screen time than Amanda does. I'm including the cutscenes that aren't viewable anymore because they were seasonal.
There used to be a tracker that tracked how many players engaged with each "game mode" and patrols always had way more players than any other mode lol. She might be referencing that, but it's likely not people playing patrols. But rather you have to enter a patrol zone to do several other activities.
@@justifano7046While what you’re saying is true. There are also a ton of people that actually just do patrols. There was a few of them in my old clan. 6k hours in game, 4K in patrol. The rest of their time was sparsely dotted with PvP, raids and higher end nightfall content. The rest was vanguard strikes. There’s a huge demographic that are similar and are usually in Facebook groups or on forums looking for clans that offer to carry or “teach” raids and end game content. Mostly posting about how they dislike using mic because they’re shy or hate toxicity.
@@DJIsher1 Its understandable if the patrol time is bumped up by free to play players, but if PAYING destiny players are spending the majority of their time in patrols thats honestly kind of sad. I cant imagine paying for a game and not actually playing it to atleast some semblance of its capacity.
i've seen several, and i mean several destiny fanboys defending destiny as a f2p game with all kinds of different mental gymnastics and dumb arguments, but i think this is the first time anyone ever mentions patrols lmao, it was so weird.
@@NuclearRizzicist So youre just gonna ignore the fact that we're here, on a youtube video about this differing opinion, where the content creator that made the video does not say a slur, discussing it in a comment section that is 99% devoid of slurs, in a comment thread 100% devoid of slurs. You're just going to ignore ALL of that, and still say we do something. *OKAY*
This article drips of "I'm having fun so nobody can criticize this thing that I enjoy because they are obviously wrong" or "I love being a Bungie shill". Maybe it's both, When she made a big deal about Amanda's death saying how Bungie "clapped back" I almost fell out of my chair laughing so hard.
I can't believe a professional wrote this lol. It's like she started playing the game 2 days ago or something. I guess we should be on our knees, begging bungie for less content and ask them to increase the prices. This... this is hilarious. I've read some wild articles from pcgames for d2 but this takes the cake.
@@anthonypotamitis7049 I can believe it. It wasn't written to be an actual opinion. It was written to drive clicks and create controversy. One of the biggest destiny streamers is talking about it. Whole point is to drive ad sales to PCgamer.
imo, what she made, was to get clicks, hate or love didn't matter, still gets add revanue... so aztra is doing her a huge favor. but yeah this is an f- tier post, designed to get you to hate click, but unable to say anything, as 99% of these types of sites dont have comments... so the views just mean "oh man look at how many people agree with me!" type of logic....
I like how NONE Of the downsides were mentioned, like barrier to entry for the full experience when on sale or when not on sale which is about $180. The price increase to the seasons, the recycled content, etc. This was such a pick and choose piece.
Honestly the barrier to entry is one of my biggest gripes, I've been playing for years so for me specifically it doesn't really matter but I have a bunch of friends who ask me if they should play and I just have to say no you shouldn't because it costs a shit load to get all the content and they removed the old content that would allow you to make sense of the story. It's missing 2 years worth of expansions and 5 years worth of seasonal story.
This article was click bait. Hope articles like this where they say Destiny is “amazing” and the fans are “spoiled” keep popping up and it becomes a meme, as that seems to be the only time our generation can actually vote with their wallets, when something is a meme/viral.
It’s crazy you say this and get 80 likes. If you even dare to say something like this in the reddit you are going to receive unwarranted angry replies and negative likes. Crazy how common sense is looked down upon over there
@omars1369 yeah the Subreddit is weird, it's all echo chambery sometimes. The mods make it even worse by straight up removing comments that disagree with them. Everyone will be talking about how poor something was implemented, then you'll see a mod jump in saying how they like the feature, and the second it goes negative they delete the entire chain for being "Uncivil".
Can't even trust destiny lore anymore. Bungie is willing to retcon anything they want at any whim just to make a new dlc work for them. Nothing is canon anymore.
@@tinystar3010 was taking a break from playing D2 this year only checking in on the story but after seeing the lore post lightfall I'm mentally tuned out from that as well.
The traveller kept bouncing because the witness be approaching everytime but I think the races needed to stop depending on their God all the time too.. there are stories in some religions where Gods left mankind because of their over dependence on them and their lack of will to evolve on their own
For each positive point mentioned in this article, I can point out half a dozen problems. Granted, none of them are big and game breaking but instead small frustrations. These small problems have been piling up over the years, hundreds of them, until they've finally tipped the balance. That's the problem. We had enough. We are tired.
@bullrun2772 Same to you. You seem to be the most upset one here by far. OP gave an explanation for their opinion, you're just coming to say "SHUT UP, GOD SHUT UP OH MY GOD" How old are you?
@@YoshiLupusok let me tell you something Bungie does get billed for having their building they are not exempt for taxes corporation like Amazon and Walmart and Microsoft and Sony get exempt cause they are big companies they have multiple locations
@@YoshiLupus stop giving money to bungie and they'll start to care. They base their decisions on numbers, if players are still paying and playing the game they won't ever give a crap about the complaints.
Then you would have folks who only play one character flip their lids because they have to pay full price for three Armor Sets instead of at a discount for one Armor Set.
As a PvP main, this article has helped me see the error in my ways. The problem isn't one new map in 4 years or SBMM in a connection based game or AE or bad sandboxes going months without significant changes or server crashes or a resurgence of cheaters or lack of crucible loot incentive or other issues that may have a negative effect on the PvP experience; it's totally just my perspective that's wrong. Thank you article for helping me realize the error in my thought patterns. >_>
What you should've gotten from that article is: You always walk away from any toxic relationship 😑 That's why stop playing D2 six months ago, best decision ever.
PvP is trash in destiny way to unbalanced and not much skill needed to play... Know how to slide, jump and use a god roll crutch gun and ur super then ur "good".
Her point for the dungeon key was "If you can't afford the Ultimate Edition, then you can buy the dungeon key separately" Which technically is nice if you don't want other parts of the game, but that's not what we want, we want the game properly bundled up under one price tag. Having à la carte content is nice for accessibility but not for Bungies sales practice, since they're using it to gouge rather than provide an in.
Exactly this! We can understand separation of content, but 2000 silver dungeons and now 1200 for a season (which let’s be real, the season pass in pay-to-win). It’s a mess.
@@ynProdigy Deluxe edition's of dlc's only give you the main dlc + the season pass / dungeon pass. That's it. We need a surefire way to purchase ALL past dlc's in one bundle.
My biggest gripe has, and always will be, the sense of a lack of cohesion for casual or new players. The storyline feels like a side thought unless you've either A) played the game since launch or B) watched every Byf video. The lack of story mission progression leading players from one expansion to the next makes it feel muddy. Bungie only muddied the waters further by sunsetting the vanilla campaign. I think Bungie would do good to take a small page from the MMO side of the fence and tie everything down to a main character narrative (think the MSQ from FF14, for example). New Lights are given a goal, and during acheiving that goal they get to discover all the other stuff D2 has to offer on the side.
I have tried SO many times to recruit my friends into Destiny and Destiny 2 and having to explain to a new player how things do work and why they work that way, how they worked before and how they changed and why they changed.. even the main story line of Omnigul has been altered so many times to where it literally doesn't even make sense anymore.. they even changed her name half way through so my friends are like 'who we after now?.. and why?'.. you're absolutely correct.. indeed the MAIN story is nothing more than an afterthought to Bungie. Legit mess that they don't even bother cleaning up
I downloaded D2 in 2020, got dropped into the Red War story and accidentally came out of it then couldn't figure out what to do. I did some public events in the EDZ, watched other players transmat away and had no idea what was going on so I gave up on it. A couple of years later I heard some friends talking about Destiny and I started playing again, got dropped straight into Dares of Eternity, each round took 45+ minutes because we were new lights with tough bosses, and up in orbit I looked at the maps with no clue what to do. Red War had gone and the game didn't put me into the New Lights story. My friends gave me advice and I went to a few places and farmed blue items to get my light level up. One day I went to the Cosmodrome, realising I'd never been there, and it went to a cut scene where my ghost was acting like we'd just met. I was in the New Lights story, getting a tutorial and basic gear, being told backstory... I'd been playing for weeks by this time. A year and a half later and I still play regularly, but if my friends hadn't explained the game, if I hadn't watched hours of Byf, if I'd just relied on the game itself, I'd have given up after a couple of days.
@@pumellhorneI feel ya. That Dares of Eternity issue was brutal. The only reason I knew about it was I was trying to bring a friend into the game and I asked where he was in the New Light quest, and he mentioned something about a talking horse. That's when I knew, he was fucked. But I got into an argument a couple of days ago about the game with a Bungie fanboy, and I told them to play the new light mission again if they hadn't because it is unpolished, boring, and confusing and their response was "It being unpolished is just your opinion. And it wasn't confusing for me." Like of course it wasn't confusing for you, you know how all the systems in the game work. But for a brand new player, there is basically no direction on what to do.
"Destiny 2’s free-to-play content includes a generous selection of activities - you can play as all three classes, and there’s a helpful, overhauled version..." This sounds like a marketing flyer, not like a journalistic piece.
The issue is that when you buy the deluxe edition and hand over your cash, you expect to have access to the entire content in the game, no questions asked. Instead, the deluxe edition does not cover the event pass, the ornaments, or the new content added to the eververse store. If not everything is included in the deluxe edition, why even call it a deluxe edition in the first place? Imagine if any other game tried doing this, selling you a deluxe edition and then paywalling further content just so that you have to fork out more.
Literally why I say the players look for issues to fit their agenda. Like, what the fuck are you on about? The Deluxe edition gives you access to everything. It's all the content that will be released throughout the year. What you want is to have access to the cosmetics that are in the store. Why should you? They're not a part of the story or gameplay, they're just cosmetics. You want the event cards. Seriously? First of all, anyone who buys them is just throwing money out of the window. The emotes and other crao they five you are so not worth it, especially qith how vad D2 events are. Furthermore, the events are free and annual. They're not tied to the story ir anything else.
its one of the reasons i havent bought a delux ed in a bit , hell the last expansion i bought on a SALE cuz Bungo just doesnt value my purchase and the sale prices is what i feel its worth at this point with all the microtransaction thrown around
it is funny, but the argument he's making is the sheer amount of reskin and reissue weapons that are in game right now. Like all the neomuna guns are just shadowkeep guns minus beads and feathers. Season of Defiance guns are exactly the Season of the Lost guns (but with unpaintable crystal), Season of the Deep guns are Season of Drifter guns (but taken, which is not even a new shader, it's been in the game, probably needed some tuning). Current Solstice event's "First ever Strand rocket launcher" is gambit's Bad Omens reskin (Forsaken release). As the next season and the one after that roll around, I am expecting two more series of reskinned guns, I am sure they'll meet my expectations. Let's say, if the next season involves Savathun, they're gonna be Shadowkeep guns from Altars of Sorrow, but recolored to look like Lucent Hive instead of Scarlet Brood. This is a filler year, they did not plan it that much in advance, except for exotics the last time we had a completely new weapon design was Season of Seraph. And that's what they want $100 for, a year of filler content, pulled from both TWQ and Final Shape. And we're the problem at the end of the day.
This is also a problem of developers laziness. Seriously - how long ago did we get a legendary weapon outside of raids/dungeons that wasn't a reskin of the old one? It seems that since the arrival season - and even then only the bow seemed to be new - the rest of the weapons were still the same reskin. From time to time they either tritely repaint the weapon model and give it a different archetype/type of damage, or sculpt a cadaver from several parts of an old weapon. With the weapons of the last raid "Roots of Nightmares" this is especially noticeable - they took ordinary legendaries, slapped something resembling coral on them, and now - a new weapon! Yes, even a new sniper rifle from rank PVP - this model is molded from the blue sniper AAHEN-LR2 and the sight from the beloved with a minimal change in the look of the magazine. Oh, well, they also painted it in a trendy color, they worked very hard, apparently.
I am jealous of these players who could still "hate" on the game because I have reached the point of no longer caring about the game and just watch someone else play/talk about it
Bungie started to lose me when they decided to delve into "social justice" issues, then Lono being IP banned, my final straw was the inconsistent story telling, and lack of PVP support. I don't play much PVE
I stopped playing it so much when this guy sent me hate, threatened me with an irl gun and continued to talk shit. When I said "the fucks your problem dude?" Bungie immediately banned me for a week and let him slide. So, this person who wrote that article just screams "I suck Bungie's cock. Yum yum more pls."
Genuine new lights wouldn't defend destiny, the game gives you very little direction or reason to care about anything that almost no one new can get into it. Let alone understand what's going on in the story.
this article have to be written by a bungie bootlicker or paid to write because not in n+1 years of d2 exist you can be so blind on how bungie shitting on its players
Pinnacles should've been made to be exotics, not removed. Hell, Not Forgotten could've just been the catalyst for Luna's Howl that you could toggle on/off (ranged vs cqb).
Honestly cross its hilarious that I've stopped playing D2 for the most part but the ONLY reason I'm even still aware of what goes on in the game is because I just watch your videos
I dropped the game around October last year and literally only know what’s going on because of cross because I genuinely like his content generally speaking
Bungie management and top devs dont Care about destiny at all anymore! Now its a money maker Machine! Finally when Bungie secured themselves with couple new games! This time its much different than pre-forsaken! Because back then Destiny2 was their Only Game! They couldn't let it die so they made forsaken! Now if it dies they are Fine with it!
I've played since early D1, and the only reason I still play is to see where the story goes and to play with my clan. Deep will be the first season where I may not finish the season pass.
You and me both man. I got to like level 60 and crafted all the seasonal weapons in that first week or 2 before Diablo launched because I grinded hard knowing I was going on a Destiny Hiatus because at my core I'm a Diablo player. But I'm barely at level 70ish and have 0 desire to play. I logged in did that shite exotic quest and got the site exotic scout. That's about it.
I wish they would make an exotic version of some of the peak pinnacle weapons. I’d gladly run legendary weapons in other slots for an exotic version of mountaintop or recluse!
1:23 The system itself is free but if you do want to get that level up you need to buy the latest DLC and its current season to unlock some achievements, such as restart your level with the seasonal vendor, as an example. I know D2 players know this, just wanted to bring this to the table
They also mentioned the guardian ranks being free. Yet completely ignored the fact that to continue to rank 7 you need to complete the lightfall campaign. So it's free up to a point. At which point players are forced to pay.
If Bungie doesn’t throw out their over delivery mindset for The Final Shape Destiny is probably screwed. It just goes to show how corporate Bungie has become, and I hope that the greed of the people in charge doesn’t get too bad and ruin the game.
10:12 to be fair, the Traveler only leaves civilizations because of the Witness. With the knowledge we gained from that cutscene, it’s known that if no one tries to merge the Traveler with the Veil, the Traveler will stay forever. But it made an exception for Humanity right before Lightfall.
Or did it? Think about it: Savathuns Worm said that she (inadvertedly) saved Humanity during the Collapse. We do know she killed Nezarek and hid the Veil. So it stands to reason that her hiding the Veil made the Traveler stay because, as you said, it flees when the Witness attempts to link the two.
@@elseggs6504I mean it was going to flee and then came back. That was the final season prior to Lightfall/beginning of Lightfall. The traveller left our atmosphere to leave because the witness was closing in, then decided to stay and fight with us.
@yeet_master_5k653 I don't think it was. Remember the warsats were all pointing at the traveler, and the traveler was sitting right above the city. The collateral would have destroyed the city and the traveler at the same time, so it jumped to orbit. Traveler never intended to leave, it was jumping on the grenade.
@phillipguerrero6165 No, Eramis had hijacked the Warsat network and was turning them on the traveler deliberately to destroy it. This is probably why it was moving. Had they fired, the last city would have still been relatively safe from the collateral
This article reads as if a Bungie employee is angry at us and trying to say you should be grateful of all these things…completely ignoring all the real problems in this game that need to be improved on. If there are a ton of issues that affect player enjoyment and is really getting to the community, not fixing it will make it worse. Saying ignore that and focus on the positives and be grateful…that’s how it gets worse.
god i could listen to aztecross talk about stuff like this forever. he provides "evidence" of his points, fairly is trying to understand more than just his own view, and isn't wanting to send hate to people who may come off as whack, incorrect, or just not including information because it doesn't fit their narrative. props and love.
Something that's happened recently, despite it being apples to oranges, is the story around Baldur's Gate 3 that's popping off right now. The general idea is that other devs are trying to temper the consumers' expectations around it. The general vibe that I get is that game devs are getting complacent/lazy. Definitely worth a look. Same thing is happening with Bungie. They are pumping out the similar seasonal content with mediocre/badly paced writing. I've not played the game since Diablo 4 came out because of it. They just don't want to *overdeliver*. This article feels out of touch, trying to hide behind a hot take with some good points to get by. Like yeah: the player base is insufferable at times, but they didn't magically get that way. Don't try to give Bungie an out for becoming complacent.
Minimal effort/ maximum profit. Why do you think they push eververse so much? It’s far easier to reskin and add a new paint job than it is to program and entirely new AI or environments. I absolutely understand it from a business perspective: why “Overdeliver” when let’s say 10k players are willing to dump 20 bucks or more a season on a damn cosmetic ? On recycled mechanics and weapons ? It IS the player base, but the player base can also help fix it.
Bungie aren't getting lazy. They did this on purpose. They chose a minimum viable content model, sacrificing quality in the name of speed and consistency.
@@feathersigil2048 yeah but why? BECAUSE PLAYERS ARE GOBBLING IT UP. If you could cook a 50$ steak, sell it for 70$ or a 5$ steak sandwhich and sell it for 70$ why would you ever make the 50$ steak to sell??? here is a good example. right now you can get 5 seasons for 55$. the community wants bungie to sell a 1200 silver bundle just so its "easy" to purchase the season. Thats 60$ for 5 seasons in stead of 55$. The community is BEGGING them to take there money, even aztecross pushed this 1200 silver in his viral video. the player base has done this to themselves.
Lazy people don’t care about the “why?”. It takes effort, so they take the convenient route and don’t even bother. That’s like being a detective and completing ignoring the motive of a crime you’re investigating.
I think this article missed the mark by a longshot, yes the community isn't always great, yes bungie has made a decent handful of improvements to the game when compared to previous years, but there are still many problems, especially with the narrative lately, the author doesn't seem to fully understand the state of the game, if they did they would know how funny it is to call guardian ranks free.
I honestly wouldn't mind if after the final shape drop and we conclude the story they gave us the option to download all of the sunset content and made the game 500 GB in order to relive the nostalgia and the memories I had by this game over the past 10 years And I'm sure others wouldn't have a problem doing it either
you know whats crazy it doesnt have to to be 500 gb all they old things like stories put it in and the seasonal things players loved not the trash ones
@@grimaximus345 I know right there ain't no way bungie would do something for the veterans like that it's all about the casuals and free to play players
how big was d2 before they vaulted the content anyway? i got into the game pretty late so i don't really remember, all i know is that currently destiny 2 has crossed the 3-digit-mark
This right here I can't agree with more. As bad and as toxic as the playerbase can be and some of it is, I hate the fact that there a so many players who refuse to see what bungie has done wrong and just attack other players as the problem
@funnystranger3380 the one thing I can say is the enabling that some player allow. Bungie rehashes content that they sunsetted and people act like it's the second coming of Jesus and if you dare criticize it you're a whiney baby despite the fact most of us paid $100+ for said content. It's upsetting to see
I really wish they at least kept the red war for new lights. As someone who started destiny with d2, I thought it was great. I remember picking my first exotic at Sloane after earning it. Now the current new light experience? ALL of my friends that I recommended d2 to have little to no idea wtf to do in the game, let alone what's going on or happened in the story. Important characters? I've tried it and even I got confused sometimes and it feels so ducktaped together. The biggest thing I'd like to point out is it basically says here's some of the end game, but it doesn't establish the endgame because there's no pregame/storygame at all.
Yep, 2 years of expansions and years of seasonal story content being removed makes it so difficult for anyone new to care even slightly for whats happening
Comparing the present to the past and criticizing poor moves are how innovation occurs. Companies are becoming creatively bankrupt because many consumers are easily entertained so now everyone has to be easily entertained or we're a monster. We should not feel bad for questioning why things are so bad now when they have been great so many times
I love this game, but I am seeing a point where things need to change. Depending on what happens after Final Shape I might do what I did when Marvel completed their Avengers movie series. I’ll stop playing as much and only jump on every so often but I won’t invest as much time. Also I agree that Forsaken was the benchmark for content. I came back to it like 6 months after forsaken dropped because I had just gotten into the military. I fell in love with the game then. I hope Bungie sees what they need to fix. Also I still love Gambit and wish they would just add the old maps back. When they took away Prime I was so sad.
I always love when people talk about what the size of the game would be without sunsetting or removal of seasonal content as if it justifies anything. I don't give a fuck what size the game will be if I paid for it. It better still be around in some way
"what size" is completely dependent on Bungie's ability to compress the game too, its not a good excuse to say it would be a high number to begin with. Content gets added to live service games all the time, and yet they remain a pretty reasonable size.
Amanda was a major character? She wasn't apart of the damn story since Red War and even then, she was only in a brief cutscene. The only feeling i got was dread because I knew that Crow was gonna cry about it and go back to square one again
Amanda had some appearances here and there in the various seasons, notably Season of the Chosen, but yeah even with those appearances she was still a side character and not an especially interesting one either.
I think it's a mix of both. Bungie needs to listen to the dedicated fans more(casual and veteran) and the community as a whole needs to quit complaining 24/7 and not be as toxic. Both sides are to blame for different reasons.
Its mainly the players, for years now I've heard them complain about special weapons and how strong they are, and then every pvp match they play a special weapon is glued into their hands. They complain about stuff getting nerfed, when everyone in the game is running 1 weapon, bungie has the impossible job of pleasing the destiny community.
@LuciferMoringstar999 i think a big problem is bungie listening to the extremely casucal players which are the main ones who overally complain aside from a few streamers. They should be making the game for the dedicated fans who choose to stay rather than the fans who get on for an hour 2x a week. Bungie needs to step up their game and the fans need to quit complaining 24/7 Edit: what i mean by extremely casual os people who only play for like an hour a week or something.
@@cerebralassassin2185 if you think the new light experience is a good introduction into d2, the game will never grow. casuals have the right to complain
@@mattux9705casuals can complain about casual modes. It’s when they complain about something in pvp where everything gets fucked, all because thwy cant aim
@cerebralassassin2185 you are the exact type of player they should NEVER listen to. Jesus, you gatekeeping weirdos give this community such a bad reputation. Bungie should not cater to people who play this game like it's a second job. That would kill their player base, anyways.
This article was written by someone who has never played the game and only googled it. You only get a little taste of each system you don't get them for free. Season passes expansions and dungeons all need to purchased.
@@nicholaspaat7302 While the community is more toxic, it's only due to Bungie's latest failings. If things were going good, you'd see less people complain or people letting minor things slide. But things aren't going great and so the community is looking for negative things to (rightfully) call out and some take it a bit too far.
I like how it says guardian ranks are free, even tho I was able to trio 2 raids and complete every gm last season but I was stuck at level 7 because I didn’t have the witch queen dungeon key 😂
I thought the ranks were really cool, I saw that I was on rank 7 and super hyped to go higher...and then I saw that if I want to do that I have to spend money. Which given the games lackluster content, I don't really wanna give them more money
Articles like these are why I'm starting to block gaming "Journalisim" sites. I give them a chance, but some inch their way closer to never being seen by me again and joining Kotaku in my personal void.
I tried playing destiny with some friends who never heard of the game before, and it went disastrous, they had no clue what was going, what the stakes were, why they should do what and so on. Most of them never picked it up again and one of m even stopped halfway through a strike because the warlock jump was never explained and they couldn’t clear a jumping puzzle. I don’t think its their fault for not liking that experience
Fair enough, however me and a couple online friends went and did something similar with the opposite conclusion as we now have a 6 person team of destiny 2 addicts. Granted these friends had played MMOs and shooters and souls games and had been gaming for awhile. Taking brand new gamers into games that don’t explain much as their first game means they’re probably not gonna engage as much. As to the ‘why are we doing x?’ Question, that got answered pretty quickly based on the intro dialogue to whatever strike we were doing or with a simple answer stating that X happened with Y event and we can replay X. They understood what live service games tend to do (see their experiences with Diablo where they have to delete and create a brand new character every season) and adjusted fairly quickly often comparing destiny to a first person MMO. They had fun with the game and still play to this day, and when monetization and ad campaigns are brought up as complaints their immediate comparison is Diablo Immortal.
@@urticantspoon9960No they dont. Nobody starting at this point will know what the fuck a warmind is. I still have New Lights confuse Fallen and Hive with one another.
@@urticantspoon9960 my friends didn’t have those experiences and when you need someone else to explain the game for you the game isn’t doing a great job itself
I’ve played D2 the whole life cycle so far basically nonstop (except for when my baby was born), and the new light experience is absolute trash. I’ve remade characters (pre Beyond Light) and it’s so terrible and has never gotten better only worse. Having no campaigns, no explanation, and then locking important cutscenes and other major expansion details and plot points behind a seasonal pay wall with no yearly recap is awful. If they’re gonna do what they’ve done and split major expansion story into seasons, actual good recaps need to happen to explain the seasonal stories and what we’ve discovered for people who don’t play seasonal content and for those who have taken breaks.
At the end of the article it lists D2 as one of her favorite games. Makes me wonder what version of D2 she's playing. Also I wish there was a comment section I would love to call her out on all the B.S. that was spewed in that article.
@@Lynxx52 honestly I wish bungie could have actually kept their promises with Activision but they couldn’t. Imagine if there was a new destiny release every 1-2 years we could all go back to completely different eras of destiny at any time. Bungie would have been more willing to take risks as well knowing they could just change it all in the next game. Imagine there was no sun setting of content just 5 different versions of destiny we could play at any time.
The game has improved immensely over the last year or so. So many things have been added or tweaked for the better, you're just focusing on the negative.
I like the witnesses backstory because to me it really showed that the light and dark are not inherently good or evil, albeit still useable on your own, but that the witness (and maybe even the traveller at this point) is just using the dark (or light) like we do, just holding ultimate mastery over the power that comes with it
The problem is, this isn't what was set up all these years, for example the dredgen Yor character is described as someone who "fell to the darkness." The wording seems to imply that the dark is bad since its something someone can fall to.
@@fancyman4563 I mean that's how story progression works, you act like guardians knew everything about the darkness, when they didn't even know everything about the light
The whole argument around sun setting things because the game would become too large to download Is easily fixable master chief collection is an illustration of it you simply select what content you want to download, in the master chief collection you can download all four games or just one etc.
I don't understand why they have the mindset of always under-deliver they could have the mindset of always underestimate what they can make and then try to over deliver that would be so much better.
To be fair, and to play devil's advocate just a tiny bit, that's not their mindset. Their mindset is to deliver at a very consistent level in terms of overall content and only move that needle a tiny bit over time (compare Season of the Undying to Season of Hunt and then again to Season of the Risen and Season of Defiance, you'll see over time that there is objectively more content even if I'd argue that sometimes the quality isn't quite there). This is, by their own admission, to stop people from getting unrealistic expectations, or setting themselves up for failure by making something insane for one season/DLC and then not having the resources or time to repeat that, thus causing a really inconsistent level of content/quality. Regardless of what you or I might think of the quality of seasons, it's really hard to make an argument against their consistency. Whether that means they're consistenly good or bad is absolutely up to discussion and I wouldn't really blame you for thinking either way, but I think that consistency is something we can all agree on even if we disagree on whether or not it's a good thing.
Because that mindest is Easy,cheap,Lazy! their Top devs and Managers are lazy ass and they like to just Copy paste! They just Reskin/recycle shit and Overhype that shit with some Paid ornaments and they Lie Alot! They prefer to Spend our money to make other games to secure themselves from destiny! If someday destiny died from their Lazy greedy ass,then they can have couple money maker games! Thats the strategy
Even though I wasn't huge on gambit, I still enjoyed Gambit Prime cause it was something fresh and new... I miss that feeling of getting something new and exciting to do.
@@watson498 exotic quests and missions are nothing but new. Nowadays they all just reuse assets and locations outside of the major expansion. Raids and dungeons are still exciting but that's pretty much it. I don't get excited for seasonal activity number 17. It's just me personally though... You can enjoy and like the content obviously who am I to tell you how to feel about it.
@watson498 I do enjoy new raids/dungeons/exotic quests/missions/etc a lot pretty sure more than gambit prime. The grind for the title I did enjoy very much! Very various objectives, longterm engagement and you did contribute to your team while doing it. The complete opposite of what bounties or seasonal challenges are. I mean 100 kills with auto/scout/HC each made me play plenty of games only using primaries. It sucked for me and for my teammates. (Sorry for the off topic rant)
I bought the full season pass for this season and not because of all the mats and ornaments. I bought it for the stupid deepsight harmonizers because Bungie has to lock those behind a paywall and only lets you get about 6 per season. That’s literally only 1 gun you can turn into a red border per season. I’m gonna play Final Shape since I’ve been playing this franchise since 2014 when D1 launched. After that I think I’m done. Bungie didn’t just drop the ball, they took it and threw it at the ground as hard as fucking possible lmao ☠️
i dont want to give Bungie ideas... but a Hyper advanced SIVA (the neomuna kind) season that gives us access to a Forge mode (narratively) would be the answer to the lack of PvP and gambit content. We could build whole maps and modes with that nanotech and build upon the parts of the game that aren't being updated every season. That is the only way we can fix things ourselves
Clickbait title is clickbait. To be fair, calling D2 a “micro transaction hell” was as well, but it’s fine. Here’s the best ways to put it, IMO: Destiny 2 has problems, and one of the bigger ones is the player base’s mentality.
The article is just so true and insightful. We should be so grateful as to have lost sectors, patrols, and PUBLIC EVENTS as free content. Sweet worm gods yeah the community sucks, but like all of them for games like this are. Those people are terrible scum but holy shit its not a Destiny 2 specific problem. You can’t blame the community for lightfall, sunsetting, content vaulting, manipulative pricing of silver, server instability, lack of free PvE content, or the neglect towards PvP content. All of that is on Bungie, and this is a game almost six years in the making and almost 9 years as a series.
I for one am grateful to bungie for the gift of 100 glimmer when I finish a lost sector, granted my glimmer is already full but nonetheless I ask for nothing more.
Fairly certain they’re a Bungie plant. There is not a single fan of Destiny that would shill for them (Bungie) THAT hard, because any real fan of Destiny will feel hurt by how Bungie treats us these days. Cuz it didn’t use to be this demonstrably egregious.
People who defend Sunsetting are idiots. Bumgie was too cheap to make Destiny 3, so they started deleting old content in D2 to make room for new stuff. Take a look at Destiny 1! ALL CONTENT STILL INTACT! You just have to load up the old game to play it. At the very least they should've made a D2 Legacy version with Red War - Forsaken, and Shadowkeep forward would be regular D2. Just a giant F for bungie all around.
every season should come with 1000 silver then most people would spend that silver on cosmetics and spending the same amount of money but it will make bungies numbers look better to investors just by pure engagement
15:34 As someone who plays FF14 religiously, I can confidently say that FF14 is not 100+ GBs. it's getting there, but it's more like 80+ right now on PC. On PS5, as of the latest patch which released yesterday, the game is actual only 52 GB, which is almost half of Destiny 2's storage. size. So not only does FF14 have more content cause it doesn't remove things and it still a decent file size, but it's also properly optimized for the PS5 and therefore takes advantage of the SSD decompression to help it be significantly smaller, which Destiny doesn't bother to do at all.
I've never understood when regarding armour for your character I'm one guy playing the 3 classes these should come as a bundle to use on each class may incentive me to spend more
Also, GUNPLAY, laughable. It's hand cannons, shotguns, and maybe a sniper. It's dog crap xD, I recently started playing battlefield and am apparently good enough to go positive. In destiny I can't do anything in PvP, I got redrix, not forgotten and all that other crap to, I've played D2 since launch and never got better. I pick up battlefield for a day and get a X5 kill with a sniper in 30 seconds. Gun play is flat out trash. Destiny 2 has nothing I'll ever want again.
I blame the players. As a long time player of destiny, I never bought anything micro transactions only used bright dust. However, I know a lot of players who do (that’s including you, Cross). When MT first introduced, many players were warned that once we go down this route, there’s no going back. Guess, what? Bungie realized that they were able to make a truck load of money so they expand the MT. So who’s fault is that MT in destiny was a success?
I don't mind getting nickel-and-dimed, but the content has got to be rock solid. Right now, there are so many areas of the game that not only haven't been improved/innovated on in ages, but we are seeing more and more corners being cut. Bungie is either silent or moving glacially slow. It's hard to get hyped for them to make Hand Cannons worth using in a couple months from now. Past a certain point, it is not the playerbase's concern whether or not game dev is hard. It's also not the playerbase's responsibility to account for every nut job who threatens or DDOSs, because they are degenerates and degenerates exist everywhere, unfortunately. All the playerbase can do is voice their displeasure, and if that fails, quit the game. Bungie are the ones who can actually make changes.
Something I do agree with is...if you aren't having fun with the game, just stop playing. It's literally that simple. It's okay to get 200+ hours out of a game and then moving on. Maybe check back in next season or expansion. There are so many amazing games out there. It makes no sense to force something you aren't enjoying, instead of going and playing things like divinity 2, Subnautica, Ori and the blind forest, god of war, etc
Every game you just listed isn't competitive or actually multiplayer.. also speaking out about how bs the monetization systems are is beneficial to the consumer aka you
I remember when my Overwatch burnout kicked in (I played a lot of OW1/2 for like 4 years) I had to force myself to find different games to play, instead of Overwatch. It's very easy to realize you should play a different game, but it's hard to actually do it when you cross a certain threshold of playtime (for some people, at the least).
@@Jeshua_Newborn I mean 45k players last I looked, and your not hurting my feelings I didn't make destiny, but I mean it's Def competitive my friend not only pvp but pve